Bugfix/print property name units lighting (#313)
* Fix EPICS property name proprietary range * Fix Lighting Command decode length * add function to determine property name and units proprietary range * improve test coverage for AI, AO, AV, BI, BO, BV, LO * refactor common property encoding to proplist module * add decoder for priority array Co-authored-by: Steve Karg <skarg@users.sourceforge.net>
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@@ -69,6 +69,9 @@ extern "C" {
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const char *bactext_event_type_name(
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unsigned index);
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BACNET_STACK_EXPORT
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bool bactext_property_name_proprietary(
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unsigned index);
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BACNET_STACK_EXPORT
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const char *bactext_property_name(
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unsigned index);
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BACNET_STACK_EXPORT
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@@ -84,6 +87,9 @@ extern "C" {
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const char *search_name,
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unsigned *found_index);
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BACNET_STACK_EXPORT
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bool bactext_engineering_unit_name_proprietary(
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unsigned index);
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BACNET_STACK_EXPORT
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const char *bactext_engineering_unit_name(
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unsigned index);
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BACNET_STACK_EXPORT
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