1. Change the argument on all onError handlers from Exception to
Dynamic
2. Throw an exception if an error ocours and there is no error handler
present for handling it.
For sockets there is the complication that an error on a socket is
reported to the socket error handler, and each of the stream error
handlers. The solution to this is to throw an exception if there was
no error handler on either the socket or one of the streams.
Fixed a number of bugs in tests revealed by errors no longer being
silently ignored.
R=ager@google.com
BUG=none
TEST=tests/standalone/src/io/*
Review URL: https://chromiumcodereview.appspot.com//10173024
git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@6994 260f80e4-7a28-3924-810f-c04153c831b5
There are currently no tests of the error handling, as it is hard to
create consistent tests. I have done some manual tests locally:
* Lowering the number of file descriptors available (ulimit -n) and hitting that limit
* Running two dart programs communicating and terminating one (using Ctrl-C)
* Running two dart programs communicating on two machines and pulling out the network cable.
If there is an error we always call the onError callback and never the onClosed callback.
On Windows there is the issue that both closing the connection correctly and terminating one end gives the same error (ERROR_NETNAME_DELETED) so both are reported as connection close. Pulling out the network cable gives a different (real) error on Windows though.
On Mac OS it turned out the for kqueue EV_EOF is also used to indicate errors with the error code set in the fflags field. EV_ERROR is only reported if there is an internal error in kevent processing (see http://developer.apple.com/library/mac/#documentation/Darwin/Reference/ManPages/man2/kqueue.2.html).
R=ager@google.com
BUG=
TEST=
Review URL: https://chromiumcodereview.appspot.com//9720045
git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@5709 260f80e4-7a28-3924-810f-c04153c831b5
Changed the onError callback for sockets to take an exception argument.
First area to report errors for is name resolution.
Changed the IP address resolution from being synchronous with the
creation of the socket to being asynchronous thsough a lookup
service running on a native port. Currently this lookup service
is static on the socket class as we need to call it from a
factory method. We should probably add a separate name lookup
service at some point.
R=ager@google.com
BUG=
TEST=
Review URL: https://chromiumcodereview.appspot.com//9699017
git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@5640 260f80e4-7a28-3924-810f-c04153c831b5
For the server keep track of the state of the connection and close the
socket when it is closed by the client. The client might close the
connection both when processing a request and while the connection is
an idle keep alive connection.
For the client keep track of the active connections as well as the
idle keep alive connections. When the client is closed make sure to
close all connections.
R=ajohnsen@google.com
BUG=none
TEST=tests/standalone/src/io/HttpShutdownTest.dart
Review URL: https://chromiumcodereview.appspot.com//9589001
git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@4932 260f80e4-7a28-3924-810f-c04153c831b5
The accept method have been removed from the ServerSocket class and
the signature for the connectionHandler callback have been changed to
provide the accepted socket as an argument.
This is to avoid the possibility for accept to return null even in the
case of pending connection. This could happen if an error like EAGAIN,
EWOULDBLOCK and EINTR was returned by it OS accept call and previously
there was no way of propagating this without returning null from the
Dart call to accept.
R=ager@google.com
BUG=
TEST=
Review URL: http://codereview.chromium.org//8726031
git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@1889 260f80e4-7a28-3924-810f-c04153c831b5
Sockets now supports being half-closed for either reading or writing. When a socket is closed it is by default closed for both read and write and the underlying file descriptor is destroyed. However the socket close can be asked to only half-close the socket to send end of stream to the other end and still have the ability to receive more data.
The close event on a socket is only emitted when the socket is closed by the other end. Both half-close and full-close by the other end is reported as a close event. If a socket is already half closed the close event will automatically destroy the socket.
The streams on the sockets also takes advantage of this. A socket input stream will report a close event when the other end closed. A socket output stream will half-close the socket when close is called making it possible to still receive data on the input stream. When both streams have been closed the socket is destroyed.
For sockets operating on pipes they are initially created as half-closed for either reading or writing depending on which type of pipe a socket object is based on. A pipe for writing will start half-closed for reading so if it is only half-closed for writing the socket will still be destroyed. Same with a pipe for reading that will start half-closed for writing and when a close event is received half-closing the other direction will destroy the socket. Socket objects based on pipes are only exposed through streams.
Extended the socket close test to test a number of different scenarios.
Also refactor the socket data C++ object to encapsulate more socket information and operations.
Now the Linux and Mac OS versions are 100% the same as it turned out that using POLLRDHUP on Linux was not required any more.
R=ager@google.com
BUG=
TEST=
Review URL: http://codereview.chromium.org//8437090
git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@1196 260f80e4-7a28-3924-810f-c04153c831b5