Updated documentation.

This commit is contained in:
skarg
2007-11-29 15:52:42 +00:00
parent d682055efc
commit c585241c03
2 changed files with 4 additions and 4 deletions
+3 -3
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@@ -3,7 +3,7 @@ different compilers; here are some rules for writing code that will work
on multiple platforms.
Regarding tabs, indenting, and code style, we run:
$ indent -kr -nut -nlp -ip4 -cli4 filename.c
$ indent -kr -nut -nlp -ip4 -cli4 -bfda -nbc -nbbo -c0 -cd0 -cp0 -di0 -l79 filename.c
on the code prior to releasing it. This ensures a standard look and feel
to the code regardless of the authors preferred style. You may certainly
adjust the code to your preferred style using an indent tool. We use the
@@ -218,5 +218,5 @@ implementations. The platform independent API is declared in the
header file, and the dependent routine is placed in a ports directory.
Reference: The cross platform aspect of this coding standard is based
on the developer coding standard for Ethereal and has been modified
by Steve Karg for this project. Thank you, Ethereal!
on the developer coding standard for Ethereal/Wireshark and has been
modified by Steve Karg for this project. Thank you, Ethereal/Wireshark!