// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file // for details. All rights reserved. Use of this source code is governed by a // BSD-style license that can be found in the LICENSE file. #include "platform/globals.h" #if defined(TARGET_OS_ANDROID) #include "bin/directory.h" #include // NOLINT #include // NOLINT #include // NOLINT #include // NOLINT #include // NOLINT #include // NOLINT #include "bin/file.h" #include "bin/platform.h" class PathBuffer { public: PathBuffer() : length(0) { data = new char[PATH_MAX + 1]; } ~PathBuffer() { delete[] data; } char* data; int length; bool Add(const char* name) { int written = snprintf(data + length, PATH_MAX - length, "%s", name); data[PATH_MAX] = '\0'; if (written <= PATH_MAX - length && written >= 0 && static_cast(written) == strnlen(name, PATH_MAX + 1)) { length += written; return true; } else { errno = ENAMETOOLONG; return false; } } void Reset(int new_length) { length = new_length; data[length] = '\0'; } }; // A linked list of symbolic links, with their unique file system identifiers. // These are scanned to detect loops while doing a recursive directory listing. struct LinkList { dev_t dev; ino_t ino; LinkList* next; }; // Forward declarations. static bool ListRecursively(PathBuffer* path, bool recursive, bool follow_links, LinkList* seen, DirectoryListing* listing); static bool DeleteRecursively(PathBuffer* path); static void PostError(DirectoryListing *listing, const char* dir_name) { listing->HandleError(dir_name); } static bool HandleDir(char* dir_name, PathBuffer* path, bool recursive, bool follow_links, LinkList* seen, DirectoryListing *listing) { if (strcmp(dir_name, ".") == 0) return true; if (strcmp(dir_name, "..") == 0) return true; if (!path->Add(dir_name)) { PostError(listing, path->data); return false; } return listing->HandleDirectory(path->data) && (!recursive || ListRecursively(path, recursive, follow_links, seen, listing)); } static bool HandleFile(char* file_name, PathBuffer* path, DirectoryListing *listing) { if (!path->Add(file_name)) { PostError(listing, path->data); return false; } return listing->HandleFile(path->data); } static bool HandleLink(char* link_name, PathBuffer* path, DirectoryListing *listing) { if (!path->Add(link_name)) { PostError(listing, path->data); return false; } return listing->HandleLink(path->data); } static bool ListRecursively(PathBuffer* path, bool recursive, bool follow_links, LinkList* seen, DirectoryListing *listing) { if (!path->Add(File::PathSeparator())) { PostError(listing, path->data); return false; } DIR* dir_pointer; do { dir_pointer = opendir(path->data); } while (dir_pointer == NULL && errno == EINTR); if (dir_pointer == NULL) { PostError(listing, path->data); return false; } // Iterate the directory and post the directories and files to the // ports. int path_length = path->length; int status = 0; bool success = true; dirent entry; dirent* result; while ((status = TEMP_FAILURE_RETRY(readdir_r(dir_pointer, &entry, &result))) == 0 && result != NULL) { switch (entry.d_type) { case DT_DIR: success = HandleDir(entry.d_name, path, recursive, follow_links, seen, listing) && success; break; case DT_REG: success = HandleFile(entry.d_name, path, listing) && success; break; case DT_LNK: if (!follow_links) { success = HandleLink(entry.d_name, path, listing) && success; break; } // Else fall through to next case. // Fall through. case DT_UNKNOWN: { // On some file systems the entry type is not determined by // readdir_r. For those and for links we use stat to determine // the actual entry type. Notice that stat returns the type of // the file pointed to. struct stat entry_info; if (!path->Add(entry.d_name)) { success = false; break; } int stat_success; stat_success = TEMP_FAILURE_RETRY(lstat(path->data, &entry_info)); if (stat_success == -1) { success = false; PostError(listing, path->data); break; } if (follow_links && S_ISLNK(entry_info.st_mode)) { // Check to see if we are in a loop created by a symbolic link. LinkList current_link = { entry_info.st_dev, entry_info.st_ino, seen }; LinkList* previous = seen; bool looping_link = false; while (previous != NULL) { if (previous->dev == current_link.dev && previous->ino == current_link.ino) { // Report the looping link as a link, rather than following it. path->Reset(path_length); success = HandleLink(entry.d_name, path, listing) && success; looping_link = true; break; } previous = previous->next; } if (looping_link) break; stat_success = TEMP_FAILURE_RETRY(stat(path->data, &entry_info)); if (stat_success == -1) { // Report a broken link as a link, even if follow_links is true. path->Reset(path_length); success = HandleLink(entry.d_name, path, listing) && success; break; } if (S_ISDIR(entry_info.st_mode)) { // Recurse into the subdirectory with current_link added to the // linked list of seen file system links. path->Reset(path_length); success = HandleDir(entry.d_name, path, recursive, follow_links, seen, ¤t_link, listing) && success; break; } } path->Reset(path_length); if (S_ISDIR(entry_info.st_mode)) { success = HandleDir(entry.d_name, path, recursive, follow_links, seen, listing) && success; } else if (S_ISREG(entry_info.st_mode)) { success = HandleFile(entry.d_name, path, listing) && success; } else if (S_ISLNK(entry_info.st_mode)) { success = HandleLink(entry.d_name, path, listing) && success; } break; } default: break; } path->Reset(path_length); } if (status != 0) { errno = status; success = false; PostError(listing, path->data); } if (closedir(dir_pointer) == -1) { success = false; PostError(listing, path->data); } return success; } static bool DeleteFile(char* file_name, PathBuffer* path) { return path->Add(file_name) && unlink(path->data) == 0; } static bool DeleteDir(char* dir_name, PathBuffer* path) { if (strcmp(dir_name, ".") == 0) return true; if (strcmp(dir_name, "..") == 0) return true; return path->Add(dir_name) && DeleteRecursively(path); } static bool DeleteRecursively(PathBuffer* path) { // Do not recurse into links for deletion. Instead delete the link. // If it's a file, delete it. struct stat st; if (TEMP_FAILURE_RETRY(lstat(path->data, &st)) == -1) { return false; } else if (S_ISREG(st.st_mode) || S_ISLNK(st.st_mode)) { return (unlink(path->data) == 0); } if (!path->Add(File::PathSeparator())) return false; // Not a link. Attempt to open as a directory and recurse into the // directory. DIR* dir_pointer; do { dir_pointer = opendir(path->data); } while (dir_pointer == NULL && errno == EINTR); if (dir_pointer == NULL) { return false; } // Iterate the directory and delete all files and directories. int path_length = path->length; int read = 0; bool success = true; dirent entry; dirent* result; while ((read = TEMP_FAILURE_RETRY(readdir_r(dir_pointer, &entry, &result))) == 0 && result != NULL && success) { switch (entry.d_type) { case DT_DIR: success = success && DeleteDir(entry.d_name, path); break; case DT_REG: case DT_LNK: // Treat all links as files. This will delete the link which // is what we want no matter if the link target is a file or a // directory. success = success && DeleteFile(entry.d_name, path); break; case DT_UNKNOWN: { // On some file systems the entry type is not determined by // readdir_r. For those we use lstat to determine the entry // type. struct stat entry_info; if (!path->Add(entry.d_name)) { success = false; break; } int lstat_success = TEMP_FAILURE_RETRY(lstat(path->data, &entry_info)); if (lstat_success == -1) { success = false; break; } path->Reset(path_length); if (S_ISDIR(entry_info.st_mode)) { success = success && DeleteDir(entry.d_name, path); } else if (S_ISREG(entry_info.st_mode) || S_ISLNK(entry_info.st_mode)) { // Treat links as files. This will delete the link which is // what we want no matter if the link target is a file or a // directory. success = success && DeleteFile(entry.d_name, path); } break; } default: break; } path->Reset(path_length); } if ((read != 0) || (closedir(dir_pointer) == -1) || (remove(path->data) == -1)) { return false; } return success; } bool Directory::List(const char* dir_name, bool recursive, bool follow_links, DirectoryListing *listing) { PathBuffer path; if (!path.Add(dir_name)) { PostError(listing, dir_name); return false; } return ListRecursively(&path, recursive, follow_links, NULL, listing); } Directory::ExistsResult Directory::Exists(const char* dir_name) { struct stat entry_info; int success = TEMP_FAILURE_RETRY(stat(dir_name, &entry_info)); if (success == 0) { if (S_ISDIR(entry_info.st_mode)) { return EXISTS; } else { return DOES_NOT_EXIST; } } else { if (errno == EACCES || errno == EBADF || errno == EFAULT || errno == ENOMEM || errno == EOVERFLOW) { // Search permissions denied for one of the directories in the // path or a low level error occured. We do not know if the // directory exists. return UNKNOWN; } ASSERT(errno == ELOOP || errno == ENAMETOOLONG || errno == ENOENT || errno == ENOTDIR); return DOES_NOT_EXIST; } } char* Directory::Current() { // Android's getcwd adheres closely to the POSIX standard. It won't // allocate memory. We need to make our own copy. char buffer[PATH_MAX]; if (NULL == getcwd(buffer, PATH_MAX)) { return NULL; } return strdup(buffer); } bool Directory::Create(const char* dir_name) { // Create the directory with the permissions specified by the // process umask. int result = TEMP_FAILURE_RETRY(mkdir(dir_name, 0777)); // If the directory already exists, treat it as a success. if (result == -1 && errno == EEXIST) { return (Exists(dir_name) == EXISTS); } return (result == 0); } // Android doesn't currently provide mkdtemp. Once Android provied mkdtemp, // remove this function in favor of calling mkdtemp directly. static char* MakeTempDirectory(char* path_template) { if (mktemp(path_template) == NULL) { return NULL; } if (mkdir(path_template, 0700) != 0) { return NULL; } return path_template; } char* Directory::CreateTemp(const char* const_template) { // Returns a new, unused directory name, modifying the contents of // dir_template. Creates the directory with the permissions specified // by the process umask. // The return value must be freed by the caller. PathBuffer path; path.Add(const_template); if (path.length == 0) { // Android does not have a /tmp directory. A partial substitute, // suitable for bring-up work and tests, is to create a tmp // directory in /data/local/tmp. // // TODO(4413): In the long run, when running in an application we should // probably use android.content.Context.getCacheDir(). #define ANDROID_TEMP_DIR "/data/local/tmp" struct stat st; if (stat(ANDROID_TEMP_DIR, &st) != 0) { mkdir(ANDROID_TEMP_DIR, 0777); } path->Add(ANDROID_TEMP_DIR "/tmp/temp_dir1_"); } else if ((path.data)[path.length - 1] == '/') { path.Add("temp_dir_"); } if (!path.Add("XXXXXX")) { // Pattern has overflowed. return NULL; } char* result; do { result = MakeTempDirectory(path->data); } while (result == NULL && errno == EINTR); if (result == NULL) { return NULL; } int length = strnlen(path.data, PATH_MAX); result = static_cast(malloc(length + 1)); strncpy(result, path.data, length); result[length] = '\0'; return result; } bool Directory::Delete(const char* dir_name, bool recursive) { if (!recursive) { if (File::GetType(dir_name, false) == File::kIsLink && File::GetType(dir_name, true) == File::kIsDirectory) { return (TEMP_FAILURE_RETRY(unlink(dir_name)) == 0); } return (TEMP_FAILURE_RETRY(rmdir(dir_name)) == 0); } else { PathBuffer path; if (!path.Add(dir_name)) { return false; } return DeleteRecursively(&path); } } bool Directory::Rename(const char* path, const char* new_path) { ExistsResult exists = Exists(path); if (exists != EXISTS) return false; return (TEMP_FAILURE_RETRY(rename(path, new_path)) == 0); } #endif // defined(TARGET_OS_ANDROID)