Instead, we set a bit on force-optimized code so that deoptimization knows to skip it and exception
handling will execute catch-entry moves.
In addition we don't throw away deoptimization info for these codes, so that exception handling
works.
Bug: dartbug.com/37311
Change-Id: If5bcff41a98c0053c581648a9ee22b3302ceea04
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/106740
Commit-Queue: Samir Jindel <sjindel@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
This is the next step towards preventing compiler from directly peeking
into runtime and instead interact with runtime through a well defined
surface. The goal of the refactoring to locate all places where compiler
accesses some runtime information and partion those accesses into two
categories:
- creating objects in the host runtime (e.g. allocating strings, numbers, etc)
during compilation;
- accessing properties of the target runtime (e.g. offsets of fields) to
embed those into the generated code;
This change introduces dart::compiler and dart::compiler::target namespaces.
All code in the compiler will gradually be moved into dart::compiler namespace.
One of the motivations for this change is to be able to prevent access to
globally defined host constants like kWordSize by shadowing them in the
dart::compiler namespace.
The nested namespace dart::compiler::target hosts all information about
target runtime that compiler could access, e.g. compiler::target::kWordSize
defines word size of the target which will eventually be made different
from the host kWordSize (defined by dart::kWordSize).
The API for compiler to runtime interaction is placed into compiler_api.h.
Note that we still permit runtime to access compiler internals directly -
this is not going to be decoupled as part of this work.
Issue https://github.com/dart-lang/sdk/issues/31709
Change-Id: If4396d295879391becfa6c38d4802bbff81f5b20
Reviewed-on: https://dart-review.googlesource.com/c/90242
Commit-Queue: Vyacheslav Egorov <vegorov@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
Previously we tried to rely on the assumption that all variables would be
boxed - so the machinery for setting correct catch-entry state only
supported tagged values and constants. However this both leads to worse code
and is not entirely correct assumption.
This also:
- renames various confusingly named classes: we move away from talking
about "catch entry state" to "catch entry moves" - because we only
record a subset of moves that needs to be performed and that does
not describe the whole state;
- refactors a bunch of associated code to be more readable and maintainable;
- adds documentation about catch implementation in optimized code
to runtime/docs/compiler;
Fixes https://github.com/flutter/flutter/issues/21685.
Change-Id: I03ae361a1bb7710acbd9f661ae014e663a163c59
Reviewed-on: https://dart-review.googlesource.com/74860
Commit-Queue: Vyacheslav Egorov <vegorov@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
Reviewed-by: Alexander Markov <alexmarkov@google.com>
Also move deopt id computation logic into a separate class and add a comment
explaining while deopt ids are incremented by 2.
Change-Id: Ife489be7d10c7198a8e7adf9e97e0c516d78ea55
Reviewed-on: https://dart-review.googlesource.com/72685
Commit-Queue: Vyacheslav Egorov <vegorov@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
So far the frontend (parser, flow graph builder, ssa construction) were
aware of the actual frame layout.
This CL makes the indices we assign to [LocalVariable]s logical
indices, assigning:
* M parameters the indices 1 ... M
* N local variables the indices 0 -1 ... -(N-1)
The scope building, flow graph builder and ssa construction operate on
those logical indices.
When emitting actual code, the backend will translate those indices into
actual FP relative indices. This allows us to be more flexible in the
backend which frame layout we choose.
Issue https://github.com/dart-lang/sdk/issues/33274
Change-Id: I9a504bf97821c257aafd2b3430df9f4c9da4b442
Reviewed-on: https://dart-review.googlesource.com/57321
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
New folder structure (nested under vm/):
- compiler/
- jit/ - JIT specific code
- aot/ - AOT specific code
- backend/ - all middle-end and back-end code (IL, flow graph)
- assembler/ - assemblers and disassemblers
- frontend/ - front ends (AST -> IL, Kernel -> IL)
compiler/README.md would be the documentation root for the compiler
pipeline
Bug: https://github.com/dart-lang/sdk/issues/30575
Change-Id: I2dfd9688793bff737f7632ddc77fca766875ce36
Reviewed-on: https://dart-review.googlesource.com/2940
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Commit-Queue: Vyacheslav Egorov <vegorov@google.com>
The assertions which tried to assert that we only use
StackFrameIterator to walk frames of the current thread was incorrect.
We already have cases where other threads will walk the stack of the
mutator thread, see below for an example where this can happen.
Thread::VisitObjectPointers was incorrectly passing Thread::Current() to
the StackFrameIterator instead of 'this'. (Code in thread_registry.cc will
loop over a number of threads and calls VisitObjectPointers on them)
Mutator thread:
0 pthread_cond_wait@@GLIBC_2.3.2
1 dart::Monitor::WaitMicros
2 dart::Monitor::Wait
3 dart::MonitorLocker::Wait
4 dart::ThreadBarrier::Sync
5 dart::GCMarker::MarkObjects
6 dart::PageSpace::MarkSweep
7 dart::Heap::CollectOldSpaceGarbage
8 dart::Heap::CollectNewSpaceGarbage
9 dart::Heap::CollectGarbage
10 dart::DN_HelperObject_<native>
11 dart::BootstrapNatives::<native>
<dart frames>
MarkTask thread:
1 dart::EntryFrame::VisitObjectPointers
2 dart::Thread::VisitObjectPointers <---- Walks mutator thread stack
3 dart::ThreadRegistry::VisitObjectPointers <---- Iterates over a number of threads
4 dart::Isolate::VisitStackPointers
5 dart::Isolate::VisitObjectPointers
6 dart::GCMarker::IterateRoots
7 dart::MarkTask::Run
8 dart::ThreadPool::Worker::Loop
9 dart::ThreadPool::Worker::Main
10 dart::ThreadStart
R=rmacnak@google.com
Review-Url: https://codereview.chromium.org/2845053003 .
Use that to sync variables to predefined stack
slots inside of exception handler, not before
each MayThrow() instruction.
In JIT mode we can avoid storing extra metadata
by using deopt info instead.
Introduce caching of metadata and
exception handler based on PC.
R=fschneider@google.com, vegorov@google.com
Review-Url: https://codereview.chromium.org/2734323003 .
Use that to sync variables to predefined stack
slots inside of exception handler, not before
each MayThrow() instruction.
In JIT mode we can avoid storing extra metadata
by using deopt info instead.
Introduce caching of metadata and
exception handler based on PC.
R=fschneider@google.com
Review-Url: https://codereview.chromium.org/2640853002 .
On DBC calls return value on the stack instead of a dedicate register but not all calls have a return value (e.g. CheckStack does not) and such calls don't push anything. Implementation of a lazy deopt however assumed that value is always present and tried to manually preserve it by popping and pushing it back after the frame was rewritten. This of course damaged the frame if we performed a lazy deoptimization after the call that did not push anything.
Instead of manually preserving result value value use frame translation to handle it. This allows to handle calls that return value and those that do not uniformly in the Deopt bytecode. Compiler takes care of creating the right deoptimization environment instead.
BUG=
R=zra@google.com
Review-Url: https://codereview.chromium.org/2587133002 .
When throwing to a frame scheduled for lazy deopt, update the continuation pc for that frame to be the catch handler.
Weaken new assert that the deopt pc belongs to the frame's code as the deopt pc for the last eager deopt in a function lies outside the code, after the call to the deopt stub.
R=fschneider@google.com
Review URL: https://codereview.chromium.org/2392613002 .
This CL enables unboxed doubles for simdbc64. Unboxed
doubles are stored in regular dbc registers, which are
really 64-bit stack slots. It also implements binary
and unary double operations and comparisons.
R=vegorov@google.com
Review URL: https://codereview.chromium.org/2120703002 .
Most of the infrastructure is fixed to work with DBC stack layout:
- register allocator allocates DBC registers with the limitation that we allocate only 20 registers and bail out if anything needs spilling (there is no use implementing spilling on DBC because registers are memory locations themselves). We should be able to bump number of CPU registers on DBC up to 256 but this requires major surgery in some parts - so I postponed this;
- lazy deoptimization is implemented, eager deoptimization is not - because we don't emit any code that actually requires it. it's a minor change to support it once we have a target;
- stack scanning respects stack maps built by registers allocator;
We bailout from all unsupported instructions.
R=zra@google.com
Review URL: https://codereview.chromium.org/1992963002 .
- Drop no-longer used globally enabled stream flags. This leaves just one source of truth.
- Kill 'Enabled()' for 'enabled()'.
- Store pointer to Timeline::DartStream in Thread.
- Store enabled as an uintptr_t instead of a bool to make it easier for generated code to access.
R=rmacnak@google.com
Review URL: https://codereview.chromium.org/1975203003 .
index table
- Do not try to figure out if the passed in handle is a temporary scoped
handle, instead have all the callers create a ZoneHandle
Compilation of the ESS initialization code in GreenTea reduces from 2.56secs to .497 secs
R=fschneider@google.com
Review URL: https://codereview.chromium.org/1846063002 .
API changes:
- Remove isolate specific Timeline APIs.
- Remove Dart_EmbedderTimelineGetTimeline callback.
- Add Dart_TimelineEvent so that arbitrary trace events can be added.
Internal changes:
- Remove isolate specific streams which were never used or controllable from outside the VM.
R=rmacnak@google.com
Review URL: https://codereview.chromium.org/1811613002 .
- Use TokenDescriptor instead of intptr_t for all token positions.
- Use TokenDescriptor in raw_object instead of int32_t.
- TokenDescriptor is a POD with an int32_t (this shrinks the size of AST and IR nodes by 32-bits on 64-bit architectures).
There are some cleanups I plan on doing as a follow up CL:
- Replace TokenDescriptor::value() with TokenDescriptor::TokenPos()
R=iposva@google.com, rmacnak@google.com
Review URL: https://codereview.chromium.org/1644793002 .