TEST=pkg/vm_service/test/timeline_events_for_completed_microtasks_test
CoreLibraryReviewExempt: This CL does not include any core library API
changes, it only modifies the implementation of microtasks (by
instrumenting them).
Change-Id: I54d886db9519c73f9e3218a9cc1c46bc9fe9acc3
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/420221
Commit-Queue: Derek Xu <derekx@google.com>
Reviewed-by: Ben Konyi <bkonyi@google.com>
For out-of-memory events vm reserves (and if used, then replenishes) small chunk of memory for handling those, so preallocation of oom and stacktrace is not needed.
Unwind error can be created once as part of vm launch, kept in vm isolate.
This should reduce overhead of starting new isolate.
TEST=ci
Change-Id: Ibe2c85f250a521a8e838cc5690984fe9fa287a98
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/419261
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Commit-Queue: Alexander Aprelev <aam@google.com>
Dart_Cleanup waited only for the isolate group to be unregistered, which happens before the group's heap is deleted.
TEST=tsan
Change-Id: I20046516635adbcbf63eae460d7b09e7e26169d8
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/416283
Reviewed-by: Alexander Aprelev <aam@google.com>
Commit-Queue: Ryan Macnak <rmacnak@google.com>
This reland commit 5a32d8bc7c with a fix
for thread leak (Issue #56717): when `ThreadPool` is shutting down
asynchronously the last worker should detach itself to prevent
leaking associated low-level data structures, because no thread will
join it.
A hang in service isolate shutdown (caused by an existing bug) was fixed by commit 157a0dc7f9.
This CL turns native ports into a thin abstraction over underlying
thread pool instead of building them as full fledged MessageHandler.
This allows to easily implement a variation of native ports which can
handle messages concurrently with the given degree of concurrency.
This type of port can be used to greatly simplify implementation of
IOService - which previously had to do its own concurrency management
on top of "single threaded" native ports. This capability is exposed
as `Dart_NewConcurrentNativePort` API.
The new implementation is in general much cleaner then the old one
with one exception: `Dart_CloseNativePort` API has unfortunate design
where underlying message handler is destroyed asynchronously and
`Dart_CloseNativePort` returns immediately without waiting for pending
tasks to complete. Implementing this on top of `ThreadPool` requires
some changes to thread pool implementation.
Issue https://github.com/dart-lang/sdk/issues/55844
Closes https://github.com/dart-lang/sdk/issues/56717
TEST=ci
Change-Id: Ic68bfb60757685afd75c80a70cdec66cc13c149b
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/385000
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Slava Egorov <vegorov@google.com>
This reverts commit 5a32d8bc7c.
Reason for revert: DartIsolateTest.CanCreateServiceIsolate flutter engine unit test hangs on Windows.
Original change's description:
> [vm] Simplify implementation of native ports
>
> This CL turns native ports into a thin abstraction over underlying
> thread pool instead of building them as full fledged MessageHandler.
>
> This allows to easily implement a variation of native ports which can
> handle messages concurrently with the given degree of concurrency.
> This type of port can be used to greatly simplify implementation of
> IOService - which previously had to do its own concurrency management
> on top of "single threaded" native ports. This capability is exposed
> as `Dart_NewConcurrentNativePort` API.
>
> The new implementation is in general much cleaner then the old one
> with one exception: `Dart_CloseNativePort` API has unfortunate design
> where underlying message handler is destroyed asynchronously and
> `Dart_CloseNativePort` returns immediately without waiting for pending
> tasks to complete. Implementing this on top of `ThreadPool` requires
> some changes to thread pool implementation.
>
> Issue https://github.com/dart-lang/sdk/issues/55844
>
> TEST=ci
>
> Change-Id: I062040ff233e93962ae93684e9b044d8facdaffc
> Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/382163
> Commit-Queue: Slava Egorov <vegorov@google.com>
> Reviewed-by: Martin Kustermann <kustermann@google.com>
Change-Id: I7de27793a54072e974bf1a9f17a07c12159a202d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/384481
Commit-Queue: Slava Egorov <vegorov@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
This CL turns native ports into a thin abstraction over underlying
thread pool instead of building them as full fledged MessageHandler.
This allows to easily implement a variation of native ports which can
handle messages concurrently with the given degree of concurrency.
This type of port can be used to greatly simplify implementation of
IOService - which previously had to do its own concurrency management
on top of "single threaded" native ports. This capability is exposed
as `Dart_NewConcurrentNativePort` API.
The new implementation is in general much cleaner then the old one
with one exception: `Dart_CloseNativePort` API has unfortunate design
where underlying message handler is destroyed asynchronously and
`Dart_CloseNativePort` returns immediately without waiting for pending
tasks to complete. Implementing this on top of `ThreadPool` requires
some changes to thread pool implementation.
Issue https://github.com/dart-lang/sdk/issues/55844
TEST=ci
Change-Id: I062040ff233e93962ae93684e9b044d8facdaffc
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/382163
Commit-Queue: Slava Egorov <vegorov@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
This CL removes support for --no-sound-null-safety option, the VM will
only run sound null safety code.
First part of deleting support for legacy and unsound null safe code.
TEST=CI
Change-Id: I9dbed10a18ef102533d6af516ff5075297d17b74
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/357183
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Commit-Queue: Siva Annamalai <asiva@google.com>
Previously, method extractors (getter functions which return
tear-offs) where implemented in the following way:
Method extractor body is an asm intrinsic which loads a few registers
and jumps to BuildMethodExtractor stubs.
BuildMethodExtractor stub loads more registers, calls AllocateClosure
stub and initializes a few fields of a closure (this stub also used
to call AllocateContext but it is no longer needed for tear-offs).
AllocateClosure allocates a closure object and initializes closure
fields.
Instead of doing 2 hops to the object allocation, method extractor
body now calls AllocateClosure stubs directly which initializes
all closure fields. This saves a jump and a handful of instructions
to load certain things on registers and set closure fields.
Assembler intrinsic for method extractor body and
architecture-specific BuildMethodExtractor stubs are now removed.
Also, as method extractors are really tiny, they are now always
inlined.
TEST=ci
Change-Id: Icfeed18414659a76c7d24d3f6f53a76c91e5bbd3
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/356302
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Alexander Markov <alexmarkov@google.com>
This prevents --pause-isolates-on-start and --pause-isolates-on-exit
from impacting isolates spawned from system isolates. This should be
revisited to determine if:
- Inheriting the system isolate property is actually what we want to do
in general
- Isolate.spawn* APIs should instead include a parameter to specify an
isolate as a system isolate
Fixes https://github.com/dart-lang/sdk/issues/54729
TEST=Manual testing
Change-Id: Ibacdea845db6344148c11bebf001e4cac3377a62
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/348460
Reviewed-by: Siva Annamalai <asiva@google.com>
Commit-Queue: Ben Konyi <bkonyi@google.com>
Goals of this CL, a followup to 2f63acea22:
* Ensure that X::New() depends on the initialization guarantees of
Object::Allocate<X>(...):
* Ptr fields are guaranteed to be initialized to Object::null().
* Non-Ptr fields are guaranteed to be zero-initialized.
In cases where the only uses of the allocated object before return
was to perform unnecessary field assignments, X::New() just simply
returns the result of Object::Allocate<X>(...).
Otherwise, the old now-unnecessary assignments have been changed
into ASSERTs so that they will be checked in DEBUG mode.
* Ensure that NoSafepointScopes are entered in X::New() only when
necessary (e.g., to ensure fields used to calculate to(...)
are properly set before being seen by pointer visitors as the GC
may run when outside a NoSafepointScope).
In particular, the often occurring pattern:
auto& result = X::Handle();
{
auto raw = Object::Allocate<X>(...);
NoSafepointScope no_safepoint;
result = raw;
}
...
has been replaced with:
const auto& result = X::Handle(Object::Allocate<X>(...));
* If a handle was allocated, the only uses of that handle before
returning must be performed under a NoSafepointScope, and the same
operations can be done directly on the object pointer, then do so
and remove the unnecessary handle allocation.
Notable changes outside the above:
* Swapped ObjectPool::EntryType::{kImmediate,kTaggedObject} so that
kImmediate has value 0, since Object::Allocate<ObjectPool>(len)
zero-initializes the payload and without this change,
ObjectPool::New() must set the entry types manually.
* Removed the old static ArrayPtr cached_array_ field on
SubtypeTestCache as well as SubtypeTestCache::{Init,Cleanup} and
instead added Object::empty_subtype_test_cache_array().
* Removed the no-arg Closure::New() method, which is never used.
* Inlined the no-arg Script::New() method into its only caller,
one of the other Script::New() overloads.
TEST=ci
Issue: https://github.com/dart-lang/sdk/issues/52876
Change-Id: I079b4c9f73c7d2c0146c30cf2cd570b91a1ecf36
Cq-Include-Trybots: luci.dart.try:vm-linux-debug-x64-try,vm-linux-debug-x64c-try,vm-linux-release-x64-try,vm-aot-linux-product-x64-try,vm-aot-linux-release-x64-try,vm-aot-linux-debug-x64-try,vm-ffi-qemu-linux-release-riscv64-try
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/313120
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Commit-Queue: Tess Strickland <sstrickl@google.com>
This splits `Dart::InitializeIsolate()` into
* `Dart::InitializeIsolateGroup()` that sets up an `IsolateGroup`
=> This is only done at isolate group creation time when the very
first isolate is created.
* `Dart::InitializeIsolate()` that sets up an `Isolate`.
=> This is done for every isolate.
This is purely refactoring / code cleanup.
TEST=ci
Change-Id: Ica906444f79fe49849b9e11e96f7c89184cb9d09
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/311603
Reviewed-by: Alexander Aprelev <aam@google.com>
Commit-Queue: Martin Kustermann <kustermann@google.com>
The `Isolate::ic_miss_code()` is always initialized to
`StubCode::SwitchableCallMiss()`. That stub is already cached on the
`Thread` object.
=> No need for the field in `Isolate`.
TEST=ci
Change-Id: Ie3f32b4a800c6f43007a0599ab386b7bb78653c1
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/308304
Reviewed-by: Tess Strickland <sstrickl@google.com>
This is the same metadata system that will support async callbacks. The
main thing this does is take the trampolines that used to be JIT only,
and use them in AOT too. This is partly a safety thing (there's some
extra checks that used to be skipped on AOT), but mostly just so that
the metadata system is unified between the sync and async callbacks.
More details about the design:
https://docs.google.com/document/d/1QDjyY_6wOTOgURwpeYMKU9qEz0gKxx2MUrdruC6Kp6c/edit?usp=sharing
I split this off the async CL. Some of the comments refer to async
stuff that doesn't exist yet, but it's coming immediately after this so
I didn't update them.
Change-Id: Icd5e86934ee9ae34c2c0e2ed2bbd1b928a7184ac
TEST=ffi_callback_metadata_test.cc and CI
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/302903
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Liam Appelbe <liama@google.com>
Reviewed-by: Daco Harkes <dacoharkes@google.com>
Reviewed-by: Alexander Markov <alexmarkov@google.com>
output unless there is an assertion or Fatal error.
(This is needed to ensure that we are able to run the flutter tests with
all these verifications turned on and not disturbing the output from the
tests with these extraneous trace messages)
TEST=ci
Change-Id: Ifb7211e340f1cf29f6d2bff412eb4107f9cb64a2
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/299440
Commit-Queue: Siva Annamalai <asiva@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
An embedder (or the VM) can exit an isolate via `Thread::ExitIsolate()`
at a point where there's still active state (e.g. dart frames).
Because of this the VM has so far conservatively retained the [Thread]
object of dart mutators throughout the isolate's lifetime. After which
is was manually `delete`ed. We'd never re-use those [Thread] objects (we
do re-use [Thread] objects of non-dart-mutator threads).
When exiting via `Thread::ExitIsolate()` with active state, the mutator
was assumed to be at-safepoint at all levels. It was removed from the
thread registry's active threads. This also means that when e.g. GC runs
it can't use the thread registry to find all active threads it may
need to scan, instead it uses [Isolate::mutator_thread_] of all isolates.
This causes a variety of subtle issues, but the main one that motivated
this change is the following:
If a thread obtains a safepoint operation it means all other mutators
are parked. The thread owning the safepoint can do whatever it likes.
When introducing reload operation safepoints, a thread may want to
ReloadSafepointOperation reload(thread);
...
// Compile sources.
{
TransitionVMToNative transition(thread);
// Will temporarily exit & re-enter current isolate.
response_port = Dart_NewNativePort();
Dart_PostCObject(kernel_isolate_port, ...);
// Wait on [response_port] for response.
}
This will cause the reloading thread to own the reload safepoint
operation but still transition states and even exit/re-enter the
isolate. Though this is currently not possible in the way enter/exit is
implemented.
So we'll refactor this fragile code in the following way:
* Move thread enter/exit logic entirely to the [Thread] object.
* Keep used threads in the thread registry's active list.
=> This allows us to keep various state on the [Thread] and thereby
avoids clearing it when suspending & re-initialing it when resuming
=> It makes nested `Thread::ExitIsolate()` faster as we mainly have
to enter safepoint (avoid acquiring threads lock, avoid releasing
storebuffers, ...)
=> It makes nested `Thread::EnterIsolate()` faster as we mainly have
to leave the safepoint (avoid acquiring threads lock, avoid acquiring
storebuffers, ...).
=> A mutator can now own a safepoint operation (e.g. reload safepoint
operation) and still `ExitSafepoint()` / `EnterSafepoint()` safely -
as those are based on the normal `EnterSafepoint()` and
`LeaveSafepoint()` APIs.
* We separate
- Suspend & Resume of a dart mutator (possibly with active stack)
- Setup & Reset of state only relevant for dart mutators
- Setup & Reset of state relevant for any mutator
* We unify how the [Thread] objects are freed between dart mutator and
non-dart mutators: [Thread] objects without state can be given back to
the [ThreadRegistry] and re-used (instead of being deleted in
`Isolate::~Isolate`)
* We have capability to free [Thread] objects if a dart mutator has an
empty stack & re-use for another isolate of the same group.
(In future we may have N Thread objects for N cores and the threads
would even maintain their TLABs when switching between isolates)
* Since we allow reusing of [Thread] objects also for dart mutators now,
we have extensive asserts to ensure they are "clean" when they get
into the free list and come out "clean" again.
TEST=ci
Change-Id: Id85e8e484efd98d28e323b33795716420e619986
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/296585
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Commit-Queue: Martin Kustermann <kustermann@google.com>
It was accidentally renamed to UntaggedFrame when we
were refactoring tagged pointers representation and
renaming Raw* classes.
TEST=just a rename
Change-Id: I399a9cdfd415ff8da9597c9a6fcd753f55d558d1
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/291764
Commit-Queue: Ryan Macnak <rmacnak@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
The only user of this API is no longer using it (see cl/519087228).
It's possible we'd re-introduce such an API in the future,
in which case we may want to:
- make it more clear what the GC times mean (are concurrent threads for
mark/sweep or parallel threads for paralell marking included,
is time in wallclock or cpu time, ...)
- include information more useful for users, such as maximum
synchronous pause times
TEST=ci
Change-Id: Idec6f1fdc406956889dd858f280dfe84bed0d10f
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/291260
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Reviewed-by: Slava Egorov <vegorov@google.com>