Add support for power-on and system failure level snapshots in DaliDT8
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@@ -66,6 +66,17 @@ struct SceneColorReport {
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bool hasColorTemperature() const { return colorTemperature.has_value(); }
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};
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struct Dt8LevelColorReport {
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int level = 0;
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int colorTypeValue = 0;
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std::vector<double> xy;
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std::optional<int> colorTemperature;
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ColorType colorType() const { return ColorType(colorTypeValue); }
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bool hasXy() const { return xy.size() == 2; }
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bool hasColorTemperature() const { return colorTemperature.has_value(); }
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};
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enum class Dt8SceneStoreColorMode {
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disabled,
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colorTemperature,
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@@ -176,6 +187,10 @@ class DaliDT8 {
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bool storeSceneSnapshot(int address, int scene, int brightness,
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Dt8SceneStoreColorMode colorMode = Dt8SceneStoreColorMode::disabled,
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int colorTemperature = 0, int red = 0, int green = 0, int blue = 0);
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bool storePowerOnLevelSnapshot(int address, int level);
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bool storeSystemFailureLevelSnapshot(int address, int level);
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std::optional<Dt8LevelColorReport> getPowerOnLevelColorReport(int a);
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std::optional<Dt8LevelColorReport> getSystemFailureLevelColorReport(int a);
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bool storeColourTempLimitRaw(int a, int limitType, int mirek);
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bool storeColourTempLimit(int a, int limitType, int kelvin);
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bool setGearAutoActivate(int a, bool enable);
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@@ -189,5 +204,7 @@ class DaliDT8 {
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std::optional<int> getExtendedVersion(int a);
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private:
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std::optional<Dt8LevelColorReport> buildLevelColorReport(int a, std::optional<int> level);
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DaliBase& base_;
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};
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+42
@@ -328,6 +328,19 @@ bool DaliDT8::storeSceneSnapshot(int address, int scene, int brightness,
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return base_.dtSelect(8) && base_.storeDTRAsSceneBright(address, sceneIndex);
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}
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bool DaliDT8::storePowerOnLevelSnapshot(int address, int level) {
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const int storedLevel = std::clamp(level, 0, 254);
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// DT SELECT is one-shot and SET DTR consumes any earlier selection.
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return base_.setDTR(storedLevel) && base_.dtSelect(8) && base_.storeDTRAsPoweredBright(address);
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}
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bool DaliDT8::storeSystemFailureLevelSnapshot(int address, int level) {
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const int storedLevel = std::clamp(level, 0, 254);
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// DT SELECT is one-shot and SET DTR consumes any earlier selection.
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return base_.setDTR(storedLevel) && base_.dtSelect(8) &&
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base_.storeDTRAsSystemFailureLevel(address);
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}
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bool DaliDT8::activateTemporaryColour(int a) { return base_.dtSelect(8) && base_.activate(a); }
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std::optional<int> DaliDT8::getPrimaryDimLevel(int a, int n) {
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@@ -452,6 +465,35 @@ std::vector<double> DaliDT8::getSceneColor(int a, int sense) {
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return report->xy;
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}
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std::optional<Dt8LevelColorReport> DaliDT8::buildLevelColorReport(int a, std::optional<int> level) {
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if (!level.has_value() || level.value() == 255) return std::nullopt;
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Dt8LevelColorReport report;
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report.level = level.value();
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report.colorTypeValue = getReportColourType(a).value_or(0);
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const ColorType colorType(report.colorTypeValue);
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if (colorType.xy()) {
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report.xy = getReportColour(a);
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return report;
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}
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if (colorType.ct()) {
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report.colorTemperature = getReportColorTemperature(a);
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return report;
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}
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return report;
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}
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std::optional<Dt8LevelColorReport> DaliDT8::getPowerOnLevelColorReport(int a) {
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return buildLevelColorReport(a, base_.getPowerOnLevel(a));
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}
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std::optional<Dt8LevelColorReport> DaliDT8::getSystemFailureLevelColorReport(int a) {
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return buildLevelColorReport(a, base_.getSystemFailureLevel(a));
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}
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bool DaliDT8::storePrimaryTy(int a, int n, int ty) {
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int idx = std::clamp(n, 0, 5);
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int t = std::clamp(ty, 0, 65535);
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