Files
bacnet_stack/test/bacnet/basic/sys/lighting_command/src/main.c
T
Steve Karg 59218819c1 Added end-of-blink callback for warn-off and warn-relinquish lighting commands (#1214)
* Added Blink.Callback and Blink.Priority to support end-of-blink actions for WARN_OFF/WARN_RELINQUISH. The Blink.Callback is invoked when a blink sequence ends or when a new command interrupts a WARN_OFF/WARN_RELINQUISH in progress.

* Added Lighting Output (LO) WARN_OFF/WARN_RELINQUISH post-egress priority array handling using the Blink.Callback
2026-01-29 16:03:55 -06:00

635 lines
26 KiB
C

/* @file
* @brief test BACnet Lighting Command encode/decode APIs
* @date June 2022
* @author Steve Karg <skarg@users.sourceforge.net>
* @copyright SPDX-License-Identifier: MIT
*/
#include <stdint.h>
#include <stdbool.h>
#include <math.h>
#include <zephyr/ztest.h>
#include <bacnet/basic/sys/lighting_command.h>
/**
* @addtogroup bacnet_tests
* @{
*/
static float Tracking_Value;
static uint16_t Tracking_Elapsed_Milliseconds;
/**
* @brief Callback for tracking value updates
* @param old_value - value prior to write
* @param value - value of the write
*/
static void dimmer_tracking_value(uint32_t key, float old_value, float value)
{
(void)key;
(void)old_value;
Tracking_Value = value;
}
/**
* @brief Callback for non-standard Lighting_Operation timer values
* @param data - Lighting Command data structure
* @param milliseconds - elapsed time in milliseconds
*/
static void dimmer_timer_task(
struct bacnet_lighting_command_data *data, uint16_t milliseconds)
{
Tracking_Elapsed_Milliseconds = milliseconds;
switch (data->Lighting_Operation) {
case BACNET_LIGHTS_PROPRIETARY_MIN:
break;
case BACNET_LIGHTS_PROPRIETARY_MAX:
break;
default:
break;
}
}
/**
* @brief compare two floating point values to 3 decimal places
*
* @param x1 - first comparison value
* @param x2 - second comparison value
* @return true if the value is the same to 3 decimal points
*/
static bool is_float_equal(float x1, float x2)
{
return fabs(x1 - x2) < 0.001;
}
static uint32_t Test_Blink_End_Key;
static BACNET_LIGHTING_OPERATION Test_Blink_End_Operation;
static uint8_t Test_Blink_End_Priority;
/**
* @brief Callback that manipulates the value at the specified priority slot
after a delay of Egress_Time seconds.
* @param object_instance object-instance number of the object
* @param operation BACnet lighting operation
* @param priority BACnet priority array value 1..16
*/
static void test_blink_end(
uint32_t key, BACNET_LIGHTING_OPERATION operation, uint8_t priority)
{
Test_Blink_End_Key = key;
Test_Blink_End_Operation = operation;
Test_Blink_End_Priority = priority;
}
/**
* @brief test dimmer blink handler
* @param data - dimmer data
* @param blink - blink data
* @param milliseconds - number of milliseconds per timer call
*/
static void test_lighting_command_blink_unit(BACNET_LIGHTING_COMMAND_DATA *data)
{
uint16_t milliseconds = 10;
uint32_t duration = 0;
BACNET_LIGHTING_COMMAND_WARN_DATA *blink = &data->Blink;
BACNET_LIGHTING_OPERATION operation[] = { BACNET_LIGHTS_WARN,
BACNET_LIGHTS_WARN_OFF,
BACNET_LIGHTS_WARN_RELINQUISH };
unsigned i;
lighting_command_fade_to(data, data->Max_Actual_Value, 0);
lighting_command_timer(data, milliseconds);
zassert_true(data->In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data->Max_Actual_Value), NULL);
for (i = 0; i < ARRAY_SIZE(operation); i++) {
/* blink warn - common */
data->Blink.Callback = test_blink_end;
data->Blink.Priority = 8;
Test_Blink_End_Priority = 0;
/* special cases */
if (blink->Duration == 0) {
/* immediate */
lighting_command_blink_warn(data, operation[i], blink);
lighting_command_timer(data, milliseconds);
zassert_true(data->In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(
is_float_equal(Tracking_Value, blink->End_Value), NULL);
} else if (blink->Interval == 0) {
/* no blink, just egress timing */
lighting_command_blink_warn(data, operation[i], blink);
lighting_command_timer(data, milliseconds);
zassert_true(data->In_Progress == BACNET_LIGHTING_OTHER, NULL);
zassert_true(is_float_equal(Tracking_Value, blink->On_Value), NULL);
milliseconds = blink->Duration;
lighting_command_blink_warn(data, operation[i], blink);
lighting_command_timer(data, milliseconds);
zassert_true(data->In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(
is_float_equal(Tracking_Value, blink->End_Value), NULL);
} else {
/* blinking and egress timing */
if ((blink->Count > 0) && (blink->Count < UINT16_MAX)) {
duration = blink->Count * blink->Interval * 2UL;
if (duration > blink->Duration) {
duration = blink->Duration;
}
} else {
duration = blink->Duration;
}
milliseconds = blink->Interval;
do {
lighting_command_blink_warn(data, operation[i], blink);
lighting_command_timer(data, milliseconds);
if (blink->Duration) {
zassert_true(
data->In_Progress == BACNET_LIGHTING_OTHER,
"In_Progress=%d", data->In_Progress);
if (data->Blink.State) {
zassert_true(
is_float_equal(Tracking_Value, blink->Off_Value),
"Tracking_Value=%f", Tracking_Value);
} else {
zassert_true(
is_float_equal(Tracking_Value, blink->On_Value),
"Tracking_Value=%f", Tracking_Value);
}
} else {
zassert_true(
data->In_Progress == BACNET_LIGHTING_IDLE,
"In_Progress=%d", data->In_Progress);
zassert_true(
is_float_equal(Tracking_Value, blink->End_Value),
"Tracking_Value=%f", Tracking_Value);
}
} while (blink->Duration);
}
if (operation[i] != BACNET_LIGHTS_WARN) {
/* callback was called */
zassert_equal(Test_Blink_End_Priority, blink->Priority, NULL);
zassert_equal(Test_Blink_End_Operation, operation[i], NULL);
zassert_equal(Test_Blink_End_Key, data->Key, NULL);
}
}
}
/**
* Tests for Dimmer Command
*/
#if defined(CONFIG_ZTEST_NEW_API)
ZTEST(lighting_command_tests, test_lighting_command_unit)
#else
static void test_lighting_command_unit(void)
#endif
{
BACNET_LIGHTING_COMMAND_DATA data = { 0 };
struct lighting_command_notification observer1 = { 0 };
struct lighting_command_notification observer2 = { 0 };
struct lighting_command_timer_notification timer_observer1 = { 0 };
struct lighting_command_timer_notification timer_observer2 = { 0 };
uint16_t milliseconds = 10;
uint32_t fade_time = 1000;
float target_level = 100.0f;
float target_step = 1.0f;
float ramp_rate = 1000.0f;
float override_level;
lighting_command_init(&data);
/* lighting command subscribe */
observer1.callback = dimmer_tracking_value;
lighting_command_notification_add(&data, &observer1);
/* add again to verify skipping */
lighting_command_notification_add(&data, &observer1);
/* add second tracker */
lighting_command_notification_add(&data, &observer2);
/* lighting command timer subscribe */
timer_observer1.callback = dimmer_timer_task;
lighting_command_timer_notfication_add(&data, &timer_observer1);
/* add again to verify skipping */
lighting_command_timer_notfication_add(&data, &timer_observer1);
/* add second tracker */
lighting_command_timer_notfication_add(&data, &timer_observer2);
/* basic STOP and NONE states */
lighting_command_stop(&data);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
lighting_command_none(&data);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
/* normalized range clamp testing */
data.Max_Actual_Value = 95.0f;
data.Min_Actual_Value = 5.0f;
target_level = lighting_command_normalized_range_clamp(&data, 0.1f);
zassert_true(is_float_equal(target_level, 0.0f), NULL);
target_level = lighting_command_normalized_range_clamp(&data, 100.0f);
zassert_true(is_float_equal(target_level, data.Max_Actual_Value), NULL);
target_level = lighting_command_normalized_range_clamp(&data, 1.0f);
zassert_true(is_float_equal(target_level, data.Min_Actual_Value), NULL);
data.Max_Actual_Value = 100.0f;
data.Min_Actual_Value = 1.0f;
/* fade up */
target_level = 100.0f;
lighting_command_fade_to(&data, 100.0f, fade_time);
zassert_true(is_float_equal(data.Last_On_Value, 100.0f), NULL);
milliseconds = fade_time / 2;
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_FADE_ACTIVE, NULL);
zassert_true(
is_float_equal(Tracking_Value, 50.5f), "Tracking_Value=%f",
Tracking_Value);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
zassert_true(is_float_equal(data.Last_On_Value, 100.0f), NULL);
/* fade down */
target_level = 0.0f;
lighting_command_fade_to(&data, target_level, fade_time);
milliseconds = fade_time / 2;
zassert_true(is_float_equal(data.Last_On_Value, 100.0f), NULL);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_FADE_ACTIVE, NULL);
zassert_true(
is_float_equal(Tracking_Value, 50.5f), "Tracking_Value=%f",
Tracking_Value);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, 0.0f), NULL);
zassert_true(
is_float_equal(data.Last_On_Value, 100.0f), "last-on-value=%f",
data.Last_On_Value);
/* low trim */
data.Low_Trim_Value = 10.0f;
target_level = 1.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
zassert_true(is_float_equal(data.Last_On_Value, 1.0f), NULL);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_TRIM_ACTIVE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Low_Trim_Value), NULL);
target_level = 0.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
data.Low_Trim_Value = data.Min_Actual_Value;
zassert_true(is_float_equal(data.Last_On_Value, 1.0f), NULL);
/* high trim */
data.High_Trim_Value = 90.0f;
target_level = 100.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
zassert_true(is_float_equal(data.Last_On_Value, target_level), NULL);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_TRIM_ACTIVE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.High_Trim_Value), NULL);
data.High_Trim_Value = data.Max_Actual_Value;
zassert_true(is_float_equal(data.Last_On_Value, target_level), NULL);
/* override */
override_level = 42.0f;
target_level = 100.0f;
milliseconds = 10;
data.Overridden = true;
data.Overridden_Momentary = false;
lighting_command_override(&data, override_level);
lighting_command_timer(&data, milliseconds);
zassert_true(is_float_equal(Tracking_Value, override_level), NULL);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(is_float_equal(Tracking_Value, override_level), NULL);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
data.Overridden = false;
lighting_command_override(&data, target_level);
lighting_command_timer(&data, milliseconds);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
/* momentary override - self clearing flags */
override_level = 42.0f;
target_level = 100.0f;
milliseconds = 10;
data.Overridden = true;
data.Overridden_Momentary = true;
lighting_command_override(&data, override_level);
lighting_command_timer(&data, milliseconds);
zassert_true(is_float_equal(Tracking_Value, override_level), NULL);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_false(data.Overridden, NULL);
zassert_true(data.Overridden_Momentary, NULL);
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_false(data.Overridden, NULL);
zassert_false(data.Overridden_Momentary, NULL);
/* step clamping */
target_step = lighting_command_step_increment_clamp(0.0f);
zassert_true(is_float_equal(target_step, 0.1f), NULL);
target_step = lighting_command_step_increment_clamp(100.1f);
zassert_true(is_float_equal(target_step, 100.0f), NULL);
/* step UP - inhibit ON */
target_step = 1.0f;
target_level = 0.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_step(&data, BACNET_LIGHTS_STEP_UP, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, 0.0f), NULL);
/* step UP while ON */
target_step = 1.0f;
target_level = 1.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_step(&data, BACNET_LIGHTS_STEP_UP, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(
is_float_equal(Tracking_Value, target_step + target_level), NULL);
zassert_true(
is_float_equal(data.Last_On_Value, target_step + target_level), NULL);
/* clamp to max */
target_step = 100.0f;
lighting_command_step(&data, BACNET_LIGHTS_STEP_UP, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Max_Actual_Value), NULL);
zassert_true(
is_float_equal(data.Last_On_Value, data.Max_Actual_Value), NULL);
/* turn ON, then step UP */
target_step = 1.0f;
target_level = 0.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_step(&data, BACNET_LIGHTS_STEP_ON, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, 1.0f), NULL);
zassert_true(is_float_equal(data.Last_On_Value, 1.0f), NULL);
/* clamp to max */
target_step = 100.0f;
lighting_command_step(&data, BACNET_LIGHTS_STEP_ON, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Max_Actual_Value), NULL);
zassert_true(
is_float_equal(data.Last_On_Value, data.Max_Actual_Value), NULL);
/* step DOWN, not off */
target_step = 1.0f;
target_level = data.Min_Actual_Value + target_step;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_step(&data, BACNET_LIGHTS_STEP_DOWN, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Min_Actual_Value), NULL);
zassert_true(
is_float_equal(data.Last_On_Value, data.Min_Actual_Value), NULL);
/* clamp to min */
target_step = 100.0f;
lighting_command_step(&data, BACNET_LIGHTS_STEP_DOWN, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Min_Actual_Value), NULL);
/* step DOWN and off */
target_step = 100.0f;
target_level = data.Min_Actual_Value;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_step(&data, BACNET_LIGHTS_STEP_OFF, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, 0.0f), NULL);
zassert_true(
is_float_equal(data.Last_On_Value, data.Min_Actual_Value), NULL);
/* blink warn - immediate off */
data.Blink.Interval = 0;
data.Blink.Duration = 0;
data.Blink.State = false;
data.Blink.On_Value = 100.0f;
data.Blink.Off_Value = 0.0f;
data.Blink.End_Value = 0.0f;
data.Blink.Count = UINT16_MAX;
test_lighting_command_blink_unit(&data);
/* blink warn - off after duration */
data.Blink.Interval = 0;
data.Blink.Duration = 1000;
data.Blink.State = false;
data.Blink.On_Value = 100.0f;
data.Blink.Off_Value = 0.0f;
data.Blink.End_Value = 0.0f;
data.Blink.Count = UINT16_MAX;
test_lighting_command_blink_unit(&data);
/* blink warn - on/off for duration */
data.Blink.Interval = 500;
data.Blink.Duration = 2000;
data.Blink.State = false;
data.Blink.On_Value = 100.0f;
data.Blink.Off_Value = 0.0f;
data.Blink.End_Value = 0.0f;
data.Blink.Count = UINT16_MAX;
test_lighting_command_blink_unit(&data);
/* quick ramp */
target_level = 0.0f;
milliseconds = 1000;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
target_level = 100.0f;
ramp_rate = 100.0f;
lighting_command_ramp_to(&data, target_level, ramp_rate);
lighting_command_timer(&data, milliseconds);
zassert_true(
data.In_Progress == BACNET_LIGHTING_RAMP_ACTIVE, "In_Progress=%d",
data.In_Progress);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_timer(&data, milliseconds);
zassert_true(
data.In_Progress == BACNET_LIGHTING_IDLE, "In_Progress=%d",
data.In_Progress);
/* slower ramp up */
target_level = 100.0f;
milliseconds = 100;
ramp_rate = 1.0f;
do {
lighting_command_ramp_to(&data, target_level, ramp_rate);
lighting_command_timer(&data, milliseconds);
if (data.Lighting_Operation == BACNET_LIGHTS_RAMP_TO) {
zassert_true(
data.In_Progress == BACNET_LIGHTING_RAMP_ACTIVE,
"In_Progress=%d", data.In_Progress);
zassert_true(
isgreater(data.Tracking_Value, data.Min_Actual_Value),
"Tracking_Value=%f", Tracking_Value);
zassert_true(
isless(data.Tracking_Value, data.Max_Actual_Value),
"Tracking_Value=%f", Tracking_Value);
}
} while (data.Lighting_Operation != BACNET_LIGHTS_STOP);
/* slower ramp down */
target_level = data.Min_Actual_Value;
milliseconds = 33;
ramp_rate = 0.1f;
do {
lighting_command_ramp_to(&data, target_level, ramp_rate);
lighting_command_timer(&data, milliseconds);
if (data.Lighting_Operation == BACNET_LIGHTS_RAMP_TO) {
zassert_true(
data.In_Progress == BACNET_LIGHTING_RAMP_ACTIVE,
"In_Progress=%d", data.In_Progress);
zassert_true(
isgreater(data.Tracking_Value, data.Min_Actual_Value),
"Tracking_Value=%f", Tracking_Value);
zassert_true(
isless(data.Tracking_Value, data.Max_Actual_Value),
"Tracking_Value=%f", Tracking_Value);
}
} while (data.Lighting_Operation != BACNET_LIGHTS_STOP);
zassert_true(
is_float_equal(data.Last_On_Value, data.Min_Actual_Value), NULL);
/* large elapsed timer - ramp up */
target_level = data.Max_Actual_Value;
milliseconds = 2000;
ramp_rate = 0.1f;
do {
lighting_command_ramp_to(&data, target_level, ramp_rate);
lighting_command_timer(&data, milliseconds);
if (data.Lighting_Operation == BACNET_LIGHTS_RAMP_TO) {
zassert_true(
data.In_Progress == BACNET_LIGHTING_RAMP_ACTIVE,
"In_Progress=%d", data.In_Progress);
zassert_true(
isgreater(data.Tracking_Value, data.Min_Actual_Value),
"Tracking_Value=%f", Tracking_Value);
zassert_true(
isless(data.Tracking_Value, data.Max_Actual_Value),
"Tracking_Value=%f", Tracking_Value);
}
} while (data.Lighting_Operation != BACNET_LIGHTS_STOP);
zassert_true(
is_float_equal(data.Last_On_Value, data.Max_Actual_Value), NULL);
/* out-of-service */
target_level = 100.0f;
milliseconds = 10;
data.Out_Of_Service = false;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
data.Out_Of_Service = true;
lighting_command_fade_to(&data, 0.0f, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
/* previous target level - unchanged */
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
target_level = 0.0f;
data.Out_Of_Service = false;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
/* restore-on, toggle-restore */
target_level = 0.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_restore_on(&data, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Last_On_Value), NULL);
lighting_command_toggle_restore(&data, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, 0.0f), NULL);
lighting_command_toggle_restore(&data, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Last_On_Value), NULL);
/* default-on, toggle-default */
target_level = 0.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_default_on(&data, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Default_On_Value), NULL);
lighting_command_toggle_default(&data, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, 0.0f), NULL);
lighting_command_toggle_default(&data, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Default_On_Value), NULL);
/* non-standard lighting operation */
milliseconds = 10;
data.Lighting_Operation = BACNET_LIGHTS_PROPRIETARY_MIN;
lighting_command_timer(&data, milliseconds);
zassert_equal(data.Lighting_Operation, BACNET_LIGHTS_PROPRIETARY_MIN, NULL);
data.Lighting_Operation = BACNET_LIGHTS_PROPRIETARY_MAX;
lighting_command_timer(&data, milliseconds);
zassert_equal(data.Lighting_Operation, BACNET_LIGHTS_PROPRIETARY_MAX, NULL);
/* null check code coverage */
lighting_command_override(NULL, override_level);
lighting_command_fade_to(NULL, 0.0f, 0);
lighting_command_ramp_to(NULL, 0.0f, 0.0f);
lighting_command_step(NULL, BACNET_LIGHTS_STEP_OFF, 0.0f);
lighting_command_blink_warn(NULL, BACNET_LIGHTS_WARN, NULL);
lighting_command_stop(NULL);
lighting_command_none(NULL);
lighting_command_restore_on(NULL, 0);
lighting_command_default_on(NULL, 0);
lighting_command_toggle_restore(NULL, 0);
lighting_command_toggle_default(NULL, 0);
lighting_command_timer(NULL, 0);
lighting_command_init(NULL);
}
/**
* @}
*/
#if defined(CONFIG_ZTEST_NEW_API)
ZTEST_SUITE(lighting_command_tests, NULL, NULL, NULL, NULL, NULL);
#else
void test_main(void)
{
ztest_test_suite(
lighting_command_tests, ztest_unit_test(test_lighting_command_unit));
ztest_run_test_suite(lighting_command_tests);
}
#endif