# Copyright (c) 2019, the Dart project authors. Please see the AUTHORS file # for details. All rights reserved. Use of this source code is governed by a # BSD-style license that can be found in the LICENSE.md file. # Compile an application with errors in it, then - without fixing the errors - # recompile. Make sure we still get errors. As long as we don't fix the error, # we keep getting errors. Once we fix it, we no longer get errors. type: newworld worlds: - entry: main.dart sources: main.dart: | import 'lib.dart'; main() { foo(); } lib.dart: | import 'nonexisting.dart'; foo() {} expectedLibraryCount: 2 errors: true - entry: main.dart errors: true worldType: updated invalidate: - main.dart sources: main.dart: | import 'lib.dart'; main() { foo(); foo(); } expectInitializeFromDill: false expectedLibraryCount: 2 - entry: main.dart errors: true worldType: updated invalidate: - main.dart sources: main.dart: | import 'lib.dart'; import 'lib2.dart'; main() { foo(); bar(); } lib2.dart: | bar() { print("hello"); } expectInitializeFromDill: false expectedLibraryCount: 3 - entry: main.dart errors: true worldType: updated invalidate: - lib2.dart sources: lib2.dart: | bar() { print("hello2"); } expectInitializeFromDill: false expectedLibraryCount: 3 - entry: main.dart errors: false worldType: updated invalidate: - lib.dart sources: lib.dart: | foo() {} expectInitializeFromDill: false expectedLibraryCount: 3