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@@ -34,7 +34,8 @@ static uint8_t Buttons;
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#if BDK_V1_HACK
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/* version 1 BDK workaournd for floating inputs */
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static void input_switch_workaround(void)
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static void input_switch_workaround(
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void)
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{
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/* configure the port pins for the switch - as outputs */
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BIT_SET(DDRA, DDA0);
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@@ -60,7 +61,7 @@ static void input_switch_workaround(void)
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BIT_CLEAR(DDRA, DDA4);
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BIT_CLEAR(DDRA, DDA5);
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BIT_CLEAR(DDRA, DDA6);
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return;
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}
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#endif
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@@ -74,17 +75,17 @@ void input_task(
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static uint8_t old_buttons = 0;
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/* only check the inputs every debounce time */
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if (timer_elapsed_milliseconds(TIMER_DEBOUNCE,30)) {
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if (timer_elapsed_milliseconds(TIMER_DEBOUNCE, 30)) {
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timer_reset(TIMER_DEBOUNCE);
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/* pins used are PA6, PA5, PA4, PA3, PA2, PA1, PA0 */
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#if BDK_V1_HACK
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/* version 1 BDK - workaround */
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value = (PINA&0x7F);
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value = (PINA & 0x7F);
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#else
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/* version 2 BDK - has inverted inputs */
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value = ~PINA;
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value &= 0x7F;
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#endif
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#endif
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if (value == old_address) {
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/* stable value */
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Address_Switch = old_address;
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@@ -111,7 +112,7 @@ bool input_button_value(
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uint8_t index)
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{
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bool value = false;
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switch (index) {
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case 0:
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value = BIT_CHECK(Buttons, 0);
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@@ -131,8 +132,8 @@ bool input_button_value(
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default:
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break;
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}
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return value;
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return value;
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}
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