// Copyright (c) 2017, the Dart project authors. Please see the AUTHORS file // for details. All rights reserved. Use of this source code is governed by a // BSD-style license that can be found in the LICENSE file. // @dart = 2.7 /*member: main:[null]*/ main() { simpleWhile(); whileNull(); whileNotNull(); whileNullUnreachable(); whileNotNullUnreachable(); whileUnion1(); whileUnion2(); whileUnion3(); whileIs(); whileIsNot(); } //////////////////////////////////////////////////////////////////////////////// /// Simple int based while loop. //////////////////////////////////////////////////////////////////////////////// /*member: simpleWhile:[null]*/ simpleWhile() { var i = 0; while (i /*invoke: [subclass=JSPositiveInt]*/ < 10) { i = i /*invoke: [subclass=JSPositiveInt]*/ + 1; } i. /*invoke: [subclass=JSPositiveInt]*/ abs(); } //////////////////////////////////////////////////////////////////////////////// /// While loop with null test. //////////////////////////////////////////////////////////////////////////////// /*member: whileNull:Value([null|exact=JSString], value: "null")*/ whileNull() { var o; while (o == null) { o = o. /*invoke: [null]*/ toString(); } return o; } //////////////////////////////////////////////////////////////////////////////// /// While loop with not-null test. //////////////////////////////////////////////////////////////////////////////// /*member: whileNotNull:[exact=JSString]*/ whileNotNull() { var o = ''; while (o /*invoke: [null|exact=JSString]*/ != null) { o = o. /*invoke: [exact=JSString]*/ toString(); } return o; } //////////////////////////////////////////////////////////////////////////////// /// While loop with null test with an unreachable body. //////////////////////////////////////////////////////////////////////////////// /*member: whileNullUnreachable:[exact=JSString]*/ whileNullUnreachable() { var o = ''; while (o /*invoke: [null|exact=JSString]*/ == null) { o = o. /*invoke: [null]*/ toString(); } return o; } //////////////////////////////////////////////////////////////////////////////// /// While loop with not-null test with an unreachable body. //////////////////////////////////////////////////////////////////////////////// /*member: whileNotNullUnreachable:[null]*/ whileNotNullUnreachable() { var o = null; while (o != null) { o = o. /*invoke: [empty]*/ toString(); } return o; } //////////////////////////////////////////////////////////////////////////////// /// While loop with not-null test that mixes field accesses, passing the first /// object to the [_whileUnion1] method. //////////////////////////////////////////////////////////////////////////////// /*member: Class1.:[exact=Class1]*/ class Class1 { /*member: Class1.field:[null|exact=Class2]*/ var field; } /*member: Class2.:[exact=Class2]*/ class Class2 { /*member: Class2.field:[null|exact=Class1]*/ var field; } /*member: _whileUnion1:Union(null, [exact=Class1], [exact=Class2])*/ _whileUnion1(/*[exact=Class1]*/ o) { while (o != null) { o = o. /*Union([exact=Class1], [exact=Class2])*/ field; } return o; } /*member: whileUnion1:[null]*/ whileUnion1() { var c1 = new Class1(); var c2 = new Class2(); c1. /*update: [exact=Class1]*/ field = c2; c2. /*update: [exact=Class2]*/ field = c1; _whileUnion1(c1); } //////////////////////////////////////////////////////////////////////////////// /// While loop with not-null test that mixes field accesses, passing the second /// object to the [_whileUnion2] method. //////////////////////////////////////////////////////////////////////////////// /*member: Class3.:[exact=Class3]*/ class Class3 { /*member: Class3.field:[null|exact=Class4]*/ var field; } /*member: Class4.:[exact=Class4]*/ class Class4 { /*member: Class4.field:[null|exact=Class3]*/ var field; } /*member: _whileUnion2:Union(null, [exact=Class3], [exact=Class4])*/ _whileUnion2(/*[exact=Class4]*/ o) { while (o != null) { o = o. /*Union([exact=Class3], [exact=Class4])*/ field; } return o; } /*member: whileUnion2:[null]*/ whileUnion2() { var c1 = new Class3(); var c2 = new Class4(); c1. /*update: [exact=Class3]*/ field = c2; c2. /*update: [exact=Class4]*/ field = c1; _whileUnion2(c2); } //////////////////////////////////////////////////////////////////////////////// /// While loop with not-null test that mixes field accesses, passing both /// objects to the [_whileUnion3] method. //////////////////////////////////////////////////////////////////////////////// /*member: Class5.:[exact=Class5]*/ class Class5 { /*member: Class5.field:[null|exact=Class6]*/ var field; } /*member: Class6.:[exact=Class6]*/ class Class6 { /*member: Class6.field:[null|exact=Class5]*/ var field; } /*member: _whileUnion3:Union(null, [exact=Class5], [exact=Class6])*/ _whileUnion3(/*Union([exact=Class5], [exact=Class6])*/ o) { while (o != null) { o = o. /*Union([exact=Class5], [exact=Class6])*/ field; } return o; } /*member: whileUnion3:[null]*/ whileUnion3() { var c1 = new Class5(); var c2 = new Class6(); c1. /*update: [exact=Class5]*/ field = c2; c2. /*update: [exact=Class6]*/ field = c1; _whileUnion3(c1); _whileUnion3(c2); } //////////////////////////////////////////////////////////////////////////////// /// While loop with is test that mixes field accesses. //////////////////////////////////////////////////////////////////////////////// /*member: Class7.:[exact=Class7]*/ class Class7 { /*member: Class7.field:[null|exact=Class8]*/ var field; } /*member: Class8.:[exact=Class8]*/ class Class8 { /*member: Class8.field:[null|exact=Class7]*/ var field; } /*member: _whileIs:Union(null, [exact=Class7], [exact=Class8])*/ _whileIs(/*[exact=Class7]*/ o) { while (o is Class7) { o = o. /*[exact=Class7]*/ field; } return o; } /*member: whileIs:[null]*/ whileIs() { var c1 = new Class7(); var c2 = new Class8(); c1. /*update: [exact=Class7]*/ field = c2; c2. /*update: [exact=Class8]*/ field = c1; _whileIs(c1); } //////////////////////////////////////////////////////////////////////////////// /// While loop with is-not test that mixes field accesses. //////////////////////////////////////////////////////////////////////////////// /*member: Class9.:[exact=Class9]*/ class Class9 { /*member: Class9.field:[null|exact=Class10]*/ var field; } /*member: Class10.:[exact=Class10]*/ class Class10 { /*member: Class10.field:[null|exact=Class9]*/ var field; } /*member: _whileIsNot:Union(null, [exact=Class10], [exact=Class9])*/ _whileIsNot(/*[exact=Class9]*/ o) { while (o is! Class10) { o = o. /*Union(null, [exact=Class10], [exact=Class9])*/ field; } return o; } /*member: whileIsNot:[null]*/ whileIsNot() { var c1 = new Class9(); var c2 = new Class10(); c1. /*update: [exact=Class9]*/ field = c2; c2. /*update: [exact=Class10]*/ field = c1; _whileIsNot(c1); }