Flutter does not support Android versions below Android 7 (API level
24).
Simplify the code by removing workaround introduced in
a013de84e0 to work-around crashes
which only happen on Android 6.0.0.
TEST=ci
Cq-Include-Trybots: luci.dart.try:vm-aot-android-release-arm_x64-try,vm-aot-android-release-arm64c-try
Change-Id: Ib29535e66e87b17bc9b2ac72bcbb46e06a6a6964
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/472861
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Slava Egorov <vegorov@google.com>
* Make sure to start and stop profiler as mutator pauses and resumes.
* Allow profiler to call Code::GetPrologOffset without crashing
* Make sure to emit mapping with id 0 into the perfetto output if
necessary, otherwise Perfetto UI can't load the profile
The last item seems a bug in Perfetto UI because 0 is supposed
to mean "value not set".
TEST=tested by running _perf_witness tests
Change-Id: I57578ba3efafd2aaf83c2c41b0e0b1f36a6a6964
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/459744
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Slava Egorov <vegorov@google.com>
This API allows to programmatically generate timeline information
including profiling samples if timeline format supports it.
This change also includes Perfetto timeline writer and profiler
into non-mobile PRODUCT builds. The size of Mac OS X dartaotruntime
has increased by 34352 bytes (0.7%).
This relands commit 553887bc56 with fixes
for Android builds.
TEST=vm/dart/stream_timeline_to_test
CoreLibraryReviewExempt: VM specific dart:developer API.
Cq-Include-Trybots: luci.dart.try:vm-ffi-android-product-arm-try,vm-ffi-android-release-arm-try,vm-aot-android-release-arm64c-try
Change-Id: Ifb7c66982fe9d17d2f5c9acb163a94c56a6a6964
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/457301
Commit-Queue: Slava Egorov <vegorov@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
This reverts commit 553887bc56.
Reason for revert: Broken android builds
Original change's description:
> [vm] Add NativeRuntime.streamTimelineTo
>
> This API allows to programmatically generate timeline information
> including profiling samples if timeline format supports it.
>
> This change also includes Perfetto timeline writer and profiler
> into non-mobile PRODUCT builds. The size of Mac OS X dartaotruntime
> has increased by 34352 bytes (0.7%).
>
> TEST=vm/dart/stream_timeline_to_test
>
> CoreLibraryReviewExempt: VM specific dart:developer API.
> Change-Id: I326f5fd29ee82a503160f5f5a2a857a7c55330ec
> Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/426220
> Reviewed-by: Ryan Macnak <rmacnak@google.com>
> Commit-Queue: Slava Egorov <vegorov@google.com>
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: I583ad74b850514fb47054149da464a07874fc2f6
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/457000
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Slava Egorov <vegorov@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
This API allows to programmatically generate timeline information
including profiling samples if timeline format supports it.
This change also includes Perfetto timeline writer and profiler
into non-mobile PRODUCT builds. The size of Mac OS X dartaotruntime
has increased by 34352 bytes (0.7%).
TEST=vm/dart/stream_timeline_to_test
CoreLibraryReviewExempt: VM specific dart:developer API.
Change-Id: I326f5fd29ee82a503160f5f5a2a857a7c55330ec
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/426220
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Commit-Queue: Slava Egorov <vegorov@google.com>
This reland commit 5a32d8bc7c with a fix
for thread leak (Issue #56717): when `ThreadPool` is shutting down
asynchronously the last worker should detach itself to prevent
leaking associated low-level data structures, because no thread will
join it.
A hang in service isolate shutdown (caused by an existing bug) was fixed by commit 157a0dc7f9.
This CL turns native ports into a thin abstraction over underlying
thread pool instead of building them as full fledged MessageHandler.
This allows to easily implement a variation of native ports which can
handle messages concurrently with the given degree of concurrency.
This type of port can be used to greatly simplify implementation of
IOService - which previously had to do its own concurrency management
on top of "single threaded" native ports. This capability is exposed
as `Dart_NewConcurrentNativePort` API.
The new implementation is in general much cleaner then the old one
with one exception: `Dart_CloseNativePort` API has unfortunate design
where underlying message handler is destroyed asynchronously and
`Dart_CloseNativePort` returns immediately without waiting for pending
tasks to complete. Implementing this on top of `ThreadPool` requires
some changes to thread pool implementation.
Issue https://github.com/dart-lang/sdk/issues/55844
Closes https://github.com/dart-lang/sdk/issues/56717
TEST=ci
Change-Id: Ic68bfb60757685afd75c80a70cdec66cc13c149b
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/385000
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Slava Egorov <vegorov@google.com>
This reverts commit 5a32d8bc7c.
Reason for revert: DartIsolateTest.CanCreateServiceIsolate flutter engine unit test hangs on Windows.
Original change's description:
> [vm] Simplify implementation of native ports
>
> This CL turns native ports into a thin abstraction over underlying
> thread pool instead of building them as full fledged MessageHandler.
>
> This allows to easily implement a variation of native ports which can
> handle messages concurrently with the given degree of concurrency.
> This type of port can be used to greatly simplify implementation of
> IOService - which previously had to do its own concurrency management
> on top of "single threaded" native ports. This capability is exposed
> as `Dart_NewConcurrentNativePort` API.
>
> The new implementation is in general much cleaner then the old one
> with one exception: `Dart_CloseNativePort` API has unfortunate design
> where underlying message handler is destroyed asynchronously and
> `Dart_CloseNativePort` returns immediately without waiting for pending
> tasks to complete. Implementing this on top of `ThreadPool` requires
> some changes to thread pool implementation.
>
> Issue https://github.com/dart-lang/sdk/issues/55844
>
> TEST=ci
>
> Change-Id: I062040ff233e93962ae93684e9b044d8facdaffc
> Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/382163
> Commit-Queue: Slava Egorov <vegorov@google.com>
> Reviewed-by: Martin Kustermann <kustermann@google.com>
Change-Id: I7de27793a54072e974bf1a9f17a07c12159a202d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/384481
Commit-Queue: Slava Egorov <vegorov@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
This CL turns native ports into a thin abstraction over underlying
thread pool instead of building them as full fledged MessageHandler.
This allows to easily implement a variation of native ports which can
handle messages concurrently with the given degree of concurrency.
This type of port can be used to greatly simplify implementation of
IOService - which previously had to do its own concurrency management
on top of "single threaded" native ports. This capability is exposed
as `Dart_NewConcurrentNativePort` API.
The new implementation is in general much cleaner then the old one
with one exception: `Dart_CloseNativePort` API has unfortunate design
where underlying message handler is destroyed asynchronously and
`Dart_CloseNativePort` returns immediately without waiting for pending
tasks to complete. Implementing this on top of `ThreadPool` requires
some changes to thread pool implementation.
Issue https://github.com/dart-lang/sdk/issues/55844
TEST=ci
Change-Id: I062040ff233e93962ae93684e9b044d8facdaffc
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/382163
Commit-Queue: Slava Egorov <vegorov@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
This CL also removes ability to assign names to mutexes which was
added in c25ebfff96 but did not yield
any interesting data.
TEST=ci
CoreLibraryReviewExempt: Changes to dart:concurrent only.
Cq-Include-Trybots: luci.dart.try:vm-fuchsia-release-x64-try,vm-win-debug-x64-try,vm-win-release-x64-try,vm-aot-linux-product-x64-try
Change-Id: Id41e1d29832f6008e02f0a571ee67564e1a84224
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/375300
Reviewed-by: Martin Kustermann <kustermann@google.com>
This is follow up for the previous change somewhat incorrectly used
FLAG_profiler in ~OSThread to determine whether we need to delete
interrupter related state. FLAG_profiler is mutable in non-PRODUCT
builds so this could create memory leak.
TEST=testing PRODUCT and non-PRODUCT builds manually
Change-Id: Icf5ca6b83daab91daa125755261700ba2dbb9533
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/328422
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Slava Egorov <vegorov@google.com>
Commit 18bdb28ef6 have configured `SIGPROF` handler on Android
to use alternative signal stack to workaround a [bug][1] in Bionic
implementation of `setjmp`. However when implementing the
workaround we have misinterpreted `sigaltstack` documentation
and assumed that `sigaltstack` configures alternative stack
*globally*, similar to how `sigaction` configures the signal handler.
This is not correct: `sigaltstack` configures alternative stack
for the current thread only.
Nevertheless our workaround kinda worked as intended because Bionic's
`pthread_create` actually assigns an individual alternative
stack to each new thread since [Android L][2].
However older version of Bionic (pre [Android 6.0.1][3]) configured
alternative signal stack which was too small for ARM64. This meant
that non-trivial signal handler could easily overflow the stack
and cause a SIGSEGV when hitting a guard page.
This is what we observe in the flutter/flutter#130003: launching
Flutter application with profiler enabled in a ARM64 emulator
running Android 6.0 causes an immediate segfault in the
signal handler.
This CL changes our code to make sure that alternative signal
stack associated with the current thread is present and is large
enough and allocate a new one if it is not.
[1]: b/152210274
[2]: https://android-review.git.corp.google.com/c/platform/bionic/+/62238
[3]: https://android-review.git.corp.google.com/c/platform/bionic/+/172213
[4]: https://github.com/flutter/flutter/issues/130003
TEST=manually on an Android 6.0.0 ARM64 emulator
Cq-Include-Trybots: luci.dart.try:vm-aot-android-release-arm64c-try,vm-ffi-android-release-arm64c-try,vm-ffi-android-release-arm-try
Change-Id: Ib87df25e72ad3f486e90cf2fc6d7f980a8e0b1dc
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/327866
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Slava Egorov <vegorov@google.com>
Currently every invocation of a dart function will set and later on
reset the stack limits. Doing so requires acquiring locks.
Similarly because we have async ffi callbacks (another way to invoke
dart code) the logic was duplicated there.
Though the stack limit never changes for a given [OSThread]. Isolates
can run on different [OSThread]s throughtout its lifetime. But an
isolate always has to be entered on a native thread before it can
execute dart code.
=> We initialize the stack limit when we scheduling an isolate on a
thread and re-set it when unscheduling it.
=> That centralizes the place to one where we have to deal with stack
limits and avoids repeated acquiring of locks on each embedder dart
function invocation.
TEST=ci
Change-Id: Ia59ba8f92b93c58a990010ec75dfcd879aea2c43
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/311960
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
An embedder (or the VM) can exit an isolate via `Thread::ExitIsolate()`
at a point where there's still active state (e.g. dart frames).
Because of this the VM has so far conservatively retained the [Thread]
object of dart mutators throughout the isolate's lifetime. After which
is was manually `delete`ed. We'd never re-use those [Thread] objects (we
do re-use [Thread] objects of non-dart-mutator threads).
When exiting via `Thread::ExitIsolate()` with active state, the mutator
was assumed to be at-safepoint at all levels. It was removed from the
thread registry's active threads. This also means that when e.g. GC runs
it can't use the thread registry to find all active threads it may
need to scan, instead it uses [Isolate::mutator_thread_] of all isolates.
This causes a variety of subtle issues, but the main one that motivated
this change is the following:
If a thread obtains a safepoint operation it means all other mutators
are parked. The thread owning the safepoint can do whatever it likes.
When introducing reload operation safepoints, a thread may want to
ReloadSafepointOperation reload(thread);
...
// Compile sources.
{
TransitionVMToNative transition(thread);
// Will temporarily exit & re-enter current isolate.
response_port = Dart_NewNativePort();
Dart_PostCObject(kernel_isolate_port, ...);
// Wait on [response_port] for response.
}
This will cause the reloading thread to own the reload safepoint
operation but still transition states and even exit/re-enter the
isolate. Though this is currently not possible in the way enter/exit is
implemented.
So we'll refactor this fragile code in the following way:
* Move thread enter/exit logic entirely to the [Thread] object.
* Keep used threads in the thread registry's active list.
=> This allows us to keep various state on the [Thread] and thereby
avoids clearing it when suspending & re-initialing it when resuming
=> It makes nested `Thread::ExitIsolate()` faster as we mainly have
to enter safepoint (avoid acquiring threads lock, avoid releasing
storebuffers, ...)
=> It makes nested `Thread::EnterIsolate()` faster as we mainly have
to leave the safepoint (avoid acquiring threads lock, avoid acquiring
storebuffers, ...).
=> A mutator can now own a safepoint operation (e.g. reload safepoint
operation) and still `ExitSafepoint()` / `EnterSafepoint()` safely -
as those are based on the normal `EnterSafepoint()` and
`LeaveSafepoint()` APIs.
* We separate
- Suspend & Resume of a dart mutator (possibly with active stack)
- Setup & Reset of state only relevant for dart mutators
- Setup & Reset of state relevant for any mutator
* We unify how the [Thread] objects are freed between dart mutator and
non-dart mutators: [Thread] objects without state can be given back to
the [ThreadRegistry] and re-used (instead of being deleted in
`Isolate::~Isolate`)
* We have capability to free [Thread] objects if a dart mutator has an
empty stack & re-use for another isolate of the same group.
(In future we may have N Thread objects for N cores and the threads
would even maintain their TLABs when switching between isolates)
* Since we allow reusing of [Thread] objects also for dart mutators now,
we have extensive asserts to ensure they are "clean" when they get
into the free list and come out "clean" again.
TEST=ci
Change-Id: Id85e8e484efd98d28e323b33795716420e619986
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/296585
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Commit-Queue: Martin Kustermann <kustermann@google.com>
- Avoid TLS initialization checks by using inline initialization.
- Avoid global offset table indirection by reducing -fPIC to -fPIE.
out/ReleaseXARM64/exe.stripped/dart_precompiled_runtime
11137992 -> 11274776 (-1.21%)
We still need -fPIC in some places because we build a few shared libraries for FFI, so copy some of Fuchsia's GN setup to use -fPIE or -fPIC as appropriate.
Account for older gcc that does not default to -fpie.
TEST=ci
Bug: https://github.com/dart-lang/sdk/issues/51602
Change-Id: I85072153cb1aef9047c1adbf36c7496fbeb11e10
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/286221
Reviewed-by: Daco Harkes <dacoharkes@google.com>
Commit-Queue: Ryan Macnak <rmacnak@google.com>
- Avoid TLS initialization checks by using inline initialization.
- Avoid global offset table indirection by reducing -fPIC to -fPIE.
out/ReleaseXARM64/exe.stripped/dart_precompiled_runtime
11137992 -> 11274776 (-1.21%)
We still need -fPIC in some places because we build a few shared libraries for FFI, so copy some of Fuchsia's GN setup to use -fPIE or -fPIC as appropriate.
TEST=ci
Change-Id: I6402fce3366a9c4b2741ffb4811562292b8ecb71
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/285704
Commit-Queue: Ryan Macnak <rmacnak@google.com>
Reviewed-by: Daco Harkes <dacoharkes@google.com>
Some fields of `OSThread` are initialized by retrieving information by
calling OS functions. For example, `trace_id_` is initialized by calling
`OSThread::GetCurrentThreadTraceId()`. Similarly, this CL adds the
`OSThread::GetCurrentThreadName()` method and uses it to initialize
`name_`.
TEST=CI
Change-Id: Iee121d71e660be01ff684a298144fa7d59e3b61d
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/278662
Commit-Queue: Derek Xu <derekx@google.com>
Reviewed-by: Ben Konyi <bkonyi@google.com>
Enabling the CPU profiler on OSX/iOS with a lldb connection would cause
applications to slow to a crawl due to lldb performing checks on each
SIGPROF. This change replaces the SIGPROF based thread interrupter for
MacOS with one based on the Mach Thread APIs.
Fixes https://github.com/dart-lang/sdk/issues/47139
TEST=Manual testing, CQ
Change-Id: Iedfd73a83f92d51e01b98bfa281440c7d1ba9e08
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/216220
Commit-Queue: Ben Konyi <bkonyi@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
This relands https://dart-review.googlesource.com/c/sdk/+/205633
but without renaming TARGET_OS_IPHONE to DART_TARGET_OS_IPHONE.
It also changes uses of TARGET_OS_IOS to
DART_TARGET_OS_MACOS_IOS to be consistent with the rest of the
VM.
TargetConditionals.h for XCode 13 defines several
TARGET_OS_* preprocessor symbols that confuse the
Dart build. There is probably a more targeted fix
for this, but renaming the symbols that Dart uses
will also prevent this problem if more symbols
are added to the platform headers in the future.
See: https://github.com/dart-lang/sdk/issues/46499
TEST=It builds.
Change-Id: Ie775c19dd23cfdf5f65e5ebc6ee4ec3a561676fa
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/205860
Commit-Queue: Zach Anderson <zra@google.com>
Reviewed-by: Alexander Aprelev <aam@google.com>
TargetConditionals.h for XCode 13 defines several
TARGET_OS_* preprocessor symbols that confuse the
Dart build. There is probably a more targeted fix
for this, but renaming the symbols that Dart uses
will also prevent this problem if more symbols
are added to the platform headers in the future.
See: https://github.com/dart-lang/sdk/issues/46499
TEST=It builds.
Change-Id: I3b33a03b4a9a14b76d55fe12f8cdefec4b3c3664
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/205633
Commit-Queue: Zach Anderson <zra@google.com>
Reviewed-by: Siva Annamalai <asiva@google.com>
The previous implementation of SafepointRwLock has an issue (discovered
by Slava, see bug) with the following code pattern:
{
SafepointReadRwLocker locker(...);
return Foo(); // <-- Returns raw ptr.
}
After the return expression has been evaluated to a raw pointer
the destructor might enter safepoint and cause GC, which leaves
the raw pointer unchanged (since it's not in a handle).
This CL refactors the implementation to ensure we don't perform any
state transition in the destructor, therefore eliminate the
possibility of GC moving the object we return.
Issue https://github.com/dart-lang/sdk/issues/44998
TEST=Relying on existing SafepointRwLock.
Change-Id: Ib7a62b36838edd4b39ad67a8c58f048aa05aa144
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/185062
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Alexander Aprelev <aam@google.com>
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
It relies on flutter copy of clang distribution, same one that is used to build flutter/engine.
It addressed several deprecated warnings from clang compiler for functions like strdup, unlink, etc.
It allows few warnings still since they are triggered in third_party sources.
Change-Id: Ieb13792c011438d46dbbc0fa030e1b5e4ea14315
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/142704
Commit-Queue: Alexander Aprelev <aam@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
To avoid deadlock scenarios where an application runs N isolates on a
thread pool with T threads (T < N) where all scheduled T isolates will
do FFI call and block. That prevents any other isolates from executing.
To avoid such a scenario we add support for the isolate-group specific
thread pool to dynamically increase the maximum size if a worker is
running a isolate mutator thread, which calls to C which exits the
isolate.
=> While such an isolate is descheduled but still occupies a thread
pool worker we temporarily incrase the maximum size of the thread pool.
Issue https://github.com/dart-lang/sdk/issues/36097
Change-Id: Id61c39b06766da11f76d607ac7cbe8a8e623f250
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/148120
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Our TLAB sizes and maximum new space size constrain the number of
parallel mutator threads we can have. Having too many mutator threads
would cause constant races between threads to acquire TLABs.
In reality we should constrain the number of threads to be at most the
number of cores, since at most that many threads can run in parallel
(i.e. at the same time).
This CL extends the TreadPool implementation to be constrained by a
maximum size. Furthermore it makes each isolate group's have it's own
pool with constrained size and schedule all group member
mutator / message handler tasks on that pool.
Issue https://github.com/dart-lang/sdk/issues/36097
Change-Id: I095c749adad827ab892f33713a32be594d7606d1
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/145382
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Alexander Aprelev <aam@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
This CL moves the thread registry and the safepoint handler to the
[IsolateGroup]. This will cause all threads belonging to the isolate
group to safepoint together.
=> We will therefore start to get an idea of the impact this will have on
pause times.
So far it was only possible to enter a particular isolate (e.g. as mutator
thread or auxiliary thread). This CL adds support for entering an isolate
group (instead of a particular isolate) as an auxiliarly thread. The
current isolate group is available via `IsolateGroup::Current()`.
=> This is a preparation step to let GC threads enter the isolate
group as auxiliary threads, not associated with a particular isolate but
to an isolate group as a whole.
Issue https://github.com/dart-lang/sdk/issues/36097
Change-Id: I7069d07130938d370869f02060570143bfeb1b48
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/108801
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Commit-Queue: Martin Kustermann <kustermann@google.com>