BACnet/IPv6 on Win32 port [WIP]
This commit is contained in:
+193
-110
@@ -38,6 +38,7 @@
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#include <stdbool.h> /* for the standard bool type. */
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#include "bacdcode.h"
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#include "config.h"
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#include "debug.h"
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#include "device.h"
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#include "bip6.h"
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#include "net.h"
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@@ -48,11 +49,177 @@ static SOCKET BIP6_Socket = INVALID_SOCKET;
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static BACNET_IP6_ADDRESS BIP6_Addr;
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static BACNET_IP6_ADDRESS BIP6_Broadcast_Addr;
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static void debug_print_ipv6(const char *str, const struct in6_addr * addr) {
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debug_printf( "BIP6: %s %02x%02x:%02x%02x:%02x%02x:%02x%02x:%02x%02x:%02x%02x:%02x%02x:%02x%02x\n",
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str,
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(int)addr->s6_addr[0], (int)addr->s6_addr[1],
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(int)addr->s6_addr[2], (int)addr->s6_addr[3],
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(int)addr->s6_addr[4], (int)addr->s6_addr[5],
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(int)addr->s6_addr[6], (int)addr->s6_addr[7],
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(int)addr->s6_addr[8], (int)addr->s6_addr[9],
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(int)addr->s6_addr[10], (int)addr->s6_addr[11],
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(int)addr->s6_addr[12], (int)addr->s6_addr[13],
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(int)addr->s6_addr[14], (int)addr->s6_addr[15]);
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}
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static LPSTR PrintError(int ErrorCode)
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{
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static char Message[1024];
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// If this program was multithreaded, we'd want to use
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// FORMAT_MESSAGE_ALLOCATE_BUFFER instead of a static buffer here.
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// (And of course, free the buffer when we were done with it)
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FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS |
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FORMAT_MESSAGE_MAX_WIDTH_MASK, NULL, ErrorCode,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(LPSTR) Message, 1024, NULL);
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return Message;
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}
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/* on Windows, ifname is the IPv6 address of the interface */
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void bip6_set_interface(
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char *ifname)
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{
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int i, RetVal;
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struct addrinfo Hints, *AddrInfo, *AI;
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struct sockaddr_in6* sin;
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struct sockaddr_in6 server;
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struct in6_addr broadcast_address;
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struct ipv6_mreq join_request;
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SOCKET ServSock[FD_SETSIZE];
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char port[6] = "";
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int sockopt = 0;
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// By setting the AI_PASSIVE flag in the hints to getaddrinfo, we're
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// indicating that we intend to use the resulting address(es) to bind
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// to a socket(s) for accepting incoming connections. This means that
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// when the Address parameter is NULL, getaddrinfo will return one
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// entry per allowed protocol family containing the unspecified address
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// for that family.
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//
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memset(&Hints, 0, sizeof (Hints));
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Hints.ai_family = PF_INET6;
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Hints.ai_socktype = SOCK_DGRAM;
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Hints.ai_protocol = IPPROTO_UDP;
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Hints.ai_flags = AI_NUMERICHOST | AI_PASSIVE;
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snprintf(port, sizeof(port), "%u", BIP6_Addr.port);
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debug_printf("BIP6: getaddrinfo - IPv6 address %s port %s\n", ifname, port);
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RetVal = getaddrinfo(ifname, &port[0], &Hints, &AddrInfo);
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if (RetVal != 0) {
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fprintf(stderr, "BIP6: getaddrinfo failed with error %d: %s\n",
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RetVal, gai_strerror(RetVal));
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WSACleanup();
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return;
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}
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//
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// Find the first matching address getaddrinfo returned so that
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// we can create a new socket and bind that address to it,
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// and create a queue to listen on.
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//
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for (i = 0, AI = AddrInfo; AI != NULL; AI = AI->ai_next) {
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// Highly unlikely, but check anyway.
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if (i == FD_SETSIZE) {
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fprintf(stderr,
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"BIP6: getaddrinfo returned more addresses than we could use.\n");
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break;
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}
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// only support PF_INET6.
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if (AI->ai_family != PF_INET6) {
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continue;
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}
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// only support SOCK_DGRAM.
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if (AI->ai_socktype != SOCK_DGRAM) {
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continue;
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}
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// only support IPPROTO_UDP.
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if (AI->ai_protocol != IPPROTO_UDP) {
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continue;
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}
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BIP6_Socket = socket(PF_INET6, SOCK_DGRAM, IPPROTO_UDP);
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if (BIP6_Socket == INVALID_SOCKET) {
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fprintf(stderr, "BIP6: socket() failed with error %d: %s\n",
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WSAGetLastError(), PrintError(WSAGetLastError()));
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continue;
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}
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if ((AI->ai_family == PF_INET6) &&
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IN6_IS_ADDR_LINKLOCAL(AI->ai_addr) &&
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(((SOCKADDR_IN6 *) (AI->ai_addr))->sin6_scope_id == 0)) {
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fprintf(stderr,
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"BIP6: IPv6 link local addresses needs a scope ID!\n");
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}
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/* Allow us to use the same socket for sending and receiving */
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/* This makes sure that the src port is correct when sending */
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sockopt = 1;
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RetVal =
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setsockopt(BIP6_Socket, SOL_SOCKET, SO_REUSEADDR,
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(char *)&sockopt, sizeof(sockopt));
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if (RetVal < 0) {
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closesocket(BIP6_Socket);
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BIP6_Socket = INVALID_SOCKET;
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continue;
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}
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/* allow us to send a broadcast */
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RetVal =
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setsockopt(BIP6_Socket, SOL_SOCKET, SO_BROADCAST,
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(char *)&sockopt, sizeof(sockopt));
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if (RetVal < 0) {
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closesocket(BIP6_Socket);
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BIP6_Socket = INVALID_SOCKET;
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fprintf(stderr, "BIP6: setsockopt(SO_BROADCAST) failed "
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"with error %d: %s\n",
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WSAGetLastError(), PrintError(WSAGetLastError()));
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continue;
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}
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/* subscribe to a multicast address */
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memcpy(&broadcast_address.s6_addr[0], &BIP6_Broadcast_Addr.address[0],
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IP6_ADDRESS_MAX);
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memcpy(&join_request.ipv6mr_multiaddr, &broadcast_address,
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sizeof(struct in6_addr));
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/* Let system choose the interface */
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join_request.ipv6mr_interface = 0;
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RetVal = setsockopt(BIP6_Socket, IPPROTO_IPV6, IPV6_JOIN_GROUP,
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(char *)&join_request, sizeof(join_request));
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if (RetVal < 0) {
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fprintf(stderr, "BIP6: setsockopt(IPV6_JOIN_GROUP) failed "
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"with error %d: %s\n",
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WSAGetLastError(), PrintError(WSAGetLastError()));
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}
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//
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// bind() associates a local address and port combination
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// with the socket just created. This is most useful when
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// the application is a server that has a well-known port
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// that clients know about in advance.
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//
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memset(&server, 0, sizeof(server));
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server.sin6_family = PF_INET6;
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server.sin6_port = htons(BIP6_Addr.port);
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server.sin6_addr = in6addr_any;
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if (bind(BIP6_Socket, (struct sockaddr *) &server, sizeof(server)) ==
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SOCKET_ERROR) {
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fprintf(stderr, "BIP6: bind() failed with error %d: %s\n",
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WSAGetLastError(), PrintError(WSAGetLastError()));
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closesocket(ServSock[i]);
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continue;
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} else {
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sin = (struct sockaddr_in6*)AI->ai_addr;
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bvlc6_address_set(&BIP6_Addr,
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ntohs(sin->sin6_addr.s6_addr16[0]),
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ntohs(sin->sin6_addr.s6_addr16[1]),
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ntohs(sin->sin6_addr.s6_addr16[2]),
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ntohs(sin->sin6_addr.s6_addr16[3]),
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ntohs(sin->sin6_addr.s6_addr16[4]),
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ntohs(sin->sin6_addr.s6_addr16[5]),
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ntohs(sin->sin6_addr.s6_addr16[6]),
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ntohs(sin->sin6_addr.s6_addr16[7]));
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/* https://msdn.microsoft.com/en-us/library/windows/desktop/ms740496(v=vs.85).aspx */
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}
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i++;
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if (BIP6_Socket != INVALID_SOCKET) {
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break;
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}
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}
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freeaddrinfo(AddrInfo);
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}
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/**
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@@ -171,6 +338,7 @@ int bip6_send_mpdu(
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uint16_t mtu_len)
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{
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struct sockaddr_in6 bvlc_dest = { 0 };
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uint16_t addr16[8];
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/* assumes that the driver has already been initialized */
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if (BIP6_Socket < 0) {
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@@ -178,8 +346,18 @@ int bip6_send_mpdu(
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}
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/* load destination IP address */
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bvlc_dest.sin6_family = AF_INET6;
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memcpy(&bvlc_dest.sin6_addr, &dest->address[0], IP6_ADDRESS_MAX);
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bvlc_dest.sin6_port = dest->port;
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bvlc6_address_get(dest, &addr16[0], &addr16[1], &addr16[2], &addr16[3],
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&addr16[4], &addr16[5], &addr16[6], &addr16[7]);
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bvlc_dest.sin6_addr.s6_addr16[0] = htons(addr16[0]);
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bvlc_dest.sin6_addr.s6_addr16[1] = htons(addr16[1]);
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bvlc_dest.sin6_addr.s6_addr16[2] = htons(addr16[2]);
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bvlc_dest.sin6_addr.s6_addr16[3] = htons(addr16[3]);
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bvlc_dest.sin6_addr.s6_addr16[4] = htons(addr16[4]);
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bvlc_dest.sin6_addr.s6_addr16[5] = htons(addr16[5]);
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bvlc_dest.sin6_addr.s6_addr16[6] = htons(addr16[6]);
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bvlc_dest.sin6_addr.s6_addr16[7] = htons(addr16[7]);
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bvlc_dest.sin6_port = htons(dest->port);
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debug_print_ipv6("BIP6: Sending MPDU->", &bvlc_dest.sin6_addr);
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/* Send the packet */
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return sendto(BIP6_Socket, (char *) mtu, mtu_len, 0,
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(struct sockaddr *) &bvlc_dest, sizeof(bvlc_dest));
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@@ -284,21 +462,6 @@ void bip6_cleanup(
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return;
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}
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static LPSTR PrintError(int ErrorCode)
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{
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static char Message[1024];
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// If this program was multithreaded, we'd want to use
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// FORMAT_MESSAGE_ALLOCATE_BUFFER instead of a static buffer here.
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// (And of course, free the buffer when we were done with it)
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FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS |
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FORMAT_MESSAGE_MAX_WIDTH_MASK, NULL, ErrorCode,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(LPSTR) Message, 1024, NULL);
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return Message;
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}
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/** Initialize the BACnet/IP services at the given interface.
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* @ingroup DLBIP6
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* -# Gets the local IP address and local broadcast address from the system,
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@@ -322,109 +485,29 @@ bool bip6_init(
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char *ifname)
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{
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WSADATA wd;
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int i, RetVal;
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struct addrinfo Hints, *AddrInfo, *AI;
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SOCKET ServSock[FD_SETSIZE];
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char port[6] = "";
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int sockopt = 0;
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int RetVal;
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// Ask for Winsock version 2.2.
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if ((RetVal = WSAStartup(MAKEWORD(2, 2), &wd)) != 0) {
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fprintf(stderr, "WSAStartup failed with error %d: %s\n",
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fprintf(stderr, "BIP6: WSAStartup failed with error %d: %s\n",
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RetVal, PrintError(RetVal));
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WSACleanup();
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return -1;
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exit(1);
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}
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// By setting the AI_PASSIVE flag in the hints to getaddrinfo, we're
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// indicating that we intend to use the resulting address(es) to bind
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// to a socket(s) for accepting incoming connections. This means that
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// when the Address parameter is NULL, getaddrinfo will return one
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// entry per allowed protocol family containing the unspecified address
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// for that family.
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//
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memset(&Hints, 0, sizeof (Hints));
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Hints.ai_family = PF_INET6;
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Hints.ai_socktype = SOCK_DGRAM;
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Hints.ai_flags = AI_NUMERICHOST | AI_PASSIVE;
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snprintf(port, sizeof(port), "%u", BIP6_Addr.port);
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RetVal = getaddrinfo(ifname, &port[0], &Hints, &AddrInfo);
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if (RetVal != 0) {
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fprintf(stderr, "getaddrinfo failed with error %d: %s\n",
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RetVal, gai_strerror(RetVal));
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WSACleanup();
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return -1;
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if (BIP6_Addr.port == 0) {
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bip6_set_port(0xBAC0);
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}
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//
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// Find the first matchin address getaddrinfo returned so that
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// we can create a new socket and bind that address to it,
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// and create a queue to listen on.
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//
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for (i = 0, AI = AddrInfo; AI != NULL; AI = AI->ai_next) {
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// Highly unlikely, but check anyway.
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if (i == FD_SETSIZE) {
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printf("getaddrinfo returned more addresses than we could use.\n");
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break;
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}
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// only support PF_INET6.
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if (AI->ai_family != PF_INET6) {
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continue;
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}
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// only support SOCK_DGRAM.
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if (AI->ai_socktype != SOCK_DGRAM) {
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continue;
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}
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// only support IPPROTO_UDP.
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if (AI->ai_protocol != IPPROTO_UDP) {
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continue;
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}
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BIP6_Socket = socket(PF_INET6, SOCK_DGRAM, IPPROTO_UDP);
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if (BIP6_Socket == INVALID_SOCKET) {
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fprintf(stderr, "socket() failed with error %d: %s\n",
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WSAGetLastError(), PrintError(WSAGetLastError()));
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continue;
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}
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if ((AI->ai_family == PF_INET6) &&
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IN6_IS_ADDR_LINKLOCAL(AI->ai_addr) &&
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(((SOCKADDR_IN6 *) (AI->ai_addr))->sin6_scope_id == 0)) {
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fprintf(stderr,
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"IPv6 link local addresses should specify a scope ID!\n");
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}
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/* Allow us to use the same socket for sending and receiving */
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/* This makes sure that the src port is correct when sending */
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sockopt = 1;
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RetVal =
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setsockopt(BIP6_Socket, SOL_SOCKET, SO_REUSEADDR, (char *)&sockopt,
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sizeof(sockopt));
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if (RetVal < 0) {
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closesocket(BIP6_Socket);
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BIP6_Socket = INVALID_SOCKET;
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continue;
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}
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//
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// bind() associates a local address and port combination
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// with the socket just created. This is most useful when
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// the application is a server that has a well-known port
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// that clients know about in advance.
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//
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if (bind(BIP6_Socket, AI->ai_addr, (int) AI->ai_addrlen) == SOCKET_ERROR) {
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fprintf(stderr, "bind() failed with error %d: %s\n",
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WSAGetLastError(), PrintError(WSAGetLastError()));
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closesocket(ServSock[i]);
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continue;
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} else {
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/* FIXME: store the address */
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/* https://msdn.microsoft.com/en-us/library/windows/desktop/ms740496(v=vs.85).aspx */
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}
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i++;
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if (BIP6_Socket != INVALID_SOCKET) {
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break;
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}
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debug_printf("BIP6: IPv6 UDP port: 0x%04X\n", BIP6_Addr.port);
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bip6_set_interface(ifname);
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if (BIP6_Broadcast_Addr.address[0] == 0) {
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bvlc6_address_set(&BIP6_Broadcast_Addr,
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BIP6_MULTICAST_LINK_LOCAL, 0, 0, 0, 0, 0, 0,
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BIP6_MULTICAST_GROUP_ID);
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}
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freeaddrinfo(AddrInfo);
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if (BIP6_Socket == INVALID_SOCKET) {
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fprintf(stderr, "Fatal error: unable to serve on any address.\n");
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fprintf(stderr, "BIP6: Fatal error: unable to serve on any address.\n");
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WSACleanup();
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return -1;
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exit(1);
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}
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return true;
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@@ -29,6 +29,7 @@
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#define WIN32_LEAN_AND_MEAN
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#define STRICT 1
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/* Windows XP minimum */
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#undef _WIN32_WINNT
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#define _WIN32_WINNT 0x501
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#include <windows.h>
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