R=vegorov@google.com
This removes the IA32 disassembler and uses the X64 disassembler for
both variants. Instructions that were in the IA32 assembler, but not
supported by the X64 disassembler have been added. It also adds some
regression tests for a lot of the disassembler output.
Bug:
Change-Id: I243abbb04c3a77810ce96ca74f7f42a5a1aea0cf
Reviewed-on: https://dart-review.googlesource.com/22982
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Commit-Queue: Erik Corry <erikcorry@google.com>
This also means that an orthogonal selection of the core ALU instructions
are available so future programmers don't have to add instructions
to the assembler as needed, which tends to slow down progress.
R=vegorov@google.com
Bug:
Change-Id: I5fea72c70ea7ffbae8efad85aef4ecc96c235cb6
Reviewed-on: https://dart-review.googlesource.com/21140
Commit-Queue: Erik Corry <erikcorry@google.com>
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Such a call site starts with a reference to a stub in the VM isolate, so the pointer was not recordered, but after it first runs it will be patched to a code object in the current isolate, which may move during compaction.
Bug: https://github.com/dart-lang/sdk/issues/30978
Change-Id: I3bf8fd1cf8884cbba9956254cad70f46e8b8cc00
Reviewed-on: https://dart-review.googlesource.com/12701
Reviewed-by: Alexander Markov <alexmarkov@google.com>
Previously allocations of Arrays/TypedData from generated code would try to allocate objects of any size into new-space. These allocation sites would only end up allocating into old-space if new-space didn't have enough free space and the allocation takes the slow path into the runtime. This means the allocation space from generated code was unstable. This change makes the allocation policy consistent between generated code and C++: objects larger than kNewAllocatableSize are always allocated into old-space.
This change regresses the microbenchmarks Streams.callbacks and Streams.controller (-44% and -33% on x64) because they allocate large, short-lived arrays.
Change-Id: I81c65af305b45b6fd40ec81d4a4ddc015bfc039c
Reviewed-on: https://dart-review.googlesource.com/4300
Reviewed-by: Siva Annamalai <asiva@google.com>
Commit-Queue: Ryan Macnak <rmacnak@google.com>
This CL introduces new IL instruction, CheckNullInstr, for testing
if an object is null. This instruction will be used to ensure
correctness when AOT relies on strong mode types, which are nullable
by default (unless proven otherwise).
Code generation of CheckNullInstr is implemented without major code
duplication between different CPUs using common macro-assembler
pseudo-instructions implemented by all platforms.
Also, code generation of GenericCheckBoundInstr is refactored in
the similar way.
Issue: https://github.com/dart-lang/sdk/issues/30480
Change-Id: I35e9b556302fe7db98ce5167b3601f08ddbee642
Reviewed-on: https://dart-review.googlesource.com/4540
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Reviewed-by: Zach Anderson <zra@google.com>
New folder structure (nested under vm/):
- compiler/
- jit/ - JIT specific code
- aot/ - AOT specific code
- backend/ - all middle-end and back-end code (IL, flow graph)
- assembler/ - assemblers and disassemblers
- frontend/ - front ends (AST -> IL, Kernel -> IL)
compiler/README.md would be the documentation root for the compiler
pipeline
Bug: https://github.com/dart-lang/sdk/issues/30575
Change-Id: I2dfd9688793bff737f7632ddc77fca766875ce36
Reviewed-on: https://dart-review.googlesource.com/2940
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Commit-Queue: Vyacheslav Egorov <vegorov@google.com>