Like HOST_ARCH_*, HOST_OS_* describes the OS the VM is running on, which may be different from the OS the VM is generating code for during AOT compilation.
Currently we conflate the two when emitting AOT as assembly, and we get away with it because Flutter only uses assembly for targeting iOS and one can only target iOS from a Mac, but we expect to use assembly for Android as well so native tools can unwind Dart frames.
R=zra@google.com
Review-Url: https://codereview.chromium.org/2750843003 .
I'm starting to try to track down the hang in socket_test in
a call to read() on Mac. We weren't checking that the calls
to set fds non-blocking were successful, so I'll start with
adding code to do that.
This CL also fixes the GN arm android build.
R=asiva@google.com
Review URL: https://codereview.chromium.org/2495003003 .
Also some style cleanups.
Decided to fix these leaks by using Dart_ScopeAllocate
instead of malloc and new. Leaks are noted in the CL.
I haven't finished looking over all the code in
//runtime/bin yet, but this CL was getting big.
Review URL: https://codereview.chromium.org/1781883002 .
Split directory_posix -> directory_(android|linux|macos)
This allows us to cleanly make Android-specific changes to
directory_android.cc
Copy all _linux files to _android files and edit as needed to account
for the differences between Linux and Android:
+ getcwd(0, NULL) doesn't work on Android, have to emulate
+ Android doesn't have a '/tmp' directory, have to emulate
+ Android doesn't provide mkdtemp(), have to emulate.
+ Small differences in the available system include files.
+ Use pthread_cond_timedwait_monotonic instead of
pthread_condattr_setclock
Review URL: https://chromiumcodereview.appspot.com//10826233
git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@10613 260f80e4-7a28-3924-810f-c04153c831b5