3d3e192ae9
* Added basic object-name get for ASCII names to enable free if they were dynamically created. Added unit testing to validate the basic object ASCII object-name API. * Removed static scope on character array used for name since the array gets copied into characterstring array and static is not needed.
163 lines
4.6 KiB
C
163 lines
4.6 KiB
C
/**
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* @file
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* @author Steve Karg <skarg@users.sourceforge.net>
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* @date 2009
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* @brief Multi-State object is an input object with a present-value that
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* uses an integer data type with a sequence of 1 to N values.
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* @copyright SPDX-License-Identifier: MIT
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*/
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#ifndef BACNET_BASIC_OBJECT_MULTI_STATE_INPUT_H
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#define BACNET_BASIC_OBJECT_MULTI_STATE_INPUT_H
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#include <stdbool.h>
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#include <stdint.h>
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/* BACnet Stack defines - first */
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#include "bacnet/bacdef.h"
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/* BACnet Stack API */
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#include "bacnet/bacerror.h"
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#include "bacnet/rp.h"
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#include "bacnet/wp.h"
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/**
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* @brief Callback for gateway write present value request
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* @param object_instance - object-instance number of the object
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* @param old_value - multistate preset-value prior to write
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* @param value - multistate preset-value of the write
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*/
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typedef void (*multistate_input_write_present_value_callback)(
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uint32_t object_instance, uint32_t old_value,
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uint32_t value);
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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BACNET_STACK_EXPORT
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void Multistate_Input_Property_Lists(
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const int **pRequired,
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const int **pOptional,
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const int **pProprietary);
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BACNET_STACK_EXPORT
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bool Multistate_Input_Valid_Instance(
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uint32_t object_instance);
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BACNET_STACK_EXPORT
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unsigned Multistate_Input_Count(
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void);
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BACNET_STACK_EXPORT
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uint32_t Multistate_Input_Index_To_Instance(
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unsigned index);
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BACNET_STACK_EXPORT
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unsigned Multistate_Input_Instance_To_Index(
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uint32_t instance);
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BACNET_STACK_EXPORT
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int Multistate_Input_Read_Property(
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BACNET_READ_PROPERTY_DATA * rpdata);
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BACNET_STACK_EXPORT
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bool Multistate_Input_Write_Property(
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BACNET_WRITE_PROPERTY_DATA * wp_data);
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/* optional API */
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BACNET_STACK_EXPORT
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bool Multistate_Input_Object_Instance_Add(
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uint32_t instance);
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BACNET_STACK_EXPORT
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bool Multistate_Input_Object_Name(
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uint32_t object_instance,
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BACNET_CHARACTER_STRING * object_name);
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BACNET_STACK_EXPORT
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bool Multistate_Input_Name_Set(
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uint32_t object_instance,
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char *new_name);
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BACNET_STACK_EXPORT
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const char *Multistate_Input_Name_ASCII(
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uint32_t object_instance);
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BACNET_STACK_EXPORT
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uint32_t Multistate_Input_Present_Value(
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uint32_t object_instance);
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BACNET_STACK_EXPORT
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bool Multistate_Input_Present_Value_Set(
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uint32_t object_instance,
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uint32_t value);
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BACNET_STACK_EXPORT
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void Multistate_Input_Write_Present_Value_Callback_Set(
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multistate_input_write_present_value_callback cb);
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BACNET_STACK_EXPORT
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bool Multistate_Input_Change_Of_Value(
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uint32_t instance);
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BACNET_STACK_EXPORT
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void Multistate_Input_Change_Of_Value_Clear(
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uint32_t instance);
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BACNET_STACK_EXPORT
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bool Multistate_Input_Encode_Value_List(
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uint32_t object_instance,
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BACNET_PROPERTY_VALUE * value_list);
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BACNET_STACK_EXPORT
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bool Multistate_Input_Out_Of_Service(
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uint32_t object_instance);
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BACNET_STACK_EXPORT
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void Multistate_Input_Out_Of_Service_Set(
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uint32_t object_instance,
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bool value);
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BACNET_STACK_EXPORT
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char *Multistate_Input_Description(
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uint32_t instance);
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BACNET_STACK_EXPORT
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bool Multistate_Input_Description_Set(
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uint32_t object_instance,
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char *text_string);
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BACNET_STACK_EXPORT
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BACNET_RELIABILITY Multistate_Input_Reliability(
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uint32_t object_instance);
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BACNET_STACK_EXPORT
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bool Multistate_Input_Reliability_Set(
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uint32_t object_instance,
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BACNET_RELIABILITY value);
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BACNET_STACK_EXPORT
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bool Multistate_Input_State_Text_List_Set(
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uint32_t object_instance,
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const char *state_text_list);
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BACNET_STACK_EXPORT
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bool Multistate_Input_State_Text_Set(
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uint32_t object_instance,
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uint32_t state_index,
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char *new_name);
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BACNET_STACK_EXPORT
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bool Multistate_Input_Max_States_Set(
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uint32_t instance,
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uint32_t max_states_requested);
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BACNET_STACK_EXPORT
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uint32_t Multistate_Input_Max_States(
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uint32_t instance);
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BACNET_STACK_EXPORT
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char *Multistate_Input_State_Text(
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uint32_t object_instance,
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uint32_t state_index);
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BACNET_STACK_EXPORT
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uint32_t Multistate_Input_Create(
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uint32_t object_instance);
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BACNET_STACK_EXPORT
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bool Multistate_Input_Delete(
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uint32_t object_instance);
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BACNET_STACK_EXPORT
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void Multistate_Input_Cleanup(
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void);
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BACNET_STACK_EXPORT
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void Multistate_Input_Init(
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void);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif
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