This is a reland of https://dart-review.googlesource.com/c/sdk/+/62484
with the following changes:
- _NativeSocket.connect now drops references to pending sockets on
an error or successful connection.
- eventhandlers are updated to ignore unset Dart ports on a close
command.
- Test updated to account for new SocketException.
This is the second part of https://dart-review.googlesource.com/c/sdk/+/62484
This CL adds a startConnect method to Socket types that returns
a ConnectionTask object that can be cancelled. Cancelling
a ConnectionTask closes any sockets that were opened for the
connection attempt that are not yet connected to the host.
This allows a closing HttpClient to close sockets for pending
requests whose sockets weren't fully connected yet.
related https://github.com/flutter/flutter/issues/18617
Change-Id: I47fe3564e41197d622079aad4bb644bbdfe0bfe8
Reviewed-on: https://dart-review.googlesource.com/63040
Reviewed-by: Zach Anderson <zra@google.com>
Commit-Queue: Zach Anderson <zra@google.com>
The finalizer sends the "close" message to the EventHandler for the
file descriptor in the _NativeSocket's native field. To avoid races and
spurious messages, this CL stores a pointer to a wrapper object in the
native field instead of the file descriptor. All messsages about the
_NativeSocket sent to the EventHandler use the wrapper object instead of
the file descriptor. When the EventHandler closes the file, the file
descriptor in the wrapper object is set to -1 so that the finalizer will
instead do nothing.
On Windows, there is another level of indirection since the OS HANDLEs
were already wrapped in various kinds of Handle objects. As an additional
complication, ClientSocket close on Windows is asynchronous, so the
EventHandler may shutdown before all of the ClientSocket Handles can be
destroyed.
related #27898, #28081R=johnmccutchan@google.com
Review-Url: https://codereview.chromium.org/2760293002 .
Like HOST_ARCH_*, HOST_OS_* describes the OS the VM is running on, which may be different from the OS the VM is generating code for during AOT compilation.
Currently we conflate the two when emitting AOT as assembly, and we get away with it because Flutter only uses assembly for targeting iOS and one can only target iOS from a Mac, but we expect to use assembly for Android as well so native tools can unwind Dart frames.
R=zra@google.com
Review-Url: https://codereview.chromium.org/2750843003 .
I'm starting to try to track down the hang in socket_test in
a call to read() on Mac. We weren't checking that the calls
to set fds non-blocking were successful, so I'll start with
adding code to do that.
This CL also fixes the GN arm android build.
R=asiva@google.com
Review URL: https://codereview.chromium.org/2495003003 .
Previously we would compile in implementaitions of native calls for
IO functions that would never be used. This CL provides implementations
that throw a Dart exception if they're called by mistake. It also uses
a DART_IO_DISABLED preprocessor define to clean up the build files and
check that we're not including code we shouldn't.
R=iposva@google.com, johnmccutchan@google.com
Review URL: https://codereview.chromium.org/1839463002 .
This CL includes fixes for the following issues:
a) The event handler created listening socket metadata (values of a hashtable
indexed by filedescriptor) sometimes as SocketData and sometimes as
ListeningSocketData depending whether the socket has been listened to or not.
This was very buggy, in particular because multiple isolates can have a
reference to the same server socket in different states (opened, listened,
closed).
=> This should be fixed by sending the file descriptior typeMask always to the
eventhandler.
b) A server socket cloned via the ServerSocketReference mechanism, opens a
receive port for sending (fd, address, port) to isolates/... which want to
create a server socket from the reference.
This receive port was not closed properly when calling only close() (and not
listening first).
=> This should be fixed by closing this receiveport on the ServerSocket.close()
call as well.
c) It was assumed in the event handler that a close command needs to have the
Dart_Port in a hash table. But this is only the case if the user actually
listened to the ServerSocket. Otherwise the event handler does not know about
the server socket. This caused a NULL dereference which resulted in a SEGFAULT.
=> This should be fixed by checking if the Dart_Port is in the hashmap of the
ListeningSocketData or not.
d) Too many bits were considered when extracting token count in C++ code.
The CL includes a regression test which should trigger these issues.
BUG=21384,21383
R=sgjesse@google.com
Review URL: https://codereview.chromium.org//665823007
git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@41276 260f80e4-7a28-3924-810f-c04153c831b5