Letting isolate go seems to be problematic. If this native messaging api is used during runtime call, then original isolate might end up on a different worker os thread causing remembered frame pointer(remembered as part of entering runtime call) to become invalid due to different stack bounds of this new thread. Invalid frame pointer causes immediate assertion failures during stack walk done for GC purposes or for exception handling.
TEST=ci, https://dart-review.git.corp.google.com/c/sdk/+/486522/comments/ee54d99f_a5c2a9d4
Change-Id: If69076bb9e107502dfef819de73829d9682bb134
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/501220
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Commit-Queue: Alexander Aprelev <aam@google.com>
This reland commit 5a32d8bc7c with a fix
for thread leak (Issue #56717): when `ThreadPool` is shutting down
asynchronously the last worker should detach itself to prevent
leaking associated low-level data structures, because no thread will
join it.
A hang in service isolate shutdown (caused by an existing bug) was fixed by commit 157a0dc7f9.
This CL turns native ports into a thin abstraction over underlying
thread pool instead of building them as full fledged MessageHandler.
This allows to easily implement a variation of native ports which can
handle messages concurrently with the given degree of concurrency.
This type of port can be used to greatly simplify implementation of
IOService - which previously had to do its own concurrency management
on top of "single threaded" native ports. This capability is exposed
as `Dart_NewConcurrentNativePort` API.
The new implementation is in general much cleaner then the old one
with one exception: `Dart_CloseNativePort` API has unfortunate design
where underlying message handler is destroyed asynchronously and
`Dart_CloseNativePort` returns immediately without waiting for pending
tasks to complete. Implementing this on top of `ThreadPool` requires
some changes to thread pool implementation.
Issue https://github.com/dart-lang/sdk/issues/55844
Closes https://github.com/dart-lang/sdk/issues/56717
TEST=ci
Change-Id: Ic68bfb60757685afd75c80a70cdec66cc13c149b
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/385000
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Slava Egorov <vegorov@google.com>
This reverts commit 5a32d8bc7c.
Reason for revert: DartIsolateTest.CanCreateServiceIsolate flutter engine unit test hangs on Windows.
Original change's description:
> [vm] Simplify implementation of native ports
>
> This CL turns native ports into a thin abstraction over underlying
> thread pool instead of building them as full fledged MessageHandler.
>
> This allows to easily implement a variation of native ports which can
> handle messages concurrently with the given degree of concurrency.
> This type of port can be used to greatly simplify implementation of
> IOService - which previously had to do its own concurrency management
> on top of "single threaded" native ports. This capability is exposed
> as `Dart_NewConcurrentNativePort` API.
>
> The new implementation is in general much cleaner then the old one
> with one exception: `Dart_CloseNativePort` API has unfortunate design
> where underlying message handler is destroyed asynchronously and
> `Dart_CloseNativePort` returns immediately without waiting for pending
> tasks to complete. Implementing this on top of `ThreadPool` requires
> some changes to thread pool implementation.
>
> Issue https://github.com/dart-lang/sdk/issues/55844
>
> TEST=ci
>
> Change-Id: I062040ff233e93962ae93684e9b044d8facdaffc
> Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/382163
> Commit-Queue: Slava Egorov <vegorov@google.com>
> Reviewed-by: Martin Kustermann <kustermann@google.com>
Change-Id: I7de27793a54072e974bf1a9f17a07c12159a202d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/384481
Commit-Queue: Slava Egorov <vegorov@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
This CL turns native ports into a thin abstraction over underlying
thread pool instead of building them as full fledged MessageHandler.
This allows to easily implement a variation of native ports which can
handle messages concurrently with the given degree of concurrency.
This type of port can be used to greatly simplify implementation of
IOService - which previously had to do its own concurrency management
on top of "single threaded" native ports. This capability is exposed
as `Dart_NewConcurrentNativePort` API.
The new implementation is in general much cleaner then the old one
with one exception: `Dart_CloseNativePort` API has unfortunate design
where underlying message handler is destroyed asynchronously and
`Dart_CloseNativePort` returns immediately without waiting for pending
tasks to complete. Implementing this on top of `ThreadPool` requires
some changes to thread pool implementation.
Issue https://github.com/dart-lang/sdk/issues/55844
TEST=ci
Change-Id: I062040ff233e93962ae93684e9b044d8facdaffc
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/382163
Commit-Queue: Slava Egorov <vegorov@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
The main purpose of the low-level [PortMap] is to coordinate between
ports being opened & closed and concurrent message senders. That's the
only thing it should do.
Each isolate owns [ReceivePort]s. Only the isolate mutator can create
ports, delete them or change their "keeps-isolate-alive" state. Right
now it requires going via [PortMap] (which acquires lock) and
[MessageHandler] (which acquires lock) to change the
"keeps-isolate-alive" state of a port.
We'll move information whether a dart [ReceivePort] is closed and
whether it keeps the isolate alive into the [ReceivePort] object itself.
=> Changing the "keeps-isolate-alive" state of the port no longer
requires any locks. We could even avoid the runtime call itself in a
future CL.
Isolates are kept alive if there's any open receive ports (that have not
been marked as "does not keep isolate alive"). This is a property of an
isolate not of the message handler. For native message handlers we do
have a 1<->1 correspondence between port and handler (i.e. there's no
"number of open ports" tracking needed).
=> We'll move the logic of counting open receive ports and ports that
keep the isolate alive to the [Isolate].
=> We'll also remove locking around incrementing/decrementing or
accessing the counts.
=> The [IsolateMessageHandler] will ask the [Isolate] whether there's
any open ports for determining whether to shut down.
=> For native ports, the `Dart_NewNativePort()` & `Dart_CloseNativePort()`
functions will manage the lifetime (as their name also suggests).
Overall this makes the [Isolate] responsible for creation of dart
[ReceivePort]s and tracking whether the isolate should be kept alive:
* Isolate::CreateReceivePort()
* Isolate::SetReceivePortKeepAliveState()
* Isolate::CloseReceivePort()
TEST=ci
Change-Id: I847ae357c26254d3810cc277962e05deca18a1de
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/317960
Reviewed-by: Alexander Aprelev <aam@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Commit-Queue: Martin Kustermann <kustermann@google.com>
All uses of `PortMap::Create()` would call `PortMap::SetPortState()`
after creating the port. To avoid acquiring the port map lock twice, we
can initialize the state already in `PortMap::Create()`.
Additionally we fix an existing issue by making the isolate's main port
a control port (instead of leaving it as a `kNewPort`).
As a side-effect we'll no longer have any allocated ports with state
`kNewPort`.
We also remove the unused `PortMap::IsLocalPort()`
TEST=ci
Change-Id: I6198792a8e1132580b60262f10a807c5b12f9eaf
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/317680
Reviewed-by: Alexander Aprelev <aam@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Commit-Queue: Martin Kustermann <kustermann@google.com>
For every isolate there should be only one mutator with
a unique [Thread] object.
We change existing tests that use this functionality to instead use
`Thread::{Enter,Exit}IsolateGroupAsHelper`. It also results in a net
removal of code.
TEST=ci
Change-Id: Ic326e868a98ddedbab5b8c429252d38ea71bbf04
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/295940
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
These GCs usually did not free very much memory but did consume a lot of CPU. They would on low-powered, low-memory devices often take ~1s, during which time the OS might decide the OOM signal wasn't working and kill us before the compaction can complete and free pages. Instead, only release pooled memory.
Also use more appropriate GCReasons in calls of CollectMost/AllGarbage.
TEST=ci
Bug: b/216333343
Change-Id: Ia56b9ca409410f17d40508c69fb1bc9df0ce4028
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/235300
Reviewed-by: Slava Egorov <vegorov@google.com>
Commit-Queue: Ryan Macnak <rmacnak@google.com>
This CL adds FFI leaf calls by adding `lookupFunction(.., isLeaf)`
and `_asFunctionInternal(.., isLeaf)`, which generate FFI leaf calls.
These calls skip a lot of the usual frame building and generated <->
native transition overhead.
`benchmark/FfiCall/` shows a 1.1x - 4.3x speed-up between the regular
FFI calls and their leaf call counterparts (JIT, x64, release).
TEST=Adds `tests/ffi{,_2}/vmspecific_leaf_call_test.dart`. Tested FFI tests.
Closes: https://github.com/dart-lang/sdk/issues/36707
Cq-Include-Trybots: luci.dart.try:vm-precomp-ffi-qemu-linux-release-arm-try,vm-ffi-android-release-arm64-try,vm-ffi-android-release-arm-try,vm-ffi-android-product-arm64-try,vm-ffi-android-product-arm-try,vm-ffi-android-debug-arm64-try,vm-ffi-android-debug-arm-try,vm-kernel-linux-debug-ia32-try,vm-kernel-win-debug-ia32-try,vm-kernel-win-debug-x64-try,vm-kernel-win-release-x64-try,vm-kernel-mac-debug-x64-try,vm-kernel-precomp-nnbd-mac-release-simarm64-try,vm-kernel-precomp-android-release-arm64-try,vm-kernel-precomp-asan-linux-release-x64-try,vm-kernel-precomp-linux-release-simarm_x64-try,vm-kernel-precomp-obfuscate-linux-release-x64-try,vm-kernel-precomp-ubsan-linux-release-x64-try,vm-kernel-precomp-tsan-linux-release-x64-try,vm-kernel-precomp-win-release-x64-try,vm-precomp-ffi-qemu-linux-release-arm-try,vm-kernel-reload-rollback-linux-debug-x64-try,vm-kernel-reload-linux-debug-x64-try
Bug: https://github.com/dart-lang/sdk/issues/36707
Change-Id: Id8824f36b0006bf09951207bd004356fe6e9f46e
Cq-Do-Not-Cancel-Tryjobs: true
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/179768
Commit-Queue: Clement Skau <cskau@google.com>
Reviewed-by: Daco Harkes <dacoharkes@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
This extends the existing safepoint operation mechanism by allowing to
perform two different operations:
* "gc safepoint operations": All mutators are stopped at places where
it's safe to GC. It therefore requires stackmaps to be available for
all optimized mutator frames.
* "deopt safepoint operations": All mutators are stopped at places
where it's safe to GC, but also safe to lazy-deopt mutator frames.
It therefore requires deopt-id/deopt-info to be available for all
optimized mutator frames.
Mutators can be asked to block for any of those two safepoint operations.
If a mutator is at a place where its safe to GC it will respond to "gc
safepoint operations" requests, if a mutator is additionally at a place
where it's also safe to lazy-deopt it will respond to "deopt safepoint
operation" requests.
Depending on how the runtime was entered (which is tracked via the
[Thread::runtime_call_deopt_ability_] value) - the mutator might
participate in both or only in gc safepoint operations.
During the start of a "deopt safepoint operation", the safepoint handler
will request all threads to stop at a "deopt safepoint". Some threads
might first want to initiate their own "gc safepoint operation"
(e.g. due to allocation failure) before they reach a "deopt safepoint".
We do allow this by letting the safepoint handler own a "deopt safepoint
operation" but still participate in other thread's "gc safepoint
operation" requests until all mutators are checked into places where
it's safe to lazy-deopt at which point the "deopt safepoint operation"
also owns a "gc safepoint operation".
In order to facilitate this, the Thread's safepoint_state will be
extended to consist of the following bits:
* AtSafepoint
* SafepointRequested
* AtDeoptSafepoint
* DeoptSafepointRequested
* BlockedForSafepoint
Issue https://github.com/dart-lang/sdk/issues/45213
TEST=vm/cc/SafepointOperation_*
Change-Id: Icdc2827718f6780818f99b829a5e806d6bb5b130
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/196927
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Currently we have things called XPtr which are not what you get from ptr().
Old world:
handle->raw() returns RawObject* (tagged)
raw_obj->ptr() returns RawObject* (untagged)
After 6fe15f6df9:
handle->raw() returns ObjectPtr
obj_ptr->ptr() returns ObjectLayout*
New world:
handle->ptr() returns ObjectPtr
obj_ptr->untag() returns UntaggedObject*
TEST=ci
Change-Id: I6c7f34014cf20737607caaf84979838300d12df2
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/149367
Commit-Queue: Ryan Macnak <rmacnak@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
Reviewed-by: Siva Annamalai <asiva@google.com>
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
As part of making the compiler and other subsystems independent
of `Isolate` we have to move various state from `Isolate` to
`IsolateGroup`.
The class_table and object_store were already moved to `IsolateGroup`.
This CL only replaces usages of `Isolate::{object_store,class_table}`
with the equivalent in `IsolateGroup`.
Issue https://github.com/dart-lang/sdk/issues/36097
TEST=Pure refactoring - relying on existing test coverage.
Change-Id: I34a0682d715b054d6c5faff077a513980f59a348
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/177126
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Alexander Aprelev <aam@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
It relies on flutter copy of clang distribution, same one that is used to build flutter/engine.
It addressed several deprecated warnings from clang compiler for functions like strdup, unlink, etc.
It allows few warnings still since they are triggered in third_party sources.
Change-Id: Ieb13792c011438d46dbbc0fa030e1b5e4ea14315
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/142704
Commit-Queue: Alexander Aprelev <aam@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
I tested this test manually by reverting 48d92b3176 to confirm that it makes the test segfault.
Closes: https://github.com/dart-lang/sdk/issues/37511
Change-Id: I62cb2b83775780a2fccfd9ee4ebff793de82090a
Cq-Include-Trybots: luci.dart.try:vm-ffi-android-debug-arm-try, app-kernel-linux-debug-x64-try, vm-kernel-linux-debug-simdbc64-try,vm-kernel-linux-debug-ia32-try,vm-dartkb-linux-debug-simarm64-try,vm-kernel-win-debug-x64-try,vm-kernel-win-debug-ia32-try,vm-dartkb-linux-debug-x64-try,vm-kernel-precomp-linux-debug-x64-try,vm-dartkb-linux-release-x64-abi-try
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/109703
Commit-Queue: Daco Harkes <dacoharkes@google.com>
Reviewed-by: Samir Jindel <sjindel@google.com>
Specifies that the 'isolate' mentioned in the error message is always the
service isolate.
Also adds a specific error message for when the service isolate port isn't
found, which can indicate the service isn't there (yet?).
Change-Id: I1f29b7c4ccf4df2c3dbefafe05f410e4725488e8
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/111426
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Clement Skau <cskau@google.com>
Message is a C++ type with a simple ownership model appropriate for
std::unique_ptr. This CL applies the following changes:
1. All uses of "new Message(...)" are replaced with
"Message::New(...)", which is effectively
"std::make_unique<Message>(...)". (The latter was only added in C++14,
but Dart still compiles in C++11 mode.)
2. All owning Message* are replaced with std::unique_ptr<Message>. The
notable exception is MessageQueue, which still uses raw Message*
internally to simplify the linked list handling.
3. All "delete message;" statements are removed.
4. Uses of "NULL" replaced with "nullptr" as necessary.
Change-Id: I05b5804289f2a225bfa05d3c1631129358fed373
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/101222
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Commit-Queue: Matthew Dempsky <mdempsky@google.com>
For example setting return value unwraps handles and stores
raw pointer values to the stack which might race with GC
in another thread.
This CL adds assertions in helper methods from Api class which
unwrap API handles and fixes all places that were revealed by
those assertions.
Caveat: we still permit to check whether handle contains
Smi or not without entering VM state - because GC does not
change this property.
Bug: b/127482366
Change-Id: I59f08c2a91935995514fb70607c2777aa2844d94
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/95654
Commit-Queue: Siva Annamalai <asiva@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
This is the final CL which adds a new --use-bare-instructions flag to
the VM.
If this flag is set during AOT compilation, we will:
* Build one global object pool (abbr: GOP) which all code objects
share. This gop will be stored in the object store. The PP register
is populated in the enter dart stub and it is restored when
returning from native calls.
* Gets rid of the CODE_REG/PP slots from the dart frames. Instead the
compiled code uses the global object pool, which is always in PP.
* Starts emitting pc-relative calls for calls between two dart
functions or when invoking a stub.
Limitation: We only emit pc-relative calls between two code objects
in the same isolate (this is because the image writer is writing
instruction objects for vm-isolate/main-isolate seperately)
* We do compile-time relocation of those static calls after the
precompiler has finished its work, but before writing the snapshot.
This patches all the instruction objects with pc-relative calls to
have the right .text distance.
* We emit a sorted list of code objects in ObjectStore::reverse_code_table,
which will be used by the AOT runtime to go back from PC to Code
objects (where all metadata, e.g. stack maps, catch entry moves, pc
descriptors are available).
Issue https://github.com/dart-lang/sdk/issues/33274
Change-Id: I6c5dd2b1571e3a889b27e804a24c2986c71e03b6
Reviewed-on: https://dart-review.googlesource.com/c/85769
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
This will allow any embedder to use a C++ API to talk to the vm-service.
Usecase is e.g. trigger a hot-reload without speaking websocket.
Change-Id: Ia54e5a73a0f0a4899e3e6d60694af0b394efb993
Reviewed-on: https://dart-review.googlesource.com/66384
Reviewed-by: Ryan Macnak <rmacnak@google.com>
The problem with these changes was that closed ports still continue to receive
messages and as a result we start using dead peer objects.
Fixing that would require more intrusive changes into message handler implementation - so instead we are reverting the changes and restoring manual PORT -> PEER mapping.
BUG=
R=erikcorry@google.com
Review-Url: https://codereview.chromium.org/2666063002 .