// Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file // for details. All rights reserved. Use of this source code is governed by a // BSD-style license that can be found in the LICENSE file. #include "vm/heap/weak_code.h" #include "platform/assert.h" #include "vm/code_patcher.h" #include "vm/object.h" #include "vm/runtime_entry.h" #include "vm/stack_frame.h" namespace dart { bool WeakCodeReferences::HasCodes() const { return !array_.IsNull() && (array_.Length() > 0); } void WeakCodeReferences::Register(const Code& value) { if (!array_.IsNull()) { // Try to find and reuse cleared WeakProperty to avoid allocating new one. WeakProperty& weak_property = WeakProperty::Handle(); for (intptr_t i = 0; i < array_.Length(); i++) { weak_property ^= array_.At(i); if (weak_property.key() == Code::null()) { // Empty property found. Reuse it. weak_property.set_key(value); return; } } } const WeakProperty& weak_property = WeakProperty::Handle(WeakProperty::New(Heap::kOld)); weak_property.set_key(value); intptr_t length = array_.IsNull() ? 0 : array_.Length(); const Array& new_array = Array::Handle(Array::Grow(array_, length + 1, Heap::kOld)); new_array.SetAt(length, weak_property); UpdateArrayTo(new_array); } bool WeakCodeReferences::IsOptimizedCode(const Array& dependent_code, const Code& code) { if (!code.is_optimized()) { return false; } WeakProperty& weak_property = WeakProperty::Handle(); for (intptr_t i = 0; i < dependent_code.Length(); i++) { weak_property ^= dependent_code.At(i); if (code.raw() == weak_property.key()) { return true; } } return false; } void WeakCodeReferences::DisableCode() { Thread* thread = Thread::Current(); const Array& code_objects = Array::Handle(thread->zone(), array_.raw()); #if defined(DART_PRECOMPILED_RUNTIME) ASSERT(code_objects.IsNull()); return; #else if (code_objects.IsNull()) { return; } UpdateArrayTo(Object::null_array()); // Disable all code on stack. Code& code = Code::Handle(); { DartFrameIterator iterator(thread, StackFrameIterator::kNoCrossThreadIteration); StackFrame* frame = iterator.NextFrame(); while (frame != NULL) { if (!frame->is_interpreted()) { code = frame->LookupDartCode(); if (IsOptimizedCode(code_objects, code)) { ReportDeoptimization(code); DeoptimizeAt(code, frame); } } frame = iterator.NextFrame(); } } // Switch functions that use dependent code to unoptimized code. WeakProperty& weak_property = WeakProperty::Handle(); Object& owner = Object::Handle(); Function& function = Function::Handle(); for (intptr_t i = 0; i < code_objects.Length(); i++) { weak_property ^= code_objects.At(i); code ^= weak_property.key(); if (code.IsNull()) { // Code was garbage collected already. continue; } owner = code.owner(); if (owner.IsFunction()) { function ^= owner.raw(); } else if (owner.IsClass()) { Class& cls = Class::Handle(); cls ^= owner.raw(); cls.DisableAllocationStub(); continue; } else if (owner.IsNull()) { code.Print(); continue; } // If function uses dependent code switch it to unoptimized. if (code.is_optimized() && (function.CurrentCode() == code.raw())) { ReportSwitchingCode(code); function.SwitchToUnoptimizedCode(); } else if (function.unoptimized_code() == code.raw()) { ReportSwitchingCode(code); function.SetWasCompiled(false); function.ClearICDataArray(); // Remove the code object from the function. The next time the // function is invoked, it will be compiled again. function.ClearCode(); // Invalidate the old code object so existing references to it // (from optimized code) will be patched when invoked. if (!code.IsDisabled()) { code.DisableDartCode(); } } else { // Make non-OSR code non-entrant. if (!code.IsDisabled()) { ReportSwitchingCode(code); code.DisableDartCode(); } } } #endif // defined(DART_PRECOMPILED_RUNTIME) } } // namespace dart