// Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file // for details. All rights reserved. Use of this source code is governed by a // BSD-style license that can be found in the LICENSE file. #include "vm/resolver.h" #include "vm/flags.h" #include "vm/isolate.h" #include "vm/object.h" #include "vm/object_store.h" namespace dart { DEFINE_FLAG(bool, trace_resolving, false, "Trace resolving."); // The actual names of named arguments are not checked by the dynamic resolver, // but by the method entry code. It is important that the dynamic resolver // checks that no named arguments are passed to a method that does not accept // them, since the entry code of such a method does not check for named // arguments. The dynamic resolver actually checks that a valid number of named // arguments is passed in. RawFunction* Resolver::ResolveDynamic(const Instance& receiver, const String& function_name, int num_arguments, int num_named_arguments) { // Figure out type of receiver first. Class& cls = Class::Handle(); if (receiver.IsNull()) { // For method lookup treat null object as instance of Object. // TODO(srdjan): Remove special case once Dart's NullClass is implemented. cls = Isolate::Current()->object_store()->object_class(); } else { cls = receiver.clazz(); } ASSERT(!cls.IsNull()); return ResolveDynamicForReceiverClass( cls, function_name, num_arguments, num_named_arguments); } RawFunction* Resolver::ResolveDynamicForReceiverClass( const Class& receiver_class, const String& function_name, int num_arguments, int num_named_arguments) { Function& function = Function::Handle(ResolveDynamicAnyArgs(receiver_class, function_name)); if (function.IsNull() || !function.AreValidArgumentCounts(num_arguments, num_named_arguments, NULL)) { // Return a null function to signal to the upper levels to dispatch to // "noSuchMethod" function. if (FLAG_trace_resolving) { String& error_message = String::Handle(String::New("function not found")); if (!function.IsNull()) { // Obtain more detailed error message. function.AreValidArgumentCounts(num_arguments, num_named_arguments, &error_message); } OS::Print("ResolveDynamic error '%s': %s.\n", function_name.ToCString(), error_message.ToCString()); } return Function::null(); } return function.raw(); } RawFunction* Resolver::ResolveDynamicAnyArgs( const Class& receiver_class, const String& function_name) { Class& cls = Class::Handle(receiver_class.raw()); if (FLAG_trace_resolving) { OS::Print("ResolveDynamic '%s' for class %s\n", function_name.ToCString(), String::Handle(cls.Name()).ToCString()); } // Now look for an instance function whose name matches function_name // in the class. Function& function = Function::Handle(cls.LookupDynamicFunction(function_name)); while (function.IsNull()) { cls = cls.SuperClass(); if (cls.IsNull()) break; function = cls.LookupDynamicFunction(function_name); } return function.raw(); } RawFunction* Resolver::ResolveStatic(const Library& library, const String& class_name, const String& function_name, int num_arguments, const Array& argument_names, StaticResolveType resolve_type) { ASSERT(!library.IsNull()); Function& function = Function::Handle(); if (class_name.IsNull() || (class_name.Length() == 0)) { // Check if we are referring to a top level function. const Object& object = Object::Handle(library.LookupObject(function_name)); if (!object.IsNull() && object.IsFunction()) { function ^= object.raw(); if (!function.AreValidArguments(num_arguments, argument_names, NULL)) { if (FLAG_trace_resolving) { String& error_message = String::Handle(); // Obtain more detailed error message. function.AreValidArguments(num_arguments, argument_names, &error_message); OS::Print("ResolveStatic error '%s': %s.\n", function_name.ToCString(), error_message.ToCString()); } function = Function::null(); } } else { if (FLAG_trace_resolving) { OS::Print("ResolveStatic error '%s': %s.\n", function_name.ToCString(), "top level function not found"); } } } else { // Lookup class_name in the library's class dictionary to get at // the dart class object. If class_name is not found in the dictionary // ResolveStatic will return a NULL function object. const Class& cls = Class::Handle(library.LookupClass(class_name)); function = ResolveStatic(cls, function_name, num_arguments, argument_names, resolve_type); } return function.raw(); } RawFunction* Resolver::ResolveStaticByName(const Class& cls, const String& function_name, StaticResolveType resolve_type) { if (cls.IsNull()) { // Can't resolve function if cls is null. return Function::null(); } if (FLAG_trace_resolving) { OS::Print("ResolveStatic '%s'\n", function_name.ToCString()); } // Now look for a static function whose name matches function_name // in the class. Function& function = Function::Handle(cls.LookupStaticFunction(function_name)); if (resolve_type == kNotQualified) { // Walk the hierarchy. Class& super_class = Class::Handle(cls.SuperClass()); while (function.IsNull()) { function = super_class.LookupStaticFunction(function_name); super_class = super_class.SuperClass(); if (super_class.IsNull()) break; } } return function.raw(); } RawFunction* Resolver::ResolveStatic(const Class& cls, const String& function_name, int num_arguments, const Array& argument_names, StaticResolveType resolve_type) { const Function& function = Function::Handle( ResolveStaticByName(cls, function_name, resolve_type)); if (function.IsNull() || !function.AreValidArguments(num_arguments, argument_names, NULL)) { // Return a null function to signal to the upper levels to throw a // resolution error or maybe throw the error right here. if (FLAG_trace_resolving) { String& error_message = String::Handle(String::New("function not found")); if (!function.IsNull()) { // Obtain more detailed error message. function.AreValidArguments(num_arguments, argument_names, &error_message); } OS::Print("ResolveStatic error '%s': %s.\n", function_name.ToCString(), error_message.ToCString()); } return Function::null(); } return function.raw(); } } // namespace dart