Feature/make pretty apps and ports (#80)

* Added pretty-apps and pretty-ports make targets

* pretty-fied apps folder C files

* Pretty-fied ports folder C and H files

Co-authored-by: Steve Karg <skarg@users.sourceforge.net>
This commit is contained in:
Steve Karg
2020-04-30 10:13:11 -05:00
committed by GitHub
parent 0abcbea971
commit fdd49f1791
152 changed files with 9668 additions and 11674 deletions
+39 -48
View File
@@ -1,27 +1,27 @@
/**************************************************************************
*
* Copyright (C) 2005 Steve Karg <skarg@users.sourceforge.net>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*********************************************************************/
*
* Copyright (C) 2005 Steve Karg <skarg@users.sourceforge.net>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*********************************************************************/
/* Analog Input Objects customize for your use */
@@ -44,8 +44,7 @@ float Present_Value[MAX_ANALOG_INPUTS];
/* we simply have 0-n object instances. Yours might be */
/* more complex, and then you need validate that the */
/* given instance exists */
bool Analog_Input_Valid_Instance(
uint32_t object_instance)
bool Analog_Input_Valid_Instance(uint32_t object_instance)
{
if (object_instance < MAX_ANALOG_INPUTS)
return true;
@@ -54,34 +53,29 @@ bool Analog_Input_Valid_Instance(
}
/* we simply have 0-n object instances. */
unsigned Analog_Input_Count(
void)
unsigned Analog_Input_Count(void)
{
return MAX_ANALOG_INPUTS;
}
/* we simply have 0-n object instances. */
uint32_t Analog_Input_Index_To_Instance(
unsigned index)
uint32_t Analog_Input_Index_To_Instance(unsigned index)
{
return index;
}
/* we simply have 0-n object instances. */
unsigned Analog_Input_Instance_To_Index(
uint32_t object_instance)
unsigned Analog_Input_Instance_To_Index(uint32_t object_instance)
{
return object_instance;
}
char *Analog_Input_Name(
uint32_t object_instance)
char *Analog_Input_Name(uint32_t object_instance)
{
static char text_string[5] = "AI-0"; /* okay for single thread */
static char text_string[5] = "AI-0"; /* okay for single thread */
if (object_instance < MAX_ANALOG_INPUTS) {
text_string[3] = '0' + (uint8_t) object_instance;
text_string[3] = '0' + (uint8_t)object_instance;
return text_string;
}
@@ -90,34 +84,31 @@ char *Analog_Input_Name(
/* return apdu length, or -1 on error */
/* assumption - object has already exists */
int Analog_Input_Encode_Property_APDU(
uint8_t * apdu,
int Analog_Input_Encode_Property_APDU(uint8_t *apdu,
uint32_t object_instance,
BACNET_PROPERTY_ID property,
uint32_t array_index,
BACNET_ERROR_CLASS * error_class,
BACNET_ERROR_CODE * error_code)
BACNET_ERROR_CLASS *error_class,
BACNET_ERROR_CODE *error_code)
{
int apdu_len = 0; /* return value */
int apdu_len = 0; /* return value */
BACNET_BIT_STRING bit_string;
BACNET_CHARACTER_STRING char_string;
unsigned object_index;
(void) array_index;
(void)array_index;
switch (property) {
case PROP_OBJECT_IDENTIFIER:
apdu_len =
encode_application_object_id(&apdu[0], OBJECT_ANALOG_INPUT,
object_instance);
apdu_len = encode_application_object_id(
&apdu[0], OBJECT_ANALOG_INPUT, object_instance);
break;
/* note: Name and Description don't have to be the same.
You could make Description writable and different.
Note that Object-Name must be unique in this device */
case PROP_OBJECT_NAME:
case PROP_DESCRIPTION:
characterstring_init_ansi(&char_string,
Analog_Input_Name(object_instance));
characterstring_init_ansi(
&char_string, Analog_Input_Name(object_instance));
apdu_len =
encode_application_character_string(&apdu[0], &char_string);
break;