/*####COPYRIGHTBEGIN#### ------------------------------------------- Copyright (C) 2003 Steve Karg This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. As a special exception, if other files instantiate templates or use macros or inline functions from this file, or you compile this file and link it with other works to produce a work based on this file, this file does not by itself cause the resulting work to be covered by the GNU General Public License. However the source code for this file must still be made available in accordance with section (3) of the GNU General Public License. This exception does not invalidate any other reasons why a work based on this file might be covered by the GNU General Public License. ------------------------------------------- ####COPYRIGHTEND####*/ // Keyed Linked List Library // // This is an enhanced array of pointers to data. // The list is sorted, indexed, and keyed. // The array is much faster than a linked list. // It stores a pointer to data, which you must // malloc and free on your own, or just use // static data #include #include "keylist.h" // check for valid prototypes #ifndef FALSE #define FALSE 0 #endif #ifndef TRUE #define TRUE 1 #endif ///////////////////////////////////////////////////////////////////// // Generic node routines ///////////////////////////////////////////////////////////////////// // grab memory for a node static struct Keylist_Node *NodeCreate(void) { return calloc(1, sizeof(struct Keylist_Node)); } // grab memory for a list static struct Keylist *KeylistCreate(void) { return calloc(1, sizeof(struct Keylist)); } // check to see if the array is big enough for an addition // or is too big when we are deleting and we can shrink // returns TRUE if success, FALSE if failed static int CheckArraySize(OS_Keylist list) { int new_size = 0; // set it up so that no size change is the default const int chunk = 8; // minimum number of nodes to allocate memory for struct Keylist_Node **new_array; // new array of nodes, if needed int i; // counter if (!list) return FALSE; // indicates the need for more memory allocation if (list->count == list->size) new_size = list->size + chunk; // allow for shrinking memory else if ((list->size > chunk) && (list->count < (list->size - chunk))) new_size = list->size - chunk; if (new_size) { // Allocate more room for node pointer array new_array = calloc((size_t) new_size, sizeof(new_array)); // See if we got the memory we wanted if (!new_array) return FALSE; // copy the nodes from the old array to the new array if (list->array) { for (i = 0; i < list->count; i++) { new_array[i] = list->array[i]; } free(list->array); } list->array = new_array; list->size = new_size; } return TRUE; } // find the index of the key that we are looking for // since it is sorted, we can optimize the search // returns TRUE if found, and FALSE not found // returns the found key and the index where it was found in parameters // If the key is not found, the nearest index from the bottom will be returned, // allowing the ability to find where an key should go into the list. static int FindIndex(OS_Keylist list, KEY key, int *pIndex) { struct Keylist_Node *node; // holds the new node int left = 0; // the left branch of tree, beginning of list int right = 0; // the right branch on the tree, end of list int index = 0; // our current search place in the array KEY current_key = 0; // place holder for current node key int status = FALSE; // return value if (!list || !list->array || !list->count) { *pIndex = 0; return (FALSE); } right = list->count - 1; // assume that the list is sorted do { // A binary search index = (left + right) / 2; node = list->array[index]; if (!node) break; current_key = node->key; if (key < current_key) right = index - 1; else left = index + 1; } while ((key != current_key) && (left <= right)); if (key == current_key) { status = TRUE; *pIndex = index; } else { // where the index should be if (key > current_key) *pIndex = index + 1; else *pIndex = index; } return (status); } ///////////////////////////////////////////////////////////////////// // list data functions ///////////////////////////////////////////////////////////////////// // inserts a node into its sorted position int Keylist_Data_Add(OS_Keylist list, KEY key, void *data) { struct Keylist_Node *node; // holds the new node int index = -1; // return value int i; // counts through the array if (list && CheckArraySize(list)) { // figure out where to put the new node if (list->count) { (void) FindIndex(list, key, &index); // Add to the beginning of the list if (index < 0) index = 0; // Add to the end of the list else if (index > list->count) index = list->count; // Move all the items up to make room for the new one for (i = list->count; i > index; i--) { list->array[i] = list->array[i - 1]; } } else { index = 0; } // create and add the node node = NodeCreate(); if (node) { list->count++; node->key = key; node->data = data; list->array[index] = node; } } return index; } // deletes a node specified by its index // returns the data from the node void *Keylist_Data_Delete_By_Index(OS_Keylist list, int index) { struct Keylist_Node *node; void *data = NULL; if (list && list->array && list->count && (index >= 0) && (index < list->count)) { node = list->array[index]; if (node) data = node->data; // move the nodes to account for the deleted one if (list->count == 1) { // There is no node shifting to do } // We are the last one else if (index == (list->count - 1)) { // There is no node shifting to do } // Move all the nodes down one else { int i; // counter int count = list->count - 1; for (i = index; i < count; i++) { list->array[i] = list->array[i + 1]; } } list->count--; if (node) free(node); // potentially reduce the size of the array (void) CheckArraySize(list); } return (data); } // deletes a node specified by its key // returns the data from the node void *Keylist_Data_Delete(OS_Keylist list, KEY key) { void *data = NULL; // return value int index; // where the node is in the array if (list) { if (FindIndex(list, key, &index)) data = Keylist_Data_Delete_By_Index(list, index); } return data; } // returns the data from last node, and removes it from the list void *Keylist_Data_Pop(OS_Keylist list) { void *data = NULL; // return value int index; // position in the array if (list && list->count) { index = list->count - 1; data = Keylist_Data_Delete_By_Index(list, index); } return data; } // returns the data from the node specified by key void *Keylist_Data(OS_Keylist list, KEY key) { struct Keylist_Node *node = NULL; int index = 0; // used to look up the index of node if (list && list->array && list->count) { if (FindIndex(list, key, &index)) node = list->array[index]; } return node ? node->data : NULL; } // returns the data specified by key void *Keylist_Data_Index(OS_Keylist list, int index) { struct Keylist_Node *node = NULL; if (list && list->array && list->count && (index >= 0) && (index < list->count)) node = list->array[index]; return node ? node->data : NULL; } // return the key at the given index KEY Keylist_Key(OS_Keylist list, int index) { KEY key = 0; // return value struct Keylist_Node *node; if (list && list->array && list->count && (index >= 0) && (index < list->count)) { node = list->array[index]; if (node) key = node->key; } return key; } // returns the next empty key from the list KEY Keylist_Next_Empty_Key(OS_Keylist list, KEY key) { int index; if (list) { while (FindIndex(list, key, &index)) { if (KEY_LAST(key)) break; key++; } } return key; } // return the number of nodes in this list int Keylist_Count(OS_Keylist list) { return list->count; } ///////////////////////////////////////////////////////////////////// // Public List functions ///////////////////////////////////////////////////////////////////// // returns head of the list or NULL on failure. OS_Keylist Keylist_Create(void) { struct Keylist *list; list = KeylistCreate(); if (list) CheckArraySize(list); return list; } // delete specified list void Keylist_Delete(OS_Keylist list) // list number to be deleted { if (list) { // clean out the list while (list->count) { (void) Keylist_Data_Delete_By_Index(list, 0); } if (list->array) free(list->array); free(list); } return; } #ifdef TEST #include #include #include "ctest.h" // test the encode and decode macros void testKeySample(Test * pTest) { int type, id; int type_list[] = { 0, 1, KEY_TYPE_MAX / 2, KEY_TYPE_MAX - 2, KEY_TYPE_MAX - 1, -1 }; int id_list[] = { 0, 1, KEY_ID_MAX / 2, KEY_ID_MAX - 2, KEY_ID_MAX - 1, -1 }; int type_index = 0; int id_index = 0; int decoded_type, decoded_id; KEY key; while (type_list[type_index] != -1) { while (id_list[id_index] != -1) { type = type_list[type_index]; id = id_list[id_index]; key = KEY_ENCODE(type, id); decoded_type = KEY_DECODE_TYPE(key); decoded_id = KEY_DECODE_ID(key); ct_test(pTest, decoded_type == type); ct_test(pTest, decoded_id == id); id_index++; } id_index = 0; type_index++; } return; } // test the FIFO void testKeyListFIFO(Test * pTest) { OS_Keylist list; KEY key; int index; char *data1 = "Joshua"; char *data2 = "Anna"; char *data3 = "Mary"; char *data; list = Keylist_Create(); ct_test(pTest, list != NULL); key = 0; index = Keylist_Data_Add(list, key, data1); ct_test(pTest, index == 0); index = Keylist_Data_Add(list, key, data2); ct_test(pTest, index == 0); index = Keylist_Data_Add(list, key, data3); ct_test(pTest, index == 0); ct_test(pTest, Keylist_Count(list) == 3); data = Keylist_Data_Pop(list); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data1) == 0); data = Keylist_Data_Pop(list); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data2) == 0); data = Keylist_Data_Pop(list); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data3) == 0); data = Keylist_Data_Pop(list); ct_test(pTest, data == NULL); data = Keylist_Data_Pop(list); ct_test(pTest, data == NULL); Keylist_Delete(list); return; } // test the FILO void testKeyListFILO(Test * pTest) { OS_Keylist list; KEY key; int index; char *data1 = "Joshua"; char *data2 = "Anna"; char *data3 = "Mary"; char *data; list = Keylist_Create(); ct_test(pTest, list != NULL); key = 0; index = Keylist_Data_Add(list, key, data1); ct_test(pTest, index == 0); index = Keylist_Data_Add(list, key, data2); ct_test(pTest, index == 0); index = Keylist_Data_Add(list, key, data3); ct_test(pTest, index == 0); ct_test(pTest, Keylist_Count(list) == 3); data = Keylist_Data_Delete_By_Index(list, 0); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data3) == 0); data = Keylist_Data_Delete_By_Index(list, 0); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data2) == 0); data = Keylist_Data_Delete_By_Index(list, 0); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data1) == 0); data = Keylist_Data_Delete_By_Index(list, 0); ct_test(pTest, data == NULL); data = Keylist_Data_Delete_By_Index(list, 0); ct_test(pTest, data == NULL); Keylist_Delete(list); return; } void testKeyListDataKey(Test * pTest) { OS_Keylist list; KEY key; KEY test_key; int index; char *data1 = "Joshua"; char *data2 = "Anna"; char *data3 = "Mary"; char *data; list = Keylist_Create(); ct_test(pTest, list != NULL); key = 1; index = Keylist_Data_Add(list, key, data1); ct_test(pTest, index == 0); test_key = Keylist_Key(list, index); ct_test(pTest, test_key == key); key = 2; index = Keylist_Data_Add(list, key, data2); ct_test(pTest, index == 1); test_key = Keylist_Key(list, index); ct_test(pTest, test_key == key); key = 3; index = Keylist_Data_Add(list, key, data3); ct_test(pTest, index == 2); test_key = Keylist_Key(list, index); ct_test(pTest, test_key == key); ct_test(pTest, Keylist_Count(list) == 3); // look at the data key = 2; data = Keylist_Data(list, key); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data2) == 0); key = 1; data = Keylist_Data(list, key); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data1) == 0); key = 3; data = Keylist_Data(list, key); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data3) == 0); // work the data key = 2; data = Keylist_Data_Delete(list, key); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data2) == 0); data = Keylist_Data_Delete(list, key); ct_test(pTest, data == NULL); ct_test(pTest, Keylist_Count(list) == 2); key = 1; data = Keylist_Data(list, key); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data1) == 0); key = 3; data = Keylist_Data(list, key); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data3) == 0); // cleanup do { data = Keylist_Data_Pop(list); } while (data); Keylist_Delete(list); return; } void testKeyListDataIndex(Test * pTest) { OS_Keylist list; KEY key; int index; char *data1 = "Joshua"; char *data2 = "Anna"; char *data3 = "Mary"; char *data; list = Keylist_Create(); ct_test(pTest, list != NULL); key = 0; index = Keylist_Data_Add(list, key, data1); ct_test(pTest, index == 0); index = Keylist_Data_Add(list, key, data2); ct_test(pTest, index == 0); index = Keylist_Data_Add(list, key, data3); ct_test(pTest, index == 0); ct_test(pTest, Keylist_Count(list) == 3); // look at the data data = Keylist_Data_Index(list, 0); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data3) == 0); data = Keylist_Data_Index(list, 1); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data2) == 0); data = Keylist_Data_Index(list, 2); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data1) == 0); // work the data data = Keylist_Data_Delete_By_Index(list, 1); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data2) == 0); ct_test(pTest, Keylist_Count(list) == 2); data = Keylist_Data_Index(list, 0); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data3) == 0); data = Keylist_Data_Index(list, 1); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data1) == 0); data = Keylist_Data_Delete_By_Index(list, 1); ct_test(pTest, data != NULL); ct_test(pTest, strcmp(data, data1) == 0); data = Keylist_Data_Delete_By_Index(list, 1); ct_test(pTest, data == NULL); // cleanup do { data = Keylist_Data_Pop(list); } while (data); Keylist_Delete(list); return; } // test access of a lot of entries void testKeyListLarge(Test * pTest) { int data1 = 42; int *data; OS_Keylist list; KEY key; int index; const unsigned num_keys = 1024 * 16; list = Keylist_Create(); if (!list) return; for (key = 0; key < num_keys; key++) { index = Keylist_Data_Add(list, key, &data1); } for (key = 0; key < num_keys; key++) { data = Keylist_Data(list, key); ct_test(pTest, *data == data1); } for (index = 0; index < num_keys; index++) { data = Keylist_Data_Index(list, index); ct_test(pTest, *data == data1); } Keylist_Delete(list); return; } #ifdef TEST_KEYLIST int main(void) { Test *pTest; bool rc; pTest = ct_create("keylist", NULL); /* individual tests */ rc = ct_addTestFunction(pTest, testKeyListFIFO); assert(rc); rc = ct_addTestFunction(pTest, testKeyListFILO); assert(rc); rc = ct_addTestFunction(pTest, testKeyListDataKey); assert(rc); rc = ct_addTestFunction(pTest, testKeySample); assert(rc); rc = ct_addTestFunction(pTest, testKeyListDataIndex); assert(rc); rc = ct_addTestFunction(pTest, testKeyListLarge); assert(rc); ct_setStream(pTest, stdout); ct_run(pTest); (void) ct_report(pTest); ct_destroy(pTest); return 0; } #endif /* TEST_KEYLIST */ #endif /* TEST */