Feature/make pretty apps and ports (#80)
* Added pretty-apps and pretty-ports make targets * pretty-fied apps folder C files * Pretty-fied ports folder C and H files Co-authored-by: Steve Karg <skarg@users.sourceforge.net>
This commit is contained in:
+39
-48
@@ -1,27 +1,27 @@
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/**************************************************************************
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*
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* Copyright (C) 2005 Steve Karg <skarg@users.sourceforge.net>
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*********************************************************************/
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*
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* Copyright (C) 2005 Steve Karg <skarg@users.sourceforge.net>
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*********************************************************************/
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/* Analog Input Objects customize for your use */
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@@ -44,8 +44,7 @@ float Present_Value[MAX_ANALOG_INPUTS];
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/* we simply have 0-n object instances. Yours might be */
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/* more complex, and then you need validate that the */
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/* given instance exists */
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bool Analog_Input_Valid_Instance(
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uint32_t object_instance)
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bool Analog_Input_Valid_Instance(uint32_t object_instance)
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{
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if (object_instance < MAX_ANALOG_INPUTS)
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return true;
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@@ -54,34 +53,29 @@ bool Analog_Input_Valid_Instance(
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}
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/* we simply have 0-n object instances. */
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unsigned Analog_Input_Count(
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void)
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unsigned Analog_Input_Count(void)
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{
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return MAX_ANALOG_INPUTS;
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}
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/* we simply have 0-n object instances. */
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uint32_t Analog_Input_Index_To_Instance(
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unsigned index)
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uint32_t Analog_Input_Index_To_Instance(unsigned index)
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{
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return index;
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}
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/* we simply have 0-n object instances. */
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unsigned Analog_Input_Instance_To_Index(
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uint32_t object_instance)
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unsigned Analog_Input_Instance_To_Index(uint32_t object_instance)
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{
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return object_instance;
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}
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char *Analog_Input_Name(
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uint32_t object_instance)
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char *Analog_Input_Name(uint32_t object_instance)
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{
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static char text_string[5] = "AI-0"; /* okay for single thread */
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static char text_string[5] = "AI-0"; /* okay for single thread */
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if (object_instance < MAX_ANALOG_INPUTS) {
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text_string[3] = '0' + (uint8_t) object_instance;
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text_string[3] = '0' + (uint8_t)object_instance;
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return text_string;
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}
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@@ -90,34 +84,31 @@ char *Analog_Input_Name(
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/* return apdu length, or -1 on error */
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/* assumption - object has already exists */
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int Analog_Input_Encode_Property_APDU(
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uint8_t * apdu,
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int Analog_Input_Encode_Property_APDU(uint8_t *apdu,
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uint32_t object_instance,
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BACNET_PROPERTY_ID property,
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uint32_t array_index,
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BACNET_ERROR_CLASS * error_class,
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BACNET_ERROR_CODE * error_code)
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BACNET_ERROR_CLASS *error_class,
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BACNET_ERROR_CODE *error_code)
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{
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int apdu_len = 0; /* return value */
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int apdu_len = 0; /* return value */
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BACNET_BIT_STRING bit_string;
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BACNET_CHARACTER_STRING char_string;
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unsigned object_index;
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(void) array_index;
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(void)array_index;
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switch (property) {
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case PROP_OBJECT_IDENTIFIER:
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apdu_len =
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encode_application_object_id(&apdu[0], OBJECT_ANALOG_INPUT,
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object_instance);
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apdu_len = encode_application_object_id(
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&apdu[0], OBJECT_ANALOG_INPUT, object_instance);
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break;
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/* note: Name and Description don't have to be the same.
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You could make Description writable and different.
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Note that Object-Name must be unique in this device */
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case PROP_OBJECT_NAME:
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case PROP_DESCRIPTION:
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characterstring_init_ansi(&char_string,
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Analog_Input_Name(object_instance));
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characterstring_init_ansi(
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&char_string, Analog_Input_Name(object_instance));
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apdu_len =
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encode_application_character_string(&apdu[0], &char_string);
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break;
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