555c2ec5bd
- Updated GatewayController to use DaliGateway types instead of GatewayCache types for channel flags, targets, and states. - Modified methods to reflect changes in data structures, including flag checks and state management. - Adjusted cache handling to utilize DaliGatewayCache for address and group management. - Ensured compatibility with existing functionality while enhancing clarity and maintainability of the code. Signed-off-by: Tony <tonylu@tony-cloud.com>
106 lines
3.2 KiB
C++
106 lines
3.2 KiB
C++
#pragma once
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#include <array>
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#include <cstdint>
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#include <map>
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#include <optional>
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#include <string>
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#include <vector>
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#include "esp_err.h"
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#include "freertos/FreeRTOS.h"
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#include "freertos/semphr.h"
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#include "freertos/task.h"
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#include "nvs.h"
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class DaliGatewayCache;
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namespace gateway {
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struct GatewayCacheConfig {
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std::string storage_namespace{"gateway_rt"};
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bool cache_enabled{true};
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uint32_t flush_interval_ms{10000};
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uint32_t task_stack_size{4096};
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UBaseType_t task_priority{3};
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};
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class GatewayCache {
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public:
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struct SceneEntry {
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bool enabled{false};
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uint8_t brightness{254};
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uint8_t color_mode{2};
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uint8_t data1{0};
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uint8_t data2{0};
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uint8_t data3{0};
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std::string name;
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};
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struct GroupEntry {
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bool enabled{false};
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uint8_t target_type{2};
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uint8_t target_value{0};
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std::string name;
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};
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using SceneStore = std::array<SceneEntry, 16>;
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using GroupStore = std::array<GroupEntry, 16>;
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GatewayCache(DaliGatewayCache& dali_cache, GatewayCacheConfig config = {});
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~GatewayCache();
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esp_err_t start();
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SceneStore scenes(uint8_t gateway_id);
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GroupStore groups(uint8_t gateway_id);
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SceneEntry scene(uint8_t gateway_id, uint8_t scene_id);
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GroupEntry group(uint8_t gateway_id, uint8_t group_id);
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bool setSceneEnabled(uint8_t gateway_id, uint8_t scene_id, bool enabled);
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bool setSceneDetail(uint8_t gateway_id, uint8_t scene_id, uint8_t brightness,
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uint8_t color_mode, uint8_t data1, uint8_t data2, uint8_t data3);
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bool setSceneName(uint8_t gateway_id, uint8_t scene_id, std::string_view name);
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bool deleteScene(uint8_t gateway_id, uint8_t scene_id);
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std::pair<uint8_t, uint8_t> sceneMask(uint8_t gateway_id);
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bool setGroupEnabled(uint8_t gateway_id, uint8_t group_id, bool enabled);
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bool setGroupDetail(uint8_t gateway_id, uint8_t group_id, uint8_t target_type,
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uint8_t target_value);
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bool setGroupName(uint8_t gateway_id, uint8_t group_id, std::string_view name);
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bool deleteGroup(uint8_t gateway_id, uint8_t group_id);
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std::pair<uint8_t, uint8_t> groupMask(uint8_t gateway_id);
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bool cacheEnabled() const;
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bool setCacheEnabled(bool enabled);
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private:
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static void TaskEntry(void* arg);
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void taskLoop();
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bool flushDirty();
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bool openStorageLocked();
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void closeStorageLocked();
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bool persistSceneLocked(uint8_t gateway_id, uint8_t scene_id, const SceneEntry& scene);
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bool persistGroupLocked(uint8_t gateway_id, uint8_t group_id, const GroupEntry& group);
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bool commitStorageLocked();
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SceneStore& ensureSceneStoreLocked(uint8_t gateway_id);
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GroupStore& ensureGroupStoreLocked(uint8_t gateway_id);
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void loadSceneStoreLocked(uint8_t gateway_id, SceneStore& scenes);
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void loadGroupStoreLocked(uint8_t gateway_id, GroupStore& groups);
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std::string readStringLocked(std::string_view key);
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bool writeStringLocked(std::string_view key, std::string_view value);
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bool eraseKeyLocked(std::string_view key);
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DaliGatewayCache& dali_cache_;
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GatewayCacheConfig config_;
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TaskHandle_t task_handle_{nullptr};
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SemaphoreHandle_t lock_{nullptr};
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nvs_handle_t storage_{0};
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std::map<uint8_t, SceneStore> scenes_;
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std::map<uint8_t, GroupStore> groups_;
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bool dirty_{false};
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};
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} // namespace gateway
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