// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file // for details. All rights reserved. Use of this source code is governed by a // BSD-style license that can be found in the LICENSE file. #ifndef RUNTIME_VM_THREAD_POOL_H_ #define RUNTIME_VM_THREAD_POOL_H_ #include #include #include #include "vm/allocation.h" #include "vm/globals.h" #include "vm/intrusive_dlist.h" #include "vm/lockers.h" #include "vm/os_thread.h" namespace dart { class MutexLocker; class ThreadPool { public: // Subclasses of Task are able to run on a ThreadPool. class Task : public IntrusiveDListEntry { protected: Task() {} public: virtual ~Task() {} // Override this to provide task-specific behavior. virtual void Run() = 0; private: DISALLOW_COPY_AND_ASSIGN(Task); }; explicit ThreadPool(uintptr_t max_pool_size = 0); // Prevent scheduling of new tasks, wait until all pending tasks are done // and join worker threads. virtual ~ThreadPool(); // Runs a task on the thread pool. template bool Run(Args&&... args) { return RunImpl(std::unique_ptr(new T(std::forward(args)...))); } bool Run(Task* task) { return RunImpl(std::unique_ptr(task)); } // Returns `true` if the current thread is running on the [this] thread pool. bool CurrentThreadIsWorker(); // Mark the current thread as being blocked (e.g. in native code). This might // temporarily increase the max thread pool size. void MarkCurrentWorkerAsBlocked(); void MarkWorkerAsBlocked(OSThread* thread); // Mark the current thread as being unblocked. Must be called iff // [MarkCurrentWorkerAsBlocked] was called before and the thread is now ready // to continue executing. void MarkCurrentWorkerAsUnBlocked(); // Triggers shutdown, prevents scheduling of new tasks and waits for all // worker threads to exit. // // Existing tasks are executed to completion. void Shutdown(); // Prevent scheduling of new tasks on |pool| and request it to shutdown // after all currently running tasks finish. |shutdown_complete| will be // invoked when shutdown is complete. This might happen synchronously // if all workers are already stopped or on one of the worker threads. // // It is safe to delete |pool| from |shutdown_complete|. static void RequestShutdown(ThreadPool* pool, std::function&& shutdown_complete); #if defined(TESTING) uint64_t workers_started() const { MutexLocker ml(&pool_mutex_); return count_idle_ + count_running_; } bool has_pending_dead_worker() const { MutexLocker ml(&pool_mutex_); return last_dead_worker_ != nullptr; } #endif protected: class Worker : public IntrusiveDListEntry { public: explicit Worker(ThreadPool* pool); // Starts the thread for the worker. This should only be called // after a task has been set by the initial call to SetTask(). void StartThread(); ConditionVariable::WaitResult Sleep(int64_t timeout_micros) { return wakeup_cv_.WaitMicros(&pool_->pool_mutex_, timeout_micros); } private: friend class ThreadPool; void Wakeup() { wakeup_cv_.Notify(); } // The main entry point for new worker threads. static void Main(uword args); // Fields initialized during construction or in start of main function of // thread. ThreadPool* pool_; ThreadJoinId join_id_; OSThread* os_thread_ = nullptr; bool is_blocked_ = false; ConditionVariable wakeup_cv_; DISALLOW_COPY_AND_ASSIGN(Worker); }; // Called when the thread pool turns idle. // // Subclasses can override this to perform some action. // NOTE: While this function is running the thread pool will be locked. virtual void OnEnterIdleLocked(MutexLocker* ml, Worker* worker) {} // Whether a shutdown was requested. bool ShuttingDownLocked() { return shutting_down_; } // Whether new tasks are ready to be run. bool TasksWaitingToRunLocked() { return !tasks_.IsEmpty(); } private: static void WorkerThreadExit(ThreadPool* pool, ThreadPool::Worker* worker); using TaskList = IntrusiveDList; using WorkerList = IntrusiveDList; bool RunImpl(std::unique_ptr task); void WorkerLoop(Worker* worker); Worker* ScheduleTaskLocked(std::unique_ptr task); std::unique_ptr TakeNextAvailableTaskLocked(); void IdleToRunningLocked(Worker* worker); void RunningToIdleLocked(Worker* worker); DART_WARN_UNUSED_RESULT Worker* IdleToDeadLocked(Worker* worker); void JoinDeadWorker(Worker* worker); Worker* TakeLastDeadWorker(); void RequestWorkersToShutdown(); void DeleteLastDeadWorker(); mutable Mutex pool_mutex_; bool shutting_down_ = false; uint64_t count_running_ = 0; uint64_t count_idle_ = 0; uint64_t count_dead_ = 0; WorkerList running_workers_; WorkerList idle_workers_; Worker* last_dead_worker_ = nullptr; uint64_t pending_tasks_ = 0; TaskList tasks_; Monitor exit_monitor_; std::atomic all_workers_dead_; // If asynchronous shutdown is requested then this callback will be // invoked by the last exiting worker. std::function shutdown_complete_callback_; uintptr_t max_pool_size_ = 0; DISALLOW_COPY_AND_ASSIGN(ThreadPool); }; } // namespace dart #endif // RUNTIME_VM_THREAD_POOL_H_