Files
sdk/pkg/dev_compiler/test/generated_sdk/lib/math/math.dart
T
John Messerly a3bbe2a291 cleans up sdk patching so we no longer have unresolved names
js_codegen.dart and patch_sdk.dart are the only human-changed files.

This also pulls in dart:isolate, which is depended on from one of the implementation libraries

This also moves dart:_* files back to `lib/_internal/compiler/js_lib/` because there's where libraries.dart points to, and hence Analyzer looks for them there. Alternatively, we could put them somewhere like `tool/input_sdk_internal` and then copy that file into the right path.

R=vsm@google.com

Review URL: https://codereview.chromium.org/955513008
2015-02-26 17:58:13 -08:00

443 lines
13 KiB
Dart

// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
/**
* Mathematical constants and functions, plus a random number generator.
*/
library dart.math;
part "jenkins_smi_hash.dart";
part "point.dart";
part "random.dart";
part "rectangle.dart";
import 'dart:_foreign_helper' show JS;
import 'dart:_js_helper' show patch, checkNum;
/**
* Base of the natural logarithms.
*
* Typically written as "e".
*/
const double E = 2.718281828459045;
/**
* Natural logarithm of 10.
*/
const double LN10 = 2.302585092994046;
/**
* Natural logarithm of 2.
*/
const double LN2 = 0.6931471805599453;
/**
* Base-2 logarithm of [E].
*/
const double LOG2E = 1.4426950408889634;
/**
* Base-10 logarithm of [E].
*/
const double LOG10E = 0.4342944819032518;
/**
* The PI constant.
*/
const double PI = 3.1415926535897932;
/**
* Square root of 1/2.
*/
const double SQRT1_2 = 0.7071067811865476;
/**
* Square root of 2.
*/
const double SQRT2 = 1.4142135623730951;
/**
* Returns the lesser of two numbers.
*
* Returns NaN if either argument is NaN.
* The lesser of [:-0.0:] and [:0.0:] is [:-0.0:].
* If the arguments are otherwise equal (including int and doubles with the
* same mathematical value) then it is unspecified which of the two arguments
* is returned.
*/
num min(num a, num b) {
// These partially redundant type checks improve code quality for dart2js.
// Most of the improvement is at call sites from the inferred non-null num
// return type.
if (a is! num) throw new ArgumentError(a);
if (b is! num) throw new ArgumentError(b);
if (a > b) return b;
if (a < b) return a;
if (b is double) {
// Special case for NaN and -0.0. If one argument is NaN return NaN.
// [min] must also distinguish between -0.0 and 0.0.
if (a is double) {
if (a == 0.0) {
// a is either 0.0 or -0.0. b is either 0.0, -0.0 or NaN.
// The following returns -0.0 if either a or b is -0.0, and it
// returns NaN if b is NaN.
return (a + b) * a * b;
}
}
// Check for NaN and b == -0.0.
if (a == 0 && b.isNegative || b.isNaN) return b;
return a;
}
return a;
}
/**
* Returns the larger of two numbers.
*
* Returns NaN if either argument is NaN.
* The larger of [:-0.0:] and [:0.0:] is [:0.0:]. If the arguments are
* otherwise equal (including int and doubles with the same mathematical value)
* then it is unspecified which of the two arguments is returned.
*/
num max(num a, num b) {
// These partially redundant type checks improve code quality for dart2js.
// Most of the improvement is at call sites from the inferred non-null num
// return type.
if (a is! num) throw new ArgumentError(a);
if (b is! num) throw new ArgumentError(b);
if (a > b) return a;
if (a < b) return b;
if (b is double) {
// Special case for NaN and -0.0. If one argument is NaN return NaN.
// [max] must also distinguish between -0.0 and 0.0.
if (a is double) {
if (a == 0.0) {
// a is either 0.0 or -0.0. b is either 0.0, -0.0, or NaN.
// The following returns 0.0 if either a or b is 0.0, and it
// returns NaN if b is NaN.
return a + b;
}
}
// Check for NaN.
if (b.isNaN) return b;
return a;
}
// max(-0.0, 0) must return 0.
if (b == 0 && a.isNegative) return b;
return a;
}
/**
* A variant of [atan].
*
* Converts both arguments to doubles.
*
* Returns the angle between the positive x-axis and the vector ([b],[a]).
* The result, in radians, is in the range -PI..PI.
*
* If [b] is positive, this is the same as [:atan(b/a):].
*
* The result is negative when [a] is negative (including when [a] is the
* double -0.0).
*
* If [a] is equal to zero, the vector ([b],[a]) is considered parallel to
* the x-axis, even if [b] is also equal to zero. The sign of [b] determines
* the direction of the vector along the x-axis.
*
* Returns NaN if either argument is NaN.
*/
double atan2(num a, num b)
=> JS('double', r'Math.atan2(#, #)', checkNum(a), checkNum(b));
/**
* Returns [x] to the power of [exponent].
*
* If [x] is an [int] and [exponent] is a non-negative [int], the result is
* an [int], otherwise both arguments are converted to doubles first, and the
* result is a [double].
*
* For integers, the power is always equal to the mathematical result of `x` to
* the power `exponent`, only limited by the available memory.
*
* For doubles, `pow(x, y)` handles edge cases as follows:
*
* - if `y` is zero (0.0 or -0.0), the result is always 1.0.
* - if `x` is 1.0, the result is always 1.0.
* - otherwise, if either `x` or `y` is NaN then the result is NaN.
* - if `x` is negative (but not -0.0) and `y` is a finite non-integer, the
* result is NaN.
* - if `x` is Infinity and `y` is negative, the result is 0.0.
* - if `x` is Infinity and `y` is positive, the result is Infinity.
* - if `x` is 0.0 and `y` is negative, the result is Infinity.
* - if `x` is 0.0 and `y` is positive, the result is 0.0.
* - if `x` is -Infinity or -0.0 and `y` is an odd integer, then the result is
* `-pow(-x ,y)`.
* - if `x` is -Infinity or -0.0 and `y` is not an odd integer, then the result
* is the same as `pow(-x , y)`.
* - if `y` is Infinity and the absolute value of `x` is less than 1, the
* result is 0.0.
* - if `y` is Infinity and `x` is -1, the result is 1.0.
* - if `y` is Infinity and the absolute value of `x` is greater than 1,
* the result is Infinity.
* - if `y` is -Infinity, the result is `1/pow(x, Infinity)`.
*
* This corresponds to the `pow` function defined in the IEEE Standard 754-2008.
*
* Notice that an [int] result cannot overflow, but a [double] result might
* be [double.INFINITY].
*/
num pow(num x, num exponent) {
checkNum(x);
checkNum(exponent);
return JS('num', r'Math.pow(#, #)', x, exponent);
}
/**
* Converts [x] to a double and returns the sine of the value.
*
* If [x] is not a finite number, the result is NaN.
*/
double sin(num x)
=> JS('double', r'Math.sin(#)', checkNum(x));
/**
* Converts [x] to a double and returns the cosine of the value.
*
* If [x] is not a finite number, the result is NaN.
*/
double cos(num x)
=> JS('double', r'Math.cos(#)', checkNum(x));
/**
* Converts [x] to a double and returns the tangent of the value.
*
* The tangent function is equivalent to [:sin(x)/cos(x):] and may be
* infinite (positive or negative) when [:cos(x):] is equal to zero.
* If [x] is not a finite number, the result is NaN.
*/
double tan(num x)
=> JS('double', r'Math.tan(#)', checkNum(x));
/**
* Converts [x] to a double and returns the arc cosine of the value.
*
* Returns a value in the range -PI..PI, or NaN if [x] is outside
* the range -1..1.
*/
double acos(num x)
=> JS('double', r'Math.acos(#)', checkNum(x));
/**
* Converts [x] to a double and returns the arc sine of the value.
* Returns a value in the range -PI..PI, or NaN if [x] is outside
* the range -1..1.
*/
double asin(num x)
=> JS('double', r'Math.asin(#)', checkNum(x));
/**
* Converts [x] to a dobule and returns the arc tangent of the vlaue.
* Returns a value in the range -PI/2..PI/2, or NaN if [x] is NaN.
*/
double atan(num x)
=> JS('double', r'Math.atan(#)', checkNum(x));
/**
* Converts [x] to a double and returns the positive square root of the value.
*
* Returns -0.0 if [x] is -0.0, and NaN if [x] is otherwise negative or NaN.
*/
double sqrt(num x)
=> JS('double', r'Math.sqrt(#)', checkNum(x));
/**
* Converts [x] to a double and returns the natural exponent, [E],
* to the power [x].
* Returns NaN if [x] is NaN.
*/
double exp(num x)
=> JS('double', r'Math.exp(#)', checkNum(x));
/**
* Converts [x] to a double and returns the natural logarithm of the value.
* Returns negative infinity if [x] is equal to zero.
* Returns NaN if [x] is NaN or less than zero.
*/
double log(num x)
=> JS('double', r'Math.log(#)', checkNum(x));
const int _POW2_32 = 0x100000000;
class _JSRandom implements Random {
// The Dart2JS implementation of Random doesn't use a seed.
const _JSRandom();
int nextInt(int max) {
if (max <= 0 || max > _POW2_32) {
throw new RangeError("max must be in range 0 < max ≤ 2^32, was $max");
}
return JS("int", "(Math.random() * #) >>> 0", max);
}
/**
* Generates a positive random floating point value uniformly distributed on
* the range from 0.0, inclusive, to 1.0, exclusive.
*/
double nextDouble() => JS("double", "Math.random()");
/**
* Generates a random boolean value.
*/
bool nextBool() => JS("bool", "Math.random() < 0.5");
}
class _Random implements Random {
// Constants used by the algorithm or masking.
static const double _POW2_53_D = 1.0 * (0x20000000000000);
static const double _POW2_27_D = 1.0 * (1 << 27);
static const int _MASK32 = 0xFFFFFFFF;
// State comprised of two unsigned 32 bit integers.
int _lo = 0;
int _hi = 0;
// Implements:
// uint64_t hash = 0;
// do {
// hash = hash * 1037 ^ mix64((uint64_t)seed);
// seed >>= 64;
// } while (seed != 0 && seed != -1); // Limits for pos/neg seed.
// if (hash == 0) {
// hash = 0x5A17;
// }
// _lo = hash & _MASK_32;
// _hi = hash >> 32;
// and then does four _nextState calls to shuffle bits around.
_Random(int seed) {
int empty_seed = 0;
if (seed < 0) {
empty_seed = -1;
}
do {
int low = seed & _MASK32;
seed = (seed - low) ~/ _POW2_32;
int high = seed & _MASK32;
seed = (seed - high) ~/ _POW2_32;
// Thomas Wang's 64-bit mix function.
// http://www.concentric.net/~Ttwang/tech/inthash.htm
// via. http://web.archive.org/web/20071223173210/http://www.concentric.net/~Ttwang/tech/inthash.htm
// key = ~key + (key << 21);
int tmplow = low << 21;
int tmphigh = (high << 21) | (low >> 11);
tmplow = (~low & _MASK32) + tmplow;
low = tmplow & _MASK32;
high = (~high + tmphigh + ((tmplow - low) ~/ 0x100000000)) & _MASK32;
// key = key ^ (key >> 24).
tmphigh = high >> 24;
tmplow = (low >> 24) | (high << 8);
low ^= tmplow;
high ^= tmphigh;
// key = key * 265
tmplow = low * 265;
low = tmplow & _MASK32;
high = (high * 265 + (tmplow - low) ~/ 0x100000000) & _MASK32;
// key = key ^ (key >> 14);
tmphigh = high >> 14;
tmplow = (low >> 14) | (high << 18);
low ^= tmplow;
high ^= tmphigh;
// key = key * 21
tmplow = low * 21;
low = tmplow & _MASK32;
high = (high * 21 + (tmplow - low) ~/ 0x100000000) & _MASK32;
// key = key ^ (key >> 28).
tmphigh = high >> 28;
tmplow = (low >> 28) | (high << 4);
low ^= tmplow;
high ^= tmphigh;
// key = key + (key << 31);
tmplow = low << 31;
tmphigh = (high << 31) | (low >> 1);
tmplow += low;
low = tmplow & _MASK32;
high = (high + tmphigh + (tmplow - low) ~/ 0x100000000) & _MASK32;
// Mix end.
// seed = seed * 1037 ^ key;
tmplow = _lo * 1037;
_lo = tmplow & _MASK32;
_hi = (_hi * 1037 + (tmplow - _lo) ~/ 0x100000000) & _MASK32;
_lo ^= low;
_hi ^= high;
} while (seed != empty_seed);
if (_hi == 0 && _lo == 0) {
_lo = 0x5A17;
}
_nextState();
_nextState();
_nextState();
_nextState();
}
// The algorithm used here is Multiply with Carry (MWC) with a Base b = 2^32.
// http://en.wikipedia.org/wiki/Multiply-with-carry
// The constant A (0xFFFFDA61) is selected from "Numerical Recipes 3rd
// Edition" p.348 B1.
// Implements:
// var state = (A * _lo + _hi) & _MASK_64;
// _lo = state & _MASK_32;
// _hi = state >> 32;
void _nextState() {
// Simulate (0xFFFFDA61 * lo + hi) without overflowing 53 bits.
int tmpHi = 0xFFFF0000 * _lo; // At most 48 bits of significant result.
int tmpHiLo = tmpHi & _MASK32; // Get the lower 32 bits.
int tmpHiHi = tmpHi - tmpHiLo; // And just the upper 32 bits.
int tmpLo = 0xDA61 * _lo;
int tmpLoLo = tmpLo & _MASK32;
int tmpLoHi = tmpLo - tmpLoLo;
int newLo = tmpLoLo + tmpHiLo + _hi;
_lo = newLo & _MASK32;
int newLoHi = newLo - _lo;
_hi = ((tmpLoHi + tmpHiHi + newLoHi) ~/ _POW2_32) & _MASK32;
assert(_lo < _POW2_32);
assert(_hi < _POW2_32);
}
int nextInt(int max) {
if (max <= 0 || max > _POW2_32) {
throw new RangeError("max must be in range 0 < max ≤ 2^32, was $max");
}
if ((max & (max - 1)) == 0) {
// Fast case for powers of two.
_nextState();
return _lo & (max - 1);
}
int rnd32;
int result;
do {
_nextState();
rnd32 = _lo;
result = rnd32.remainder(max); // % max;
} while ((rnd32 - result + max) >= _POW2_32);
return result;
}
double nextDouble() {
_nextState();
int bits26 = _lo & ((1 << 26) - 1);
_nextState();
int bits27 = _lo & ((1 << 27) - 1);
return (bits26 * _POW2_27_D + bits27) / _POW2_53_D;
}
bool nextBool() {
_nextState();
return (_lo & 1) == 0;
}
}