feab749acb
On Mac and Linux, the makes the output of non-RBE, RBE local and RBE remote builds identical, and also independent of the build directories path. On Windows, non-RBE and RBE builds still disagree because paths are rewritten from \ to / to run on the Linux workers. Bug: b/316893839 Change-Id: I5935785489c73445e4c6ca275020e6cf7464433d Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/506281 Reviewed-by: Alexander Aprelev <aam@google.com> Commit-Queue: Ryan Macnak <rmacnak@google.com>
79 lines
2.7 KiB
Plaintext
79 lines
2.7 KiB
Plaintext
# Copyright 2014 The Chromium Authors. All rights reserved.
|
|
# Use of this source code is governed by a BSD-style license that can be
|
|
# found in the LICENSE file.
|
|
|
|
import("//build/toolchain/rbe.gni")
|
|
|
|
# This config causes functions not to be automatically exported from shared
|
|
# libraries. By default, all symbols are exported but this means there are
|
|
# lots of exports that slow everything down. In general we explicitly mark
|
|
# which function we want to export from components.
|
|
#
|
|
# Some third_party code assumes all functions are exported so this is separated
|
|
# into its own config so such libraries can remove this config to make symbols
|
|
# public again.
|
|
#
|
|
# See http://gcc.gnu.org/wiki/Visibility
|
|
config("symbol_visibility_hidden") {
|
|
# Note that -fvisibility-inlines-hidden is set globally in the compiler
|
|
# config since that can almost always be applied.
|
|
cflags = [ "-fvisibility=hidden" ]
|
|
}
|
|
|
|
# Settings for executables and shared libraries.
|
|
config("executable_ldconfig") {
|
|
if (is_android) {
|
|
ldflags = [
|
|
"-Bdynamic",
|
|
"-Wl,-z,nocopyreloc",
|
|
]
|
|
} else {
|
|
# Android doesn't support rpath.
|
|
ldflags = [
|
|
# Want to pass "\$". GN will re-escape as required for ninja.
|
|
"-Wl,-rpath=\$ORIGIN/",
|
|
"-Wl,-rpath-link=",
|
|
"-Wl,-z,origin",
|
|
|
|
# Newer binutils don't set DT_RPATH unless you disable "new" dtags
|
|
# and the new DT_RUNPATH doesn't work without --no-as-needed flag.
|
|
"-Wl,--disable-new-dtags",
|
|
]
|
|
}
|
|
}
|
|
|
|
config("no_exceptions") {
|
|
no_exceptions_flags = [ "-fno-exceptions" ]
|
|
cflags_cc = no_exceptions_flags
|
|
cflags_objcc = no_exceptions_flags
|
|
}
|
|
|
|
config("relative_paths") {
|
|
cflags = [
|
|
# This makes sure that include directories in the toolchain are
|
|
# represented as relative to the build directory (because that's how
|
|
# we invoke the compiler), rather than absolute. This can affect
|
|
# __FILE__ expansions (e.g. assertions in system headers). We
|
|
# normally run a compiler that's someplace within the source tree
|
|
# (//buildtools/...), so its absolute installation path will have a
|
|
# prefix matching absolute_path and hence be mapped to relative_path
|
|
# in the debugging information, so this should actually be
|
|
# superfluous for purposes of the debugging information.
|
|
"-no-canonical-prefixes",
|
|
]
|
|
ldflags = [ "-no-canonical-prefixes" ]
|
|
|
|
# Remove absolute paths from the debug information.
|
|
if (is_clang) {
|
|
cflags += [ "-ffile-compilation-dir=." ]
|
|
asmflags = [ "-Wa,-fdebug-compilation-dir,." ]
|
|
} else {
|
|
absolute_path = rebase_path("//")
|
|
relative_path = rebase_path("//", root_build_dir)
|
|
cflags += [ "-fdebug-prefix-map=$absolute_path=$relative_path" ]
|
|
}
|
|
if (is_mac) {
|
|
ldflags += [ "-Wl,-oso_prefix,." ]
|
|
}
|
|
}
|