refactored the custom config settings.

This commit is contained in:
skarg
2005-03-16 18:02:16 +00:00
parent 63657d29c8
commit 6acf3fdc29
5 changed files with 94 additions and 24 deletions
+72
View File
@@ -0,0 +1,72 @@
/*####COPYRIGHTBEGIN####
-------------------------------------------
Copyright (C) 2005 Steve Karg
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
The Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA.
As a special exception, if other files instantiate templates or
use macros or inline functions from this file, or you compile
this file and link it with other works to produce a work based
on this file, this file does not by itself cause the resulting
work to be covered by the GNU General Public License. However
the source code for this file must still be made available in
accordance with section (3) of the GNU General Public License.
This exception does not invalidate any other reasons why a work
based on this file might be covered by the GNU General Public
License.
-------------------------------------------
####COPYRIGHTEND####*/
#ifndef ARCNET_H
#define ARCNET_H
#include <stdint.h>
#include "bacdef.h"
// specific defines for ARCNET
#define MAX_HEADER (1+1+2+2+1+1+1+1)
#define MAX_MPDU (MAX_HEADER+MAX_PDU)
bool arcnet_valid(void);
bool arcnet_cleanup(void);
bool arcnet_init(char *interface_name);
/* function to send a packet out the 802.2 socket */
/* returns 0 on success, non-zero on failure */
int arcnet_send(
BACNET_ADDRESS *dest, // destination address
BACNET_ADDRESS *src, // source address
uint8_t *pdu, // any data to be sent - may be null
unsigned pdu_len); // number of bytes of data
/* function to send a packet out the 802.2 socket */
/* returns zero on success, non-zero on failure */
int arcnet_send_pdu(
BACNET_ADDRESS *dest, // destination address
uint8_t *pdu, // any data to be sent - may be null
unsigned pdu_len); // number of bytes of data
// receives an 802.2 framed packet
// returns the number of octets in the PDU, or zero on failure
uint16_t arcnet_receive(
BACNET_ADDRESS *src, // source address
uint8_t *pdu, // PDU data
uint16_t max_pdu); // amount of space available in the PDU
void arcnet_get_my_address(BACNET_ADDRESS *my_address);
#endif
+1 -24
View File
@@ -35,6 +35,7 @@
#define BACDEF_H
#include <stdint.h>
#include "config.h"
// largest BACnet Instance Number
// Also used as a device instance number wildcard address
@@ -60,31 +61,7 @@ struct BACnet_Device_Address {
};
typedef struct BACnet_Device_Address BACNET_ADDRESS;
// Max number of bytes in an APDU.
// Typical sizes are 50, 128, 206, 480, 1024, and 1476 octets
// This is used in constructing messages and to tell others our limits
// 50 is the minimum; adjust to your memory and physical layer constraints
// Lon=206, MS/TP=480, ARCNET=480, Ethernet=1476
#define MAX_APDU 50
#define MAX_NPDU (1+1+2+1+MAX_MAC_LEN+2+1+MAX_MAC_LEN+1+1+2)
#define MAX_PDU (MAX_APDU + MAX_NPDU)
// FIXME: maybe we can encapsulate the Physical layer details in the
// physical layer modules and not have to allocate the entire packet
// packet includes physical layer octets such as destination, len, etc.
// this is highly dependent on the physical layer used
// ARCNET=1+1+2+2+1+1+1+1=10
// MS/TP=2+1+1+1+2+1+2+1=11
// Ethernet=6+6+2+1+1+1=17
#ifdef BACNET_ARCNET
#define MAX_HEADER 10
#endif
#ifdef BACNET_MSTP
#define MAX_HEADER 11
#endif
#ifdef BACNET_ETHERNET
#define MAX_HEADER 17
#endif
#define MAX_MPDU (MAX_HEADER+MAX_PDU)
#endif
+11
View File
@@ -0,0 +1,11 @@
#ifdef CONFIG_H
#define CONFIG_H
// Max number of bytes in an APDU.
// Typical sizes are 50, 128, 206, 480, 1024, and 1476 octets
// This is used in constructing messages and to tell others our limits
// 50 is the minimum; adjust to your memory and physical layer constraints
// Lon=206, MS/TP=480, ARCNET=480, Ethernet=1476
#define MAX_APDU 50
#endif
+4
View File
@@ -37,6 +37,10 @@
#include <stdint.h>
#include "bacdef.h"
// specific defines for Ethernet
#define MAX_HEADER (6+6+2+1+1+1)
#define MAX_MPDU (MAX_HEADER+MAX_PDU)
bool ethernet_valid(void);
bool ethernet_cleanup(void);
bool ethernet_init(char *interface_name);
+6
View File
@@ -39,8 +39,14 @@
#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
#include "bacdef.h"
// defines specific to MS/TP
#define MAX_HEADER (2+1+1+1+2+1+2+1)
#define MAX_MPDU (MAX_HEADER+MAX_PDU)
// The number of elements in the array InputBuffer[].
// Note: minimum APDU is 50 bytes, so buffer may vary
#define INPUT_BUFFER_SIZE (501)
// The value 255 is used to denote broadcast when used as a