// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file // for details. All rights reserved. Use of this source code is governed by a // BSD-style license that can be found in the LICENSE file. #include "vm/debugger.h" #include "include/dart_api.h" #include "vm/closure_functions_cache.h" #include "vm/code_descriptors.h" #include "vm/code_patcher.h" #include "vm/compiler/api/deopt_id.h" #include "vm/compiler/assembler/disassembler.h" #include "vm/compiler/jit/compiler.h" #include "vm/dart_entry.h" #include "vm/flags.h" #include "vm/globals.h" #include "vm/isolate_reload.h" #include "vm/json_stream.h" #include "vm/kernel.h" #include "vm/longjump.h" #include "vm/message_handler.h" #include "vm/object.h" #include "vm/object_store.h" #include "vm/os.h" #include "vm/parser.h" #include "vm/port.h" #include "vm/runtime_entry.h" #include "vm/service.h" #include "vm/service_event.h" #include "vm/service_isolate.h" #include "vm/stack_frame.h" #include "vm/stack_trace.h" #include "vm/stub_code.h" #include "vm/symbols.h" #include "vm/thread_interrupter.h" #include "vm/timeline.h" #include "vm/token_position.h" #include "vm/visitor.h" #if !defined(DART_PRECOMPILED_RUNTIME) #include "vm/deopt_instructions.h" #endif // !defined(DART_PRECOMPILED_RUNTIME) namespace dart { DEFINE_FLAG(bool, trace_debugger_stacktrace, false, "Trace debugger stacktrace collection"); DEFINE_FLAG(bool, trace_rewind, false, "Trace frame rewind"); DEFINE_FLAG(bool, verbose_debug, false, "Verbose debugger messages"); DECLARE_FLAG(bool, trace_deoptimization); DECLARE_FLAG(bool, warn_on_pause_with_no_debugger); #ifndef PRODUCT // Create an unresolved breakpoint in given token range and script. BreakpointLocation::BreakpointLocation( Debugger* debugger, const GrowableHandlePtrArray& scripts, TokenPosition token_pos, TokenPosition end_token_pos, intptr_t requested_line_number, intptr_t requested_column_number) : debugger_(debugger), scripts_(MallocGrowableArray(scripts.length())), url_(scripts.At(0).url()), line_number_lock_(new SafepointRwLock()), line_number_(-1), // lazily computed token_pos_(token_pos), end_token_pos_(end_token_pos), next_(nullptr), conditions_(nullptr), requested_line_number_(requested_line_number), requested_column_number_(requested_column_number), code_token_pos_(TokenPosition::kNoSource) { ASSERT(scripts.length() > 0); ASSERT(token_pos.IsReal()); for (intptr_t i = 0; i < scripts.length(); ++i) { scripts_.Add(scripts.At(i).ptr()); } } // Create a latent breakpoint at given url and line number. BreakpointLocation::BreakpointLocation(Debugger* debugger, const String& url, intptr_t requested_line_number, intptr_t requested_column_number) : debugger_(debugger), scripts_(MallocGrowableArray(0)), url_(url.ptr()), line_number_lock_(new SafepointRwLock()), line_number_(-1), // lazily computed token_pos_(TokenPosition::kNoSource), end_token_pos_(TokenPosition::kNoSource), next_(nullptr), conditions_(nullptr), requested_line_number_(requested_line_number), requested_column_number_(requested_column_number), code_token_pos_(TokenPosition::kNoSource) { ASSERT(requested_line_number_ >= 0); } BreakpointLocation::~BreakpointLocation() { Breakpoint* bpt = breakpoints(); while (bpt != nullptr) { Breakpoint* temp = bpt; bpt = bpt->next(); delete temp; } } bool BreakpointLocation::AnyEnabled() const { Breakpoint* bpt = breakpoints(); while (bpt != nullptr) { if (bpt->is_enabled()) { return true; } bpt = bpt->next(); } return false; } void BreakpointLocation::SetResolved(const Function& func, TokenPosition token_pos) { #if defined(DEBUG) const Script& func_script = Script::Handle(func.script()); const String& func_url = String::Handle(func_script.url()); const String& script_url = String::Handle(url_); ASSERT(script_url.Equals(func_url)); #endif // defined(DEBUG) ASSERT(!IsLatent()); ASSERT(token_pos.IsWithin(func.token_pos(), func.end_token_pos())); ASSERT(func.is_debuggable()); token_pos_.store(token_pos); end_token_pos_.store(token_pos); code_token_pos_ = token_pos; } void BreakpointLocation::GetCodeLocation(Script* script, TokenPosition* pos) const { if (IsLatent()) { *script = Script::null(); *pos = TokenPosition::kNoSource; } else { *script = this->script(); *pos = token_pos_; } } intptr_t BreakpointLocation::line_number() { // Compute line number lazily since it causes scanning of the script. { SafepointReadRwLocker sl(Thread::Current(), line_number_lock()); if (line_number_ >= 0) { return line_number_; } } SafepointWriteRwLocker sl(Thread::Current(), line_number_lock()); if (line_number_ < 0) { Script::Handle(script()).GetTokenLocation(token_pos(), &line_number_); } return line_number_; } void Breakpoint::set_bpt_location(BreakpointLocation* new_bpt_location) { // Only latent breakpoints can be moved. ASSERT((new_bpt_location == nullptr) || bpt_location_->IsLatent()); bpt_location_ = new_bpt_location; } void Breakpoint::VisitObjectPointers(ObjectPointerVisitor* visitor) { visitor->VisitPointer(reinterpret_cast(&closure_)); } void BreakpointLocation::VisitObjectPointers(ObjectPointerVisitor* visitor) { for (intptr_t i = 0; i < scripts_.length(); ++i) { visitor->VisitPointer(reinterpret_cast(&scripts_.data()[i])); } visitor->VisitPointer(reinterpret_cast(&url_)); Breakpoint* bpt = conditions_; while (bpt != nullptr) { bpt->VisitObjectPointers(visitor); bpt = bpt->next(); } } void Breakpoint::PrintJSON(JSONStream* stream) { JSONObject jsobj(stream); jsobj.AddProperty("type", "Breakpoint"); jsobj.AddFixedServiceId("breakpoints/%" Pd "", id()); jsobj.AddProperty("enabled", enabled_); jsobj.AddProperty("breakpointNumber", id()); jsobj.AddProperty("resolved", bpt_location_->IsResolved()); if (bpt_location_->IsResolved()) { jsobj.AddLocation(bpt_location_); } else { jsobj.AddUnresolvedLocation(bpt_location_); } } void CodeBreakpoint::VisitObjectPointers(ObjectPointerVisitor* visitor) { visitor->VisitPointer(reinterpret_cast(&code_)); visitor->VisitPointer(reinterpret_cast(&saved_value_)); } const char* CodeBreakpoint::ToCString() const { if (breakpoint_locations_.length() == 0) { return "unlinked breakpoint"; } char buffer[1024]; BufferFormatter f(buffer, sizeof(buffer)); // Pick the first, all other should have same script/line number. BreakpointLocation* breakpoint_location = breakpoint_locations_.At(0); String& source_url = String::Handle(breakpoint_location->url()); intptr_t line_number = breakpoint_location->line_number(); f.Printf("breakpoint at %s:%" Pd, source_url.ToCString(), line_number); return Thread::Current()->zone()->MakeCopyOfString(buffer); } ActivationFrame::ActivationFrame(uword pc, uword fp, uword sp, const Code& code, const Array& deopt_frame, intptr_t deopt_frame_offset) : pc_(pc), fp_(fp), sp_(sp), code_(Code::ZoneHandle(code.ptr())), function_(Function::ZoneHandle(code.function())), closure_(Closure::null_closure()), deopt_frame_(Array::ZoneHandle(deopt_frame.ptr())), deopt_frame_offset_(deopt_frame_offset), kind_(kRegular), desc_indices_(8), pc_desc_(PcDescriptors::ZoneHandle()) { ASSERT(!function_.IsNull()); } ActivationFrame::ActivationFrame(uword pc, const Code& code, const Closure& closure) : pc_(pc), code_(Code::ZoneHandle(code.ptr())), function_(Function::ZoneHandle(code.function())), closure_(Closure::ZoneHandle(closure.ptr())), deopt_frame_(Array::empty_array()), deopt_frame_offset_(0), kind_(kAsyncAwaiter) {} ActivationFrame::ActivationFrame(Kind kind) : code_(Code::ZoneHandle()), function_(Function::null_function()), closure_(Closure::null_closure()), deopt_frame_(Array::empty_array()), deopt_frame_offset_(0), kind_(kind) { ASSERT(kind == kAsyncSuspensionMarker); } bool Debugger::NeedsIsolateEvents() { ASSERT(isolate_ == Isolate::Current()); return !Isolate::IsSystemIsolate(isolate_) && Service::isolate_stream.enabled(); } bool Debugger::NeedsDebugEvents() { if (Isolate::Current() == nullptr) { // E.g., NoActiveIsolateScope. return false; } RELEASE_ASSERT(isolate_ == Isolate::Current()); ASSERT(!Isolate::IsSystemIsolate(isolate_)); return FLAG_warn_on_pause_with_no_debugger || Service::debug_stream.enabled(); } static void InvokeEventHandler(ServiceEvent* event) { ASSERT(!event->IsPause()); // For pause events, call Pause instead. Service::HandleEvent(event, /*enter_safepoint*/ false); } ErrorPtr Debugger::PauseInterrupted() { return PauseRequest(ServiceEvent::kPauseInterrupted); } ErrorPtr Debugger::PausePostRequest() { return PauseRequest(ServiceEvent::kPausePostRequest); } ErrorPtr Debugger::PauseRequest(ServiceEvent::EventKind kind) { if (ignore_breakpoints_ || IsPaused()) { // We don't let the isolate get interrupted if we are already // paused or ignoring breakpoints. return Thread::Current()->StealStickyError(); } ServiceEvent event(isolate_, kind); DebuggerStackTrace* trace = DebuggerStackTrace::Collect(); if (trace->Length() > 0) { event.set_top_frame(trace->FrameAt(0)); } CacheStackTraces(trace, DebuggerStackTrace::CollectAsyncAwaiters()); set_resume_action(kContinue); Pause(&event); HandleSteppingRequest(); ClearCachedStackTraces(); // If any error occurred while in the debug message loop, return it here. NoSafepointScope no_safepoint; ErrorPtr error = Thread::Current()->StealStickyError(); ASSERT((error == Error::null()) || error->IsUnwindError()); return error; } void Debugger::SendBreakpointEvent(ServiceEvent::EventKind kind, Breakpoint* bpt) { if (NeedsDebugEvents()) { // TODO(turnidge): Currently we send single-shot breakpoint events // to the vm service. Do we want to change this? ServiceEvent event(isolate_, kind); event.set_breakpoint(bpt); InvokeEventHandler(&event); } } void BreakpointLocation::AddBreakpoint(Breakpoint* bpt, Debugger* dbg) { bpt->set_next(breakpoints()); set_breakpoints(bpt); bpt->Enable(); dbg->group_debugger()->SyncBreakpointLocation(this); dbg->SendBreakpointEvent(ServiceEvent::kBreakpointAdded, bpt); } Breakpoint* BreakpointLocation::AddRepeated(Debugger* dbg) { return AddBreakpoint(dbg, Closure::Handle(), /*single_shot=*/false); } Breakpoint* BreakpointLocation::AddSingleShot(Debugger* dbg) { return AddBreakpoint(dbg, Closure::Handle(), /*single_shot=*/true); } Breakpoint* BreakpointLocation::AddBreakpoint(Debugger* dbg, const Closure& closure, bool single_shot) { Breakpoint* bpt = breakpoints(); while (bpt != nullptr) { if ((bpt->closure() == closure.ptr()) && (bpt->is_single_shot() == single_shot)) { break; } bpt = bpt->next(); } if (bpt == nullptr) { bpt = new Breakpoint(dbg->nextId(), this, single_shot, closure); AddBreakpoint(bpt, dbg); } return bpt; } static const char* QualifiedFunctionName(const Function& func) { const String& func_name = String::Handle(func.name()); Class& func_class = Class::Handle(func.Owner()); String& class_name = String::Handle(func_class.Name()); return OS::SCreate(Thread::Current()->zone(), "%s%s%s", func_class.IsTopLevel() ? "" : class_name.ToCString(), func_class.IsTopLevel() ? "" : ".", func_name.ToCString()); } // Returns true if the function |func| overlaps the token range // [|token_pos|, |end_token_pos|] in |script|. static bool FunctionOverlaps(const Function& func, const String& script_url, TokenPosition token_pos, TokenPosition end_token_pos) { const TokenPosition& func_start = func.token_pos(); if (token_pos.IsWithin(func_start, func.end_token_pos()) || func_start.IsWithin(token_pos, end_token_pos)) { // Check script equality last because it allocates handles as a side effect. Script& func_script = Script::Handle(func.script()); String& url = String::Handle(func_script.url()); return script_url.Equals(url); } return false; } static bool IsImplicitFunction(const Function& func) { switch (func.kind()) { case UntaggedFunction::kImplicitGetter: case UntaggedFunction::kImplicitSetter: case UntaggedFunction::kImplicitStaticGetter: case UntaggedFunction::kFieldInitializer: case UntaggedFunction::kMethodExtractor: case UntaggedFunction::kNoSuchMethodDispatcher: case UntaggedFunction::kInvokeFieldDispatcher: case UntaggedFunction::kIrregexpFunction: case UntaggedFunction::kRecordFieldGetter: return true; default: if (func.token_pos() == func.end_token_pos()) { // |func| could be an implicit constructor for example. return true; } } return false; } bool GroupDebugger::HasCodeBreakpointInFunctionUnsafe(const Function& func) { DEBUG_ASSERT(code_breakpoints_lock()->IsCurrentThreadReader() || Thread::Current()->IsInStoppedMutatorsScope()); CodeBreakpoint* cbpt = code_breakpoints_; while (cbpt != nullptr) { if (func.ptr() == cbpt->function()) { return true; } cbpt = cbpt->next_; } return false; } bool GroupDebugger::HasCodeBreakpointInFunction(const Function& func) { auto thread = Thread::Current(); // Don't need to worry about the lock if mutators are stopped. if (thread->IsInStoppedMutatorsScope()) { return HasCodeBreakpointInFunctionUnsafe(func); } else { SafepointReadRwLocker sl(thread, code_breakpoints_lock()); return HasCodeBreakpointInFunctionUnsafe(func); } } bool GroupDebugger::HasBreakpointInCode(const Code& code) { auto thread = Thread::Current(); SafepointReadRwLocker sl(thread, code_breakpoints_lock()); CodeBreakpoint* cbpt = code_breakpoints_; while (cbpt != nullptr) { if (code.ptr() == cbpt->code_) { return true; } cbpt = cbpt->next_; } return false; } void Debugger::PrintBreakpointsToJSONArray(JSONArray* jsarr) const { PrintBreakpointsListToJSONArray(breakpoint_locations_, jsarr); PrintBreakpointsListToJSONArray(latent_locations_, jsarr); } void Debugger::PrintBreakpointsListToJSONArray(BreakpointLocation* sbpt, JSONArray* jsarr) const { while (sbpt != nullptr) { Breakpoint* bpt = sbpt->breakpoints(); while (bpt != nullptr) { jsarr->AddValue(bpt); bpt = bpt->next(); } sbpt = sbpt->next_; } } void Debugger::PrintSettingsToJSONObject(JSONObject* jsobj) const { // This won't cut it when we support filtering by class, etc. switch (GetExceptionPauseInfo()) { case kNoPauseOnExceptions: jsobj->AddProperty("_exceptions", "none"); break; case kPauseOnAllExceptions: jsobj->AddProperty("_exceptions", "all"); break; case kPauseOnUnhandledExceptions: jsobj->AddProperty("_exceptions", "unhandled"); break; default: UNREACHABLE(); } } ActivationFrame::Relation ActivationFrame::CompareTo(uword other_fp) const { if (fp() == other_fp) { return kSelf; } return IsCalleeFrameOf(other_fp, fp()) ? kCallee : kCaller; } StringPtr ActivationFrame::QualifiedFunctionName() { return String::New(::dart::QualifiedFunctionName(function())); } StringPtr ActivationFrame::SourceUrl() { const Script& script = Script::Handle(SourceScript()); return script.url(); } ScriptPtr ActivationFrame::SourceScript() { return function().script(); } LibraryPtr ActivationFrame::Library() { const Class& cls = Class::Handle(function().Owner()); return cls.library(); } void ActivationFrame::GetPcDescriptors() { if (pc_desc_.IsNull()) { pc_desc_ = code().pc_descriptors(); ASSERT(!pc_desc_.IsNull()); } } // If not token_pos_initialized_, compute token_pos_, try_index_ and // deopt_id_. TokenPosition ActivationFrame::TokenPos() { if (!token_pos_initialized_) { token_pos_initialized_ = true; token_pos_ = TokenPosition::kNoSource; GetPcDescriptors(); PcDescriptors::Iterator iter(pc_desc_, UntaggedPcDescriptors::kAnyKind); const uword pc_offset = pc_ - code().PayloadStart(); while (iter.MoveNext()) { if (iter.PcOffset() == pc_offset) { try_index_ = iter.TryIndex(); token_pos_ = iter.TokenPos(); deopt_id_ = iter.DeoptId(); break; } } } return token_pos_; } intptr_t ActivationFrame::TryIndex() { if (!token_pos_initialized_) { TokenPos(); // Side effect: computes token_pos_initialized_, try_index_. } return try_index_; } intptr_t ActivationFrame::DeoptId() { if (!token_pos_initialized_) { TokenPos(); // Side effect: computes token_pos_initialized_, try_index_. } return deopt_id_; } intptr_t ActivationFrame::LineNumber() { // Compute line number lazily since it causes scanning of the script. const TokenPosition& token_pos = TokenPos(); if ((line_number_ < 0) && token_pos.IsReal()) { const Script& script = Script::Handle(SourceScript()); script.GetTokenLocation(token_pos, &line_number_, &column_number_); } return line_number_; } intptr_t ActivationFrame::ColumnNumber() { // Compute column number lazily since it causes scanning of the script. const TokenPosition& token_pos = TokenPos(); if ((column_number_ < 0) && token_pos.IsReal()) { const Script& script = Script::Handle(SourceScript()); script.GetTokenLocation(token_pos, &line_number_, &column_number_); } return column_number_; } void ActivationFrame::GetVarDescriptors() { if (var_descriptors_.IsNull()) { Code& unoptimized_code = Code::Handle(function().unoptimized_code()); if (unoptimized_code.IsNull()) { if (function().ForceOptimize()) { var_descriptors_ = Object::empty_var_descriptors().ptr(); return; } Thread* thread = Thread::Current(); Zone* zone = thread->zone(); const Error& error = Error::Handle( zone, Compiler::EnsureUnoptimizedCode(thread, function())); if (!error.IsNull()) { Exceptions::PropagateError(error); } unoptimized_code = function().unoptimized_code(); } ASSERT(!unoptimized_code.IsNull()); var_descriptors_ = unoptimized_code.GetLocalVarDescriptors(); ASSERT(!var_descriptors_.IsNull()); } } bool ActivationFrame::IsDebuggable() const { ASSERT(!function().IsNull()); return Debugger::IsDebuggable(function()); } void ActivationFrame::PrintDescriptorsError(const char* message) { OS::PrintErr("Bad descriptors: %s\n", message); OS::PrintErr("function %s\n", function().ToQualifiedCString()); OS::PrintErr("pc_ %" Px "\n", pc_); OS::PrintErr("deopt_id_ %" Px "\n", deopt_id_); OS::PrintErr("context_level_ %" Px "\n", context_level_); OS::PrintErr("token_pos_ %s\n", token_pos_.ToCString()); { DisassembleToStdout formatter; code().Disassemble(&formatter); PcDescriptors::Handle(code().pc_descriptors()).Print(); } StackFrameIterator frames(ValidationPolicy::kDontValidateFrames, Thread::Current(), StackFrameIterator::kNoCrossThreadIteration); StackFrame* frame = frames.NextFrame(); while (frame != nullptr) { OS::PrintErr("%s\n", frame->ToCString()); frame = frames.NextFrame(); } OS::Abort(); } // Calculate the context level at the current pc of the frame. intptr_t ActivationFrame::ContextLevel() { ASSERT(kind_ == kRegular); const Context& ctx = GetSavedCurrentContext(); if (context_level_ < 0 && !ctx.IsNull()) { ASSERT(!code_.is_optimized()); GetVarDescriptors(); intptr_t deopt_id = DeoptId(); if (deopt_id == DeoptId::kNone) { PrintDescriptorsError("Missing deopt id"); } intptr_t var_desc_len = var_descriptors_.Length(); bool found = false; // We store the deopt ids as real token positions. const auto to_compare = TokenPosition::Deserialize(deopt_id); for (intptr_t cur_idx = 0; cur_idx < var_desc_len; cur_idx++) { UntaggedLocalVarDescriptors::VarInfo var_info; var_descriptors_.GetInfo(cur_idx, &var_info); const int8_t kind = var_info.kind(); if ((kind == UntaggedLocalVarDescriptors::kContextLevel) && to_compare.IsWithin(var_info.begin_pos, var_info.end_pos)) { context_level_ = var_info.index(); found = true; break; } } if (!found) { PrintDescriptorsError("Missing context level in var descriptors"); } ASSERT(context_level_ >= 0); } return context_level_; } bool ActivationFrame::HandlesException(const Instance& exc_obj) { if (kind_ == kAsyncSuspensionMarker) { return false; } intptr_t try_index = TryIndex(); const auto& handlers = ExceptionHandlers::Handle(code().exception_handlers()); ASSERT(!handlers.IsNull()); if ((try_index < 0) && !handlers.has_async_handler()) { return false; } Array& handled_types = Array::Handle(); AbstractType& type = Type::Handle(); intptr_t num_handlers_checked = 0; while (try_index != kInvalidTryIndex) { // Detect circles in the exception handler data. num_handlers_checked++; ASSERT(num_handlers_checked <= handlers.num_entries()); // Only consider user written handlers and ignore synthesized try/catch in // async methods as well as synthetic try/catch hiding inside try/finally. if (!handlers.IsGenerated(try_index)) { handled_types = handlers.GetHandledTypes(try_index); const intptr_t num_types = handled_types.Length(); for (intptr_t k = 0; k < num_types; k++) { type ^= handled_types.At(k); ASSERT(!type.IsNull()); // Uninstantiated types are not added to ExceptionHandlers data. ASSERT(type.IsInstantiated()); if (type.IsDynamicType()) { return true; } if (exc_obj.IsInstanceOf(type, Object::null_type_arguments(), Object::null_type_arguments())) { return true; } } } try_index = handlers.OuterTryIndex(try_index); } return false; } // Get the saved current context of this activation. const Context& ActivationFrame::GetSavedCurrentContext() { if (!ctx_.IsNull()) return ctx_; GetVarDescriptors(); intptr_t var_desc_len = var_descriptors_.Length(); Object& obj = Object::Handle(); for (intptr_t i = 0; i < var_desc_len; i++) { UntaggedLocalVarDescriptors::VarInfo var_info; var_descriptors_.GetInfo(i, &var_info); const int8_t kind = var_info.kind(); if (kind == UntaggedLocalVarDescriptors::kSavedCurrentContext) { if (FLAG_trace_debugger_stacktrace) { OS::PrintErr("\tFound saved current ctx at index %d\n", var_info.index()); } const auto variable_index = VariableIndex(var_info.index()); obj = GetStackVar(variable_index); if (obj.IsClosure()) { ASSERT(function().name() == Symbols::call().ptr()); ASSERT(function().IsInvokeFieldDispatcher()); // Closure.call frames. ctx_ = Closure::Cast(obj).GetContext(); } else if (obj.IsContext()) { ctx_ = Context::Cast(obj).ptr(); } else { ASSERT(obj.IsNull() || obj.ptr() == Object::optimized_out().ptr()); ctx_ = Context::null(); } return ctx_; } } return ctx_; } ActivationFrame* DebuggerStackTrace::GetHandlerFrame( const Instance& exc_obj) const { if (FLAG_trace_debugger_stacktrace) { OS::PrintErr("GetHandlerFrame(%s)\n", exc_obj.ToCString()); } for (intptr_t frame_index = 0; frame_index < Length(); frame_index++) { ActivationFrame* frame = FrameAt(frame_index); const bool can_handle = frame->HandlesException(exc_obj); if (FLAG_trace_debugger_stacktrace) { OS::PrintErr(" #%04" Pd " (%s) %s", frame_index, can_handle ? "+" : "-", frame->ToCString()); } if (can_handle) { return frame; } } return nullptr; } void ActivationFrame::GetDescIndices() { if (vars_initialized_) { return; } GetVarDescriptors(); TokenPosition activation_token_pos = TokenPos(); if (!activation_token_pos.IsDebugPause() || kind_ != kRegular) { // We don't have a token position for this frame, so can't determine // which variables are visible. vars_initialized_ = true; return; } GrowableArray var_names(8); intptr_t var_desc_len = var_descriptors_.Length(); for (intptr_t cur_idx = 0; cur_idx < var_desc_len; cur_idx++) { ASSERT(var_names.length() == desc_indices_.length()); UntaggedLocalVarDescriptors::VarInfo var_info; var_descriptors_.GetInfo(cur_idx, &var_info); const int8_t kind = var_info.kind(); if ((kind != UntaggedLocalVarDescriptors::kStackVar) && (kind != UntaggedLocalVarDescriptors::kContextVar)) { continue; } if (!activation_token_pos.IsWithin(var_info.begin_pos, var_info.end_pos)) { continue; } if ((kind == UntaggedLocalVarDescriptors::kContextVar) && (ContextLevel() < var_info.scope_id)) { // The variable is textually in scope but the context level // at the activation frame's PC is lower than the context // level of the variable. The context containing the variable // has already been removed from the chain. This can happen when we // break at a return statement, since the contexts get discarded // before the debugger gets called. continue; } // The current variable is textually in scope. Now check whether // there is another local variable with the same name that shadows // or is shadowed by this variable. String& var_name = String::Handle(var_descriptors_.GetName(cur_idx)); intptr_t indices_len = desc_indices_.length(); bool name_match_found = false; for (intptr_t i = 0; i < indices_len; i++) { if (var_name.Equals(*var_names[i])) { // Found two local variables with the same name. Now determine // which one is shadowed. name_match_found = true; UntaggedLocalVarDescriptors::VarInfo i_var_info; var_descriptors_.GetInfo(desc_indices_[i], &i_var_info); if (i_var_info.begin_pos < var_info.begin_pos) { // The variable we found earlier is in an outer scope // and is shadowed by the current variable. Replace the // descriptor index of the previously found variable // with the descriptor index of the current variable. desc_indices_[i] = cur_idx; } else { // The variable we found earlier is in an inner scope // and shadows the current variable. Skip the current // variable. (Nothing to do.) } break; // Stop looking for name matches. } } if (!name_match_found) { // No duplicate name found. Add the current descriptor index to the // list of visible variables. desc_indices_.Add(cur_idx); var_names.Add(&var_name); } } vars_initialized_ = true; } intptr_t ActivationFrame::NumLocalVariables() { GetDescIndices(); return desc_indices_.length(); } DART_FORCE_INLINE static ObjectPtr GetVariableValue(uword addr) { return *reinterpret_cast(addr); } // Caution: GetParameter only works for fixed parameters. ObjectPtr ActivationFrame::GetParameter(intptr_t index) { intptr_t num_parameters = function().num_fixed_parameters(); ASSERT(0 <= index && index < num_parameters); // fp will be a nullptr if the frame isn't active on the stack. if (fp() == 0) { return Object::null(); } if (function().MakesCopyOfParameters()) { // Function parameters are copied to a fixed place in the callee's frame. if (function().IsSuspendableFunction()) { ++index; // Skip slot reserved for :suspend_state variable. } return GetVariableValue(LocalVarAddress( fp(), runtime_frame_layout.FrameSlotForVariableIndex(-index))); } else { intptr_t reverse_index = num_parameters - index; return GetVariableValue(ParamAddress(fp(), reverse_index)); } } ClosurePtr ActivationFrame::GetClosure() { ASSERT(function().IsClosureFunction()); Object& param = Object::Handle(GetParameter(0)); ASSERT(param.IsInstance()); ASSERT(Instance::Cast(param).IsClosure()); return Closure::Cast(param).ptr(); } ObjectPtr ActivationFrame::GetSuspendStateVar() { ASSERT(function().IsSuspendableFunction()); return GetStackVar(VariableIndex(SuspendState::kSuspendStateVarIndex)); } ObjectPtr ActivationFrame::GetSuspendableFunctionData() { Object& suspend_state = Object::Handle(GetSuspendStateVar()); if (suspend_state.IsSuspendState()) { return SuspendState::Cast(suspend_state).function_data(); } return suspend_state.ptr(); } ObjectPtr ActivationFrame::GetStackVar(VariableIndex variable_index) { const intptr_t slot_index = runtime_frame_layout.FrameSlotForVariableIndex(variable_index.value()); if (deopt_frame_.IsNull()) { return GetVariableValue(LocalVarAddress(fp(), slot_index)); } else { return deopt_frame_.At(LocalVarIndex(deopt_frame_offset_, slot_index)); } } bool ActivationFrame::IsRewindable() const { if (deopt_frame_.IsNull()) { return true; } // TODO(turnidge): This is conservative. It looks at all values in // the deopt_frame_ even though some of them may correspond to other // inlined frames. Object& obj = Object::Handle(); for (int i = 0; i < deopt_frame_.Length(); i++) { obj = deopt_frame_.At(i); if (obj.ptr() == Object::optimized_out().ptr()) { return false; } } return true; } void ActivationFrame::PrintContextMismatchError(intptr_t ctx_slot, intptr_t frame_ctx_level, intptr_t var_ctx_level) { OS::PrintErr( "-------------------------\n" "Encountered context mismatch\n" "\tctx_slot: %" Pd "\n" "\tframe_ctx_level: %" Pd "\n" "\tvar_ctx_level: %" Pd "\n\n", ctx_slot, frame_ctx_level, var_ctx_level); OS::PrintErr( "-------------------------\n" "Current frame:\n%s\n", this->ToCString()); OS::PrintErr( "-------------------------\n" "Context contents:\n"); const Context& ctx = GetSavedCurrentContext(); ctx.Dump(8); OS::PrintErr( "-------------------------\n" "Debugger stack trace...\n\n"); DebuggerStackTrace* stack = Isolate::Current()->debugger()->StackTrace(); intptr_t num_frames = stack->Length(); for (intptr_t i = 0; i < num_frames; i++) { ActivationFrame* frame = stack->FrameAt(i); OS::PrintErr("#%04" Pd " %s", i, frame->ToCString()); } OS::PrintErr( "-------------------------\n" "All frames...\n\n"); StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, Thread::Current(), StackFrameIterator::kNoCrossThreadIteration); StackFrame* frame = iterator.NextFrame(); intptr_t num = 0; while ((frame != nullptr)) { OS::PrintErr("#%04" Pd " %s\n", num++, frame->ToCString()); frame = iterator.NextFrame(); } } void ActivationFrame::VariableAt(intptr_t i, String* name, TokenPosition* declaration_token_pos, TokenPosition* visible_start_token_pos, TokenPosition* visible_end_token_pos, Object* value) { GetDescIndices(); ASSERT(i < desc_indices_.length()); intptr_t desc_index = desc_indices_[i]; ASSERT(name != nullptr); *name = var_descriptors_.GetName(desc_index); UntaggedLocalVarDescriptors::VarInfo var_info; var_descriptors_.GetInfo(desc_index, &var_info); ASSERT(declaration_token_pos != nullptr); *declaration_token_pos = var_info.declaration_pos; ASSERT(visible_start_token_pos != nullptr); *visible_start_token_pos = var_info.begin_pos; ASSERT(visible_end_token_pos != nullptr); *visible_end_token_pos = var_info.end_pos; ASSERT(value != nullptr); const int8_t kind = var_info.kind(); const auto variable_index = VariableIndex(var_info.index()); if (kind == UntaggedLocalVarDescriptors::kStackVar) { *value = GetStackVar(variable_index); } else { ASSERT(kind == UntaggedLocalVarDescriptors::kContextVar); *value = GetContextVar(var_info.scope_id, variable_index.value()); } } ObjectPtr ActivationFrame::GetContextVar(intptr_t var_ctx_level, intptr_t ctx_slot) { // The context level at the PC/token index of this activation frame. intptr_t frame_ctx_level = ContextLevel(); return GetRelativeContextVar(var_ctx_level, ctx_slot, frame_ctx_level); } ObjectPtr ActivationFrame::GetRelativeContextVar(intptr_t var_ctx_level, intptr_t ctx_slot, intptr_t frame_ctx_level) { const Context& ctx = GetSavedCurrentContext(); // It's possible that ctx was optimized out as no locals were captured by the // context. See issue #38182. if (ctx.IsNull()) { return Object::optimized_out().ptr(); } intptr_t level_diff = frame_ctx_level - var_ctx_level; if (level_diff == 0) { if ((ctx_slot < 0) || (ctx_slot >= ctx.num_variables())) { PrintContextMismatchError(ctx_slot, frame_ctx_level, var_ctx_level); } ASSERT((ctx_slot >= 0) && (ctx_slot < ctx.num_variables())); return ctx.At(ctx_slot); } else if (level_diff > 0) { Context& var_ctx = Context::Handle(ctx.ptr()); while (level_diff > 0 && !var_ctx.IsNull()) { level_diff--; var_ctx = var_ctx.parent(); } if (var_ctx.IsNull() || (ctx_slot < 0) || (ctx_slot >= var_ctx.num_variables())) { PrintContextMismatchError(ctx_slot, frame_ctx_level, var_ctx_level); } ASSERT(!var_ctx.IsNull()); ASSERT((ctx_slot >= 0) && (ctx_slot < var_ctx.num_variables())); return var_ctx.At(ctx_slot); } else { PrintContextMismatchError(ctx_slot, frame_ctx_level, var_ctx_level); return Object::null(); } } ArrayPtr ActivationFrame::GetLocalVariables() { GetDescIndices(); intptr_t num_variables = desc_indices_.length(); String& var_name = String::Handle(); Object& value = Instance::Handle(); const Array& list = Array::Handle(Array::New(2 * num_variables)); for (intptr_t i = 0; i < num_variables; i++) { TokenPosition ignore = TokenPosition::kNoSource; VariableAt(i, &var_name, &ignore, &ignore, &ignore, &value); list.SetAt(2 * i, var_name); list.SetAt((2 * i) + 1, value); } return list.ptr(); } ObjectPtr ActivationFrame::GetReceiver() { GetDescIndices(); intptr_t num_variables = desc_indices_.length(); String& var_name = String::Handle(); Instance& value = Instance::Handle(); for (intptr_t i = 0; i < num_variables; i++) { TokenPosition ignore = TokenPosition::kNoSource; VariableAt(i, &var_name, &ignore, &ignore, &ignore, &value); if (var_name.Equals(Symbols::This())) { return value.ptr(); } } return Object::optimized_out().ptr(); } static bool IsSyntheticVariableName(const String& var_name) { return (var_name.Length() >= 1) && (var_name.CharAt(0) == ':'); } static bool IsPrivateVariableName(const String& var_name) { return (var_name.Length() >= 1) && (var_name.CharAt(0) == '_'); } ObjectPtr ActivationFrame::EvaluateCompiledExpression( const ExternalTypedData& kernel_buffer, const Array& type_definitions, const Array& arguments, const TypeArguments& type_arguments) { auto thread = Thread::Current(); auto zone = thread->zone(); // The expression evaluation function will get all it's captured state passed // as parameters (with `this` being the exception). As a result, we treat the // expression evaluation function as either a top-level, static or instance // method. const auto& outermost = Function::Handle(zone, function().GetOutermostFunction()); const auto& klass = Class::Handle(zone, outermost.Owner()); const auto& library = Library::Handle(zone, klass.library()); auto& receiver = Object::Handle(zone); if (!klass.IsTopLevel() && !outermost.is_static()) { receiver = GetReceiver(); RELEASE_ASSERT(receiver.IsInstance() || receiver.ptr() == Object::optimized_out().ptr()); } return Instance::EvaluateCompiledExpression(thread, receiver, library, klass, kernel_buffer, type_definitions, arguments, type_arguments); } TypeArgumentsPtr ActivationFrame::BuildParameters( const GrowableObjectArray& param_names, const GrowableObjectArray& param_values, const GrowableObjectArray& type_params_names, const GrowableObjectArray& type_params_bounds, const GrowableObjectArray& type_params_defaults) { GetDescIndices(); bool type_arguments_available = false; String& name = String::Handle(); String& existing_name = String::Handle(); Object& value = Instance::Handle(); TypeArguments& type_arguments = TypeArguments::Handle(); intptr_t num_variables = desc_indices_.length(); for (intptr_t i = 0; i < num_variables; i++) { TokenPosition ignore = TokenPosition::kNoSource; VariableAt(i, &name, &ignore, &ignore, &ignore, &value); if (name.Equals(Symbols::FunctionTypeArgumentsVar())) { type_arguments_available = true; type_arguments ^= value.ptr(); } else if (!name.Equals(Symbols::This()) && !IsSyntheticVariableName(name) && value.ptr() != Object::optimized_out().ptr()) { if (IsPrivateVariableName(name)) { name = Symbols::New(Thread::Current(), String::ScrubName(name)); } bool conflict = false; for (intptr_t j = 0; j < param_names.Length(); j++) { existing_name ^= param_names.At(j); if (name.Equals(existing_name)) { conflict = true; break; } } // If local has the same name as a binding in the incoming scope, prefer // the one from the incoming scope, since it is logically a child scope // of the activation's current scope. if (!conflict) { param_names.Add(name); param_values.Add(value); } } } if ((function().IsGeneric() || function().HasGenericParent()) && type_arguments_available) { intptr_t num_vars = function().NumTypeArguments(); type_params_names.Grow(num_vars); type_params_names.SetLength(num_vars); type_params_bounds.Grow(num_vars); type_params_bounds.SetLength(num_vars); type_params_defaults.Grow(num_vars); type_params_defaults.SetLength(num_vars); AbstractType& bound = AbstractType::Handle(); AbstractType& defaultType = AbstractType::Handle(); TypeParameters& type_params = TypeParameters::Handle(); Function& current = Function::Handle(function().ptr()); intptr_t mapping_offset = num_vars; for (; !current.IsNull(); current = current.parent_function()) { type_params = current.type_parameters(); if (type_params.IsNull()) continue; intptr_t size = current.NumTypeParameters(); ASSERT(size > 0 && type_params.Length() == size); ASSERT(mapping_offset >= size); mapping_offset -= size; for (intptr_t j = 0; j < size; ++j) { name = type_params.NameAt(j); bound = type_params.BoundAt(j); defaultType = type_params.DefaultAt(j); // Write the names in backwards in terms of chain of functions. // But keep the order of names within the same function. so they // match up with the order of the types in 'type_arguments'. // Index:0 1 2 3 ... // |Names in Grandparent| |Names in Parent| ..|Names in Child| type_params_names.SetAt(mapping_offset + j, name); type_params_bounds.SetAt(mapping_offset + j, bound); type_params_defaults.SetAt(mapping_offset + j, defaultType); } } if (!type_arguments.IsNull()) { if (type_arguments.Length() == 0) { for (intptr_t i = 0; i < num_vars; ++i) { type_arguments.SetTypeAt(i, Object::dynamic_type()); } } ASSERT(type_arguments.Length() == num_vars); } } return type_arguments.ptr(); } const char* ActivationFrame::ToCString() { if (function().IsNull()) { return Thread::Current()->zone()->PrintToString("[ Frame kind: %s]\n", KindToCString(kind_)); } const String& url = String::Handle(SourceUrl()); intptr_t line = LineNumber(); const char* func_name = function().ToFullyQualifiedCString(); if (kind_ == kRegular) { return Thread::Current()->zone()->PrintToString( "[ Frame pc(0x%" Px " code offset:0x%" Px ") fp(0x%" Px ") sp(0x%" Px ")\n" "\tfunction = %s\n" "\turl = %s\n" "\tline = %" Pd "\n" "\tcontext = %s\n" "\tcontext level = %" Pd " ]\n", pc(), pc() - code().PayloadStart(), fp(), sp(), func_name, url.ToCString(), line, ctx_.ToCString(), ContextLevel()); } else { return Thread::Current()->zone()->PrintToString( "[ Frame code function = %s\n" "\turl = %s\n" "\tline = %" Pd "\n" "\tcontext = %s]\n", func_name, url.ToCString(), line, ctx_.ToCString()); } } void ActivationFrame::PrintToJSONObject(JSONObject* jsobj) { if (kind_ == kRegular) { PrintToJSONObjectRegular(jsobj); } else if (kind_ == kAsyncAwaiter) { PrintToJSONObjectAsyncAwaiter(jsobj); } else if (kind_ == kAsyncSuspensionMarker) { PrintToJSONObjectAsyncSuspensionMarker(jsobj); } else { UNIMPLEMENTED(); } } void ActivationFrame::PrintToJSONObjectRegular(JSONObject* jsobj) { const Script& script = Script::Handle(SourceScript()); jsobj->AddProperty("type", "Frame"); jsobj->AddProperty("kind", KindToCString(kind_)); const TokenPosition& pos = TokenPos(); jsobj->AddLocation(script, pos); jsobj->AddProperty("function", function()); jsobj->AddProperty("code", code()); { JSONArray jsvars(jsobj, "vars"); const int num_vars = NumLocalVariables(); for (intptr_t v = 0; v < num_vars; v++) { String& var_name = String::Handle(); Instance& var_value = Instance::Handle(); TokenPosition declaration_token_pos = TokenPosition::kNoSource; TokenPosition visible_start_token_pos = TokenPosition::kNoSource; TokenPosition visible_end_token_pos = TokenPosition::kNoSource; VariableAt(v, &var_name, &declaration_token_pos, &visible_start_token_pos, &visible_end_token_pos, &var_value); if (!IsSyntheticVariableName(var_name)) { JSONObject jsvar(&jsvars); jsvar.AddProperty("type", "BoundVariable"); const char* scrubbed_var_name = String::ScrubName(var_name); jsvar.AddProperty("name", scrubbed_var_name); jsvar.AddProperty("value", var_value); // Where was the variable declared? jsvar.AddProperty("declarationTokenPos", declaration_token_pos); // When the variable becomes visible to the scope. jsvar.AddProperty("scopeStartTokenPos", visible_start_token_pos); // When the variable stops being visible to the scope. jsvar.AddProperty("scopeEndTokenPos", visible_end_token_pos); } } } } void ActivationFrame::PrintToJSONObjectAsyncAwaiter(JSONObject* jsobj) { jsobj->AddProperty("type", "Frame"); jsobj->AddProperty("kind", KindToCString(kind_)); const Script& script = Script::Handle(SourceScript()); const TokenPosition& pos = TokenPos(); jsobj->AddLocation(script, pos); jsobj->AddProperty("function", function()); jsobj->AddProperty("code", code()); } void ActivationFrame::PrintToJSONObjectAsyncSuspensionMarker( JSONObject* jsobj) { jsobj->AddProperty("type", "Frame"); jsobj->AddProperty("kind", KindToCString(kind_)); jsobj->AddProperty("marker", "AsynchronousSuspension"); } static bool IsFunctionVisible(const Function& function) { return FLAG_show_invisible_frames || function.is_visible(); } void DebuggerStackTrace::AddActivation(ActivationFrame* frame) { if (IsFunctionVisible(frame->function())) { trace_.Add(frame); } } void DebuggerStackTrace::AddAsyncSuspension() { // We might start asynchronous unwinding in one of the internal // dart:async functions which would make synchronous part of the // stack empty. This would not happen normally but might happen // with stress flags. if (trace_.is_empty() || trace_.Last()->kind() != ActivationFrame::kAsyncSuspensionMarker) { trace_.Add(new ActivationFrame(ActivationFrame::kAsyncSuspensionMarker)); } } void DebuggerStackTrace::AddAsyncAwaiterFrame(uword pc, const Code& code, const Closure& closure) { trace_.Add(new ActivationFrame(pc, code, closure)); } const uint8_t kSafepointKind = UntaggedPcDescriptors::kIcCall | UntaggedPcDescriptors::kUnoptStaticCall | UntaggedPcDescriptors::kRuntimeCall; CodeBreakpoint::CodeBreakpoint(const Code& code, BreakpointLocation* breakpoint_location, uword pc, UntaggedPcDescriptors::Kind kind) : code_(code.ptr()), pc_(pc), enabled_count_(0), next_(nullptr), breakpoint_kind_(kind), saved_value_(Code::null()) { ASSERT(!code.IsNull()); ASSERT(pc_ != 0); ASSERT((breakpoint_kind_ & kSafepointKind) != 0); AddBreakpointLocation(breakpoint_location); ASSERT(breakpoint_location->token_pos().IsReal()); } CodeBreakpoint::~CodeBreakpoint() { // Make sure we don't leave patched code behind. ASSERT(!IsEnabled()); // Poison the data so we catch use after free errors. #ifdef DEBUG code_ = Code::null(); pc_ = 0ul; next_ = nullptr; breakpoint_kind_ = UntaggedPcDescriptors::kOther; #endif } void CodeBreakpoint::Enable() { if (enabled_count_ == 0) { PatchCode(); } ++enabled_count_; } void CodeBreakpoint::Disable() { if (enabled_count_ == 1) { RestoreCode(); } --enabled_count_; } bool CodeBreakpoint::HasBreakpointLocation( BreakpointLocation* breakpoint_location) { for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) { if (breakpoint_locations_[i] == breakpoint_location) { return true; } } return false; } bool CodeBreakpoint::FindAndDeleteBreakpointLocation( BreakpointLocation* breakpoint_location) { for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) { if (breakpoint_locations_[i] == breakpoint_location) { breakpoint_locations_.EraseAt(i); return true; } } return false; } BreakpointLocation* CodeBreakpoint::FindBreakpointForDebugger( Debugger* debugger) { for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) { if (breakpoint_locations_[i]->debugger() == debugger) { return breakpoint_locations_[i]; } } return nullptr; } GroupDebugger::GroupDebugger(IsolateGroup* isolate_group) : isolate_group_(isolate_group), code_breakpoints_lock_(new SafepointRwLock()), code_breakpoints_(nullptr), breakpoint_locations_lock_(new SafepointRwLock()), single_stepping_set_lock_(new RwLock()), needs_breakpoint_cleanup_(false) {} GroupDebugger::~GroupDebugger() { while (code_breakpoints_ != nullptr) { CodeBreakpoint* cbpt = code_breakpoints_; code_breakpoints_ = code_breakpoints_->next(); ASSERT(!cbpt->IsEnabled()); delete cbpt; } } Debugger::Debugger(Isolate* isolate) : isolate_(isolate), next_id_(1), latent_locations_(nullptr), breakpoint_locations_(nullptr), resume_action_(kContinue), resume_frame_index_(-1), post_deopt_frame_index_(-1), ignore_breakpoints_(false), pause_event_(nullptr), stack_trace_(nullptr), async_awaiter_stack_trace_(nullptr), stepping_fp_(0), last_stepping_fp_(0), last_stepping_pos_(TokenPosition::kNoSource), skip_next_step_(false), exc_pause_info_(kNoPauseOnExceptions) {} Debugger::~Debugger() { ASSERT(!IsPaused()); ASSERT(latent_locations_ == nullptr); ASSERT(breakpoint_locations_ == nullptr); ASSERT(stack_trace_ == nullptr); ASSERT(async_awaiter_stack_trace_ == nullptr); } void Debugger::Shutdown() { // TODO(johnmccutchan): Do not create a debugger for isolates that don't need // them. Then, assert here that isolate_ is not one of those isolates. if (Isolate::IsSystemIsolate(isolate_)) { return; } { SafepointWriteRwLocker sl(Thread::Current(), group_debugger()->breakpoint_locations_lock()); while (breakpoint_locations_ != nullptr) { BreakpointLocation* loc = breakpoint_locations_; group_debugger()->UnlinkCodeBreakpoints(loc); group_debugger()->UnregisterBreakpointLocation(loc); breakpoint_locations_ = breakpoint_locations_->next(); delete loc; } while (latent_locations_ != nullptr) { BreakpointLocation* loc = latent_locations_; group_debugger()->UnlinkCodeBreakpoints(loc); group_debugger()->UnregisterBreakpointLocation(loc); latent_locations_ = latent_locations_->next(); delete loc; } } if (NeedsIsolateEvents()) { ServiceEvent event(isolate_, ServiceEvent::kIsolateExit); InvokeEventHandler(&event); } } static ActivationFrame* TopDartFrame(); static bool IsAtAsyncJump(ActivationFrame* top_frame); bool Debugger::SetupStepOverAsyncSuspension(const char** error) { ActivationFrame* top_frame = TopDartFrame(); if (!IsAtAsyncJump(top_frame)) { // Not at an async operation. if (error != nullptr) { *error = "Isolate must be paused at an async suspension point"; } return false; } ASSERT(top_frame->function().IsAsyncFunction() || top_frame->function().IsAsyncGenerator()); const auto& function_data = Object::Handle(top_frame->GetSuspendableFunctionData()); SetBreakpointAtResumption(function_data); return true; } static bool CanRewindFrame(intptr_t frame_index, const char** error); bool Debugger::SetResumeAction(ResumeAction action, intptr_t frame_index, const char** error) { if (error != nullptr) { *error = nullptr; } resume_frame_index_ = -1; switch (action) { case kStepInto: case kStepOver: case kStepOut: case kContinue: set_resume_action(action); return true; case kStepRewind: if (!CanRewindFrame(frame_index, error)) { return false; } set_resume_action(kStepRewind); resume_frame_index_ = frame_index; return true; case kStepOverAsyncSuspension: return SetupStepOverAsyncSuspension(error); default: UNREACHABLE(); return false; } } // Deoptimize all functions in the isolate. // TODO(hausner): Actually we only need to deoptimize those functions // that inline the function that contains the newly created breakpoint. // We currently don't have this info so we deoptimize all functions. void Debugger::DeoptimizeWorld() { #if defined(DART_PRECOMPILED_RUNTIME) UNREACHABLE(); #else if (FLAG_trace_deoptimization) { THR_Print("Deopt for debugger\n"); } isolate_->set_has_attempted_stepping(true); DeoptimizeFunctionsOnStack(); // Iterate over all classes, deoptimize functions. // TODO(hausner): Could possibly be combined with RemoveOptimizedCode() const ClassTable& class_table = *isolate_->group()->class_table(); auto thread = Thread::Current(); auto isolate_group = thread->isolate_group(); auto zone = thread->zone(); CallSiteResetter resetter(zone); Class& cls = Class::Handle(zone); Array& functions = Array::Handle(zone); Function& function = Function::Handle(zone); Code& code = Code::Handle(zone); const intptr_t num_classes = class_table.NumCids(); const intptr_t num_tlc_classes = class_table.NumTopLevelCids(); SafepointWriteRwLocker ml(thread, isolate_group->program_lock()); for (intptr_t i = 1; i < num_classes + num_tlc_classes; i++) { const intptr_t cid = i < num_classes ? i : ClassTable::CidFromTopLevelIndex(i - num_classes); if (class_table.HasValidClassAt(cid)) { cls = class_table.At(cid); // Disable optimized functions. functions = cls.functions(); if (!functions.IsNull()) { intptr_t num_functions = functions.Length(); for (intptr_t pos = 0; pos < num_functions; pos++) { function ^= functions.At(pos); ASSERT(!function.IsNull()); // Force-optimized functions don't have unoptimized code and can't // deoptimize. Their optimized codes are still valid. if (!function.ForceOptimize()) { if (function.HasOptimizedCode()) { function.SwitchToUnoptimizedCode(); } code = function.unoptimized_code(); if (!code.IsNull()) { resetter.ResetSwitchableCalls(code); } } // Also disable any optimized implicit closure functions. if (function.HasImplicitClosureFunction()) { function = function.ImplicitClosureFunction(); if (!function.ForceOptimize()) { if (function.HasOptimizedCode()) { function.SwitchToUnoptimizedCode(); } code = function.unoptimized_code(); if (!code.IsNull()) { resetter.ResetSwitchableCalls(code); } } } } } } } // Disable optimized closure functions. ClosureFunctionsCache::ForAllClosureFunctions([&](const Function& function) { if (!function.ForceOptimize()) { if (function.HasOptimizedCode()) { function.SwitchToUnoptimizedCode(); } code = function.unoptimized_code(); if (!code.IsNull()) { resetter.ResetSwitchableCalls(code); } } return true; // Continue iteration. }); #endif // defined(DART_PRECOMPILED_RUNTIME) } void Debugger::RunWithStoppedDeoptimizedWorld(std::function fun) { #if !defined(DART_PRECOMPILED_RUNTIME) // RELOAD_OPERATION_SCOPE is used here because is is guaranteed that // isolates at reload safepoints hold no safepoint locks. RELOAD_OPERATION_SCOPE(Thread::Current()); group_debugger()->isolate_group()->RunWithStoppedMutators([&]() { DeoptimizeWorld(); fun(); }); #endif } void Debugger::NotifySingleStepping(bool value) { if (value) { // Setting breakpoint requires unoptimized code, make sure we stop all // isolates to prevent racing reoptimization. RunWithStoppedDeoptimizedWorld([&] { isolate_->set_single_step(value); // Ensure other isolates in the isolate group keep // unoptimized code unoptimized, won't attempt to optimize it. group_debugger()->RegisterSingleSteppingDebugger(Thread::Current(), this); }); } else { isolate_->set_single_step(value); group_debugger()->UnregisterSingleSteppingDebugger(Thread::Current(), this); } } static ActivationFrame* CollectDartFrame(uword pc, StackFrame* frame, const Code& code, const Array& deopt_frame, intptr_t deopt_frame_offset) { ASSERT(code.ContainsInstructionAt(pc)); ActivationFrame* activation = new ActivationFrame( pc, frame->fp(), frame->sp(), code, deopt_frame, deopt_frame_offset); if (FLAG_trace_debugger_stacktrace) { const Context& ctx = activation->GetSavedCurrentContext(); OS::PrintErr("\tUsing saved context: %s\n", ctx.ToCString()); OS::PrintErr("\tLine number: %" Pd "\n", activation->LineNumber()); } return activation; } #if !defined(DART_PRECOMPILED_RUNTIME) static ArrayPtr DeoptimizeToArray(Thread* thread, StackFrame* frame, const Code& code) { ASSERT(code.is_optimized() && !code.is_force_optimized()); Isolate* isolate = thread->isolate(); // Create the DeoptContext for this deoptimization. DeoptContext* deopt_context = new DeoptContext(frame, code, DeoptContext::kDestIsAllocated, nullptr, nullptr, true, false /* deoptimizing_code */); isolate->set_deopt_context(deopt_context); deopt_context->FillDestFrame(); deopt_context->MaterializeDeferredObjects(); const Array& dest_frame = Array::Handle(thread->zone(), deopt_context->DestFrameAsArray()); isolate->set_deopt_context(nullptr); delete deopt_context; return dest_frame.ptr(); } #endif // !defined(DART_PRECOMPILED_RUNTIME) DebuggerStackTrace* DebuggerStackTrace::Collect() { Thread* thread = Thread::Current(); Zone* zone = thread->zone(); Code& code = Code::Handle(zone); DebuggerStackTrace* stack_trace = new DebuggerStackTrace(8); StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, thread, StackFrameIterator::kNoCrossThreadIteration); for (StackFrame* frame = iterator.NextFrame(); frame != nullptr; frame = iterator.NextFrame()) { ASSERT(frame->IsValid()); if (FLAG_trace_debugger_stacktrace) { OS::PrintErr("CollectStackTrace: visiting frame:\n\t%s\n", frame->ToCString()); } if (frame->IsDartFrame()) { code = frame->LookupDartCode(); stack_trace->AppendCodeFrames(frame, code); } } return stack_trace; } // Appends at least one stack frame. Multiple frames will be appended // if |code| at the frame's pc contains inlined functions. void DebuggerStackTrace::AppendCodeFrames(StackFrame* frame, const Code& code) { #if !defined(DART_PRECOMPILED_RUNTIME) if (code.is_optimized()) { if (code.is_force_optimized()) { if (FLAG_trace_debugger_stacktrace) { const Function& function = Function::Handle(zone_, code.function()); ASSERT(!function.IsNull()); OS::PrintErr( "CollectStackTrace: skipping force-optimized function: %s\n", function.ToFullyQualifiedCString()); } return; // Skip frame of force-optimized (and non-debuggable) function. } // TODO(rmacnak): Use CodeSourceMap deopt_frame_ = DeoptimizeToArray(thread_, frame, code); for (InlinedFunctionsIterator it(code, frame->pc()); !it.Done(); it.Advance()) { inlined_code_ = it.code(); if (FLAG_trace_debugger_stacktrace) { const Function& function = Function::Handle(zone_, it.function()); ASSERT(!function.IsNull()); OS::PrintErr("CollectStackTrace: visiting inlined function: %s\n", function.ToFullyQualifiedCString()); } intptr_t deopt_frame_offset = it.GetDeoptFpOffset(); AddActivation(CollectDartFrame(it.pc(), frame, inlined_code_, deopt_frame_, deopt_frame_offset)); } return; } #endif // !defined(DART_PRECOMPILED_RUNTIME) AddActivation( CollectDartFrame(frame->pc(), frame, code, Object::null_array(), 0)); } DebuggerStackTrace* DebuggerStackTrace::CollectAsyncAwaiters() { Thread* thread = Thread::Current(); Zone* zone = thread->zone(); Function& function = Function::Handle(zone); constexpr intptr_t kDefaultStackAllocation = 8; auto stack_trace = new DebuggerStackTrace(kDefaultStackAllocation); bool has_async = false; bool has_async_catch_error = false; StackTraceUtils::CollectFrames( thread, /*skip_frames=*/0, [&](const StackTraceUtils::Frame& frame) { if (frame.frame != nullptr) { // Synchronous portion of the stack. stack_trace->AppendCodeFrames(frame.frame, frame.code); } else { has_async = true; if (frame.code.ptr() == StubCode::AsynchronousGapMarker().ptr()) { stack_trace->AddAsyncSuspension(); return; } // Skip invisible function frames. function ^= frame.code.function(); if (!function.is_visible()) { return; } const uword absolute_pc = frame.code.PayloadStart() + frame.pc_offset; stack_trace->AddAsyncAwaiterFrame(absolute_pc, frame.code, frame.closure); } }, &has_async_catch_error); // If the entire stack is sync, return no (async) trace. if (!has_async) { return nullptr; } stack_trace->set_has_async_catch_error(has_async_catch_error); return stack_trace; } static ActivationFrame* TopDartFrame() { StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, Thread::Current(), StackFrameIterator::kNoCrossThreadIteration); StackFrame* frame; while (true) { frame = iterator.NextFrame(); RELEASE_ASSERT(frame != nullptr); if (!frame->IsDartFrame()) { continue; } Code& code = Code::Handle(frame->LookupDartCode()); ActivationFrame* activation = new ActivationFrame( frame->pc(), frame->fp(), frame->sp(), code, Object::null_array(), 0); return activation; } } DebuggerStackTrace* Debugger::StackTrace() { return (stack_trace_ != nullptr) ? stack_trace_ : DebuggerStackTrace::Collect(); } DebuggerStackTrace* Debugger::AsyncAwaiterStackTrace() { return (async_awaiter_stack_trace_ != nullptr) ? async_awaiter_stack_trace_ : DebuggerStackTrace::CollectAsyncAwaiters(); } DebuggerStackTrace* DebuggerStackTrace::From(const class StackTrace& ex_trace) { DebuggerStackTrace* stack_trace = new DebuggerStackTrace(8); Function& function = Function::Handle(); Object& code_object = Object::Handle(); Code& code = Code::Handle(); const uword fp = 0; const uword sp = 0; const Array& deopt_frame = Array::Handle(); const intptr_t deopt_frame_offset = -1; for (intptr_t i = 0; i < ex_trace.Length(); i++) { code_object = ex_trace.CodeAtFrame(i); // Pre-allocated StackTraces may include empty slots, either (a) to indicate // where frames were omitted in the case a stack has more frames than the // pre-allocated trace (such as a stack overflow) or (b) because a stack has // fewer frames that the pre-allocated trace (such as memory exhaustion with // a shallow stack). if (!code_object.IsNull()) { code ^= code_object.ptr(); ASSERT(code.IsFunctionCode()); function = code.function(); if (function.is_visible()) { ASSERT(function.ptr() == code.function()); uword pc = code.PayloadStart() + ex_trace.PcOffsetAtFrame(i); if (code.is_optimized() && ex_trace.expand_inlined()) { // Traverse inlined frames. for (InlinedFunctionsIterator it(code, pc); !it.Done(); it.Advance()) { function = it.function(); code = it.code(); ASSERT(function.ptr() == code.function()); uword pc = it.pc(); ASSERT(pc != 0); ASSERT(code.PayloadStart() <= pc); ASSERT(pc < (code.PayloadStart() + code.Size())); ActivationFrame* activation = new ActivationFrame( pc, fp, sp, code, deopt_frame, deopt_frame_offset); stack_trace->AddActivation(activation); } } else { ActivationFrame* activation = new ActivationFrame( pc, fp, sp, code, deopt_frame, deopt_frame_offset); stack_trace->AddActivation(activation); } } } } return stack_trace; } void Debugger::SetExceptionPauseInfo(Dart_ExceptionPauseInfo pause_info) { ASSERT((pause_info == kNoPauseOnExceptions) || (pause_info == kPauseOnUnhandledExceptions) || (pause_info == kPauseOnAllExceptions)); exc_pause_info_ = pause_info; } Dart_ExceptionPauseInfo Debugger::GetExceptionPauseInfo() const { return exc_pause_info_; } bool Debugger::ShouldPauseOnException(DebuggerStackTrace* stack_trace, const Instance& exception) { if (exc_pause_info_ == kNoPauseOnExceptions) { return false; } if (exc_pause_info_ == kPauseOnAllExceptions) { return true; } ASSERT(exc_pause_info_ == kPauseOnUnhandledExceptions); // There might be no Dart stack if we hit an exception in the runtime, most // likely OutOfMemory. if (stack_trace->Length() == 0) { return false; } // Exceptions coming from invalid token positions should be skipped ActivationFrame* top_frame = stack_trace->FrameAt(0); if (!top_frame->TokenPos().IsReal() && top_frame->TryIndex() != -1) { return false; } ActivationFrame* handler_frame = stack_trace->GetHandlerFrame(exception); if (handler_frame == nullptr) { // Did not find an exception handler that catches this exception. // Note that this check is not precise, since we can't check // uninstantiated types, i.e. types containing type parameters. // Thus, we may report an exception as unhandled when in fact // it will be caught once we unwind the stack. return !stack_trace->has_async_catch_error(); } auto& handler_function = Function::Handle(handler_frame->function().ptr()); // If handler_frame's function is annotated with // @pragma('vm:notify-debugger-on-exception'), we specifically want to notify // the debugger of this otherwise ignored exception. if (!handler_function.IsNull() && Library::FindPragma(Thread::Current(), /*only_core=*/false, handler_function, Symbols::vm_notify_debugger_on_exception())) { return true; } return false; } void Debugger::PauseException(const Instance& exc) { if (FLAG_stress_async_stacks) { DebuggerStackTrace::CollectAsyncAwaiters(); } // We ignore this exception event when the VM is executing code invoked // by the debugger to evaluate variables values, when we see a nested // breakpoint or exception event, or if the debugger is not // interested in exception events. if (ignore_breakpoints_ || IsPaused() || (exc_pause_info_ == kNoPauseOnExceptions)) { return; } DebuggerStackTrace* async_awaiter_stack_trace = DebuggerStackTrace::CollectAsyncAwaiters(); DebuggerStackTrace* stack_trace = DebuggerStackTrace::Collect(); if (async_awaiter_stack_trace != nullptr) { if (!ShouldPauseOnException(async_awaiter_stack_trace, exc)) { return; } } else { if (!ShouldPauseOnException(stack_trace, exc)) { return; } } ServiceEvent event(isolate_, ServiceEvent::kPauseException); event.set_exception(&exc); if (stack_trace->Length() > 0) { event.set_top_frame(stack_trace->FrameAt(0)); } CacheStackTraces(stack_trace, async_awaiter_stack_trace); Pause(&event); HandleSteppingRequest(); // we may get a rewind request ClearCachedStackTraces(); } // Helper that refines the resolved token pos. // // If |requested_column| is specified, then |exact_token_pos| must be the exact // position where the user requested a column breakpoint to be set. If // |requested_column| is |-1|, |exact_token_pos| must be // |TokenPosition::kNoSource|. static void RefineBreakpointPos(const Script& script, TokenPosition pos, TokenPosition next_closest_token_position, TokenPosition requested_token_pos, TokenPosition last_token_pos, intptr_t requested_column, TokenPosition exact_token_pos, TokenPosition* best_fit_pos, intptr_t* best_column, intptr_t* best_line) { ASSERT( (requested_column == -1 && exact_token_pos == TokenPosition::kNoSource) || (requested_column > -1 && exact_token_pos != TokenPosition::kNoSource)); intptr_t token_start_column = -1; intptr_t token_line = -1; if (requested_column >= 0) { TokenPosition ignored = TokenPosition::kNoSource; TokenPosition end_of_line_pos = TokenPosition::kNoSource; script.GetTokenLocation(pos, &token_line, &token_start_column); script.TokenRangeAtLine(token_line, &ignored, &end_of_line_pos); TokenPosition token_end_pos = TokenPosition::Min( TokenPosition::Deserialize(next_closest_token_position.Pos() - 1), end_of_line_pos); if ((token_end_pos.IsReal() && exact_token_pos.IsReal() && (token_end_pos < exact_token_pos)) || (token_start_column > *best_column)) { // We prefer the token with the lowest column number compatible with the // requested column. The current token under consideration either ends // before the requested column, and is thus incompatible with it, or // has a higher column number than the best token we've found so far, so // we reject the current token under consideration. return; } } // Prefer the lowest (first) token pos. if (pos < *best_fit_pos) { *best_fit_pos = pos; *best_line = token_line; *best_column = token_start_column; } } // Returns the best fit token position for a breakpoint. // // Takes a range of tokens [requested_token_pos, last_token_pos] and // an optional column (requested_column). The range of tokens usually // represents one line of the program text, but can represent a larger // range on recursive calls. // // If |requested_column| is specified, then |exact_token_pos| must be the exact // position where the user requested a column breakpoint to be set. If // |requested_column| is |-1|, |exact_token_pos| must be // |TokenPosition::kNoSource|. // // The best fit is found in two passes. // // The first pass finds a candidate token which: // // - is a safepoint, // - has the lowest column number compatible with the requested column // if a column has been specified, // and: // - has the lowest token position number which satisfies the above. // // When we consider a column number, we look for the token which // intersects the desired column. For example: // // 1 2 3 // 12345678901234567890 0 // // var x = function(function(y)); // ^ // // If we request a breakpoint at column 14, the lowest column number // compatible with that would for column 11 (beginning of the // 'function' token) in the example above. // // Once this candidate token from the first pass is found, we then // have a second pass which considers only those tokens on the same // line as the candidate token. // // The second pass finds a best fit token which: // // - is a safepoint, // - has the same column number as the candidate token (perhaps // more than one token has the same column number), // and: // - has the lowest code address in the generated code. // // We prefer the lowest compiled code address, because this tends to // select the first subexpression on a line. For example in a line // with nested function calls f(g(x)), the call to g() will have a // lower compiled code address than the call to f(). // // If no best fit token can be found, the search is expanded, // searching through the rest of the current function by calling this // function recursively. // // TODO(turnidge): Given that we usually call this function with a // token range restricted to a single line, this could be a one-pass // algorithm, which would be simpler. I believe that it only needs // two passes to support the recursive try-the-whole-function case. // Rewrite this later, once there are more tests in place. static TokenPosition ResolveBreakpointPos(const Function& func, TokenPosition requested_token_pos, TokenPosition last_token_pos, intptr_t requested_column, TokenPosition exact_token_pos) { ASSERT(!func.HasOptimizedCode()); ASSERT( (requested_column == -1 && exact_token_pos == TokenPosition::kNoSource) || (requested_column > -1 && exact_token_pos != TokenPosition::kNoSource)); requested_token_pos = TokenPosition::Max(requested_token_pos, func.token_pos()); last_token_pos = TokenPosition::Min(last_token_pos, func.end_token_pos()); Zone* zone = Thread::Current()->zone(); Script& script = Script::Handle(zone, func.script()); Code& code = Code::Handle(zone); PcDescriptors& desc = PcDescriptors::Handle(zone); ASSERT(func.HasCode()); code = func.unoptimized_code(); ASSERT(!code.IsNull()); desc = code.pc_descriptors(); // First pass: find the safe point which is closest to the beginning // of the given token range. TokenPosition best_fit_pos = TokenPosition::kMaxSource; intptr_t best_column = INT_MAX; intptr_t best_line = INT_MAX; PcDescriptors::Iterator iter(desc, kSafepointKind); while (iter.MoveNext()) { const TokenPosition& pos = iter.TokenPos(); if (pos.IsSynthetic() && pos == requested_token_pos) { // if there's a safepoint for a synthetic function start and the start // was requested, we're done. return pos; } if (!pos.IsWithin(requested_token_pos, last_token_pos)) { // Token is not in the target range. continue; } TokenPosition next_closest_token_position = TokenPosition::kMaxSource; if (requested_column >= 0) { // Find next closest safepoint PcDescriptors::Iterator iter2(desc, kSafepointKind); while (iter2.MoveNext()) { const TokenPosition& next = iter2.TokenPos(); if (!next.IsReal()) continue; if ((pos < next) && (next < next_closest_token_position)) { next_closest_token_position = next; } } } RefineBreakpointPos(script, pos, next_closest_token_position, requested_token_pos, last_token_pos, requested_column, exact_token_pos, &best_fit_pos, &best_column, &best_line); } // Second pass (if we found a safe point in the first pass). Find // the token on the line which is at the best fit column (if column // was specified) and has the lowest code address. if (best_fit_pos != TokenPosition::kMaxSource) { ASSERT(best_fit_pos.IsReal()); const Script& script = Script::Handle(zone, func.script()); const TokenPosition begin_pos = best_fit_pos; TokenPosition end_of_line_pos = TokenPosition::kNoSource; if (best_line < 0) { script.GetTokenLocation(begin_pos, &best_line); } ASSERT(best_line > 0); TokenPosition ignored = TokenPosition::kNoSource; script.TokenRangeAtLine(best_line, &ignored, &end_of_line_pos); end_of_line_pos = TokenPosition::Max(end_of_line_pos, begin_pos); uword lowest_pc_offset = kUwordMax; PcDescriptors::Iterator iter(desc, kSafepointKind); while (iter.MoveNext()) { const TokenPosition& pos = iter.TokenPos(); if (requested_column >= 0) { if (pos != best_fit_pos) { // Not an match for the requested column. continue; } } else if (!pos.IsWithin(begin_pos, end_of_line_pos)) { // Token is not on same line as best fit. continue; } // Prefer the lowest pc offset. if (iter.PcOffset() < lowest_pc_offset) { lowest_pc_offset = iter.PcOffset(); best_fit_pos = pos; } } return best_fit_pos; } // We didn't find a safe point in the given token range. Try and // find a safe point in the remaining source code of the function. // Since we have moved to the next line of the function, we no // longer are requesting a specific column number. if (last_token_pos < func.end_token_pos()) { return ResolveBreakpointPos(func, last_token_pos, func.end_token_pos(), -1 /* no column */, TokenPosition::kNoSource); } return TokenPosition::kNoSource; } bool BreakpointLocation::EnsureIsResolved(const Function& target_function, TokenPosition exact_token_pos) { if (IsResolved()) { return true; } // Resolve source breakpoint in the newly compiled function. TokenPosition resolved_pos = ResolveBreakpointPos(target_function, token_pos(), end_token_pos(), requested_column_number(), exact_token_pos); if (!resolved_pos.IsDebugPause()) { if (FLAG_verbose_debug) { OS::PrintErr("Failed resolving breakpoint for function '%s'\n", target_function.ToFullyQualifiedCString()); } return false; } TokenPosition requested_pos = token_pos(); TokenPosition requested_end_pos = end_token_pos(); SetResolved(target_function, resolved_pos); Breakpoint* breakpoint = breakpoints(); while (breakpoint != nullptr) { if (FLAG_verbose_debug) { OS::PrintErr("Resolved breakpoint %" Pd " to pos %s, function '%s' (requested range %s-%s, " "requested col %" Pd ")\n", breakpoint->id(), token_pos().ToCString(), target_function.ToFullyQualifiedCString(), requested_pos.ToCString(), requested_end_pos.ToCString(), requested_column_number()); } debugger()->SendBreakpointEvent(ServiceEvent::kBreakpointResolved, breakpoint); breakpoint = breakpoint->next(); } return true; } void GroupDebugger::MakeCodeBreakpointAtUnsafe(const Function& func, BreakpointLocation* loc) { DEBUG_ASSERT(Thread::Current()->IsInStoppedMutatorsScope() || code_breakpoints_lock()->IsCurrentThreadWriter()); ASSERT(loc->token_pos().IsReal()); ASSERT((loc != nullptr) && loc->IsResolved()); ASSERT(!func.HasOptimizedCode()); ASSERT(func.HasCode()); Code& code = Code::Handle(func.unoptimized_code()); ASSERT(!code.IsNull()); PcDescriptors& desc = PcDescriptors::Handle(code.pc_descriptors()); uword lowest_pc_offset = kUwordMax; UntaggedPcDescriptors::Kind lowest_kind = UntaggedPcDescriptors::kAnyKind; // Find the safe point with the lowest compiled code address // that maps to the token position of the source breakpoint. PcDescriptors::Iterator iter(desc, kSafepointKind); while (iter.MoveNext()) { if (iter.TokenPos() == loc->token_pos_) { if (iter.PcOffset() < lowest_pc_offset) { lowest_pc_offset = iter.PcOffset(); lowest_kind = iter.Kind(); } } } if (lowest_pc_offset == kUwordMax) { return; } uword lowest_pc = code.PayloadStart() + lowest_pc_offset; CodeBreakpoint* code_bpt = GetCodeBreakpoint(lowest_pc); if (code_bpt == nullptr) { // No code breakpoint for this code exists; create one. code_bpt = new CodeBreakpoint(code, loc, lowest_pc, lowest_kind); if (FLAG_verbose_debug) { OS::PrintErr("Setting code breakpoint at pos %s pc %#" Px " offset %#" Px "\n", loc->token_pos().ToCString(), lowest_pc, lowest_pc - code.PayloadStart()); } RegisterCodeBreakpoint(code_bpt); } else { if (FLAG_verbose_debug) { OS::PrintErr( "Adding location to existing code breakpoint at pos %s pc %#" Px " offset %#" Px "\n", loc->token_pos().ToCString(), lowest_pc, lowest_pc - code.PayloadStart()); } if (!code_bpt->HasBreakpointLocation(loc)) { code_bpt->AddBreakpointLocation(loc); } } if (loc->AnyEnabled()) { code_bpt->Enable(); } } void GroupDebugger::MakeCodeBreakpointAt(const Function& func, BreakpointLocation* loc) { auto thread = Thread::Current(); if (thread->IsInStoppedMutatorsScope()) { MakeCodeBreakpointAtUnsafe(func, loc); } else { SafepointWriteRwLocker sl(thread, code_breakpoints_lock()); MakeCodeBreakpointAtUnsafe(func, loc); } } void Debugger::FindCompiledFunctions( const GrowableHandlePtrArray& scripts, TokenPosition start_pos, TokenPosition end_pos, GrowableObjectArray* code_function_list) { auto thread = Thread::Current(); auto zone = thread->zone(); Script& script = Script::Handle(zone); for (intptr_t i = 0; i < scripts.length(); ++i) { script = scripts.At(i).ptr(); ClosureFunctionsCache::ForAllClosureFunctions( [&](const Function& function) { ASSERT(!function.IsNull()); if ((function.token_pos() == start_pos) && (function.end_token_pos() == end_pos) && (function.script() == script.ptr())) { if (function.is_debuggable() && function.HasCode()) { code_function_list->Add(function); } ASSERT(!function.HasImplicitClosureFunction()); } return true; // Continue iteration. }); Class& cls = Class::Handle(zone); Function& function = Function::Handle(zone); Array& functions = Array::Handle(zone); const ClassTable& class_table = *isolate_->group()->class_table(); const intptr_t num_classes = class_table.NumCids(); const intptr_t num_tlc_classes = class_table.NumTopLevelCids(); for (intptr_t i = 1; i < num_classes + num_tlc_classes; i++) { const intptr_t cid = i < num_classes ? i : ClassTable::CidFromTopLevelIndex(i - num_classes); if (class_table.HasValidClassAt(cid)) { cls = class_table.At(cid); // If the class is not finalized, e.g. if it hasn't been parsed // yet entirely, we can ignore it. If it contains a function with // an unresolved breakpoint, we will detect it if and when the // function gets compiled. if (!cls.is_finalized()) { continue; } // Note: we need to check the functions of this class even if // the class is defined in a different 'script'. There could // be mixin functions from the given script in this class. functions = cls.current_functions(); if (!functions.IsNull()) { const intptr_t num_functions = functions.Length(); for (intptr_t pos = 0; pos < num_functions; pos++) { function ^= functions.At(pos); ASSERT(!function.IsNull()); bool function_added = false; if (function.is_debuggable() && function.HasCode() && function.token_pos() == start_pos && function.end_token_pos() == end_pos && function.script() == script.ptr()) { code_function_list->Add(function); function_added = true; } if (function_added && function.HasImplicitClosureFunction()) { function = function.ImplicitClosureFunction(); if (function.is_debuggable() && function.HasCode()) { code_function_list->Add(function); } } } } } } } } static void UpdateBestFit(Function* best_fit, const Function& func) { if (best_fit->IsNull()) { *best_fit = func.ptr(); } else if ((best_fit->token_pos().IsSynthetic() || func.token_pos().IsSynthetic() || (best_fit->token_pos() < func.token_pos())) && (func.end_token_pos() <= best_fit->end_token_pos())) { *best_fit = func.ptr(); } } // Returns true if a best fit is found. A best fit can either be a function // or a field. If it is a function, then the best fit function is returned // in |best_fit|. If a best fit is a field, it means that a latent // breakpoint can be set in the range |token_pos| to |last_token_pos|. bool Debugger::FindBestFit(const Script& script, TokenPosition token_pos, TokenPosition last_token_pos, Function* best_fit) { auto thread = Thread::Current(); auto isolate_group = thread->isolate_group(); Zone* zone = thread->zone(); Class& cls = Class::Handle(zone); // A single script can belong to several libraries because of mixins. // Go through all libraries and for each that contains the script, try to find // a fit there. // Return the first fit found, but if a library doesn't contain a fit, // process the next one. const GrowableObjectArray& libs = GrowableObjectArray::Handle( zone, isolate_group->object_store()->libraries()); Library& lib = Library::Handle(zone); for (int i = 0; i < libs.Length(); i++) { lib ^= libs.At(i); ASSERT(!lib.IsNull()); const Array& scripts = Array::Handle(zone, lib.LoadedScripts()); bool lib_has_script = false; for (intptr_t j = 0; j < scripts.Length(); j++) { if (scripts.At(j) == script.ptr()) { lib_has_script = true; break; } } if (!lib_has_script) { continue; } if (!lib.IsDebuggable()) { if (FLAG_verbose_debug) { OS::PrintErr("Library '%s' has been marked as non-debuggable\n", lib.ToCString()); } continue; } const String& script_url = String::Handle(zone, script.url()); ClosureFunctionsCache::ForAllClosureFunctions([&](const Function& fun) { if (FunctionOverlaps(fun, script_url, token_pos, last_token_pos)) { // Select the inner most closure. UpdateBestFit(best_fit, fun); } return true; // Continue iteration }); if (!best_fit->IsNull()) { // The inner most closure found will be the best fit. Going // over class functions below will not help in any further // narrowing. return true; } Array& functions = Array::Handle(zone); Function& function = Function::Handle(zone); Array& fields = Array::Handle(zone); Field& field = Field::Handle(zone); Error& error = Error::Handle(zone); const ClassTable& class_table = *isolate_->group()->class_table(); const intptr_t num_classes = class_table.NumCids(); const intptr_t num_tlc_classes = class_table.NumTopLevelCids(); for (intptr_t i = 1; i < num_classes + num_tlc_classes; i++) { const intptr_t cid = i < num_classes ? i : ClassTable::CidFromTopLevelIndex(i - num_classes); if (!class_table.HasValidClassAt(cid)) { continue; } cls = class_table.At(cid); // This class is relevant to us only if it belongs to the // library to which |script| belongs. if (cls.library() != lib.ptr()) { continue; } // Parse class definition if not done yet. error = cls.EnsureIsFinalized(Thread::Current()); if (!error.IsNull()) { // Ignore functions in this class. // TODO(hausner): Should we propagate this error? How? // EnsureIsFinalized only returns an error object if there // is no longjump base on the stack. continue; } functions = cls.current_functions(); if (!functions.IsNull()) { const intptr_t num_functions = functions.Length(); for (intptr_t pos = 0; pos < num_functions; pos++) { function ^= functions.At(pos); ASSERT(!function.IsNull()); if (IsImplicitFunction(function)) { // Implicit functions do not have a user specifiable source // location. continue; } if (FunctionOverlaps(function, script_url, token_pos, last_token_pos)) { // Closures and inner functions within a class method are not // present in the functions of a class. Hence, we can return // right away as looking through other functions of a class // will not narrow down to any inner function/closure. *best_fit = function.ptr(); return true; } } } // If none of the functions in the class contain token_pos, then we // check if it falls within a function literal initializer of a field // that has not been initialized yet. If the field (and hence the // function literal initializer) has already been initialized, then // it would have been found above in the object store as a closure. fields = cls.fields(); if (!fields.IsNull()) { const intptr_t num_fields = fields.Length(); for (intptr_t pos = 0; pos < num_fields; pos++) { TokenPosition start = TokenPosition::kNoSource; TokenPosition end = TokenPosition::kNoSource; field ^= fields.At(pos); ASSERT(!field.IsNull()); if (field.Script() != script.ptr()) { // The field should be defined in the script we want to set // the breakpoint in. continue; } if (!field.has_nontrivial_initializer()) { continue; } start = field.token_pos(); end = field.end_token_pos(); if (token_pos.IsWithin(start, end) || start.IsWithin(token_pos, last_token_pos)) { return true; } } } } } return false; } // If |requested_column| is specified, then |exact_token_pos| must be the exact // position where the user requested a column breakpoint to be set. If // |requested_column| is |-1|, |exact_token_pos| must be // |TokenPosition::kNoSource|. BreakpointLocation* Debugger::SetCodeBreakpoints( const GrowableHandlePtrArray& scripts, TokenPosition token_pos, TokenPosition last_token_pos, intptr_t requested_line, intptr_t requested_column, TokenPosition exact_token_pos, const GrowableObjectArray& functions) { ASSERT( (requested_column == -1 && exact_token_pos == TokenPosition::kNoSource) || (requested_column > -1 && exact_token_pos != TokenPosition::kNoSource)); Function& function = Function::Handle(); function ^= functions.At(0); TokenPosition breakpoint_pos = ResolveBreakpointPos( function, token_pos, last_token_pos, requested_column, exact_token_pos); if (!breakpoint_pos.IsReal()) { return nullptr; } const String& script_url = String::Handle(scripts.At(0).url()); BreakpointLocation* loc = GetResolvedBreakpointLocation(script_url, breakpoint_pos); if (loc == nullptr) { // Find an existing unresolved breakpoint location. loc = GetBreakpointLocation(script_url, token_pos, requested_line, requested_column); } if (loc == nullptr) { loc = new BreakpointLocation(this, scripts, breakpoint_pos, breakpoint_pos, requested_line, requested_column); RegisterBreakpointLocation(loc); } // A source breakpoint for this location may already exists, but it may // not yet be resolved in code. if (loc->IsResolved()) { return loc; } loc->SetResolved(function, breakpoint_pos); // Create code breakpoints for all compiled functions we found. Function& func = Function::Handle(); const intptr_t num_functions = functions.Length(); for (intptr_t i = 0; i < num_functions; i++) { func ^= functions.At(i); ASSERT(func.HasCode()); group_debugger()->MakeCodeBreakpointAt(func, loc); } if (FLAG_verbose_debug) { intptr_t line_number = -1; intptr_t column_number = -1; scripts.At(0).GetTokenLocation(breakpoint_pos, &line_number, &column_number); OS::PrintErr("Resolved code breakpoint for function '%s' at line %" Pd " col %" Pd "\n", func.ToFullyQualifiedCString(), line_number, column_number); } return loc; } #if !defined(DART_PRECOMPILED_RUNTIME) static TokenPosition FindExactTokenPosition(const Script& script, TokenPosition start_of_line, intptr_t column_number); #endif // !defined(DART_PRECOMPILED_RUNTIME) BreakpointLocation* Debugger::SetBreakpoint(const Script& script, TokenPosition token_pos, TokenPosition last_token_pos, intptr_t requested_line, intptr_t requested_column, const Function& function) { GrowableHandlePtrArray scripts(Thread::Current()->zone(), 1); scripts.Add(script); return SetBreakpoint(scripts, token_pos, last_token_pos, requested_line, requested_column, function); } BreakpointLocation* Debugger::SetBreakpoint( const GrowableHandlePtrArray& scripts, TokenPosition token_pos, TokenPosition last_token_pos, intptr_t requested_line, intptr_t requested_column, const Function& function) { Function& func = Function::Handle(); const Script& script = scripts.At(0); if (function.IsNull()) { if (!FindBestFit(script, token_pos, last_token_pos, &func)) { return nullptr; } // If func was not set (still Null), the best fit is a field. } else { func = function.ptr(); if (!func.token_pos().IsReal()) { return nullptr; // Missing source positions? } } if (!func.IsNull()) { // There may be more than one function object for a given function // in source code. There may be implicit closure functions, and // there may be copies of mixin functions. Collect all compiled // functions whose source code range matches exactly the best fit // function we found. GrowableObjectArray& code_functions = GrowableObjectArray::Handle(GrowableObjectArray::New()); FindCompiledFunctions(scripts, func.token_pos(), func.end_token_pos(), &code_functions); if (code_functions.Length() > 0) { // One or more function object containing this breakpoint location // have already been compiled. We can resolve the breakpoint now. // If requested_column is larger than zero, [token_pos, last_token_pos] // governs one single line of code. TokenPosition exact_token_pos = TokenPosition::kNoSource; #if !defined(DART_PRECOMPILED_RUNTIME) if (token_pos != last_token_pos && requested_column >= 0) { exact_token_pos = FindExactTokenPosition(script, token_pos, requested_column); } #endif // !defined(DART_PRECOMPILED_RUNTIME) BreakpointLocation* loc = nullptr; // Ensure that code stays deoptimized (and background compiler disabled) // until we have installed the breakpoint (at which point the compiler // will not try to optimize it anymore). RunWithStoppedDeoptimizedWorld([&] { loc = SetCodeBreakpoints(scripts, token_pos, last_token_pos, requested_line, requested_column, exact_token_pos, code_functions); }); if (loc != nullptr) { return loc; } } } // There is either an uncompiled function, or an uncompiled function literal // initializer of a field at |token_pos|. Hence, Register an unresolved // breakpoint. if (FLAG_verbose_debug) { intptr_t line_number = -1; intptr_t column_number = -1; script.GetTokenLocation(token_pos, &line_number, &column_number); if (func.IsNull()) { OS::PrintErr( "Registering pending breakpoint for " "an uncompiled function literal at line %" Pd " col %" Pd "\n", line_number, column_number); } else { OS::PrintErr( "Registering pending breakpoint for " "uncompiled function '%s' at line %" Pd " col %" Pd "\n", func.ToFullyQualifiedCString(), line_number, column_number); } } const String& script_url = String::Handle(script.url()); BreakpointLocation* loc = GetBreakpointLocation( script_url, token_pos, requested_line, requested_column); if (loc == nullptr) { loc = new BreakpointLocation(this, scripts, token_pos, last_token_pos, requested_line, requested_column); RegisterBreakpointLocation(loc); } return loc; } // Synchronize the enabled/disabled state of all code breakpoints // associated with the breakpoint location loc. void GroupDebugger::SyncBreakpointLocation(BreakpointLocation* loc) { bool any_enabled = loc->AnyEnabled(); SafepointWriteRwLocker sl(Thread::Current(), code_breakpoints_lock()); CodeBreakpoint* cbpt = code_breakpoints_; while (cbpt != nullptr) { if (cbpt->HasBreakpointLocation(loc)) { if (any_enabled) { cbpt->Enable(); } else { cbpt->Disable(); } } cbpt = cbpt->next(); } } Breakpoint* Debugger::SetBreakpointAtEntry(const Function& target_function, bool single_shot) { ASSERT(!target_function.IsNull()); if (!target_function.is_debuggable()) { return nullptr; } const Script& script = Script::Handle(target_function.script()); BreakpointLocation* bpt_location = SetBreakpoint( script, target_function.token_pos(), target_function.end_token_pos(), -1, -1 /* no requested line/col */, target_function); if (bpt_location == nullptr) { return nullptr; } if (single_shot) { return bpt_location->AddSingleShot(this); } else { return bpt_location->AddRepeated(this); } } Breakpoint* Debugger::SetBreakpointAtActivation(const Instance& closure, bool single_shot) { if (!closure.IsClosure()) { return nullptr; } const Function& func = Function::Handle(Closure::Cast(closure).function()); const Script& script = Script::Handle(func.script()); BreakpointLocation* bpt_location = SetBreakpoint(script, func.token_pos(), func.end_token_pos(), -1, -1 /* no line/col */, func); return bpt_location->AddBreakpoint(this, Closure::Cast(closure), single_shot); } Breakpoint* Debugger::BreakpointAtActivation(const Instance& closure) { if (!closure.IsClosure()) { return nullptr; } BreakpointLocation* loc = breakpoint_locations_; while (loc != nullptr) { Breakpoint* bpt = loc->breakpoints(); while (bpt != nullptr) { if (closure.ptr() == bpt->closure()) { return bpt; } bpt = bpt->next(); } loc = loc->next(); } return nullptr; } void Debugger::SetBreakpointAtResumption(const Object& function_data) { ASSERT(!function_data.IsNull()); ASSERT(function_data.IsInstance()); breakpoints_at_resumption_.Add(function_data.ptr()); isolate_->set_has_resumption_breakpoints(true); } void Debugger::ResumptionBreakpoint() { ASSERT(!breakpoints_at_resumption_.is_empty()); ASSERT(isolate_->has_resumption_breakpoints()); ActivationFrame* top_frame = TopDartFrame(); ASSERT(top_frame->function().IsSuspendableFunction()); const auto& function_data = Object::Handle(top_frame->GetSuspendableFunctionData()); for (intptr_t i = 0, n = breakpoints_at_resumption_.length(); i < n; ++i) { if (breakpoints_at_resumption_[i] == function_data.ptr()) { breakpoints_at_resumption_.RemoveAt(i); if (breakpoints_at_resumption_.is_empty()) { isolate_->set_has_resumption_breakpoints(false); } if (FLAG_verbose_debug) { OS::PrintErr( "ResumptionBreakpoint - hit a breakpoint, continue single " "stepping\n"); } EnterSingleStepMode(); return; } } } Breakpoint* Debugger::SetBreakpointAtLine(const String& script_url, intptr_t line_number) { // Prevent future tests from calling this function in the wrong // execution state. If you hit this assert, consider using // Dart_SetBreakpoint instead. ASSERT(Thread::Current()->execution_state() == Thread::kThreadInVM); BreakpointLocation* loc = BreakpointLocationAtLineCol(script_url, line_number, -1 /* no column */); if (loc != nullptr) { return loc->AddRepeated(this); } return nullptr; } Breakpoint* Debugger::SetBreakpointAtLineCol(const String& script_url, intptr_t line_number, intptr_t column_number) { // Prevent future tests from calling this function in the wrong // execution state. If you hit this assert, consider using // Dart_SetBreakpoint instead. ASSERT(Thread::Current()->execution_state() == Thread::kThreadInVM); BreakpointLocation* loc = BreakpointLocationAtLineCol(script_url, line_number, column_number); if (loc != nullptr) { return loc->AddRepeated(this); } return nullptr; } BreakpointLocation* Debugger::BreakpointLocationAtLineCol( const String& script_url, intptr_t line_number, intptr_t column_number) { Zone* zone = Thread::Current()->zone(); Library& lib = Library::Handle(zone); GrowableHandlePtrArray scripts(zone, 1); const GrowableObjectArray& libs = GrowableObjectArray::Handle( isolate_->group()->object_store()->libraries()); bool is_package = script_url.StartsWith(Symbols::PackageScheme()); bool is_dart_colon = script_url.StartsWith(Symbols::DartScheme()); Script& script_for_lib = Script::Handle(zone); for (intptr_t i = 0; i < libs.Length(); i++) { lib ^= libs.At(i); // Ensure that all top-level members are loaded so their scripts // are available for look up. When certain script only contains // top level functions, scripts could still be loaded correctly. lib.EnsureTopLevelClassIsFinalized(); bool useResolvedUri = !is_package && !is_dart_colon; script_for_lib = lib.LookupScript(script_url, useResolvedUri); if (!script_for_lib.IsNull()) { scripts.Add(script_for_lib); } } if (scripts.length() == 0) { // No script found with given url. Create a latent breakpoint which // will be set if the url is loaded later. BreakpointLocation* latent_bpt = GetLatentBreakpoint(script_url, line_number, column_number); if (FLAG_verbose_debug) { OS::PrintErr( "Set latent breakpoint in url '%s' at " "line %" Pd " col %" Pd "\n", script_url.ToCString(), line_number, column_number); } return latent_bpt; } TokenPosition first_token_idx = TokenPosition::kNoSource; TokenPosition last_token_idx = TokenPosition::kNoSource; // Assume all scripts with the same URL have the same token positions. scripts.At(0).TokenRangeAtLine(line_number, &first_token_idx, &last_token_idx); if (!first_token_idx.IsReal()) { // Script does not contain the given line number. if (FLAG_verbose_debug) { OS::PrintErr("Script '%s' does not contain line number %" Pd "\n", script_url.ToCString(), line_number); } return nullptr; } else if (!last_token_idx.IsReal()) { // Line does not contain any tokens. if (FLAG_verbose_debug) { OS::PrintErr("No executable code at line %" Pd " in '%s'\n", line_number, script_url.ToCString()); } return nullptr; } BreakpointLocation* loc = nullptr; ASSERT(first_token_idx <= last_token_idx); while ((loc == nullptr) && (first_token_idx <= last_token_idx)) { loc = SetBreakpoint(scripts, first_token_idx, last_token_idx, line_number, column_number, Function::Handle()); first_token_idx = first_token_idx.Next(); } if ((loc == nullptr) && FLAG_verbose_debug) { OS::PrintErr("No executable code at line %" Pd " in '%s'\n", line_number, script_url.ToCString()); } return loc; } // Return innermost closure contained in 'function' that contains // the given token position. static FunctionPtr FindInnermostClosure(Zone* zone, const Function& function, TokenPosition token_pos) { ASSERT(function.end_token_pos().IsReal()); const TokenPosition& func_start = function.token_pos(); const Script& outer_origin = Script::Handle(zone, function.script()); Function& best_fit = Function::Handle(zone); ClosureFunctionsCache::ForAllClosureFunctions([&](const Function& closure) { const TokenPosition& closure_start = closure.token_pos(); const TokenPosition& closure_end = closure.end_token_pos(); // We're only interested in closures that have real ending token positions. // The starting token position can be synthetic. if (closure_end.IsReal() && (function.end_token_pos() > closure_end) && (!closure_start.IsReal() || !func_start.IsReal() || (closure_start > func_start)) && token_pos.IsWithin(closure_start, closure_end) && (closure.script() == outer_origin.ptr())) { UpdateBestFit(&best_fit, closure); } return true; // Continue iteration. }); return best_fit.ptr(); } bool GroupDebugger::EnsureLocationIsInFunction(Zone* zone, const Function& function, BreakpointLocation* location) { const String& url = String::Handle(zone, location->url()); if (!FunctionOverlaps(function, url, location->token_pos(), location->end_token_pos())) { return false; } TokenPosition token_pos = location->token_pos(); #if !defined(DART_PRECOMPILED_RUNTIME) TokenPosition end_token_pos = location->end_token_pos(); if (token_pos != end_token_pos && location->requested_column_number() >= 0) { // Narrow down the token position range to a single value // if requested column number is provided so that inner // Closure won't be missed. const Script& script = Script::Handle(location->script()); token_pos = FindExactTokenPosition(script, token_pos, location->requested_column_number()); } #endif // !defined(DART_PRECOMPILED_RUNTIME) const Function& inner_function = Function::Handle(zone, FindInnermostClosure(zone, function, token_pos)); if (!inner_function.IsNull()) { if (FLAG_verbose_debug) { OS::PrintErr( "Pending breakpoint remains unresolved in " "inner function '%s'\n", inner_function.ToFullyQualifiedCString()); } return false; } // There is no local function within function that contains the // breakpoint token position. return true; } void GroupDebugger::NotifyCompilation(const Function& function) { if (!function.is_debuggable()) { return; } Function& resolved_function = Function::Handle(function.ptr()); auto thread = Thread::Current(); auto zone = thread->zone(); // Going through BreakpointLocations of all isolates and debuggers looking // for those that can be resolved and added code breakpoints at now. // // The check below is used instead of breakpoint_locations_lock acquisition. // We don't need to acquire the lock if always run with stopped mutators. // We can't acquire the lock if we run with stopped mutators as that could // result in deadlock. RELEASE_ASSERT(thread->IsInStoppedMutatorsScope()); for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) { BreakpointLocation* location = breakpoint_locations_.At(i); if (EnsureLocationIsInFunction(zone, resolved_function, location)) { // All mutators are stopped (see RELEASE_ASSERT above). We temporarily // enter the isolate for which the breakpoint was registered. // The code path below may issue service events which will use the active // isolate's object-id ring for naming VM objects. ActiveIsolateScope active_isolate(thread, location->debugger()->isolate()); // Ensure the location is resolved for the original function. TokenPosition exact_token_pos = TokenPosition::kNoSource; #if !defined(DART_PRECOMPILED_RUNTIME) if (location->token_pos() != location->end_token_pos() && location->requested_column_number() >= 0) { exact_token_pos = FindExactTokenPosition( Script::Handle(location->script()), location->token_pos(), location->requested_column_number()); } #endif // !defined(DART_PRECOMPILED_RUNTIME) location->EnsureIsResolved(function, exact_token_pos); if (FLAG_verbose_debug) { Breakpoint* bpt = location->breakpoints(); while (bpt != nullptr) { OS::PrintErr("Setting breakpoint %" Pd " for %s '%s'\n", bpt->id(), function.IsClosureFunction() ? "closure" : "function", function.ToFullyQualifiedCString()); bpt = bpt->next(); } } MakeCodeBreakpointAt(function, location); } } } void GroupDebugger::VisitObjectPointers(ObjectPointerVisitor* visitor) { CodeBreakpoint* cbpt = code_breakpoints_; while (cbpt != nullptr) { cbpt->VisitObjectPointers(visitor); cbpt = cbpt->next(); } } // static void Debugger::VisitObjectPointers(ObjectPointerVisitor* visitor) { ASSERT(visitor != nullptr); BreakpointLocation* loc = breakpoint_locations_; while (loc != nullptr) { loc->VisitObjectPointers(visitor); loc = loc->next(); } loc = latent_locations_; while (loc != nullptr) { loc->VisitObjectPointers(visitor); loc = loc->next(); } for (intptr_t i = 0, n = breakpoints_at_resumption_.length(); i < n; ++i) { visitor->VisitPointer(&breakpoints_at_resumption_[i]); } } void Debugger::Pause(ServiceEvent* event) { ASSERT(event->IsPause()); // Should call InvokeEventHandler instead. ASSERT(!ignore_breakpoints_); // We shouldn't get here when ignoring bpts. ASSERT(!IsPaused()); // No recursive pausing. pause_event_ = event; pause_event_->UpdateTimestamp(); // We are about to invoke the debugger's event handler. Disable // interrupts for this thread while waiting for debug commands over // the service protocol. { Thread* thread = Thread::Current(); DisableThreadInterruptsScope dtis(thread); TIMELINE_DURATION(thread, Debugger, "Debugger Pause"); // Send the pause event. Service::HandleEvent(event); { TransitionVMToNative transition(thread); isolate_->PauseEventHandler(); } // Notify the service that we have resumed. const Error& error = Error::Handle(Thread::Current()->sticky_error()); ASSERT(error.IsNull() || error.IsUnwindError() || error.IsUnhandledException()); // Only send a resume event when the isolate is not unwinding. if (!error.IsUnwindError()) { ServiceEvent resume_event(event->isolate(), ServiceEvent::kResume); resume_event.set_top_frame(event->top_frame()); Service::HandleEvent(&resume_event); } } group_debugger()->Pause(); pause_event_ = nullptr; } void GroupDebugger::Pause() { SafepointWriteRwLocker sl(Thread::Current(), code_breakpoints_lock()); if (needs_breakpoint_cleanup_) { RemoveUnlinkedCodeBreakpoints(); } } void Debugger::EnterSingleStepMode() { ResetSteppingFramePointer(); NotifySingleStepping(true); } void Debugger::ResetSteppingFramePointer() { stepping_fp_ = 0; } void Debugger::SetSyncSteppingFramePointer(DebuggerStackTrace* stack_trace) { if (stack_trace->Length() > 0) { stepping_fp_ = stack_trace->FrameAt(0)->fp(); } else { stepping_fp_ = 0; } } void Debugger::HandleSteppingRequest(bool skip_next_step /* = false */) { ResetSteppingFramePointer(); if (resume_action_ == kStepInto) { // When single stepping, we need to deoptimize because we might be // stepping into optimized code. This happens in particular if // the isolate has been interrupted, but can happen in other cases // as well. We need to deoptimize the world in case we are about // to call an optimized function. NotifySingleStepping(true); skip_next_step_ = skip_next_step; if (FLAG_verbose_debug) { OS::PrintErr("HandleSteppingRequest - kStepInto\n"); } } else if (resume_action_ == kStepOver) { NotifySingleStepping(true); skip_next_step_ = skip_next_step; SetSyncSteppingFramePointer(stack_trace_); if (FLAG_verbose_debug) { OS::PrintErr("HandleSteppingRequest - kStepOver stepping_fp=%" Px "\n", stepping_fp_); } } else if (resume_action_ == kStepOut) { // Check if we have an asynchronous awaiter for the current frame. if (async_awaiter_stack_trace_ != nullptr && async_awaiter_stack_trace_->Length() > 2 && async_awaiter_stack_trace_->FrameAt(1)->kind() == ActivationFrame::kAsyncSuspensionMarker) { auto awaiter_frame = async_awaiter_stack_trace_->FrameAt(2); AsyncStepInto(awaiter_frame->closure()); if (FLAG_verbose_debug) { OS::PrintErr("HandleSteppingRequest - continue to async awaiter %s\n", Function::Handle(awaiter_frame->closure().function()) .ToFullyQualifiedCString()); } return; } // Fall through to synchronous stepping. NotifySingleStepping(true); // Find topmost caller that is debuggable. for (intptr_t i = 1; i < stack_trace_->Length(); i++) { ActivationFrame* frame = stack_trace_->FrameAt(i); if (frame->IsDebuggable()) { stepping_fp_ = frame->fp(); break; } } if (FLAG_verbose_debug) { OS::PrintErr("HandleSteppingRequest- kStepOut %" Px "\n", stepping_fp_); } } else if (resume_action_ == kStepRewind) { if (FLAG_trace_rewind) { OS::PrintErr("Rewinding to frame %" Pd "\n", resume_frame_index_); OS::PrintErr( "-------------------------\n" "All frames...\n\n"); StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, Thread::Current(), StackFrameIterator::kNoCrossThreadIteration); StackFrame* frame = iterator.NextFrame(); intptr_t num = 0; while ((frame != nullptr)) { OS::PrintErr("#%04" Pd " %s\n", num++, frame->ToCString()); frame = iterator.NextFrame(); } } RewindToFrame(resume_frame_index_); UNREACHABLE(); } } void Debugger::CacheStackTraces(DebuggerStackTrace* stack_trace, DebuggerStackTrace* async_awaiter_stack_trace) { ASSERT(stack_trace_ == nullptr); stack_trace_ = stack_trace; ASSERT(async_awaiter_stack_trace_ == nullptr); async_awaiter_stack_trace_ = async_awaiter_stack_trace; } void Debugger::ClearCachedStackTraces() { stack_trace_ = nullptr; async_awaiter_stack_trace_ = nullptr; } static intptr_t FindNextRewindFrameIndex(DebuggerStackTrace* stack, intptr_t frame_index) { for (intptr_t i = frame_index + 1; i < stack->Length(); i++) { ActivationFrame* frame = stack->FrameAt(i); if (frame->IsRewindable()) { return i; } } return -1; } // Can we rewind to the indicated frame? static bool CanRewindFrame(intptr_t frame_index, const char** error) { // check rewind pc is found DebuggerStackTrace* stack = Isolate::Current()->debugger()->StackTrace(); intptr_t num_frames = stack->Length(); if (frame_index < 1 || frame_index >= num_frames) { if (error != nullptr) { *error = Thread::Current()->zone()->PrintToString( "Frame must be in bounds [1..%" Pd "]: " "saw %" Pd "", num_frames - 1, frame_index); } return false; } ActivationFrame* frame = stack->FrameAt(frame_index); if (!frame->IsRewindable()) { intptr_t next_index = FindNextRewindFrameIndex(stack, frame_index); if (next_index > 0) { *error = Thread::Current()->zone()->PrintToString( "Cannot rewind to frame %" Pd " due to conflicting compiler " "optimizations. " "Run the vm with --no-prune-dead-locals to disallow these " "optimizations. " "Next valid rewind frame is %" Pd ".", frame_index, next_index); } else { *error = Thread::Current()->zone()->PrintToString( "Cannot rewind to frame %" Pd " due to conflicting compiler " "optimizations. " "Run the vm with --no-prune-dead-locals to disallow these " "optimizations.", frame_index); } return false; } return true; } // Given a return address, find the "rewind" pc, which is the pc // before the corresponding call. static uword LookupRewindPc(const Code& code, uword return_address) { ASSERT(!code.is_optimized()); ASSERT(code.ContainsInstructionAt(return_address)); uword pc_offset = return_address - code.PayloadStart(); const PcDescriptors& descriptors = PcDescriptors::Handle(code.pc_descriptors()); PcDescriptors::Iterator iter(descriptors, UntaggedPcDescriptors::kRewind | UntaggedPcDescriptors::kIcCall | UntaggedPcDescriptors::kUnoptStaticCall); intptr_t rewind_deopt_id = -1; uword rewind_pc = 0; while (iter.MoveNext()) { if (iter.Kind() == UntaggedPcDescriptors::kRewind) { // Remember the last rewind so we don't need to iterator twice. rewind_pc = code.PayloadStart() + iter.PcOffset(); rewind_deopt_id = iter.DeoptId(); } if ((pc_offset == iter.PcOffset()) && (iter.DeoptId() == rewind_deopt_id)) { return rewind_pc; } } return 0; } void Debugger::RewindToFrame(intptr_t frame_index) { Thread* thread = Thread::Current(); Zone* zone = thread->zone(); Code& code = Code::Handle(zone); Function& function = Function::Handle(zone); // Find the requested frame. StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, Thread::Current(), StackFrameIterator::kNoCrossThreadIteration); intptr_t current_frame = 0; for (StackFrame* frame = iterator.NextFrame(); frame != nullptr; frame = iterator.NextFrame()) { ASSERT(frame->IsValid()); if (frame->IsDartFrame()) { code = frame->LookupDartCode(); function = code.function(); if (!IsFunctionVisible(function)) { continue; } if (code.is_optimized()) { intptr_t sub_index = 0; for (InlinedFunctionsIterator it(code, frame->pc()); !it.Done(); it.Advance()) { if (current_frame == frame_index) { RewindToOptimizedFrame(frame, code, sub_index); UNREACHABLE(); } current_frame++; sub_index++; } } else { if (current_frame == frame_index) { // We are rewinding to an unoptimized frame. RewindToUnoptimizedFrame(frame, code); UNREACHABLE(); } current_frame++; } } } UNIMPLEMENTED(); } void Debugger::RewindToUnoptimizedFrame(StackFrame* frame, const Code& code) { // We will be jumping out of the debugger rather than exiting this // function, so prepare the debugger state. ClearCachedStackTraces(); set_resume_action(kContinue); resume_frame_index_ = -1; EnterSingleStepMode(); uword rewind_pc = LookupRewindPc(code, frame->pc()); if (FLAG_trace_rewind && rewind_pc == 0) { OS::PrintErr("Unable to find rewind pc for pc(%" Px ")\n", frame->pc()); } ASSERT(rewind_pc != 0); if (FLAG_trace_rewind) { OS::PrintErr( "===============================\n" "Rewinding to unoptimized frame:\n" " rewind_pc(0x%" Px " offset:0x%" Px ") sp(0x%" Px ") fp(0x%" Px ")\n" "===============================\n", rewind_pc, rewind_pc - code.PayloadStart(), frame->sp(), frame->fp()); } Exceptions::JumpToFrame(Thread::Current(), rewind_pc, frame->sp(), frame->fp(), true /* clear lazy deopt at target */); UNREACHABLE(); } void Debugger::RewindToOptimizedFrame(StackFrame* frame, const Code& optimized_code, intptr_t sub_index) { post_deopt_frame_index_ = sub_index; // We will be jumping out of the debugger rather than exiting this // function, so prepare the debugger state. ClearCachedStackTraces(); set_resume_action(kContinue); resume_frame_index_ = -1; EnterSingleStepMode(); if (FLAG_trace_rewind) { OS::PrintErr( "===============================\n" "Deoptimizing frame for rewind:\n" " deopt_pc(0x%" Px ") sp(0x%" Px ") fp(0x%" Px ")\n" "===============================\n", frame->pc(), frame->sp(), frame->fp()); } Thread* thread = Thread::Current(); thread->set_resume_pc(frame->pc()); uword deopt_stub_pc = StubCode::DeoptForRewind().EntryPoint(); Exceptions::JumpToFrame(thread, deopt_stub_pc, frame->sp(), frame->fp(), true /* clear lazy deopt at target */); UNREACHABLE(); } void Debugger::RewindPostDeopt() { intptr_t rewind_frame = post_deopt_frame_index_; post_deopt_frame_index_ = -1; if (FLAG_trace_rewind) { OS::PrintErr("Post deopt, jumping to frame %" Pd "\n", rewind_frame); OS::PrintErr( "-------------------------\n" "All frames...\n\n"); StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, Thread::Current(), StackFrameIterator::kNoCrossThreadIteration); StackFrame* frame = iterator.NextFrame(); intptr_t num = 0; while ((frame != nullptr)) { OS::PrintErr("#%04" Pd " %s\n", num++, frame->ToCString()); frame = iterator.NextFrame(); } } Thread* thread = Thread::Current(); Zone* zone = thread->zone(); Code& code = Code::Handle(zone); StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, Thread::Current(), StackFrameIterator::kNoCrossThreadIteration); intptr_t current_frame = 0; for (StackFrame* frame = iterator.NextFrame(); frame != nullptr; frame = iterator.NextFrame()) { ASSERT(frame->IsValid()); if (frame->IsDartFrame()) { code = frame->LookupDartCode(); ASSERT(!code.is_optimized()); if (current_frame == rewind_frame) { RewindToUnoptimizedFrame(frame, code); UNREACHABLE(); } current_frame++; } } } // static bool Debugger::IsDebuggable(const Function& func) { if (!func.is_debuggable()) { return false; } const Class& cls = Class::Handle(func.Owner()); const Library& lib = Library::Handle(cls.library()); return lib.IsDebuggable(); } void GroupDebugger::RegisterSingleSteppingDebugger(Thread* thread, const Debugger* debugger) { WriteRwLocker sl(Thread::Current(), single_stepping_set_lock()); single_stepping_set_.Insert(debugger); } void GroupDebugger::UnregisterSingleSteppingDebugger(Thread* thread, const Debugger* debugger) { WriteRwLocker sl(Thread::Current(), single_stepping_set_lock()); single_stepping_set_.Remove(debugger); } bool GroupDebugger::HasBreakpointUnsafe(Thread* thread, const Function& function) { DEBUG_ASSERT(thread->IsInStoppedMutatorsScope() || breakpoint_locations_lock()->IsCurrentThreadReader()); // Check if function has any breakpoints. String& url = String::Handle(thread->zone()); for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) { BreakpointLocation* location = breakpoint_locations_.At(i); url = location->url(); if (FunctionOverlaps(function, url, location->token_pos(), location->end_token_pos())) { return true; } } return false; } bool GroupDebugger::HasBreakpoint(Thread* thread, const Function& function) { bool hasBreakpoint = false; // Don't need to worry about the lock if mutators are stopped. if (thread->IsInStoppedMutatorsScope()) { hasBreakpoint = HasBreakpointUnsafe(thread, function); } else { SafepointReadRwLocker sl(thread, breakpoint_locations_lock()); hasBreakpoint = HasBreakpointUnsafe(thread, function); } if (hasBreakpoint) { return true; } // TODO(aam): do we have to iterate over both code breakpoints and // breakpoint locations? Wouldn't be sufficient to iterate over only // one list? Could you have a CodeBreakpoint without corresponding // BreakpointLocation? if (HasCodeBreakpointInFunction(function)) { return true; } return false; } bool GroupDebugger::IsDebugging(Thread* thread, const Function& function) { { ReadRwLocker ml(thread, single_stepping_set_lock()); if (!single_stepping_set_.IsEmpty()) { return true; } } return HasBreakpoint(thread, function); } void Debugger::set_resume_action(ResumeAction resume_action) { auto thread = Thread::Current(); if (resume_action == kContinue) { group_debugger()->UnregisterSingleSteppingDebugger(thread, this); } else { group_debugger()->RegisterSingleSteppingDebugger(thread, this); } resume_action_ = resume_action; } void Debugger::SignalPausedEvent(ActivationFrame* top_frame, Breakpoint* bpt) { set_resume_action(kContinue); ResetSteppingFramePointer(); NotifySingleStepping(false); ASSERT(!IsPaused()); if ((bpt != nullptr) && bpt->is_single_shot()) { RemoveBreakpoint(bpt->id()); bpt = nullptr; } ServiceEvent event(isolate_, ServiceEvent::kPauseBreakpoint); event.set_top_frame(top_frame); event.set_breakpoint(bpt); event.set_at_async_jump(IsAtAsyncJump(top_frame)); Pause(&event); } static bool IsAtAsyncJump(ActivationFrame* top_frame) { Zone* zone = Thread::Current()->zone(); if (!top_frame->function().IsAsyncFunction() && !top_frame->function().IsAsyncGenerator()) { return false; } const auto& pc_descriptors = PcDescriptors::Handle(zone, top_frame->code().pc_descriptors()); if (pc_descriptors.IsNull()) { return false; } const TokenPosition looking_for = top_frame->TokenPos(); PcDescriptors::Iterator it(pc_descriptors, UntaggedPcDescriptors::kOther); while (it.MoveNext()) { if (it.TokenPos() == looking_for && it.YieldIndex() != UntaggedPcDescriptors::kInvalidYieldIndex) { return true; } } return false; } ErrorPtr Debugger::PauseStepping() { ASSERT(isolate_->single_step()); // Don't pause recursively. if (IsPaused()) { return Error::null(); } if (skip_next_step_) { skip_next_step_ = false; return Error::null(); } // Check whether we are in a Dart function that the user is // interested in. If we saved the frame pointer of a stack frame // the user is interested in, we ignore the single step if we are // in a callee of that frame. Note that we assume that the stack // grows towards lower addresses. ActivationFrame* frame = TopDartFrame(); ASSERT(frame != nullptr); if (stepping_fp_ != 0) { // There is an "interesting frame" set. Only pause at appropriate // locations in this frame. const ActivationFrame::Relation relation = frame->CompareTo(stepping_fp_); if (relation == ActivationFrame::kCallee) { // We are in a callee of the frame we're interested in. // Ignore this stepping break. return Error::null(); } else if (relation == ActivationFrame::kCaller) { // We returned from the "interesting frame", there can be no more // stepping breaks for it. Pause at the next appropriate location // and let the user set the "interesting" frame again. ResetSteppingFramePointer(); } } if (!frame->IsDebuggable()) { return Error::null(); } if (!frame->TokenPos().IsDebugPause()) { return Error::null(); } if (frame->fp() == last_stepping_fp_ && frame->TokenPos() == last_stepping_pos_) { // Do not stop multiple times for the same token position. // Several 'debug checked' opcodes may be issued in the same token range. return Error::null(); } // TODO(dartbug.com/48378): Consider aligning async/async* functions // with regular function wrt the first stop in the function prologue. if ((frame->function().IsAsyncFunction() || frame->function().IsAsyncGenerator()) && frame->GetSuspendStateVar() == Object::null()) { return Error::null(); } // We are stopping in this frame at the token pos. last_stepping_fp_ = frame->fp(); last_stepping_pos_ = frame->TokenPos(); // If there is an active breakpoint at this pc, then we should have // already bailed out of this function in the skip_next_step_ test // above. ASSERT(!group_debugger()->HasActiveBreakpoint(frame->pc())); if (FLAG_verbose_debug) { OS::PrintErr(">>> single step break at %s:%" Pd ":%" Pd " (func %s token %s address %#" Px " offset %#" Px ")\n", String::Handle(frame->SourceUrl()).ToCString(), frame->LineNumber(), frame->ColumnNumber(), String::Handle(frame->QualifiedFunctionName()).ToCString(), frame->TokenPos().ToCString(), frame->pc(), frame->pc() - frame->code().PayloadStart()); } CacheStackTraces(DebuggerStackTrace::Collect(), DebuggerStackTrace::CollectAsyncAwaiters()); SignalPausedEvent(frame, nullptr); HandleSteppingRequest(); ClearCachedStackTraces(); // If any error occurred while in the debug message loop, return it here. return Thread::Current()->StealStickyError(); } ErrorPtr Debugger::PauseBreakpoint() { // We ignore this breakpoint when the VM is executing code invoked // by the debugger to evaluate variables values, or when we see a nested // breakpoint or exception event. if (ignore_breakpoints_ || IsPaused()) { return Error::null(); } DebuggerStackTrace* stack_trace = DebuggerStackTrace::Collect(); ASSERT(stack_trace->Length() > 0); ActivationFrame* top_frame = stack_trace->FrameAt(0); ASSERT(top_frame != nullptr); if (!Library::Handle(top_frame->Library()).IsDebuggable()) { return Error::null(); } BreakpointLocation* bpt_location = nullptr; const char* cbpt_tostring = nullptr; { SafepointReadRwLocker cbl(Thread::Current(), group_debugger()->code_breakpoints_lock()); CodeBreakpoint* cbpt = nullptr; bpt_location = group_debugger()->GetBreakpointLocationFor( this, top_frame->pc(), &cbpt); if (bpt_location == nullptr) { // There might be no breakpoint locations for this isolate/debugger. return Error::null(); } ASSERT(cbpt != nullptr); if (FLAG_verbose_debug) { cbpt_tostring = cbpt->ToCString(); } } Breakpoint* bpt_hit = bpt_location->FindHitBreakpoint(top_frame); if (bpt_hit == nullptr) { return Error::null(); } if (FLAG_verbose_debug) { OS::PrintErr(">>> hit %" Pd " %s" " (func %s token %s address %#" Px " offset %#" Px ")\n", bpt_hit->id(), cbpt_tostring, String::Handle(top_frame->QualifiedFunctionName()).ToCString(), bpt_location->token_pos().ToCString(), top_frame->pc(), top_frame->pc() - top_frame->code().PayloadStart()); } CacheStackTraces(stack_trace, DebuggerStackTrace::CollectAsyncAwaiters()); SignalPausedEvent(top_frame, bpt_hit); // When we single step from a user breakpoint, our next stepping // point will be at the exact same pc. Skip it. HandleSteppingRequest(/*skip_next_step=*/true); ClearCachedStackTraces(); // If any error occurred while in the debug message loop, return it here. return Thread::Current()->StealStickyError(); } Breakpoint* BreakpointLocation::FindHitBreakpoint(ActivationFrame* top_frame) { // There may be more than one applicable breakpoint at this location, but we // will report only one as reached. If there is a single-shot breakpoint, we // favor it; then a closure-specific breakpoint ; then an general breakpoint. // First check for a single-shot breakpoint. Breakpoint* bpt = breakpoints(); while (bpt != nullptr) { if (bpt->is_single_shot() && bpt->closure() == Instance::null()) { return bpt; } bpt = bpt->next(); } // Now check for a closure-specific breakpoint. bpt = breakpoints(); while (bpt != nullptr) { if (bpt->closure() != Instance::null() && bpt->closure() == top_frame->GetClosure()) { return bpt; } bpt = bpt->next(); } // Finally, check for a general breakpoint. bpt = breakpoints(); while (bpt != nullptr) { if (!bpt->is_single_shot() && bpt->closure() == Instance::null()) { return bpt; } bpt = bpt->next(); } return nullptr; } void Debugger::PauseDeveloper(const String& msg) { // We ignore this breakpoint when the VM is executing code invoked // by the debugger to evaluate variables values, or when we see a nested // breakpoint or exception event. if (ignore_breakpoints_ || IsPaused()) { return; } DebuggerStackTrace* stack_trace = DebuggerStackTrace::Collect(); ASSERT(stack_trace->Length() > 0); CacheStackTraces(stack_trace, DebuggerStackTrace::CollectAsyncAwaiters()); // TODO(johnmccutchan): Send |msg| to Observatory. // We are in the native call to Developer_debugger. the developer // gets a better experience by not seeing this call. To accomplish // this, we continue execution until the call exits (step out). SetResumeAction(kStepOut); HandleSteppingRequest(); ClearCachedStackTraces(); } void Debugger::NotifyIsolateCreated() { if (NeedsIsolateEvents()) { ServiceEvent event(isolate_, ServiceEvent::kIsolateStart); InvokeEventHandler(&event); } } #if !defined(DART_PRECOMPILED_RUNTIME) // On single line of code with given column number, // Calculate exact tokenPosition static TokenPosition FindExactTokenPosition(const Script& script, TokenPosition start_of_line, intptr_t column_number) { intptr_t line; intptr_t col; if (script.GetTokenLocation(start_of_line, &line, &col)) { return TokenPosition::Deserialize(start_of_line.Pos() + (column_number - col)); } return TokenPosition::kNoSource; } #endif // !defined(DART_PRECOMPILED_RUNTIME) void Debugger::NotifyDoneLoading() { if (latent_locations_ == nullptr) { // Common, fast path. return; } auto thread = Thread::Current(); auto isolate_group = thread->isolate_group(); auto zone = thread->zone(); Library& lib = Library::Handle(zone); Script& script = Script::Handle(zone); String& url = String::Handle(zone); BreakpointLocation* loc = latent_locations_; BreakpointLocation* prev_loc = nullptr; const GrowableObjectArray& libs = GrowableObjectArray::Handle(isolate_group->object_store()->libraries()); GrowableHandlePtrArray scripts(zone, 1); while (loc != nullptr) { url = loc->url(); bool found_match = false; bool is_package = url.StartsWith(Symbols::PackageScheme()); for (intptr_t i = 0; i < libs.Length(); i++) { lib ^= libs.At(i); script = lib.LookupScript(url, !is_package); if (!script.IsNull()) { scripts.Add(script); } } if (scripts.length() > 0) { // Found a script with matching url for this latent breakpoint. // Unlink the latent breakpoint from the list. found_match = true; BreakpointLocation* matched_loc = loc; loc = loc->next(); if (prev_loc == nullptr) { latent_locations_ = loc; } else { prev_loc->set_next(loc); } // Now find the token range at the requested line and make a // new unresolved source breakpoint. intptr_t line_number = matched_loc->requested_line_number(); intptr_t column_number = matched_loc->requested_column_number(); ASSERT(line_number >= 0); TokenPosition first_token_pos = TokenPosition::kNoSource; TokenPosition last_token_pos = TokenPosition::kNoSource; scripts.At(0).TokenRangeAtLine(line_number, &first_token_pos, &last_token_pos); if (!first_token_pos.IsDebugPause() || !last_token_pos.IsDebugPause()) { // Script does not contain the given line number or there are no // tokens on the line. Drop the breakpoint silently. Breakpoint* bpt = matched_loc->breakpoints(); while (bpt != nullptr) { if (FLAG_verbose_debug) { OS::PrintErr("No code found at line %" Pd ": " "dropping latent breakpoint %" Pd " in '%s'\n", line_number, bpt->id(), url.ToCString()); } Breakpoint* prev = bpt; bpt = bpt->next(); delete prev; } delete matched_loc; } else { // We don't expect to already have a breakpoint for this location. // If there is one, assert in debug build but silently drop // the latent breakpoint in release build. BreakpointLocation* existing_loc = GetBreakpointLocation(url, first_token_pos, -1, column_number); ASSERT(existing_loc == nullptr); if (existing_loc == nullptr) { // Create and register a new source breakpoint for the // latent breakpoint. BreakpointLocation* unresolved_loc = new BreakpointLocation( this, scripts, first_token_pos, last_token_pos, line_number, column_number); RegisterBreakpointLocation(unresolved_loc); // Move breakpoints over. Breakpoint* bpt = matched_loc->breakpoints(); unresolved_loc->set_breakpoints(bpt); matched_loc->set_breakpoints(nullptr); while (bpt != nullptr) { bpt->set_bpt_location(unresolved_loc); if (FLAG_verbose_debug) { OS::PrintErr( "Converted latent breakpoint " "%" Pd " in '%s' at line %" Pd " col %" Pd "\n", bpt->id(), url.ToCString(), line_number, column_number); } bpt = bpt->next(); } group_debugger()->SyncBreakpointLocation(unresolved_loc); } delete matched_loc; // Break out of the iteration over loaded libraries. If the // same url has been loaded into more than one library, we // only set a breakpoint in the first one. // TODO(hausner): There is one possible pitfall here. // If the user sets a latent breakpoint using a partial url that // ends up matching more than one script, the breakpoint might // get set in the wrong script. // It would be better if we could warn the user if multiple // scripts are matching. break; } } if (!found_match) { // No matching url found in any of the libraries. if (FLAG_verbose_debug) { Breakpoint* bpt = loc->breakpoints(); while (bpt != nullptr) { OS::PrintErr( "No match found for latent breakpoint id " "%" Pd " with url '%s'\n", bpt->id(), url.ToCString()); bpt = bpt->next(); } } loc = loc->next(); } } } // TODO(hausner): Could potentially make this faster by checking // whether the call target at pc is a debugger stub. bool GroupDebugger::HasActiveBreakpoint(uword pc) { SafepointReadRwLocker sl(Thread::Current(), code_breakpoints_lock()); CodeBreakpoint* cbpt = GetCodeBreakpoint(pc); return (cbpt != nullptr) && (cbpt->IsEnabled()); } CodeBreakpoint* GroupDebugger::GetCodeBreakpoint(uword breakpoint_address) { CodeBreakpoint* cbpt = code_breakpoints_; while (cbpt != nullptr) { if (cbpt->pc() == breakpoint_address) { return cbpt; } cbpt = cbpt->next(); } return nullptr; } BreakpointLocation* GroupDebugger::GetBreakpointLocationFor( Debugger* debugger, uword breakpoint_address, CodeBreakpoint** pcbpt) { ASSERT(pcbpt != nullptr); SafepointReadRwLocker sl(Thread::Current(), code_breakpoints_lock()); *pcbpt = code_breakpoints_; while (*pcbpt != nullptr) { if ((*pcbpt)->pc() == breakpoint_address) { return (*pcbpt)->FindBreakpointForDebugger(debugger); } *pcbpt = (*pcbpt)->next(); } return nullptr; } void GroupDebugger::RegisterCodeBreakpoint(CodeBreakpoint* cbpt) { ASSERT(cbpt->next() == nullptr); DEBUG_ASSERT(code_breakpoints_lock()->IsCurrentThreadWriter() || Thread::Current()->IsInStoppedMutatorsScope()); cbpt->set_next(code_breakpoints_); code_breakpoints_ = cbpt; } CodePtr GroupDebugger::GetPatchedStubAddress(uword breakpoint_address) { SafepointReadRwLocker sl(Thread::Current(), code_breakpoints_lock()); CodeBreakpoint* cbpt = GetCodeBreakpoint(breakpoint_address); if (cbpt != nullptr) { return cbpt->OrigStubAddress(); } UNREACHABLE(); return Code::null(); } bool Debugger::SetBreakpointState(Breakpoint* bpt, bool enable) { SafepointWriteRwLocker sl(Thread::Current(), group_debugger()->breakpoint_locations_lock()); if (bpt->is_enabled() != enable) { if (FLAG_verbose_debug) { OS::PrintErr("Setting breakpoint %" Pd " to state: %s\n", bpt->id(), enable ? "enabled" : "disabled"); } enable ? bpt->Enable() : bpt->Disable(); group_debugger()->SyncBreakpointLocation(bpt->bpt_location()); return true; } return false; } // Remove and delete the source breakpoint bpt and its associated // code breakpoints. void Debugger::RemoveBreakpoint(intptr_t bp_id) { SafepointWriteRwLocker sl(Thread::Current(), group_debugger()->breakpoint_locations_lock()); if (RemoveBreakpointFromTheList(bp_id, &breakpoint_locations_)) { return; } RemoveBreakpointFromTheList(bp_id, &latent_locations_); } // Remove and delete the source breakpoint bpt and its associated // code breakpoints. Returns true, if breakpoint was found and removed, // returns false, if breakpoint was not found. bool Debugger::RemoveBreakpointFromTheList(intptr_t bp_id, BreakpointLocation** list) { BreakpointLocation* prev_loc = nullptr; BreakpointLocation* curr_loc = *list; while (curr_loc != nullptr) { Breakpoint* prev_bpt = nullptr; Breakpoint* curr_bpt = curr_loc->breakpoints(); while (curr_bpt != nullptr) { if (curr_bpt->id() == bp_id) { if (prev_bpt == nullptr) { curr_loc->set_breakpoints(curr_bpt->next()); } else { prev_bpt->set_next(curr_bpt->next()); } // Send event to client before the breakpoint's fields are // poisoned and deleted. SendBreakpointEvent(ServiceEvent::kBreakpointRemoved, curr_bpt); curr_bpt->set_next(nullptr); curr_bpt->set_bpt_location(nullptr); // Remove possible references to the breakpoint. if (pause_event_ != nullptr && pause_event_->breakpoint() == curr_bpt) { pause_event_->set_breakpoint(nullptr); } delete curr_bpt; curr_bpt = nullptr; // Delete the breakpoint location object if there are no more // breakpoints at that location. if (curr_loc->breakpoints() == nullptr) { if (prev_loc == nullptr) { *list = curr_loc->next(); } else { prev_loc->set_next(curr_loc->next()); } if (!curr_loc->IsLatent()) { // Remove references from code breakpoints to this breakpoint // location and disable them. // Latent breakpoint locations won't have code breakpoints. group_debugger()->UnlinkCodeBreakpoints(curr_loc); } group_debugger()->UnregisterBreakpointLocation(curr_loc); BreakpointLocation* next_loc = curr_loc->next(); delete curr_loc; curr_loc = next_loc; } // The code breakpoints will be deleted when the VM resumes // after the pause event. return true; } prev_bpt = curr_bpt; curr_bpt = curr_bpt->next(); } prev_loc = curr_loc; curr_loc = curr_loc->next(); } // breakpoint with bp_id does not exist, nothing to do. return false; } void GroupDebugger::RegisterBreakpointLocation(BreakpointLocation* location) { DEBUG_ASSERT(breakpoint_locations_lock()->IsCurrentThreadWriter() || Thread::Current()->IsInStoppedMutatorsScope()); breakpoint_locations_.Add(location); } void GroupDebugger::UnregisterBreakpointLocation(BreakpointLocation* location) { ASSERT(breakpoint_locations_lock()->IsCurrentThreadWriter()); for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) { if (breakpoint_locations_.At(i) == location) { breakpoint_locations_.EraseAt(i); return; } } } // Unlink code breakpoints from the given breakpoint location. // They will later be deleted when control returns from the pause event // callback. Also, disable the breakpoint so it no longer fires if it // should be hit before it gets deleted. void GroupDebugger::UnlinkCodeBreakpoints(BreakpointLocation* bpt_location) { ASSERT(bpt_location != nullptr); SafepointWriteRwLocker sl(Thread::Current(), code_breakpoints_lock()); CodeBreakpoint* curr_bpt = code_breakpoints_; while (curr_bpt != nullptr) { if (curr_bpt->FindAndDeleteBreakpointLocation(bpt_location)) { curr_bpt->Disable(); needs_breakpoint_cleanup_ = true; } curr_bpt = curr_bpt->next(); } } // Remove and delete unlinked code breakpoints, i.e. breakpoints that // are not associated with a breakpoint location. void GroupDebugger::RemoveUnlinkedCodeBreakpoints() { DEBUG_ASSERT(code_breakpoints_lock()->IsCurrentThreadWriter() || Thread::Current()->IsInStoppedMutatorsScope()); CodeBreakpoint* prev_bpt = nullptr; CodeBreakpoint* curr_bpt = code_breakpoints_; while (curr_bpt != nullptr) { if (curr_bpt->HasNoBreakpointLocations()) { if (prev_bpt == nullptr) { code_breakpoints_ = code_breakpoints_->next(); } else { prev_bpt->set_next(curr_bpt->next()); } CodeBreakpoint* temp_bpt = curr_bpt; curr_bpt = curr_bpt->next(); delete temp_bpt; } else { prev_bpt = curr_bpt; curr_bpt = curr_bpt->next(); } } needs_breakpoint_cleanup_ = false; } BreakpointLocation* Debugger::GetResolvedBreakpointLocation( const String& script_url, TokenPosition code_token_pos) { BreakpointLocation* loc = breakpoint_locations_; String& loc_url = String::Handle(); while (loc != nullptr) { loc_url = loc->url(); if (script_url.Equals(loc_url) && loc->code_token_pos_ == code_token_pos) { return loc; } loc = loc->next(); } return nullptr; } BreakpointLocation* Debugger::GetBreakpointLocation( const String& script_url, TokenPosition token_pos, intptr_t requested_line, intptr_t requested_column, TokenPosition code_token_pos) { BreakpointLocation* loc = breakpoint_locations_; String& loc_url = String::Handle(); while (loc != nullptr) { loc_url = loc->url(); if (script_url.Equals(loc_url) && (!token_pos.IsReal() || (loc->token_pos() == token_pos)) && ((requested_line == -1) || (loc->requested_line_number_ == requested_line)) && ((requested_column == -1) || (loc->requested_column_number_ == requested_column)) && (!code_token_pos.IsReal() || (loc->code_token_pos_ == code_token_pos))) { return loc; } loc = loc->next(); } return nullptr; } Breakpoint* Debugger::GetBreakpointById(intptr_t id) { Breakpoint* bpt = GetBreakpointByIdInTheList(id, breakpoint_locations_); if (bpt != nullptr) { return bpt; } return GetBreakpointByIdInTheList(id, latent_locations_); } Breakpoint* Debugger::GetBreakpointByIdInTheList(intptr_t id, BreakpointLocation* list) { BreakpointLocation* loc = list; while (loc != nullptr) { Breakpoint* bpt = loc->breakpoints(); while (bpt != nullptr) { if (bpt->id() == id) { return bpt; } bpt = bpt->next(); } loc = loc->next(); } return nullptr; } void Debugger::AsyncStepInto(const Closure& awaiter) { Zone* zone = Thread::Current()->zone(); auto& suspend_state = SuspendState::Handle(zone); if (StackTraceUtils::GetSuspendState(awaiter, &suspend_state)) { const auto& function_data = Object::Handle(zone, suspend_state.function_data()); SetBreakpointAtResumption(function_data); } else { SetBreakpointAtActivation(awaiter, /*single_shot=*/true); } Continue(); } void Debugger::Continue() { SetResumeAction(kContinue); ResetSteppingFramePointer(); NotifySingleStepping(false); } BreakpointLocation* Debugger::GetLatentBreakpoint(const String& url, intptr_t line, intptr_t column) { BreakpointLocation* loc = latent_locations_; String& bpt_url = String::Handle(); while (loc != nullptr) { bpt_url = loc->url(); if (bpt_url.Equals(url) && (loc->requested_line_number() == line) && (loc->requested_column_number() == column)) { return loc; } loc = loc->next(); } // No breakpoint for this location requested. Allocate new one. loc = new BreakpointLocation(this, url, line, column); loc->set_next(latent_locations_); latent_locations_ = loc; return loc; } void Debugger::RegisterBreakpointLocationUnsafe(BreakpointLocation* loc) { DEBUG_ASSERT( group_debugger()->breakpoint_locations_lock()->IsCurrentThreadWriter() || Thread::Current()->IsInStoppedMutatorsScope()); ASSERT(loc->next() == nullptr); loc->set_next(breakpoint_locations_); breakpoint_locations_ = loc; group_debugger()->RegisterBreakpointLocation(loc); } void Debugger::RegisterBreakpointLocation(BreakpointLocation* loc) { auto thread = Thread::Current(); if (thread->IsInStoppedMutatorsScope()) { RegisterBreakpointLocationUnsafe(loc); } else { SafepointWriteRwLocker sl(thread, group_debugger()->breakpoint_locations_lock()); RegisterBreakpointLocationUnsafe(loc); } } #endif // !PRODUCT } // namespace dart