# Copyright (c) 2011, the Dart project authors.  Please see the AUTHORS file
# for details. All rights reserved. Use of this source code is governed by a
# BSD-style license that can be found in the LICENSE file.

{
  'variables': {
    # Mac OS X SDK and deployment target support.
    # The SDK identifies the version of the system headers that will be used,
    # and corresponds to the MAC_OS_X_VERSION_MAX_ALLOWED compile-time macro.
    # "Maximum allowed" refers to the operating system version whose APIs are
    # available in the headers.
    # The deployment target identifies the minimum system version that the
    # built products are expected to function on.  It corresponds to the
    # MAC_OS_X_VERSION_MIN_REQUIRED compile-time macro.
    # To ensure these macros are available, #include <AvailabilityMacros.h>.
    # Additional documentation on these macros is available at
    # http://developer.apple.com/mac/library/technotes/tn2002/tn2064.html#SECTION3
    # Chrome normally builds with the Mac OS X 10.5 SDK and sets the
    # deployment target to 10.5.  Other projects, such as O3D, may override
    # these defaults.
    'mac_sdk%': '10.5',
    'mac_deployment_target%': '10.5',
  },
  'xcode_settings': {
    # DON'T ADD ANYTHING NEW TO THIS BLOCK UNLESS YOU REALLY REALLY NEED IT!
    # This block adds *project-wide* configuration settings to each project
    # file.  It's almost always wrong to put things here.  Specify your
    # custom xcode_settings in target_defaults to add them to targets instead.

    # In an Xcode Project Info window, the "Base SDK for All Configurations"
    # setting sets the SDK on a project-wide basis.  In order to get the
    # configured SDK to show properly in the Xcode UI, SDKROOT must be set
    # here at the project level.
    'SDKROOT': 'macosx<(mac_sdk)',  # -isysroot

    # The Xcode generator will look for an xcode_settings section at the root
    # of each dict and use it to apply settings on a file-wide basis.  Most
    # settings should not be here, they should be in target-specific
    # xcode_settings sections, or better yet, should use non-Xcode-specific
    # settings in target dicts.  SYMROOT is a special case, because many other
    # Xcode variables depend on it, including variables such as
    # PROJECT_DERIVED_FILE_DIR.  When a source group corresponding to something
    # like PROJECT_DERIVED_FILE_DIR is added to a project, in order for the
    # files to appear (when present) in the UI as actual files and not red
    # red "missing file" proxies, the correct path to PROJECT_DERIVED_FILE_DIR,
    # and therefore SYMROOT, needs to be set at the project level.
    'SYMROOT': '<(DEPTH)/xcodebuild',

    # It is here to make it possible to run binaries with shared libraries.
    # However, it may create problems if you move the shared library. Also,
    # this may not be appropriate for "release release" builds.
    # Perhaps we should set it to @rpath instead. See
    # http://developer.apple.com/library/mac/#documentation/DeveloperTools/Conceptual/DynamicLibraries/100-Articles/RunpathDependentLibraries.html#//apple_ref/doc/uid/TP40008306-SW1
    'INSTALL_PATH': '$(TARGET_BUILD_DIR)',
  },
}
