// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file // for details. All rights reserved. Use of this source code is governed by a // BSD-style license that can be found in the LICENSE file. part of $LIBRARYNAME; $(ANNOTATIONS)$(NATIVESPEC)$(CLASS_MODIFIERS)class $CLASSNAME$EXTENDS implements Rectangle$IMPLEMENTS { // NOTE! All code below should be common with RectangleBase. String toString() { return 'Rectangle ($left, $top) $width x $height'; } bool operator ==(other) => other is Rectangle && left == other.left && top == other.top && width == other.width && height == other.height; int get hashCode => _JenkinsSmiHash.hash4(left.hashCode, top.hashCode, width.hashCode, height.hashCode); /** * Computes the intersection of `this` and [other]. * * The intersection of two axis-aligned rectangles, if any, is always another * axis-aligned rectangle. * * Returns the intersection of this and `other`, or null if they don't * intersect. */ Rectangle$NULLABLE intersection(Rectangle other) { var x0 = max(left, other.left); var x1 = min(left + width, other.left + other.width); if (x0 <= x1) { var y0 = max(top, other.top); var y1 = min(top + height, other.top + other.height); if (y0 <= y1) { return new Rectangle(x0, y0, x1 - x0, y1 - y0); } } return null; } /** * Returns true if `this` intersects [other]. */ bool intersects(Rectangle other) { return (left <= other.left + other.width && other.left <= left + width && top <= other.top + other.height && other.top <= top + height); } /** * Returns a new rectangle which completely contains `this` and [other]. */ Rectangle boundingBox(Rectangle other) { var right = max(this.left + this.width, other.left + other.width); var bottom = max(this.top + this.height, other.top + other.height); var left = min(this.left, other.left); var top = min(this.top, other.top); return new Rectangle(left, top, right - left, bottom - top); } /** * Tests whether `this` entirely contains [another]. */ bool containsRectangle(Rectangle another) { return left <= another.left && left + width >= another.left + another.width && top <= another.top && top + height >= another.top + another.height; } /** * Tests whether [another] is inside or along the edges of `this`. */ bool containsPoint(Point another) { return another.x >= left && another.x <= left + width && another.y >= top && another.y <= top + height; } Point get topLeft => new Point(this.left, this.top); Point get topRight => new Point(this.left + this.width, this.top); Point get bottomRight => new Point(this.left + this.width, this.top + this.height); Point get bottomLeft => new Point(this.left, this.top + this.height); $!MEMBERS}