Update various flutter.dev links to more stable destinations
Bug: https://github.com/flutter/website/issues/10363 CoreLibraryReviewExempt: Just updating link in API doc. Change-Id: I6c4dc17206410fa86e88b4630c8056a994e18967 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/372381 Reviewed-by: Devon Carew <devoncarew@google.com> Commit-Queue: Devon Carew <devoncarew@google.com> Reviewed-by: Sam Rawlins <srawlins@google.com> Auto-Submit: Parker Lougheed <parlough@gmail.com>
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@@ -234,7 +234,7 @@ application](https://github.com/flutter/flutter/issues/23794), which would invol
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an audio player plugin for both Android and iOS in addition to a UI in Flutter.
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**Getting Started**:
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Create a simple Flutter application which utilizes method channels to invoke functionality written in native code via Dart (Java or Kotlin for Android, Objective-C or Swift for iOS). This doesn't have to be anything complicated, just enough to experiment with writing code that crosses language boundaries. See Flutter documentation on [developing packages and plugins](https://flutter.dev/docs/development/packages-and-plugins/developing-packages) for information needed to get started.
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Create a simple Flutter application which utilizes method channels to invoke functionality written in native code via Dart (Java or Kotlin for Android, Objective-C or Swift for iOS). This doesn't have to be anything complicated, just enough to experiment with writing code that crosses language boundaries. See Flutter documentation on [developing packages and plugins](https://flutter.dev/to/develop-packages) for information needed to get started.
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It's also recommended that you read through the article on [background execution in Flutter](https://medium.com/flutter/executing-dart-in-the-background-with-flutter-plugins-and-geofencing-2b3e40a1a124). While this is slightly out of date, the general concepts are still correct and will be important for this project.
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@@ -146,7 +146,7 @@ A good project proposal will describe what Java APIs are necessary to implement
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We would like to explore the possibilities of the new language features that could help to improve packages and create a new API (potentially) or refactor internal coding that make the package to take full advantage of Dart 3. We would like to also prepare a guideline after this refactoring for other maintainers to figure out what could be improved or changed.
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We are using [Federated plugins](https://docs.flutter.dev/development/packages-and-plugins/developing-packages#federated-plugins) therefore this is likely to involve:
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We are using [Federated plugins](https://flutter.dev/to/federated-plugins), therefore this is likely to involve:
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* refactoring `platform_interface` class for each package,
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* refactoring app-facing and platform-specific-implementation packages,
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