// Copyright (c) 2016, the Dart project authors. Please see the AUTHORS file // for details. All rights reserved. Use of this source code is governed by a // BSD-style license that can be found in the LICENSE file. #include "vm/globals.h" // Needed here to get TARGET_ARCH_DBC. #if defined(TARGET_ARCH_DBC) #include "vm/instructions.h" #include "vm/instructions_dbc.h" #include "vm/compiler/assembler/assembler.h" #include "vm/constants_dbc.h" #include "vm/cpu.h" #include "vm/object.h" namespace dart { static bool HasLoadFromPool(Instr instr) { switch (SimulatorBytecode::DecodeOpcode(instr)) { case SimulatorBytecode::kLoadConstant: case SimulatorBytecode::kPushConstant: case SimulatorBytecode::kStaticCall: case SimulatorBytecode::kIndirectStaticCall: case SimulatorBytecode::kInstanceCall1: case SimulatorBytecode::kInstanceCall2: case SimulatorBytecode::kInstanceCall1Opt: case SimulatorBytecode::kInstanceCall2Opt: case SimulatorBytecode::kStoreStaticTOS: case SimulatorBytecode::kPushStatic: case SimulatorBytecode::kAllocate: case SimulatorBytecode::kInstantiateType: case SimulatorBytecode::kInstantiateTypeArgumentsTOS: case SimulatorBytecode::kAssertAssignable: return true; default: return false; } } static bool GetLoadedObjectAt(uword pc, const ObjectPool& object_pool, Object* obj) { Instr instr = SimulatorBytecode::At(pc); if (HasLoadFromPool(instr)) { uint16_t index = SimulatorBytecode::DecodeD(instr); if (object_pool.TypeAt(index) == ObjectPool::EntryType::kTaggedObject) { *obj = object_pool.ObjectAt(index); return true; } } return false; } CallPattern::CallPattern(uword pc, const Code& code) : object_pool_(ObjectPool::Handle(code.GetObjectPool())), end_(pc), data_pool_index_(-1), target_pool_index_(-1) { ASSERT(code.ContainsInstructionAt(end_)); const uword call_pc = end_ - sizeof(Instr); Instr call_instr = SimulatorBytecode::At(call_pc); ASSERT(SimulatorBytecode::IsCallOpcode(call_instr)); data_pool_index_ = SimulatorBytecode::DecodeD(call_instr); target_pool_index_ = SimulatorBytecode::DecodeD(call_instr); } NativeCallPattern::NativeCallPattern(uword pc, const Code& code) : object_pool_(ObjectPool::Handle(code.GetObjectPool())), end_(pc), native_function_pool_index_(-1), trampoline_pool_index_(-1) { ASSERT(code.ContainsInstructionAt(end_)); const uword call_pc = end_ - sizeof(Instr); Instr call_instr = SimulatorBytecode::At(call_pc); ASSERT(SimulatorBytecode::DecodeOpcode(call_instr) == SimulatorBytecode::kNativeCall); native_function_pool_index_ = SimulatorBytecode::DecodeB(call_instr); trampoline_pool_index_ = SimulatorBytecode::DecodeA(call_instr); } NativeFunctionWrapper NativeCallPattern::target() const { return reinterpret_cast( object_pool_.ObjectAt(trampoline_pool_index_)); } void NativeCallPattern::set_target(NativeFunctionWrapper new_target) const { object_pool_.SetRawValueAt(trampoline_pool_index_, reinterpret_cast(new_target)); // No need to flush the instruction cache, since the code is not modified. } NativeFunction NativeCallPattern::native_function() const { return reinterpret_cast( object_pool_.RawValueAt(native_function_pool_index_)); } void NativeCallPattern::set_native_function(NativeFunction func) const { object_pool_.SetRawValueAt(native_function_pool_index_, reinterpret_cast(func)); } // Decodes a load sequence ending at 'end' (the last instruction of the load // sequence is the instruction before the one at end). Returns a pointer to // the first instruction in the sequence. Returns the register being loaded // and the loaded object in the output parameters 'reg' and 'obj' // respectively. uword InstructionPattern::DecodeLoadObject(uword end, const ObjectPool& object_pool, Register* reg, Object* obj) { UNIMPLEMENTED(); return 0; } // Decodes a load sequence ending at 'end' (the last instruction of the load // sequence is the instruction before the one at end). Returns a pointer to // the first instruction in the sequence. Returns the register being loaded // and the loaded immediate value in the output parameters 'reg' and 'value' // respectively. uword InstructionPattern::DecodeLoadWordImmediate(uword end, Register* reg, intptr_t* value) { UNIMPLEMENTED(); return 0; } // Decodes a load sequence ending at 'end' (the last instruction of the load // sequence is the instruction before the one at end). Returns a pointer to // the first instruction in the sequence. Returns the register being loaded // and the index in the pool being read from in the output parameters 'reg' // and 'index' respectively. uword InstructionPattern::DecodeLoadWordFromPool(uword end, Register* reg, intptr_t* index) { UNIMPLEMENTED(); return 0; } bool DecodeLoadObjectFromPoolOrThread(uword pc, const Code& code, Object* obj) { ASSERT(code.ContainsInstructionAt(pc)); const ObjectPool& pool = ObjectPool::Handle(code.object_pool()); return GetLoadedObjectAt(pc, pool, obj); } RawObject* CallPattern::Data() const { return object_pool_.ObjectAt(data_pool_index_); } void CallPattern::SetData(const Object& data) const { object_pool_.SetObjectAt(data_pool_index_, data); } RawCode* CallPattern::TargetCode() const { return reinterpret_cast(object_pool_.ObjectAt(target_pool_index_)); } void CallPattern::SetTargetCode(const Code& target) const { object_pool_.SetObjectAt(target_pool_index_, target); } void CallPattern::InsertDeoptCallAt(uword pc) { const uint8_t argc = SimulatorBytecode::IsCallOpcode(SimulatorBytecode::At(pc)) ? SimulatorBytecode::DecodeArgc(SimulatorBytecode::At(pc)) : 0; *reinterpret_cast(pc) = SimulatorBytecode::Encode(SimulatorBytecode::kDeopt, argc, 0); } SwitchableCallPattern::SwitchableCallPattern(uword pc, const Code& code) : object_pool_(ObjectPool::Handle(code.GetObjectPool())), data_pool_index_(-1), target_pool_index_(-1) { UNIMPLEMENTED(); } RawObject* SwitchableCallPattern::data() const { return object_pool_.ObjectAt(data_pool_index_); } RawCode* SwitchableCallPattern::target() const { return reinterpret_cast(object_pool_.ObjectAt(target_pool_index_)); } void SwitchableCallPattern::SetData(const Object& data) const { ASSERT(!Object::Handle(object_pool_.ObjectAt(data_pool_index_)).IsCode()); object_pool_.SetObjectAt(data_pool_index_, data); } void SwitchableCallPattern::SetTarget(const Code& target) const { ASSERT(Object::Handle(object_pool_.ObjectAt(target_pool_index_)).IsCode()); object_pool_.SetObjectAt(target_pool_index_, target); } ReturnPattern::ReturnPattern(uword pc) : pc_(pc) { USE(pc_); } bool ReturnPattern::IsValid() const { UNIMPLEMENTED(); return false; } } // namespace dart #endif // defined TARGET_ARCH_DBC