Previously there were places in the code where an API accepted a
`bool validate_frames` and call sites passed an enum value (which
implicitly got converted to a bool).
By changing the APIs to require an enum, the compiler will tell us if a
caller doesn't pass one.
Change-Id: I29fcd0b018e6cdd7e00b5bb03e83b9636d1345d4
Reviewed-on: https://dart-review.googlesource.com/57823
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Régis Crelier <regis@google.com>
This reverts commit cf78da8a48.
Reason for revert: introduces significant performance regression (~30%) on analyzer benchmarks (warm-analysis) without clearly visible hot-spot.
Original change's description:
> [VM] Reduce Smi size to 32 bit on 64 bit platforms
>
> This reduces small tagged integers on 64 bit platforms from 63 bits to
> 31 bits plus one tag bit.
> This is a step on the way to compile-time-optional compressed pointers
> on 64 bit platforms. See more about this at go/dartvmlearnings
> This causes a slowdown for some uses of integers that don't fit in 31
> signed bits, but because both x64 and ARM64 have unboxed 64 bit
> integers now the performance hit should not be too bad.
>
> This is a reapplication of
> https://dart-review.googlesource.com/c/sdk/+/46244
> It was reverted due to a compilation error on 32 bit
> ARM with DBC.
>
> R=vegorov@google.com
>
> Change-Id: I943de1768519457f0e5a61ef0b4ef204b6a53281
> Reviewed-on: https://dart-review.googlesource.com/51321
> Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
TBR=vegorov@google.com,erikcorry@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I8c5b909ec38663b5f5b05f69ef488c97341f8f3d
Reviewed-on: https://dart-review.googlesource.com/54000
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Commit-Queue: Vyacheslav Egorov <vegorov@google.com>
This reduces small tagged integers on 64 bit platforms from 63 bits to
31 bits plus one tag bit.
This is a step on the way to compile-time-optional compressed pointers
on 64 bit platforms. See more about this at go/dartvmlearnings
This causes a slowdown for some uses of integers that don't fit in 31
signed bits, but because both x64 and ARM64 have unboxed 64 bit
integers now the performance hit should not be too bad.
This is a reapplication of
https://dart-review.googlesource.com/c/sdk/+/46244
It was reverted due to a compilation error on 32 bit
ARM with DBC.
R=vegorov@google.com
Change-Id: I943de1768519457f0e5a61ef0b4ef204b6a53281
Reviewed-on: https://dart-review.googlesource.com/51321
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Our generated code does not keep the context in a special register
anymore (for quite some time now). The context is just another definition
in the IR language and gets assigned register locations by the linearscan
register allocator.
Furthermore we no longer use an empty context for closures which have no
captured states, instead the context of those closures is just `null`.
This CL therefore removes Object::empty_context() and the CTX constant.
Change-Id: Iea171e0d0fd56c48f1c456e08e060a12267e39cc
Reviewed-on: https://dart-review.googlesource.com/51129
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
This reduces small tagged integers on 64 bit platforms from 63 bits to
31 bits plus one tag bit.
This is a step on the way to compile-time-optional compressed pointers
on 64 bit platforms. See more about this at go/dartvmlearnings
This causes a slowdown for some uses of integers that don't fit in 31
signed bits, but because both x64 and ARM64 have unboxed 64 bit
integers now the performance hit should not be too bad.
This reapplies the change reviewed at
https://dart-review.googlesource.com/c/sdk/+/46244R=kustermann@google.com
Change-Id: I605c21506ec7d4c69fa7049bc419b3ee370685fc
Reviewed-on: https://dart-review.googlesource.com/50202
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Erik Corry <erikcorry@google.com>
This reduces small tagged integers on 64 bit platforms from 63 bits to 31 bits
plus one tag bit.
This is a step on the way to compile-time-optional compressed pointers on 64
bit platforms. See more about this at go/dartvmlearnings
This causes a slowdown for some uses of integers that don't fit in 31 signed
bits, but because both x64 and ARM64 have unboxed 64 bit integers now the
performance hit should not be too bad.
R=kustermann@google.com
Change-Id: I035ed84c29b64f0432cd2d24193eb1c6303c14b0
Reviewed-on: https://dart-review.googlesource.com/46244
Commit-Queue: Erik Corry <erikcorry@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
The ARM simulator has assertions that there are no duplicates in the
[Redirection::list_] but the code does not guarantee this, since
multiple threads can add the same add [Redirection] entries for the same
native concurrently.
This CL guards the modification of [list_] with a [Mutex] and ensures
there's no duplicates.
This issue caused flakiness on the debug-simarm configuration.
Change-Id: Ia84a08e6e6f851a6047bae047ffb990044fb4a4b
Reviewed-on: https://dart-review.googlesource.com/45281
Reviewed-by: Erik Corry <erikcorry@google.com>
Commit-Queue: Martin Kustermann <kustermann@google.com>
This reverts commit af251ddfec.
Reason for revert: Crashes on Windows.
Original change's description:
> [vm] Prefer stack bounds from the system thread library for overflow checks.
>
> Before this change, we would assume all stacks have the size the VM specifies for threads it creates, but this won't be accurate for the initial thread or threads created by the embedder.
>
> Change-Id: I6605a88d6666a6f9d47fbe047d3fdd02aa22c80a
> Reviewed-on: https://dart-review.googlesource.com/10209
> Reviewed-by: Zach Anderson <zra@google.com>
TBR=rmacnak@google.com,zra@google.com
Change-Id: I96eaccdc8edf6e3d319827a63d168534bad0518e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://dart-review.googlesource.com/13106
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Before this change, we would assume all stacks have the size the VM specifies for threads it creates, but this won't be accurate for the initial thread or threads created by the embedder.
Change-Id: I6605a88d6666a6f9d47fbe047d3fdd02aa22c80a
Reviewed-on: https://dart-review.googlesource.com/10209
Reviewed-by: Zach Anderson <zra@google.com>
New folder structure (nested under vm/):
- compiler/
- jit/ - JIT specific code
- aot/ - AOT specific code
- backend/ - all middle-end and back-end code (IL, flow graph)
- assembler/ - assemblers and disassemblers
- frontend/ - front ends (AST -> IL, Kernel -> IL)
compiler/README.md would be the documentation root for the compiler
pipeline
Bug: https://github.com/dart-lang/sdk/issues/30575
Change-Id: I2dfd9688793bff737f7632ddc77fca766875ce36
Reviewed-on: https://dart-review.googlesource.com/2940
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Commit-Queue: Vyacheslav Egorov <vegorov@google.com>
This CL includes db26c89347 (patch set #1)
with fix (patch set #2):
* Include simulator.h explicitly where it is required as it is no
longer included implicitly through other header files.
Original review: https://codereview.chromium.org/2995803002/
When running on the simulator for arm/arm64, compare-and-swap operations
used in VM were synchronized with simulator using mutex.
It heavily impacts performance when doing parallel marking due to high
contention (see #30317).
This synchronization was implemented in order to make simulated
LDREX/STREX instructions aware of CAS performed in VM.
This CL drops this synchronization between VM and simulator:
CAS operations in VM become regular, and simulator remembers value loaded
with load-exclusive and performs CAS when doing store-exclusive to catch
any concurrent modifications.
Speeds up gen_snapshot of flutter benchmark complex_layout from 9.2s
to 8.0s on my MacBook.
R=asiva@google.com
Review-Url: https://codereview.chromium.org/2999853002 .
When running on the simulator for arm/arm64, compare-and-swap operations
used in VM were synchronized with simulator using mutex.
It heavily impacts performance when doing parallel marking due to high
contention (see #30317).
This synchronization was implemented in order to make simulated
LDREX/STREX instructions aware of CAS performed in VM.
This CL drops this synchronization between VM and simulator:
CAS operations in VM become regular, and simulator remembers value loaded
with load-exclusive and performs CAS when doing store-exclusive to catch
any concurrent modifications.
Speeds up gen_snapshot of flutter benchmark complex_layout from 9.2s
to 8.0s on my MacBook.
R=asiva@google.com, rmacnak@google.com
Review-Url: https://codereview.chromium.org/2995803002 .
Inline instance object hash code into object header on 64 bit.
64 bit objects have 32 bits of free space in the header word.
This is used for the hash code in string objects. We take it
for the default hash code on all objects that don't override
the hashCode getter.
This is both faster and a memory reduction. Eg it makes the
MegaHashCode part of the Megamorphic benchmark 6 times faster.
This is a reland of https://codereview.chromium.org/2954453002/
which fixes an issue that made script snapshots generated on
64 bit platforms incompatible with 32 bit VMs.
BUG=
R=vegorov@google.com
Review-Url: https://codereview.chromium.org/2965723002 .
Inline instance object hash code into object header on 64 bit.
64 bit objects have 32 bits of free space in the header word.
This is used for the hash code in string objects. We take it
for the default hash code on all objects that don't override
the hashCode getter.
This is both faster and a memory reduction. Eg it makes the
MegaHashCode part of the Megamorphic benchmark 6 times faster.
This is a reland of https://codereview.chromium.org/2912863006/
It fixes issues with the 32 bit compare-swap instruction on
ARM64 and fixes a fragile tree shaking test that is sensitive
to which private methods are in the core libraries.
R=kustermann@google.com, vegorov@google.com
BUG=
Review-Url: https://codereview.chromium.org/2954453002 .
64 bit objects have 32 bits of free space in the header word.
This is used for the hash code in string objects. We take it
for the default hash code on all objects that don't override
the hashCode getter.
This is both faster and a memory reduction. Eg it shaves about
70% off the running time of this microbenchmark:
List list = [];
class Thing {
get hashCode => 42;
}
class Thing2 {
get hashCode => 42;
}
class Thing3 { }
class Thing4 { }
main() {
int sum = 103;
for (int i = 0; i < 10000000; i++) {
list = [];
list.add("foo");
list.add(123);
list.add(1.23);
list.add(new Object());
list.add(new Thing());
list.add(new Thing2());
list.add(new Thing3());
list.add(new Thing4());
for (int j = 0; j < 2; j++) {
sum ^= biz(list);
}
}
print(sum);
}
int biz(List list) {
int sum = 103;
for (var x in list) {
sum ^= x.hashCode;
}
return sum;
}
R=rmacnak@google.com, vegorov@google.com
BUG=
Review-Url: https://codereview.chromium.org/2912863006 .
The assertions which tried to assert that we only use
StackFrameIterator to walk frames of the current thread was incorrect.
We already have cases where other threads will walk the stack of the
mutator thread, see below for an example where this can happen.
Thread::VisitObjectPointers was incorrectly passing Thread::Current() to
the StackFrameIterator instead of 'this'. (Code in thread_registry.cc will
loop over a number of threads and calls VisitObjectPointers on them)
Mutator thread:
0 pthread_cond_wait@@GLIBC_2.3.2
1 dart::Monitor::WaitMicros
2 dart::Monitor::Wait
3 dart::MonitorLocker::Wait
4 dart::ThreadBarrier::Sync
5 dart::GCMarker::MarkObjects
6 dart::PageSpace::MarkSweep
7 dart::Heap::CollectOldSpaceGarbage
8 dart::Heap::CollectNewSpaceGarbage
9 dart::Heap::CollectGarbage
10 dart::DN_HelperObject_<native>
11 dart::BootstrapNatives::<native>
<dart frames>
MarkTask thread:
1 dart::EntryFrame::VisitObjectPointers
2 dart::Thread::VisitObjectPointers <---- Walks mutator thread stack
3 dart::ThreadRegistry::VisitObjectPointers <---- Iterates over a number of threads
4 dart::Isolate::VisitStackPointers
5 dart::Isolate::VisitObjectPointers
6 dart::GCMarker::IterateRoots
7 dart::MarkTask::Run
8 dart::ThreadPool::Worker::Loop
9 dart::ThreadPool::Worker::Main
10 dart::ThreadStart
R=rmacnak@google.com
Review-Url: https://codereview.chromium.org/2845053003 .
Like HOST_ARCH_*, HOST_OS_* describes the OS the VM is running on, which may be different from the OS the VM is generating code for during AOT compilation.
Currently we conflate the two when emitting AOT as assembly, and we get away with it because Flutter only uses assembly for targeting iOS and one can only target iOS from a Mac, but we expect to use assembly for Android as well so native tools can unwind Dart frames.
R=zra@google.com
Review-Url: https://codereview.chromium.org/2750843003 .
This fixes build errors and crashes when building simarm64 on Windows:
1. __int128 is not supported by Visual Studio. Use Multiply128 instead on Windows.
2. UL is 32-bit - replace with ULL when doing 64-bit math.
R=zra@google.com
Review-Url: https://codereview.chromium.org/2628043006 .
- Refactor the JumpToExceptionHandle code so that it is now built from
two pieces: JumpToFrame and RunExceptionHandler.
- Refactor the Simulator::Longjmp() code so that it is no longer
exception-specific. Instead it uses the RunExceptionHandler stub.
This makes it so that the JumpToFrame stub and Simulator::JumpToFrame
have the same semantics. This will make it easier to land the Rewind
changes I am working on.
There are some oddities for dbc.
BUG=
R=johnmccutchan@google.com
Review URL: https://codereview.chromium.org/2503653002 .
Catch block entries need to be considered when doing lazy deoptimization.
In addition to the return, also patch all catch entry blocks in a function scheduled for lazy deoptimization.
Also, move restoring the pool pointer to the jump-to-handler stub to simplify patching the catch entry.
BUG=#27419
R=rmacnak@google.com
Review URL: https://codereview.chromium.org/2357343003 .
The call sequence is very similar to a classic IC call, except the guarded class and the target are loaded indirectly from the constant pool instead of as immediates. In the monomorphic case, we call directly to the expected target with a class check in the callee. In the unlinked, polymorphic and megamorphic cases, we call a stub; these case are now call-through instead of call-and-return.
Every code, except stubs involved in switchable calls, includes the class check sequence at the beginning. So we now distinguish between a checked and an unchecked entry point. Generated code except the switchable call continues to use the unchecked entry point.
PC offsets are calculated relative to the beginning of the instruction stream, rather than either entry point.
BUG=
R=fschneider@google.com
Review URL: https://codereview.chromium.org/2226893002 .