Make most of functions const correct (#714)
* Make most of the functions const correct
Used clang-tidy and sonarlint to help find places where const could
pretty easily applied. Also lot of hand work.
This commit does not yet touch handlers and typedefs of those.
* Fix Arduino uno handler_who_is() has extra parenthesis
For some reason there is extra parenthesis. Remove it this is more
likely buildable.
* Bugfix/bacapp: Fix uninitilized array_index
We have changed bacapp_snprintf_value() to be const correct. After that
we got
```
/home/runner/work/bacnet-stack/bacnet-stack/src/bacnet/bacapp.c:3183:27: warning: 4th function call argument is an uninitialized value [core.CallAndMessage]
ret_val = bacapp_snprintf_weeklyschedule(
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 warning generated.
```
So analyzer could now spot that we do not actually initilize array_index
at all. Fix this by setting array_index to zero. Note that I actually do
not know if zeroing is right thing to do here. I choose zero as if this
has worked before it is most likely that it will work with zero value.
* cmake: Add and ignore Wwrite-strings compiler option
Wwrite-strings helps find places where const correctness is broken.
Example it will warn about these
```C
void func1(char* str);
func("test") /* "test" is const so we should not pass it to func1().
char* func2()
{
return "test"; /* func2() should return const char*.
}
```
We still need to ignore it as not all are fixed but let's add it already
so we remember that it should be opened at some point.
---------
Co-authored-by: Kari Argillander <kari.argillander@fidelix.com>
This commit is contained in:
@@ -215,16 +215,16 @@ uint32_t Multistate_Input_Max_States(uint32_t object_instance)
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* @param state_index - state index number 1..N of the text requested
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* @return C string retrieved
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*/
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char *Multistate_Input_State_Text(
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const char *Multistate_Input_State_Text(
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uint32_t object_instance, uint32_t state_index)
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{
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char *pName = NULL; /* return value */
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struct object_data *pObject;
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const char *pName = NULL; /* return value */
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const struct object_data *pObject;
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pObject = Keylist_Data(Object_List, object_instance);
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if (pObject) {
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if (state_index > 0) {
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pName = (char *)state_name_by_index(pObject->State_Text,
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pName = state_name_by_index(pObject->State_Text,
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state_index);
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}
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}
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@@ -246,7 +246,7 @@ static int Multistate_Input_State_Text_Encode(
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uint32_t object_instance, BACNET_ARRAY_INDEX index, uint8_t *apdu)
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{
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int apdu_len = BACNET_STATUS_ERROR;
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char *pName = NULL; /* return value */
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const char *pName = NULL; /* return value */
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BACNET_CHARACTER_STRING char_string = { 0 };
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uint32_t state_index = 1;
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@@ -482,7 +482,7 @@ bool Multistate_Input_Object_Name(
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* @param new_name - holds the object-name to be set
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* @return true if object-name was set
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*/
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bool Multistate_Input_Name_Set(uint32_t object_instance, char *new_name)
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bool Multistate_Input_Name_Set(uint32_t object_instance, const char *new_name)
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{
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bool status = false; /* return value */
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struct object_data *pObject;
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@@ -537,7 +537,7 @@ BACNET_RELIABILITY Multistate_Input_Reliability(uint32_t object_instance)
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* @param object_instance - object-instance number of the object
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* @return true the status flag is in Fault
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*/
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static bool Multistate_Input_Object_Fault(struct object_data *pObject)
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static bool Multistate_Input_Object_Fault(const struct object_data *pObject)
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{
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bool fault = false;
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@@ -597,14 +597,14 @@ static bool Multistate_Input_Fault(uint32_t object_instance)
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* @param object_instance - object-instance number of the object
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* @return description text or NULL if not found
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*/
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char *Multistate_Input_Description(uint32_t object_instance)
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const char *Multistate_Input_Description(uint32_t object_instance)
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{
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char *name = NULL;
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struct object_data *pObject;
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const char *name = NULL;
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const struct object_data *pObject;
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pObject = Multistate_Input_Object(object_instance);
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if (pObject) {
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name = (char *)pObject->Description;
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name = pObject->Description;
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}
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return name;
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@@ -616,7 +616,8 @@ char *Multistate_Input_Description(uint32_t object_instance)
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* @param new_name - holds the description to be set
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* @return true if object-name was set
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*/
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bool Multistate_Input_Description_Set(uint32_t object_instance, char *new_name)
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bool Multistate_Input_Description_Set(
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uint32_t object_instance, const char *new_name)
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{
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bool status = false; /* return value */
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struct object_data *pObject;
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