Added some enum extensions for the lighting output and life safety object. Thank you, Wolfgang!
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@@ -47,6 +47,9 @@ extern "C" {
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unsigned index);
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const char *bactext_application_tag_name(
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unsigned index);
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bool bactext_application_tag_index(
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const char *search_name,
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unsigned *found_index);
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const char *bactext_object_type_name(
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unsigned index);
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bool bactext_object_type_index(
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@@ -100,6 +103,9 @@ extern "C" {
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unsigned index);
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const char *bactext_segmentation_name(
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unsigned index);
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bool bactext_segmentation_index(
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const char *search_name,
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unsigned *found_index);
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const char *bactext_node_type_name(
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unsigned index);
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const char *bactext_character_string_encoding_name(
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@@ -119,9 +125,17 @@ extern "C" {
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const char *bactext_network_layer_msg_name(
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unsigned index);
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const char *bactext_life_safety_state_name(
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unsigned index);
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const char *bactext_lighting_operation_name(
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unsigned index);
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const char *bactext_lighting_in_progress(
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unsigned index);
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const char *bactext_lighting_transition(
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unsigned index);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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