This is the next step towards preventing compiler from directly peeking
into runtime and instead interact with runtime through a well defined
surface. The goal of the refactoring to locate all places where compiler
accesses some runtime information and partion those accesses into two
categories:
- creating objects in the host runtime (e.g. allocating strings, numbers, etc)
during compilation;
- accessing properties of the target runtime (e.g. offsets of fields) to
embed those into the generated code;
This change introduces dart::compiler and dart::compiler::target namespaces.
All code in the compiler will gradually be moved into dart::compiler namespace.
One of the motivations for this change is to be able to prevent access to
globally defined host constants like kWordSize by shadowing them in the
dart::compiler namespace.
The nested namespace dart::compiler::target hosts all information about
target runtime that compiler could access, e.g. compiler::target::kWordSize
defines word size of the target which will eventually be made different
from the host kWordSize (defined by dart::kWordSize).
The API for compiler to runtime interaction is placed into compiler_api.h.
Note that we still permit runtime to access compiler internals directly -
this is not going to be decoupled as part of this work.
Issue https://github.com/dart-lang/sdk/issues/31709
Change-Id: If4396d295879391becfa6c38d4802bbff81f5b20
Reviewed-on: https://dart-review.googlesource.com/c/90242
Commit-Queue: Vyacheslav Egorov <vegorov@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
This is the final CL which adds a new --use-bare-instructions flag to
the VM.
If this flag is set during AOT compilation, we will:
* Build one global object pool (abbr: GOP) which all code objects
share. This gop will be stored in the object store. The PP register
is populated in the enter dart stub and it is restored when
returning from native calls.
* Gets rid of the CODE_REG/PP slots from the dart frames. Instead the
compiled code uses the global object pool, which is always in PP.
* Starts emitting pc-relative calls for calls between two dart
functions or when invoking a stub.
Limitation: We only emit pc-relative calls between two code objects
in the same isolate (this is because the image writer is writing
instruction objects for vm-isolate/main-isolate seperately)
* We do compile-time relocation of those static calls after the
precompiler has finished its work, but before writing the snapshot.
This patches all the instruction objects with pc-relative calls to
have the right .text distance.
* We emit a sorted list of code objects in ObjectStore::reverse_code_table,
which will be used by the AOT runtime to go back from PC to Code
objects (where all metadata, e.g. stack maps, catch entry moves, pc
descriptors are available).
Issue https://github.com/dart-lang/sdk/issues/33274
Change-Id: I6c5dd2b1571e3a889b27e804a24c2986c71e03b6
Reviewed-on: https://dart-review.googlesource.com/c/85769
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Makes time spent in interpreted versus compiled Dart code visible in Observatory's pie chart. Will allow the profiler to know whether to start a stack walk from the machine code FP or the interpreter's FP.
Remove dead Dart 1 frontend tags. Add tag for loading bytecode.
Change-Id: I2c5a580e1581f8ccd5a93bb293899c81f900ef13
Reviewed-on: https://dart-review.googlesource.com/c/83564
Commit-Queue: Ryan Macnak <rmacnak@google.com>
Reviewed-by: Alexander Markov <alexmarkov@google.com>
Reviewed-by: Régis Crelier <regis@google.com>
Over the years, this debug-only code evolved to check that the current stack
pointer is below the last exit frame, which is obviously always the case.
Change-Id: I9b5e1a5462df5b3392b4541e40a9c57d33d25055
Reviewed-on: https://dart-review.googlesource.com/70960
Reviewed-by: Alexander Markov <alexmarkov@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Commit-Queue: Régis Crelier <regis@google.com>
Previously there were places in the code where an API accepted a
`bool validate_frames` and call sites passed an enum value (which
implicitly got converted to a bool).
By changing the APIs to require an enum, the compiler will tell us if a
caller doesn't pass one.
Change-Id: I29fcd0b018e6cdd7e00b5bb03e83b9636d1345d4
Reviewed-on: https://dart-review.googlesource.com/57823
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Régis Crelier <regis@google.com>
This reverts commit cf78da8a48.
Reason for revert: introduces significant performance regression (~30%) on analyzer benchmarks (warm-analysis) without clearly visible hot-spot.
Original change's description:
> [VM] Reduce Smi size to 32 bit on 64 bit platforms
>
> This reduces small tagged integers on 64 bit platforms from 63 bits to
> 31 bits plus one tag bit.
> This is a step on the way to compile-time-optional compressed pointers
> on 64 bit platforms. See more about this at go/dartvmlearnings
> This causes a slowdown for some uses of integers that don't fit in 31
> signed bits, but because both x64 and ARM64 have unboxed 64 bit
> integers now the performance hit should not be too bad.
>
> This is a reapplication of
> https://dart-review.googlesource.com/c/sdk/+/46244
> It was reverted due to a compilation error on 32 bit
> ARM with DBC.
>
> R=vegorov@google.com
>
> Change-Id: I943de1768519457f0e5a61ef0b4ef204b6a53281
> Reviewed-on: https://dart-review.googlesource.com/51321
> Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
TBR=vegorov@google.com,erikcorry@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I8c5b909ec38663b5f5b05f69ef488c97341f8f3d
Reviewed-on: https://dart-review.googlesource.com/54000
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Commit-Queue: Vyacheslav Egorov <vegorov@google.com>
This reduces small tagged integers on 64 bit platforms from 63 bits to
31 bits plus one tag bit.
This is a step on the way to compile-time-optional compressed pointers
on 64 bit platforms. See more about this at go/dartvmlearnings
This causes a slowdown for some uses of integers that don't fit in 31
signed bits, but because both x64 and ARM64 have unboxed 64 bit
integers now the performance hit should not be too bad.
This is a reapplication of
https://dart-review.googlesource.com/c/sdk/+/46244
It was reverted due to a compilation error on 32 bit
ARM with DBC.
R=vegorov@google.com
Change-Id: I943de1768519457f0e5a61ef0b4ef204b6a53281
Reviewed-on: https://dart-review.googlesource.com/51321
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Our generated code does not keep the context in a special register
anymore (for quite some time now). The context is just another definition
in the IR language and gets assigned register locations by the linearscan
register allocator.
Furthermore we no longer use an empty context for closures which have no
captured states, instead the context of those closures is just `null`.
This CL therefore removes Object::empty_context() and the CTX constant.
Change-Id: Iea171e0d0fd56c48f1c456e08e060a12267e39cc
Reviewed-on: https://dart-review.googlesource.com/51129
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
This reduces small tagged integers on 64 bit platforms from 63 bits to
31 bits plus one tag bit.
This is a step on the way to compile-time-optional compressed pointers
on 64 bit platforms. See more about this at go/dartvmlearnings
This causes a slowdown for some uses of integers that don't fit in 31
signed bits, but because both x64 and ARM64 have unboxed 64 bit
integers now the performance hit should not be too bad.
This reapplies the change reviewed at
https://dart-review.googlesource.com/c/sdk/+/46244R=kustermann@google.com
Change-Id: I605c21506ec7d4c69fa7049bc419b3ee370685fc
Reviewed-on: https://dart-review.googlesource.com/50202
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Erik Corry <erikcorry@google.com>
This reduces small tagged integers on 64 bit platforms from 63 bits to 31 bits
plus one tag bit.
This is a step on the way to compile-time-optional compressed pointers on 64
bit platforms. See more about this at go/dartvmlearnings
This causes a slowdown for some uses of integers that don't fit in 31 signed
bits, but because both x64 and ARM64 have unboxed 64 bit integers now the
performance hit should not be too bad.
R=kustermann@google.com
Change-Id: I035ed84c29b64f0432cd2d24193eb1c6303c14b0
Reviewed-on: https://dart-review.googlesource.com/46244
Commit-Queue: Erik Corry <erikcorry@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
The ARM simulator has assertions that there are no duplicates in the
[Redirection::list_] but the code does not guarantee this, since
multiple threads can add the same add [Redirection] entries for the same
native concurrently.
This CL guards the modification of [list_] with a [Mutex] and ensures
there's no duplicates.
This issue caused flakiness on the debug-simarm configuration.
Change-Id: Ia84a08e6e6f851a6047bae047ffb990044fb4a4b
Reviewed-on: https://dart-review.googlesource.com/45281
Reviewed-by: Erik Corry <erikcorry@google.com>
Commit-Queue: Martin Kustermann <kustermann@google.com>
This reverts commit af251ddfec.
Reason for revert: Crashes on Windows.
Original change's description:
> [vm] Prefer stack bounds from the system thread library for overflow checks.
>
> Before this change, we would assume all stacks have the size the VM specifies for threads it creates, but this won't be accurate for the initial thread or threads created by the embedder.
>
> Change-Id: I6605a88d6666a6f9d47fbe047d3fdd02aa22c80a
> Reviewed-on: https://dart-review.googlesource.com/10209
> Reviewed-by: Zach Anderson <zra@google.com>
TBR=rmacnak@google.com,zra@google.com
Change-Id: I96eaccdc8edf6e3d319827a63d168534bad0518e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://dart-review.googlesource.com/13106
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Before this change, we would assume all stacks have the size the VM specifies for threads it creates, but this won't be accurate for the initial thread or threads created by the embedder.
Change-Id: I6605a88d6666a6f9d47fbe047d3fdd02aa22c80a
Reviewed-on: https://dart-review.googlesource.com/10209
Reviewed-by: Zach Anderson <zra@google.com>
New folder structure (nested under vm/):
- compiler/
- jit/ - JIT specific code
- aot/ - AOT specific code
- backend/ - all middle-end and back-end code (IL, flow graph)
- assembler/ - assemblers and disassemblers
- frontend/ - front ends (AST -> IL, Kernel -> IL)
compiler/README.md would be the documentation root for the compiler
pipeline
Bug: https://github.com/dart-lang/sdk/issues/30575
Change-Id: I2dfd9688793bff737f7632ddc77fca766875ce36
Reviewed-on: https://dart-review.googlesource.com/2940
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Commit-Queue: Vyacheslav Egorov <vegorov@google.com>
This CL includes db26c89347 (patch set #1)
with fix (patch set #2):
* Include simulator.h explicitly where it is required as it is no
longer included implicitly through other header files.
Original review: https://codereview.chromium.org/2995803002/
When running on the simulator for arm/arm64, compare-and-swap operations
used in VM were synchronized with simulator using mutex.
It heavily impacts performance when doing parallel marking due to high
contention (see #30317).
This synchronization was implemented in order to make simulated
LDREX/STREX instructions aware of CAS performed in VM.
This CL drops this synchronization between VM and simulator:
CAS operations in VM become regular, and simulator remembers value loaded
with load-exclusive and performs CAS when doing store-exclusive to catch
any concurrent modifications.
Speeds up gen_snapshot of flutter benchmark complex_layout from 9.2s
to 8.0s on my MacBook.
R=asiva@google.com
Review-Url: https://codereview.chromium.org/2999853002 .
When running on the simulator for arm/arm64, compare-and-swap operations
used in VM were synchronized with simulator using mutex.
It heavily impacts performance when doing parallel marking due to high
contention (see #30317).
This synchronization was implemented in order to make simulated
LDREX/STREX instructions aware of CAS performed in VM.
This CL drops this synchronization between VM and simulator:
CAS operations in VM become regular, and simulator remembers value loaded
with load-exclusive and performs CAS when doing store-exclusive to catch
any concurrent modifications.
Speeds up gen_snapshot of flutter benchmark complex_layout from 9.2s
to 8.0s on my MacBook.
R=asiva@google.com, rmacnak@google.com
Review-Url: https://codereview.chromium.org/2995803002 .
Inline instance object hash code into object header on 64 bit.
64 bit objects have 32 bits of free space in the header word.
This is used for the hash code in string objects. We take it
for the default hash code on all objects that don't override
the hashCode getter.
This is both faster and a memory reduction. Eg it makes the
MegaHashCode part of the Megamorphic benchmark 6 times faster.
This is a reland of https://codereview.chromium.org/2954453002/
which fixes an issue that made script snapshots generated on
64 bit platforms incompatible with 32 bit VMs.
BUG=
R=vegorov@google.com
Review-Url: https://codereview.chromium.org/2965723002 .
Inline instance object hash code into object header on 64 bit.
64 bit objects have 32 bits of free space in the header word.
This is used for the hash code in string objects. We take it
for the default hash code on all objects that don't override
the hashCode getter.
This is both faster and a memory reduction. Eg it makes the
MegaHashCode part of the Megamorphic benchmark 6 times faster.
This is a reland of https://codereview.chromium.org/2912863006/
It fixes issues with the 32 bit compare-swap instruction on
ARM64 and fixes a fragile tree shaking test that is sensitive
to which private methods are in the core libraries.
R=kustermann@google.com, vegorov@google.com
BUG=
Review-Url: https://codereview.chromium.org/2954453002 .
64 bit objects have 32 bits of free space in the header word.
This is used for the hash code in string objects. We take it
for the default hash code on all objects that don't override
the hashCode getter.
This is both faster and a memory reduction. Eg it shaves about
70% off the running time of this microbenchmark:
List list = [];
class Thing {
get hashCode => 42;
}
class Thing2 {
get hashCode => 42;
}
class Thing3 { }
class Thing4 { }
main() {
int sum = 103;
for (int i = 0; i < 10000000; i++) {
list = [];
list.add("foo");
list.add(123);
list.add(1.23);
list.add(new Object());
list.add(new Thing());
list.add(new Thing2());
list.add(new Thing3());
list.add(new Thing4());
for (int j = 0; j < 2; j++) {
sum ^= biz(list);
}
}
print(sum);
}
int biz(List list) {
int sum = 103;
for (var x in list) {
sum ^= x.hashCode;
}
return sum;
}
R=rmacnak@google.com, vegorov@google.com
BUG=
Review-Url: https://codereview.chromium.org/2912863006 .
The assertions which tried to assert that we only use
StackFrameIterator to walk frames of the current thread was incorrect.
We already have cases where other threads will walk the stack of the
mutator thread, see below for an example where this can happen.
Thread::VisitObjectPointers was incorrectly passing Thread::Current() to
the StackFrameIterator instead of 'this'. (Code in thread_registry.cc will
loop over a number of threads and calls VisitObjectPointers on them)
Mutator thread:
0 pthread_cond_wait@@GLIBC_2.3.2
1 dart::Monitor::WaitMicros
2 dart::Monitor::Wait
3 dart::MonitorLocker::Wait
4 dart::ThreadBarrier::Sync
5 dart::GCMarker::MarkObjects
6 dart::PageSpace::MarkSweep
7 dart::Heap::CollectOldSpaceGarbage
8 dart::Heap::CollectNewSpaceGarbage
9 dart::Heap::CollectGarbage
10 dart::DN_HelperObject_<native>
11 dart::BootstrapNatives::<native>
<dart frames>
MarkTask thread:
1 dart::EntryFrame::VisitObjectPointers
2 dart::Thread::VisitObjectPointers <---- Walks mutator thread stack
3 dart::ThreadRegistry::VisitObjectPointers <---- Iterates over a number of threads
4 dart::Isolate::VisitStackPointers
5 dart::Isolate::VisitObjectPointers
6 dart::GCMarker::IterateRoots
7 dart::MarkTask::Run
8 dart::ThreadPool::Worker::Loop
9 dart::ThreadPool::Worker::Main
10 dart::ThreadStart
R=rmacnak@google.com
Review-Url: https://codereview.chromium.org/2845053003 .
Like HOST_ARCH_*, HOST_OS_* describes the OS the VM is running on, which may be different from the OS the VM is generating code for during AOT compilation.
Currently we conflate the two when emitting AOT as assembly, and we get away with it because Flutter only uses assembly for targeting iOS and one can only target iOS from a Mac, but we expect to use assembly for Android as well so native tools can unwind Dart frames.
R=zra@google.com
Review-Url: https://codereview.chromium.org/2750843003 .