// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file // for details. All rights reserved. Use of this source code is governed by a // BSD-style license that can be found in the LICENSE file. #include "vm/compiler/jit/compiler.h" #if !defined(DART_PRECOMPILED_RUNTIME) #include "vm/code_patcher.h" #include "vm/compiler/assembler/assembler.h" #include "vm/compiler/assembler/disassembler.h" #include "vm/compiler/backend/block_scheduler.h" #include "vm/compiler/backend/branch_optimizer.h" #include "vm/compiler/backend/constant_propagator.h" #include "vm/compiler/backend/flow_graph.h" #include "vm/compiler/backend/flow_graph_compiler.h" #include "vm/compiler/backend/il_printer.h" #include "vm/compiler/backend/inliner.h" #include "vm/compiler/backend/linearscan.h" #include "vm/compiler/backend/range_analysis.h" #include "vm/compiler/backend/redundancy_elimination.h" #include "vm/compiler/backend/type_propagator.h" #include "vm/compiler/cha.h" #include "vm/compiler/compiler_pass.h" #include "vm/compiler/compiler_state.h" #include "vm/compiler/frontend/flow_graph_builder.h" #include "vm/compiler/frontend/kernel_to_il.h" #include "vm/compiler/jit/jit_call_specializer.h" #include "vm/dart_entry.h" #include "vm/debugger.h" #include "vm/deopt_instructions.h" #include "vm/exceptions.h" #include "vm/flags.h" #include "vm/kernel.h" #include "vm/longjump.h" #include "vm/object.h" #include "vm/object_store.h" #include "vm/os.h" #include "vm/parser.h" #include "vm/regexp_assembler.h" #include "vm/regexp_parser.h" #include "vm/runtime_entry.h" #include "vm/symbols.h" #include "vm/tags.h" #include "vm/thread_registry.h" #include "vm/timeline.h" #include "vm/timer.h" #endif namespace dart { DEFINE_FLAG( int, max_deoptimization_counter_threshold, 16, "How many times we allow deoptimization before we disallow optimization."); DEFINE_FLAG(charp, optimization_filter, NULL, "Optimize only named function"); DEFINE_FLAG(bool, print_flow_graph, false, "Print the IR flow graph."); DEFINE_FLAG(bool, print_flow_graph_optimized, false, "Print the IR flow graph when optimizing."); DEFINE_FLAG(bool, print_ic_data_map, false, "Print the deopt-id to ICData map in optimizing compiler."); DEFINE_FLAG(bool, print_code_source_map, false, "Print code source map."); DEFINE_FLAG(bool, stress_test_background_compilation, false, "Keep background compiler running all the time"); DEFINE_FLAG(bool, stop_on_excessive_deoptimization, false, "Debugging: stops program if deoptimizing same function too often"); DEFINE_FLAG(bool, trace_compiler, false, "Trace compiler operations."); DEFINE_FLAG(bool, trace_failed_optimization_attempts, false, "Traces all failed optimization attempts"); DEFINE_FLAG(bool, trace_optimizing_compiler, false, "Trace only optimizing compiler operations."); DEFINE_FLAG(bool, trace_bailout, false, "Print bailout from ssa compiler."); DECLARE_FLAG(bool, huge_method_cutoff_in_code_size); DECLARE_FLAG(bool, trace_failed_optimization_attempts); static void PrecompilationModeHandler(bool value) { if (value) { #if defined(TARGET_ARCH_IA32) FATAL("Precompilation not supported on IA32"); #endif FLAG_background_compilation = false; FLAG_enable_mirrors = false; FLAG_fields_may_be_reset = true; FLAG_interpret_irregexp = true; FLAG_lazy_dispatchers = false; FLAG_link_natives_lazily = true; FLAG_optimization_counter_threshold = -1; FLAG_polymorphic_with_deopt = false; FLAG_precompiled_mode = true; FLAG_reorder_basic_blocks = true; FLAG_use_field_guards = false; FLAG_use_cha_deopt = false; FLAG_lazy_async_stacks = true; #if !defined(PRODUCT) && !defined(DART_PRECOMPILED_RUNTIME) // Set flags affecting runtime accordingly for gen_snapshot. // These flags are constants with PRODUCT and DART_PRECOMPILED_RUNTIME. FLAG_deoptimize_alot = false; // Used in some tests. FLAG_deoptimize_every = 0; // Used in some tests. FLAG_use_osr = false; #endif } } DEFINE_FLAG_HANDLER(PrecompilationModeHandler, precompilation, "Precompilation mode"); #ifndef DART_PRECOMPILED_RUNTIME void DartCompilationPipeline::ParseFunction(ParsedFunction* parsed_function) { // Nothing to do here. } FlowGraph* DartCompilationPipeline::BuildFlowGraph( Zone* zone, ParsedFunction* parsed_function, ZoneGrowableArray* ic_data_array, intptr_t osr_id, bool optimized) { kernel::FlowGraphBuilder builder(parsed_function, ic_data_array, /* not building var desc */ NULL, /* not inlining */ NULL, optimized, osr_id); FlowGraph* graph = builder.BuildGraph(); ASSERT(graph != NULL); return graph; } void IrregexpCompilationPipeline::ParseFunction( ParsedFunction* parsed_function) { VMTagScope tagScope(parsed_function->thread(), VMTag::kCompileParseRegExpTagId); Zone* zone = parsed_function->zone(); RegExp& regexp = RegExp::Handle(parsed_function->function().regexp()); const String& pattern = String::Handle(regexp.pattern()); RegExpCompileData* compile_data = new (zone) RegExpCompileData(); // Parsing failures are handled in the RegExp factory constructor. RegExpParser::ParseRegExp(pattern, regexp.flags(), compile_data); regexp.set_num_bracket_expressions(compile_data->capture_count); regexp.set_capture_name_map(compile_data->capture_name_map); if (compile_data->simple) { regexp.set_is_simple(); } else { regexp.set_is_complex(); } parsed_function->SetRegExpCompileData(compile_data); // Variables are allocated after compilation. } FlowGraph* IrregexpCompilationPipeline::BuildFlowGraph( Zone* zone, ParsedFunction* parsed_function, ZoneGrowableArray* ic_data_array, intptr_t osr_id, bool optimized) { // Compile to the dart IR. RegExpEngine::CompilationResult result = RegExpEngine::CompileIR(parsed_function->regexp_compile_data(), parsed_function, *ic_data_array, osr_id); if (result.error_message != nullptr) { Report::LongJump(LanguageError::Handle( LanguageError::New(String::Handle(String::New(result.error_message))))); } backtrack_goto_ = result.backtrack_goto; // Allocate variables now that we know the number of locals. parsed_function->AllocateIrregexpVariables(result.num_stack_locals); // When compiling for OSR, use a depth first search to find the OSR // entry and make graph entry jump to it instead of normal entry. // Catch entries are always considered reachable, even if they // become unreachable after OSR. if (osr_id != Compiler::kNoOSRDeoptId) { result.graph_entry->RelinkToOsrEntry(zone, result.num_blocks); } PrologueInfo prologue_info(-1, -1); return new (zone) FlowGraph(*parsed_function, result.graph_entry, result.num_blocks, prologue_info); } CompilationPipeline* CompilationPipeline::New(Zone* zone, const Function& function) { if (function.IsIrregexpFunction()) { return new (zone) IrregexpCompilationPipeline(); } else { return new (zone) DartCompilationPipeline(); } } // Compile a function. Should call only if the function has not been compiled. // Arg0: function object. DEFINE_RUNTIME_ENTRY(CompileFunction, 1) { ASSERT(thread->IsMutatorThread()); const Function& function = Function::CheckedHandle(zone, arguments.ArgAt(0)); if (IsolateGroup::AreIsolateGroupsEnabled()) { // Another isolate's mutator thread may have created [function] and // published it via an ICData, MegamorphicCache etc. Entering the lock below // is an acquire operation that pairs with the release operation when the // other isolate exited the lock, ensuring the initializing stores for // [function] are visible in the current thread. SafepointReadRwLocker ml(thread, thread->isolate_group()->program_lock()); } // In single-isolate scenarios the lazy compile stub is only invoked if // there's no existing code. In multi-isolate scenarios with shared JITed code // we can end up in the lazy compile runtime entry here with code being // installed. ASSERT(!function.HasCode() || IsolateGroup::AreIsolateGroupsEnabled()); // Will throw if compilation failed (e.g. with compile-time error). function.EnsureHasCode(); } bool Compiler::CanOptimizeFunction(Thread* thread, const Function& function) { #if !defined(PRODUCT) if (thread->isolate_group()->debugger()->IsDebugging(thread, function)) { // We cannot set breakpoints and single step in optimized code, // so do not optimize the function. Bump usage counter down to avoid // repeatedly entering the runtime for an optimization attempt. function.SetUsageCounter(0); // If the optimization counter = 1, the unoptimized code will come back here // immediately, causing an infinite compilation loop. The compiler raises // the threshold for functions with breakpoints, so we drop the unoptimized // to force it to be recompiled. if (thread->isolate()->CanOptimizeImmediately()) { function.ClearCode(); } return false; } #endif if (function.deoptimization_counter() >= FLAG_max_deoptimization_counter_threshold) { if (FLAG_trace_failed_optimization_attempts || FLAG_stop_on_excessive_deoptimization) { THR_Print("Too many deoptimizations: %s\n", function.ToFullyQualifiedCString()); if (FLAG_stop_on_excessive_deoptimization) { FATAL("Stop on excessive deoptimization"); } } // The function will not be optimized any longer. This situation can occur // mostly with small optimization counter thresholds. function.SetIsOptimizable(false); function.SetUsageCounter(INT32_MIN); return false; } if (FLAG_optimization_filter != NULL) { // FLAG_optimization_filter is a comma-separated list of strings that are // matched against the fully-qualified function name. char* save_ptr; // Needed for strtok_r. const char* function_name = function.ToFullyQualifiedCString(); intptr_t len = strlen(FLAG_optimization_filter) + 1; // Length with \0. char* filter = new char[len]; strncpy(filter, FLAG_optimization_filter, len); // strtok modifies arg 1. char* token = strtok_r(filter, ",", &save_ptr); bool found = false; while (token != NULL) { if (strstr(function_name, token) != NULL) { found = true; break; } token = strtok_r(NULL, ",", &save_ptr); } delete[] filter; if (!found) { function.SetUsageCounter(INT32_MIN); return false; } } if (!function.IsOptimizable()) { // Huge methods (code size above --huge_method_cutoff_in_code_size) become // non-optimizable only after the code has been generated. if (FLAG_trace_failed_optimization_attempts) { THR_Print("Not optimizable: %s\n", function.ToFullyQualifiedCString()); } function.SetUsageCounter(INT32_MIN); return false; } return true; } bool Compiler::IsBackgroundCompilation() { // For now: compilation in non mutator thread is the background compoilation. return !Thread::Current()->IsMutatorThread(); } class CompileParsedFunctionHelper : public ValueObject { public: CompileParsedFunctionHelper(ParsedFunction* parsed_function, bool optimized, intptr_t osr_id) : parsed_function_(parsed_function), optimized_(optimized), osr_id_(osr_id), thread_(Thread::Current()) {} CodePtr Compile(CompilationPipeline* pipeline); private: ParsedFunction* parsed_function() const { return parsed_function_; } bool optimized() const { return optimized_; } intptr_t osr_id() const { return osr_id_; } Thread* thread() const { return thread_; } Isolate* isolate() const { return thread_->isolate(); } IsolateGroup* isolate_group() const { return thread_->isolate_group(); } CodePtr FinalizeCompilation(compiler::Assembler* assembler, FlowGraphCompiler* graph_compiler, FlowGraph* flow_graph); ParsedFunction* parsed_function_; const bool optimized_; const intptr_t osr_id_; Thread* const thread_; DISALLOW_COPY_AND_ASSIGN(CompileParsedFunctionHelper); }; CodePtr CompileParsedFunctionHelper::FinalizeCompilation( compiler::Assembler* assembler, FlowGraphCompiler* graph_compiler, FlowGraph* flow_graph) { ASSERT(!CompilerState::Current().is_aot()); const Function& function = parsed_function()->function(); // If another thread compiled and installed unoptmized code already, // skip installation. if (!optimized() && function.unoptimized_code() != Code::null()) { return function.unoptimized_code(); } Zone* const zone = thread()->zone(); // CreateDeoptInfo uses the object pool and needs to be done before // FinalizeCode. Array& deopt_info_array = Array::Handle(zone, Object::empty_array().ptr()); deopt_info_array = graph_compiler->CreateDeoptInfo(assembler); // Allocates instruction object. Since this occurs only at safepoint, // there can be no concurrent access to the instruction page. Code& code = Code::Handle(Code::FinalizeCode( graph_compiler, assembler, Code::PoolAttachment::kAttachPool, optimized(), /*stats=*/nullptr)); code.set_is_optimized(optimized()); code.set_owner(function); if (!function.IsOptimizable()) { // A function with huge unoptimized code can become non-optimizable // after generating unoptimized code. function.SetUsageCounter(INT32_MIN); } graph_compiler->FinalizePcDescriptors(code); code.set_deopt_info_array(deopt_info_array); graph_compiler->FinalizeStackMaps(code); graph_compiler->FinalizeVarDescriptors(code); graph_compiler->FinalizeExceptionHandlers(code); graph_compiler->FinalizeCatchEntryMovesMap(code); graph_compiler->FinalizeStaticCallTargetsTable(code); graph_compiler->FinalizeCodeSourceMap(code); if (function.ForceOptimize()) { ASSERT(optimized() && thread()->IsMutatorThread()); code.set_is_force_optimized(true); function.AttachCode(code); function.SetWasCompiled(true); } else if (optimized()) { // We cannot execute generated code while installing code. ASSERT(Thread::Current()->IsAtSafepoint() || (Thread::Current()->IsMutatorThread() && IsolateGroup::Current()->ContainsOnlyOneIsolate())); // We are validating our CHA / field guard / ... assumptions. To prevent // another thread from concurrently changing them, we have to guarantee // mutual exclusion. DEBUG_ASSERT( IsolateGroup::Current()->program_lock()->IsCurrentThreadReader()); const bool trace_compiler = FLAG_trace_compiler || FLAG_trace_optimizing_compiler; bool code_is_valid = true; if (!flow_graph->parsed_function().guarded_fields()->is_empty()) { const ZoneGrowableArray& guarded_fields = *flow_graph->parsed_function().guarded_fields(); Field& original = Field::Handle(); for (intptr_t i = 0; i < guarded_fields.length(); i++) { const Field& field = *guarded_fields[i]; ASSERT(!field.IsOriginal()); original = field.Original(); if (!field.IsConsistentWith(original)) { code_is_valid = false; if (trace_compiler) { THR_Print("--> FAIL: Field %s guarded state changed.", field.ToCString()); } break; } } } if (!thread()->compiler_state().cha().IsConsistentWithCurrentHierarchy()) { code_is_valid = false; if (trace_compiler) { THR_Print("--> FAIL: Class hierarchy has new subclasses."); } } // Setting breakpoints at runtime could make a function non-optimizable. if (code_is_valid && Compiler::CanOptimizeFunction(thread(), function)) { if (osr_id() == Compiler::kNoOSRDeoptId) { function.InstallOptimizedCode(code); } else { // OSR is not compiled in background. ASSERT(!Compiler::IsBackgroundCompilation()); } ASSERT(code.owner() == function.ptr()); } else { code = Code::null(); } if (function.usage_counter() < 0) { // Reset to 0 so that it can be recompiled if needed. if (code_is_valid) { function.SetUsageCounter(0); } else { // Trigger another optimization pass soon. function.SetUsageCounter(FLAG_optimization_counter_threshold - 100); } } if (!code.IsNull()) { // The generated code was compiled under certain assumptions about // class hierarchy and field types. Register these dependencies // to ensure that the code will be deoptimized if they are violated. thread()->compiler_state().cha().RegisterDependencies(code); const ZoneGrowableArray& guarded_fields = *flow_graph->parsed_function().guarded_fields(); Field& field = Field::Handle(); for (intptr_t i = 0; i < guarded_fields.length(); i++) { field = guarded_fields[i]->Original(); field.RegisterDependentCode(code); } } } else { // not optimized. if (function.ic_data_array() == Array::null()) { function.SaveICDataMap( graph_compiler->deopt_id_to_ic_data(), Array::Handle(zone, graph_compiler->edge_counters_array())); } function.set_unoptimized_code(code); function.AttachCode(code); function.SetWasCompiled(true); if (function.IsOptimizable() && (function.usage_counter() < 0)) { // While doing compilation in background, usage counter is set // to INT32_MIN. Reset counter so that function can be optimized further. function.SetUsageCounter(0); } } return code.ptr(); } // Return null if bailed out. CodePtr CompileParsedFunctionHelper::Compile(CompilationPipeline* pipeline) { ASSERT(!FLAG_precompiled_mode); const Function& function = parsed_function()->function(); if (optimized() && !function.IsOptimizable()) { return Code::null(); } Zone* const zone = thread()->zone(); HANDLESCOPE(thread()); EnterCompilerScope cs(thread()); // We may reattempt compilation if the function needs to be assembled using // far branches on ARM. In the else branch of the setjmp call, done is set to // false, and use_far_branches is set to true if there is a longjmp from the // ARM assembler. In all other paths through this while loop, done is set to // true. use_far_branches is always false on ia32 and x64. volatile bool done = false; // volatile because the variable may be clobbered by a longjmp. volatile bool use_far_branches = false; // In the JIT case we allow speculative inlining and have no need for a // suppression, since we don't restart optimization. SpeculativeInliningPolicy speculative_policy(/*enable_suppression=*/false); Code* volatile result = &Code::ZoneHandle(zone); while (!done) { *result = Code::null(); LongJumpScope jump; if (setjmp(*jump.Set()) == 0) { FlowGraph* flow_graph = nullptr; ZoneGrowableArray* ic_data_array = nullptr; CompilerState compiler_state(thread(), /*is_aot=*/false, optimized(), CompilerState::ShouldTrace(function)); { if (optimized()) { // In background compilation the deoptimization counter may have // already reached the limit. ASSERT(Compiler::IsBackgroundCompilation() || (function.deoptimization_counter() < FLAG_max_deoptimization_counter_threshold)); } // Extract type feedback before the graph is built, as the graph // builder uses it to attach it to nodes. ic_data_array = new (zone) ZoneGrowableArray(); // Clone ICData for background compilation so that it does not // change while compiling. const bool clone_ic_data = Compiler::IsBackgroundCompilation(); function.RestoreICDataMap(ic_data_array, clone_ic_data); if (optimized()) { ASSERT(function.ic_data_array() != Array::null() || function.ForceOptimize()); } if (FLAG_print_ic_data_map) { for (intptr_t i = 0; i < ic_data_array->length(); i++) { if ((*ic_data_array)[i] != NULL) { THR_Print("%" Pd " ", i); FlowGraphPrinter::PrintICData(*(*ic_data_array)[i]); } } } TIMELINE_DURATION(thread(), CompilerVerbose, "BuildFlowGraph"); flow_graph = pipeline->BuildFlowGraph( zone, parsed_function(), ic_data_array, osr_id(), optimized()); } const bool print_flow_graph = (FLAG_print_flow_graph || (optimized() && FLAG_print_flow_graph_optimized)) && FlowGraphPrinter::ShouldPrint(function); if (print_flow_graph && !optimized()) { FlowGraphPrinter::PrintGraph("Unoptimized Compilation", flow_graph); } const bool reorder_blocks = FlowGraph::ShouldReorderBlocks(function, optimized()); if (reorder_blocks) { TIMELINE_DURATION(thread(), CompilerVerbose, "BlockScheduler::AssignEdgeWeights"); BlockScheduler::AssignEdgeWeights(flow_graph); } CompilerPassState pass_state(thread(), flow_graph, &speculative_policy); pass_state.reorder_blocks = reorder_blocks; if (function.ForceOptimize()) { ASSERT(optimized()); TIMELINE_DURATION(thread(), CompilerVerbose, "OptimizationPasses"); flow_graph = CompilerPass::RunForceOptimizedPipeline(CompilerPass::kJIT, &pass_state); } else if (optimized()) { TIMELINE_DURATION(thread(), CompilerVerbose, "OptimizationPasses"); JitCallSpecializer call_specializer(flow_graph, &speculative_policy); pass_state.call_specializer = &call_specializer; flow_graph = CompilerPass::RunPipeline(CompilerPass::kJIT, &pass_state); } ASSERT(pass_state.inline_id_to_function.length() == pass_state.caller_inline_id.length()); compiler::ObjectPoolBuilder object_pool_builder; compiler::Assembler assembler(&object_pool_builder, use_far_branches); FlowGraphCompiler graph_compiler( &assembler, flow_graph, *parsed_function(), optimized(), &speculative_policy, pass_state.inline_id_to_function, pass_state.inline_id_to_token_pos, pass_state.caller_inline_id, ic_data_array); { TIMELINE_DURATION(thread(), CompilerVerbose, "CompileGraph"); graph_compiler.CompileGraph(); } { TIMELINE_DURATION(thread(), CompilerVerbose, "FinalizeCompilation"); auto install_code_fun = [&]() { *result = FinalizeCompilation(&assembler, &graph_compiler, flow_graph); #if !defined(PRODUCT) // Isolate debuggers need to be notified of compiled function right // away as code is installed because there might be latent breakpoints // in compiled function, which have to be activated before functions // code is executed. Otherwise concurrently running isolates might // execute code before its patched and miss a need to pause at a // breakpoint. if (!result->IsNull()) { if (!function.HasOptimizedCode()) { thread()->isolate_group()->debugger()->NotifyCompilation( function); } } #endif }; // Grab write program_lock outside of potential safepoint, that lock // can't be waited for inside the safepoint. // Initially read lock was added to guard direct_subclasses field // access. // Read lock was upgraded to write lock to guard dependent code updates. SafepointWriteRwLocker ml(thread(), thread()->isolate_group()->program_lock()); // We have to ensure no mutators are running, because: // // a) We allocate an instructions object, which might cause us to // temporarily flip page protections (RX -> RW -> RX). // // b) We have to ensure the code generated does not violate // assumptions (e.g. CHA, field guards), the validation has to // happen while mutator is stopped. // // b) We update the [Function] object with a new [Code] which // requires updating several pointers: We have to ensure all of // those writes are observed atomically. // thread()->isolate_group()->RunWithStoppedMutators( install_code_fun, /*use_force_growth=*/true); } if (!result->IsNull()) { // Must be called outside of safepoint. Code::NotifyCodeObservers(function, *result, optimized()); if (FLAG_disassemble && FlowGraphPrinter::ShouldPrint(function)) { Disassembler::DisassembleCode(function, *result, optimized()); } else if (FLAG_disassemble_optimized && optimized() && FlowGraphPrinter::ShouldPrint(function)) { Disassembler::DisassembleCode(function, *result, true); } } // Exit the loop and the function with the correct result value. done = true; } else { // We bailed out or we encountered an error. const Error& error = Error::Handle(thread()->StealStickyError()); if (error.ptr() == Object::branch_offset_error().ptr()) { // Compilation failed due to an out of range branch offset in the // assembler. We try again (done = false) with far branches enabled. done = false; ASSERT(!use_far_branches); use_far_branches = true; } else if (error.ptr() == Object::speculative_inlining_error().ptr()) { // Can only happen with precompilation. UNREACHABLE(); } else { // If the error isn't due to an out of range branch offset, we don't // try again (done = true). if (FLAG_trace_bailout) { THR_Print("%s\n", error.ToErrorCString()); } if (!Compiler::IsBackgroundCompilation() && error.IsLanguageError() && (LanguageError::Cast(error).kind() == Report::kBailout)) { // If is is not a background compilation, discard the error if it was // not a real error, but just a bailout. If we're it a background // compilation this will be dealt with in the caller. } else { // Otherwise, continue propagating unless we will try again. thread()->set_sticky_error(error); } done = true; } } } return result->ptr(); } static ObjectPtr CompileFunctionHelper(CompilationPipeline* pipeline, const Function& function, volatile bool optimized, intptr_t osr_id) { ASSERT(!FLAG_precompiled_mode); ASSERT(!optimized || function.WasCompiled() || function.ForceOptimize()); if (function.ForceOptimize()) optimized = true; LongJumpScope jump; if (setjmp(*jump.Set()) == 0) { Thread* const thread = Thread::Current(); StackZone stack_zone(thread); Zone* const zone = stack_zone.GetZone(); const bool trace_compiler = FLAG_trace_compiler || (FLAG_trace_optimizing_compiler && optimized); Timer per_compile_timer(trace_compiler, "Compilation time"); per_compile_timer.Start(); ParsedFunction* parsed_function = new (zone) ParsedFunction(thread, Function::ZoneHandle(zone, function.ptr())); if (trace_compiler) { const intptr_t token_size = function.SourceSize(); THR_Print("Compiling %s%sfunction %s: '%s' @ token %s, size %" Pd "\n", (osr_id == Compiler::kNoOSRDeoptId ? "" : "osr "), (optimized ? "optimized " : ""), (Compiler::IsBackgroundCompilation() ? "(background)" : ""), function.ToFullyQualifiedCString(), function.token_pos().ToCString(), token_size); } // Makes sure no classes are loaded during parsing in background. { HANDLESCOPE(thread); pipeline->ParseFunction(parsed_function); } CompileParsedFunctionHelper helper(parsed_function, optimized, osr_id); const Code& result = Code::Handle(helper.Compile(pipeline)); if (result.IsNull()) { const Error& error = Error::Handle(thread->StealStickyError()); if (Compiler::IsBackgroundCompilation()) { // Try again later, background compilation may abort because of // state change during compilation. if (FLAG_trace_compiler) { THR_Print("Aborted background compilation: %s\n", function.ToFullyQualifiedCString()); } // We got an error during compilation. // If it was a bailout, then disable optimization. if (error.ptr() == Object::background_compilation_error().ptr()) { if (FLAG_trace_compiler) { THR_Print( "--> discarding background compilation for '%s' (will " "try to re-compile again later)\n", function.ToFullyQualifiedCString()); } // Trigger another optimization pass soon. function.SetUsageCounter(FLAG_optimization_counter_threshold - 100); return Error::null(); } else if (error.IsLanguageError() && LanguageError::Cast(error).kind() == Report::kBailout) { if (FLAG_trace_compiler) { THR_Print("--> disabling optimizations for '%s'\n", function.ToFullyQualifiedCString()); } function.SetIsOptimizable(false); return Error::null(); } else { // The background compiler does not execute Dart code or handle // isolate messages. ASSERT(!error.IsUnwindError()); return error.ptr(); } } if (optimized) { if (error.IsLanguageError() && LanguageError::Cast(error).kind() == Report::kBailout) { // Functions which cannot deoptimize should never bail out. ASSERT(!function.ForceOptimize()); // Optimizer bailed out. Disable optimizations and never try again. if (trace_compiler) { THR_Print("--> disabling optimizations for '%s'\n", function.ToFullyQualifiedCString()); } else if (FLAG_trace_failed_optimization_attempts) { THR_Print("Cannot optimize: %s\n", function.ToFullyQualifiedCString()); } function.SetIsOptimizable(false); return Error::null(); } return error.ptr(); } else { ASSERT(!optimized); // The non-optimizing compiler can get an unhandled exception // due to OOM or Stack overflow errors, it should not however // bail out. ASSERT(error.IsUnhandledException() || error.IsUnwindError() || (error.IsLanguageError() && LanguageError::Cast(error).kind() != Report::kBailout)); return error.ptr(); } UNREACHABLE(); } per_compile_timer.Stop(); if (trace_compiler) { const auto& code = Code::Handle(function.CurrentCode()); THR_Print("--> '%s' entry: %#" Px " size: %" Pd " time: %" Pd64 " us\n", function.ToFullyQualifiedCString(), code.PayloadStart(), code.Size(), per_compile_timer.TotalElapsedTime()); } return result.ptr(); } else { Thread* const thread = Thread::Current(); StackZone stack_zone(thread); // We got an error during compilation or it is a bailout from background // compilation (e.g., during parsing with EnsureIsFinalized). const Error& error = Error::Handle(thread->StealStickyError()); if (error.ptr() == Object::background_compilation_error().ptr()) { // Exit compilation, retry it later. if (FLAG_trace_bailout) { THR_Print("Aborted background compilation: %s\n", function.ToFullyQualifiedCString()); } return Object::null(); } // Do not attempt to optimize functions that can cause errors. function.set_is_optimizable(false); return error.ptr(); } UNREACHABLE(); return Object::null(); } ObjectPtr Compiler::CompileFunction(Thread* thread, const Function& function) { #if defined(DART_PRECOMPILER) && !defined(TARGET_ARCH_IA32) RELEASE_ASSERT(!FLAG_precompiled_mode); #endif #if defined(DART_PRECOMPILED_RUNTIME) FATAL3("Precompilation missed function %s (%s, %s)\n", function.ToLibNamePrefixedQualifiedCString(), function.token_pos().ToCString(), Function::KindToCString(function.kind())); #endif // defined(DART_PRECOMPILED_RUNTIME) VMTagScope tagScope(thread, VMTag::kCompileUnoptimizedTagId); #if defined(SUPPORT_TIMELINE) const char* event_name; if (IsBackgroundCompilation()) { event_name = "CompileFunctionUnoptimizedBackground"; } else { event_name = "CompileFunction"; } TIMELINE_FUNCTION_COMPILATION_DURATION(thread, event_name, function); #endif // defined(SUPPORT_TIMELINE) CompilationPipeline* pipeline = CompilationPipeline::New(thread->zone(), function); const bool optimized = function.ForceOptimize(); return CompileFunctionHelper(pipeline, function, optimized, kNoOSRDeoptId); } ErrorPtr Compiler::EnsureUnoptimizedCode(Thread* thread, const Function& function) { ASSERT(!function.ForceOptimize()); if (function.unoptimized_code() != Object::null()) { return Error::null(); } Code& original_code = Code::ZoneHandle(thread->zone()); if (function.HasCode()) { original_code = function.CurrentCode(); } CompilationPipeline* pipeline = CompilationPipeline::New(thread->zone(), function); const Object& result = Object::Handle( CompileFunctionHelper(pipeline, function, false, /* not optimized */ kNoOSRDeoptId)); if (result.IsError()) { return Error::Cast(result).ptr(); } // Since CompileFunctionHelper replaces the current code, re-attach the // the original code if the function was already compiled. if (!original_code.IsNull() && result.ptr() == function.CurrentCode() && !original_code.IsDisabled()) { function.AttachCode(original_code); } ASSERT(function.unoptimized_code() != Object::null()); ASSERT(function.unoptimized_code() == result.ptr()); if (FLAG_trace_compiler) { THR_Print("Ensure unoptimized code for %s\n", function.ToCString()); } return Error::null(); } ObjectPtr Compiler::CompileOptimizedFunction(Thread* thread, const Function& function, intptr_t osr_id) { VMTagScope tagScope(thread, VMTag::kCompileOptimizedTagId); #if defined(SUPPORT_TIMELINE) const char* event_name; if (osr_id != kNoOSRDeoptId) { event_name = "CompileFunctionOptimizedOSR"; } else if (IsBackgroundCompilation()) { event_name = "CompileFunctionOptimizedBackground"; } else { event_name = "CompileFunctionOptimized"; } TIMELINE_FUNCTION_COMPILATION_DURATION(thread, event_name, function); #endif // defined(SUPPORT_TIMELINE) CompilationPipeline* pipeline = CompilationPipeline::New(thread->zone(), function); return CompileFunctionHelper(pipeline, function, /* optimized = */ true, osr_id); } void Compiler::ComputeLocalVarDescriptors(const Code& code) { ASSERT(!code.is_optimized()); ASSERT(!FLAG_precompiled_mode); const Function& function = Function::Handle(code.function()); ASSERT(code.var_descriptors() == Object::null()); // IsIrregexpFunction have eager var descriptors generation. ASSERT(!function.IsIrregexpFunction()); // In background compilation, parser can produce 'errors": bailouts // if state changed while compiling in background. Thread* thread = Thread::Current(); Zone* zone = thread->zone(); CompilerState state(thread, /*is_aot=*/false, /*is_optimizing=*/false); LongJumpScope jump; if (setjmp(*jump.Set()) == 0) { ParsedFunction* parsed_function = new ParsedFunction(thread, Function::ZoneHandle(zone, function.ptr())); ZoneGrowableArray* ic_data_array = new ZoneGrowableArray(); ZoneGrowableArray* context_level_array = new ZoneGrowableArray(); kernel::FlowGraphBuilder builder( parsed_function, ic_data_array, context_level_array, /* not inlining */ NULL, false, Compiler::kNoOSRDeoptId); builder.BuildGraph(); auto& var_descs = LocalVarDescriptors::Handle(zone); var_descs = parsed_function->scope()->GetVarDescriptors( function, context_level_array); ASSERT(!var_descs.IsNull()); code.set_var_descriptors(var_descs); } else { // Only possible with background compilation. ASSERT(Compiler::IsBackgroundCompilation()); } } ErrorPtr Compiler::CompileAllFunctions(const Class& cls) { Thread* thread = Thread::Current(); Zone* zone = thread->zone(); Object& result = Object::Handle(zone); // We don't expect functions() to change as the class was finalized. ASSERT(cls.is_finalized()); Array& functions = Array::Handle(zone, cls.current_functions()); Function& func = Function::Handle(zone); // Compile all the regular functions. for (int i = 0; i < functions.Length(); i++) { func ^= functions.At(i); ASSERT(!func.IsNull()); if (!func.HasCode() && !func.is_abstract()) { result = CompileFunction(thread, func); if (result.IsError()) { return Error::Cast(result).ptr(); } ASSERT(!result.IsNull()); } } return Error::null(); } void Compiler::AbortBackgroundCompilation(intptr_t deopt_id, const char* msg) { if (FLAG_trace_compiler) { THR_Print("ABORT background compilation: %s\n", msg); } #if !defined(PRODUCT) TimelineStream* stream = Timeline::GetCompilerStream(); ASSERT(stream != NULL); TimelineEvent* event = stream->StartEvent(); if (event != NULL) { event->Instant("AbortBackgroundCompilation"); event->SetNumArguments(1); event->CopyArgument(0, "reason", msg); event->Complete(); } #endif // !defined(PRODUCT) ASSERT(Compiler::IsBackgroundCompilation()); Thread::Current()->long_jump_base()->Jump( deopt_id, Object::background_compilation_error()); } // C-heap allocated background compilation queue element. class QueueElement { public: explicit QueueElement(const Function& function) : next_(NULL), function_(function.ptr()) {} virtual ~QueueElement() { next_ = NULL; function_ = Function::null(); } FunctionPtr Function() const { return function_; } void set_next(QueueElement* elem) { next_ = elem; } QueueElement* next() const { return next_; } ObjectPtr function() const { return function_; } ObjectPtr* function_untag() { return reinterpret_cast(&function_); } private: QueueElement* next_; FunctionPtr function_; DISALLOW_COPY_AND_ASSIGN(QueueElement); }; // Allocated in C-heap. Handles both input and output of background compilation. // It implements a FIFO queue, using Peek, Add, Remove operations. class BackgroundCompilationQueue { public: BackgroundCompilationQueue() : first_(NULL), last_(NULL) {} virtual ~BackgroundCompilationQueue() { Clear(); } void VisitObjectPointers(ObjectPointerVisitor* visitor) { ASSERT(visitor != NULL); QueueElement* p = first_; while (p != NULL) { visitor->VisitPointer(p->function_untag()); p = p->next(); } } bool IsEmpty() const { return first_ == NULL; } void Add(QueueElement* value) { ASSERT(value != NULL); ASSERT(value->next() == NULL); if (first_ == NULL) { first_ = value; ASSERT(last_ == NULL); } else { ASSERT(last_ != NULL); last_->set_next(value); } last_ = value; ASSERT(first_ != NULL && last_ != NULL); } QueueElement* Peek() const { return first_; } FunctionPtr PeekFunction() const { QueueElement* e = Peek(); if (e == NULL) { return Function::null(); } else { return e->Function(); } } QueueElement* Remove() { ASSERT(first_ != NULL); QueueElement* result = first_; first_ = first_->next(); if (first_ == NULL) { last_ = NULL; } return result; } bool ContainsObj(const Object& obj) const { QueueElement* p = first_; while (p != NULL) { if (p->function() == obj.ptr()) { return true; } p = p->next(); } return false; } void Clear() { while (!IsEmpty()) { QueueElement* e = Remove(); delete e; } ASSERT((first_ == NULL) && (last_ == NULL)); } private: QueueElement* first_; QueueElement* last_; DISALLOW_COPY_AND_ASSIGN(BackgroundCompilationQueue); }; class BackgroundCompilerTask : public ThreadPool::Task { public: explicit BackgroundCompilerTask(BackgroundCompiler* background_compiler) : background_compiler_(background_compiler) {} virtual ~BackgroundCompilerTask() {} private: virtual void Run() { background_compiler_->Run(); } BackgroundCompiler* background_compiler_; DISALLOW_COPY_AND_ASSIGN(BackgroundCompilerTask); }; BackgroundCompiler::BackgroundCompiler(IsolateGroup* isolate_group) : isolate_group_(isolate_group), queue_monitor_(), function_queue_(new BackgroundCompilationQueue()), done_monitor_(), running_(false), done_(true), disabled_depth_(0) {} // Fields all deleted in ::Stop; here clear them. BackgroundCompiler::~BackgroundCompiler() { delete function_queue_; } void BackgroundCompiler::Run() { while (true) { // Maybe something is already in the queue, check first before waiting // to be notified. bool result = Thread::EnterIsolateGroupAsHelper( isolate_group_, Thread::kCompilerTask, /*bypass_safepoint=*/false); ASSERT(result); { Thread* thread = Thread::Current(); StackZone stack_zone(thread); Zone* zone = stack_zone.GetZone(); HANDLESCOPE(thread); Function& function = Function::Handle(zone); { SafepointMonitorLocker ml(&queue_monitor_); if (running_) { function = function_queue()->PeekFunction(); } } while (!function.IsNull()) { Compiler::CompileOptimizedFunction(thread, function, Compiler::kNoOSRDeoptId); QueueElement* qelem = NULL; { SafepointMonitorLocker ml(&queue_monitor_); if (!running_ || function_queue()->IsEmpty()) { // We are shutting down, queue was cleared. function = Function::null(); } else { qelem = function_queue()->Remove(); const Function& old = Function::Handle(qelem->Function()); // If an optimizable method is not optimized, put it back on // the background queue (unless it was passed to foreground). if ((!old.HasOptimizedCode() && old.IsOptimizable()) || FLAG_stress_test_background_compilation) { if (Compiler::CanOptimizeFunction(thread, old)) { QueueElement* repeat_qelem = new QueueElement(old); function_queue()->Add(repeat_qelem); } } function = function_queue()->PeekFunction(); } } if (qelem != NULL) { delete qelem; } } } Thread::ExitIsolateGroupAsHelper(/*bypass_safepoint=*/false); { // Wait to be notified when the work queue is not empty. MonitorLocker ml(&queue_monitor_); while (function_queue()->IsEmpty() && running_) { ml.Wait(); } if (!running_) { break; } } } // while running { // Notify that the thread is done. MonitorLocker ml_done(&done_monitor_); done_ = true; ml_done.NotifyAll(); } } bool BackgroundCompiler::EnqueueCompilation(const Function& function) { Thread* thread = Thread::Current(); ASSERT(thread->IsMutatorThread()); ASSERT(!thread->IsAtSafepoint()); SafepointMonitorLocker ml_done(&done_monitor_); if (disabled_depth_ > 0) return false; if (!running_ && done_) { running_ = true; done_ = false; // If we ever wanted to run the BG compiler on the // `IsolateGroup::mutator_pool()` we would need to ensure the BG compiler // stops when it's idle - otherwise the [MutatorThreadPool]-based idle // notification would not work anymore. if (!Dart::thread_pool()->Run(this)) { running_ = false; done_ = true; return false; } } SafepointMonitorLocker ml(&queue_monitor_); ASSERT(running_); if (function_queue()->ContainsObj(function)) { return true; } QueueElement* elem = new QueueElement(function); function_queue()->Add(elem); ml.NotifyAll(); return true; } void BackgroundCompiler::VisitPointers(ObjectPointerVisitor* visitor) { function_queue_->VisitObjectPointers(visitor); } void BackgroundCompiler::Stop() { Thread* thread = Thread::Current(); ASSERT(thread->isolate() == nullptr || thread->IsMutatorThread()); ASSERT(!thread->IsAtSafepoint()); SafepointMonitorLocker ml_done(&done_monitor_); StopLocked(thread, &ml_done); } void BackgroundCompiler::StopLocked(Thread* thread, SafepointMonitorLocker* done_locker) { { SafepointMonitorLocker ml(&queue_monitor_); running_ = false; function_queue_->Clear(); ml.NotifyAll(); // Stop waiting for the queue. } while (!done_) { done_locker->Wait(); } } void BackgroundCompiler::Enable() { Thread* thread = Thread::Current(); ASSERT(thread->IsMutatorThread()); ASSERT(!thread->IsAtSafepoint()); SafepointMonitorLocker ml_done(&done_monitor_); disabled_depth_--; if (disabled_depth_ < 0) { FATAL("Mismatched number of calls to BackgroundCompiler::Enable/Disable."); } } void BackgroundCompiler::Disable() { Thread* thread = Thread::Current(); ASSERT(thread->IsMutatorThread()); ASSERT(!thread->IsAtSafepoint()); SafepointMonitorLocker ml_done(&done_monitor_); disabled_depth_++; if (done_) return; StopLocked(thread, &ml_done); } #else // DART_PRECOMPILED_RUNTIME CompilationPipeline* CompilationPipeline::New(Zone* zone, const Function& function) { UNREACHABLE(); return NULL; } DEFINE_RUNTIME_ENTRY(CompileFunction, 1) { const Function& function = Function::CheckedHandle(zone, arguments.ArgAt(0)); FATAL3("Precompilation missed function %s (%s, %s)\n", function.ToLibNamePrefixedQualifiedCString(), function.token_pos().ToCString(), Function::KindToCString(function.kind())); } bool Compiler::IsBackgroundCompilation() { return false; } bool Compiler::CanOptimizeFunction(Thread* thread, const Function& function) { UNREACHABLE(); return false; } ObjectPtr Compiler::CompileFunction(Thread* thread, const Function& function) { FATAL1("Attempt to compile function %s", function.ToCString()); return Error::null(); } ErrorPtr Compiler::EnsureUnoptimizedCode(Thread* thread, const Function& function) { FATAL1("Attempt to compile function %s", function.ToCString()); return Error::null(); } ObjectPtr Compiler::CompileOptimizedFunction(Thread* thread, const Function& function, intptr_t osr_id) { FATAL1("Attempt to compile function %s", function.ToCString()); return Error::null(); } void Compiler::ComputeLocalVarDescriptors(const Code& code) { UNREACHABLE(); } ErrorPtr Compiler::CompileAllFunctions(const Class& cls) { FATAL1("Attempt to compile class %s", cls.ToCString()); return Error::null(); } void Compiler::AbortBackgroundCompilation(intptr_t deopt_id, const char* msg) { UNREACHABLE(); } bool BackgroundCompiler::EnqueueCompilation(const Function& function) { UNREACHABLE(); return false; } void BackgroundCompiler::VisitPointers(ObjectPointerVisitor* visitor) { UNREACHABLE(); } void BackgroundCompiler::Stop() { UNREACHABLE(); } void BackgroundCompiler::Enable() { // NOP } void BackgroundCompiler::Disable() { // NOP } #endif // DART_PRECOMPILED_RUNTIME } // namespace dart