// Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file // for details. All rights reserved. Use of this source code is governed by a // BSD-style license that can be found in the LICENSE file. #ifndef RUNTIME_VM_REGEXP_ASSEMBLER_H_ #define RUNTIME_VM_REGEXP_ASSEMBLER_H_ #include "vm/object.h" #if !defined(DART_PRECOMPILED_RUNTIME) #include "vm/compiler/assembler/assembler.h" #include "vm/compiler/backend/il.h" #endif // !defined(DART_PRECOMPILED_RUNTIME) namespace dart { // Utility function for the DotPrinter void PrintUtf16(uint16_t c); extern "C" { // Compares two-byte strings case insensitively as UCS2. // Called from generated RegExp code. uword /*BoolPtr*/ CaseInsensitiveCompareUCS2(uword /*StringPtr*/ str_raw, uword /*SmiPtr*/ lhs_index_raw, uword /*SmiPtr*/ rhs_index_raw, uword /*SmiPtr*/ length_raw); // Compares two-byte strings case insensitively as UTF16. // Called from generated RegExp code. uword /*BoolPtr*/ CaseInsensitiveCompareUTF16(uword /*StringPtr*/ str_raw, uword /*SmiPtr*/ lhs_index_raw, uword /*SmiPtr*/ rhs_index_raw, uword /*SmiPtr*/ length_raw); } /// Convenience wrapper around a BlockEntryInstr pointer. class BlockLabel : public ValueObject { // Used by the IR assembler. public: BlockLabel(); ~BlockLabel() { ASSERT(!is_linked()); } intptr_t pos() const { return pos_; } bool is_bound() const { return is_bound_; } bool is_linked() const { return !is_bound_ && is_linked_; } #if !defined(DART_PRECOMPILED_RUNTIME) JoinEntryInstr* block() const { return block_; } #endif // !defined(DART_PRECOMPILED_RUNTIME) void Unuse() { pos_ = -1; is_bound_ = false; is_linked_ = false; } void BindTo(intptr_t pos) { pos_ = pos; #if !defined(DART_PRECOMPILED_RUNTIME) if (block_ != nullptr) block_->set_block_id(pos); #endif // !defined(DART_PRECOMPILED_RUNTIME) is_bound_ = true; is_linked_ = false; ASSERT(is_bound()); } // Used by bytecode assembler to form a linked list out of // forward jumps to an unbound label. void LinkTo(intptr_t pos) { #if !defined(DART_PRECOMPILED_RUNTIME) ASSERT(block_ == nullptr); #endif ASSERT(!is_bound_); pos_ = pos; is_linked_ = true; } // Used by IR builder to mark block label as used. void SetLinked() { #if !defined(DART_PRECOMPILED_RUNTIME) ASSERT(block_ != nullptr); #endif if (!is_bound_) { is_linked_ = true; } } private: bool is_bound_ = false; bool is_linked_ = false; intptr_t pos_ = -1; #if !defined(DART_PRECOMPILED_RUNTIME) JoinEntryInstr* block_ = nullptr; #endif // !defined(DART_PRECOMPILED_RUNTIME) }; class RegExpMacroAssembler : public ZoneAllocated { public: // The implementation must be able to handle at least: static const intptr_t kMaxRegister = (1 << 16) - 1; static const intptr_t kMaxCPOffset = (1 << 15) - 1; static const intptr_t kMinCPOffset = -(1 << 15); static const intptr_t kTableSizeBits = 7; static const intptr_t kTableSize = 1 << kTableSizeBits; static const intptr_t kTableMask = kTableSize - 1; enum { kParamRegExpIndex = 0, kParamStringIndex, kParamStartOffsetIndex, kParamCount }; enum IrregexpImplementation { kBytecodeImplementation, kIRImplementation }; explicit RegExpMacroAssembler(Zone* zone); virtual ~RegExpMacroAssembler(); // The maximal number of pushes between stack checks. Users must supply // kCheckStackLimit flag to push operations (instead of kNoStackLimitCheck) // at least once for every stack_limit() pushes that are executed. virtual intptr_t stack_limit_slack() = 0; virtual bool CanReadUnaligned() = 0; virtual void AdvanceCurrentPosition(intptr_t by) = 0; // Signed cp change. virtual void AdvanceRegister(intptr_t reg, intptr_t by) = 0; // r[reg] += by. // Continues execution from the position pushed on the top of the backtrack // stack by an earlier PushBacktrack(BlockLabel*). virtual void Backtrack() = 0; virtual void BindBlock(BlockLabel* label) = 0; virtual void CheckAtStart(BlockLabel* on_at_start) = 0; // Dispatch after looking the current character up in a 2-bits-per-entry // map. The destinations vector has up to 4 labels. virtual void CheckCharacter(unsigned c, BlockLabel* on_equal) = 0; // Bitwise and the current character with the given constant and then // check for a match with c. virtual void CheckCharacterAfterAnd(unsigned c, unsigned and_with, BlockLabel* on_equal) = 0; virtual void CheckCharacterGT(uint16_t limit, BlockLabel* on_greater) = 0; virtual void CheckCharacterLT(uint16_t limit, BlockLabel* on_less) = 0; virtual void CheckGreedyLoop(BlockLabel* on_tos_equals_current_position) = 0; virtual void CheckNotAtStart(intptr_t cp_offset, BlockLabel* on_not_at_start) = 0; virtual void CheckNotBackReference(intptr_t start_reg, bool read_backward, BlockLabel* on_no_match) = 0; virtual void CheckNotBackReferenceIgnoreCase(intptr_t start_reg, bool read_backward, bool unicode, BlockLabel* on_no_match) = 0; // Check the current character for a match with a literal character. If we // fail to match then goto the on_failure label. End of input always // matches. If the label is NULL then we should pop a backtrack address off // the stack and go to that. virtual void CheckNotCharacter(unsigned c, BlockLabel* on_not_equal) = 0; virtual void CheckNotCharacterAfterAnd(unsigned c, unsigned and_with, BlockLabel* on_not_equal) = 0; // Subtract a constant from the current character, then and with the given // constant and then check for a match with c. virtual void CheckNotCharacterAfterMinusAnd(uint16_t c, uint16_t minus, uint16_t and_with, BlockLabel* on_not_equal) = 0; virtual void CheckCharacterInRange(uint16_t from, uint16_t to, // Both inclusive. BlockLabel* on_in_range) = 0; virtual void CheckCharacterNotInRange(uint16_t from, uint16_t to, // Both inclusive. BlockLabel* on_not_in_range) = 0; // The current character (modulus the kTableSize) is looked up in the byte // array, and if the found byte is non-zero, we jump to the on_bit_set label. virtual void CheckBitInTable(const TypedData& table, BlockLabel* on_bit_set) = 0; // Checks for preemption and serves as an OSR entry. virtual void CheckPreemption(bool is_backtrack) {} // Checks whether the given offset from the current position is before // the end of the string. May overwrite the current character. virtual void CheckPosition(intptr_t cp_offset, BlockLabel* on_outside_input) { LoadCurrentCharacter(cp_offset, on_outside_input, true); } // Check whether a standard/default character class matches the current // character. Returns false if the type of special character class does // not have custom support. // May clobber the current loaded character. virtual bool CheckSpecialCharacterClass(uint16_t type, BlockLabel* on_no_match) { return false; } virtual void Fail() = 0; // Check whether a register is >= a given constant and go to a label if it // is. Backtracks instead if the label is NULL. virtual void IfRegisterGE(intptr_t reg, intptr_t comparand, BlockLabel* if_ge) = 0; // Check whether a register is < a given constant and go to a label if it is. // Backtracks instead if the label is NULL. virtual void IfRegisterLT(intptr_t reg, intptr_t comparand, BlockLabel* if_lt) = 0; // Check whether a register is == to the current position and go to a // label if it is. virtual void IfRegisterEqPos(intptr_t reg, BlockLabel* if_eq) = 0; virtual IrregexpImplementation Implementation() = 0; // The assembler is closed, iff there is no current instruction assigned. virtual bool IsClosed() const = 0; // Jump to the target label without setting it as the current instruction. virtual void GoTo(BlockLabel* to) = 0; virtual void LoadCurrentCharacter(intptr_t cp_offset, BlockLabel* on_end_of_input, bool check_bounds = true, intptr_t characters = 1) = 0; virtual void PopCurrentPosition() = 0; virtual void PopRegister(intptr_t register_index) = 0; // Prints string within the generated code. Used for debugging. virtual void Print(const char* str) = 0; // Prints all emitted blocks. virtual void PrintBlocks() = 0; // Pushes the label on the backtrack stack, so that a following Backtrack // will go to this label. Always checks the backtrack stack limit. virtual void PushBacktrack(BlockLabel* label) = 0; virtual void PushCurrentPosition() = 0; virtual void PushRegister(intptr_t register_index) = 0; virtual void ReadCurrentPositionFromRegister(intptr_t reg) = 0; virtual void ReadStackPointerFromRegister(intptr_t reg) = 0; virtual void SetCurrentPositionFromEnd(intptr_t by) = 0; virtual void SetRegister(intptr_t register_index, intptr_t to) = 0; // Return whether the matching (with a global regexp) will be restarted. virtual bool Succeed() = 0; virtual void WriteCurrentPositionToRegister(intptr_t reg, intptr_t cp_offset) = 0; virtual void ClearRegisters(intptr_t reg_from, intptr_t reg_to) = 0; virtual void WriteStackPointerToRegister(intptr_t reg) = 0; // Check that we are not in the middle of a surrogate pair. void CheckNotInSurrogatePair(intptr_t cp_offset, BlockLabel* on_failure); // Controls the generation of large inlined constants in the code. void set_slow_safe(bool ssc) { slow_safe_compiler_ = ssc; } bool slow_safe() { return slow_safe_compiler_; } enum GlobalMode { NOT_GLOBAL, GLOBAL, GLOBAL_NO_ZERO_LENGTH_CHECK, GLOBAL_UNICODE }; // Set whether the regular expression has the global flag. Exiting due to // a failure in a global regexp may still mean success overall. inline void set_global_mode(GlobalMode mode) { global_mode_ = mode; } inline bool global() { return global_mode_ != NOT_GLOBAL; } inline bool global_with_zero_length_check() { return global_mode_ == GLOBAL || global_mode_ == GLOBAL_UNICODE; } inline bool global_unicode() { return global_mode_ == GLOBAL_UNICODE; } Zone* zone() const { return zone_; } private: bool slow_safe_compiler_; GlobalMode global_mode_; Zone* zone_; }; } // namespace dart #endif // RUNTIME_VM_REGEXP_ASSEMBLER_H_