xmm0 float
xmm1 float
xmm2 float
xmm3 float
M(xmm4 double, rdi uint64) Struct(size: 16)
M(xmm5 double, rsi uint64) Struct(size: 16)
M(xmm6 double, rdx uint64) Struct(size: 16)
M(xmm7 double, rcx uint64) Struct(size: 16)
S+0 Struct(size: 16)
S+16 Struct(size: 16)
S+32 Struct(size: 16)
S+48 Struct(size: 16)
S+64 Struct(size: 16)
S+80 Struct(size: 16)
r8 int32
=>
M(xmm0 double, rax uint64) Struct(size: 16)
