Secure ReadProperty decoding and BACnetActionCommand (#702)
* Refactored and secured BACnetActionCommand codec into bacaction.c module for command object and added to bacapp module encode/decode with define for enabling and pseudo application tag for internal use. * Simplified bacapp_data_len() and moved into bacdcode module as bacnet_enclosed_data_len() function. * Secured ReadProperty-REQUEST and -ACK decoding. * Removed deprecated Keylist_Key() functions from usage. * Removed pseudo application datatypes from bacapp_data_decode() which only uses primitive application tag encoded values. * Defined INT_MAX when it is not already defined by compiler or libc. * Deprecated bacapp_decode_application_data_len() and bacapp_decode_context_data_len() as they are no longer used in any code in the library. * Added BACnetScale to bacapp module. Improved complex property value decoding. Refactored bacapp_decode_known_property() function. * Refactored and improved the bacapp_snprintf() function for printing EPICS. * Fixed Lighting Output WriteProperty to handle known property decoding.
This commit is contained in:
+345
-108
@@ -188,33 +188,6 @@ unsigned Lighting_Output_Instance_To_Index(uint32_t object_instance)
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return Keylist_Index(Object_List, object_instance);
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}
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/**
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* For a given object instance-number, determines the present-value
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*
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* @param object_instance - object-instance number of the object
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*
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* @return present-value of the object
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*/
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float Lighting_Output_Present_Value(uint32_t object_instance)
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{
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float value = 0.0;
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unsigned p = 0;
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struct object_data *pObject;
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pObject = Keylist_Data(Object_List, object_instance);
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if (pObject) {
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value = pObject->Relinquish_Default;
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for (p = 0; p < BACNET_MAX_PRIORITY; p++) {
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if (BIT_CHECK(pObject->Priority_Active_Bits, p)) {
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value = pObject->Priority_Array[p];
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break;
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}
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}
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}
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return value;
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}
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/**
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* @brief Get the priority-array active status for the specific priority
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* @param object [in] BACnet object instance
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@@ -236,6 +209,27 @@ Priority_Array_Active(struct object_data *pObject, BACNET_ARRAY_INDEX priority)
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return active;
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}
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/**
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* @brief Get the priority-array value for the specific priority
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* @param object [in] BACnet object instance
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* @param priority [in] array index requested:
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* 0 to N for individual array members
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* @return The priority-array value for the specific priority
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*/
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static float
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Priority_Array_Value(struct object_data *pObject, BACNET_ARRAY_INDEX priority)
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{
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float real_value = 0.0;
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if (priority < BACNET_MAX_PRIORITY) {
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if (BIT_CHECK(pObject->Priority_Active_Bits, priority)) {
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real_value = pObject->Priority_Array[priority];
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}
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}
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return real_value;
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}
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/**
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* @brief Get the value of the next highest non-NULL priority, including
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* Relinquish_Default
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@@ -262,24 +256,23 @@ static float Priority_Array_Next_Value(
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}
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/**
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* @brief Get the priority-array value for the specific priority
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* @param object [in] BACnet object instance
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* @param priority [in] array index requested:
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* 0 to N for individual array members
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* @return The priority-array value for the specific priority
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* For a given object instance-number, determines the present-value
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*
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* @param object_instance - object-instance number of the object
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*
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* @return present-value of the object
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*/
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static float
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Priority_Array_Value(struct object_data *pObject, BACNET_ARRAY_INDEX priority)
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float Lighting_Output_Present_Value(uint32_t object_instance)
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{
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float real_value = 0.0;
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float value = 0.0;
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struct object_data *pObject;
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if (priority < BACNET_MAX_PRIORITY) {
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if (BIT_CHECK(pObject->Priority_Active_Bits, priority)) {
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real_value = pObject->Priority_Array[priority];
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}
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pObject = Keylist_Data(Object_List, object_instance);
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if (pObject) {
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value = Priority_Array_Next_Value(pObject, 0);
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}
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return real_value;
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return value;
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}
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/**
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@@ -437,6 +430,181 @@ bool Lighting_Output_Present_Value_Set(
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return status;
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}
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/**
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* @brief Set the lighting command if the priority is active
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* @param object [in] BACnet object instance
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* @param priority [in] BACnet priority array value 1..16
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*/
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static void
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Lighting_Command_Warn(struct object_data *pObject, unsigned priority)
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{
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unsigned current_priority;
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if (!pObject) {
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return;
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}
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current_priority = Present_Value_Priority(pObject);
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if ((priority <= current_priority) &&
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(Priority_Array_Active(pObject, priority - 1)) &&
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(isgreater(Priority_Array_Value(pObject, priority - 1), 0.0))) {
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/* The blink-warn notification shall not occur
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if any of the following conditions occur:
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(a) The specified priority is not the highest
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active priority, or
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(b) The value at the specified priority is 0.0%, or
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(c) Blink_Warn_Enable is FALSE. */
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pObject->Lighting_Command.operation = BACNET_LIGHTS_WARN;
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}
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}
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/**
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* @brief Set the lighting command if the priority is active
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* @param object [in] BACnet object instance
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* @param priority [in] BACnet priority array value 1..16
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*/
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static void
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Lighting_Command_Warn_Off(struct object_data *pObject, unsigned priority)
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{
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unsigned current_priority;
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if (!pObject) {
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return;
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}
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current_priority = Present_Value_Priority(pObject);
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if ((priority <= current_priority) &&
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(Priority_Array_Active(pObject, priority - 1)) &&
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(isgreater(Priority_Array_Value(pObject, priority - 1), 0.0)) &&
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(isgreater(Priority_Array_Next_Value(pObject, priority - 1), 0.0))) {
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/* The blink-warn notification shall not occur and
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the value 0.0% written at the specified
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priority immediately if any of the following
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conditions occur:
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(a) The specified priority is not the highest
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active priority, or
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(b) The Present_Value is 0.0%, or
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(c) Blink_Warn_Enable is FALSE. */
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pObject->Lighting_Command.operation = BACNET_LIGHTS_WARN_OFF;
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} else {
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Present_Value_Set(pObject, 0.0, priority);
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}
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}
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/**
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* @brief Set the lighting command if the priority is active
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* @param object [in] BACnet object instance
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* @param priority [in] BACnet priority array value 1..16
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*/
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static void
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Lighting_Command_Warn_Relinquish(struct object_data *pObject, unsigned priority)
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{
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unsigned current_priority;
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if (!pObject) {
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return;
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}
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current_priority = Present_Value_Priority(pObject);
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if ((priority <= current_priority) &&
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(Priority_Array_Active(pObject, priority - 1)) &&
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(isgreater(Priority_Array_Value(pObject, priority - 1), 0.0)) &&
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(isgreater(Priority_Array_Next_Value(pObject, priority - 1), 0.0))) {
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/* The blink-warn notification shall not occur,
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and the value at the specified priority shall be
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relinquished immediately if any of the following
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conditions occur:
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(a) The specified priority is not the highest
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active priority, or
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(b) The value at the specified priority
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is 0.0% or NULL, or
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(c) The value of the next highest non-NULL
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priority, including Relinquish_Default,
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is greater than 0.0%, or
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(d) Blink_Warn_Enable is FALSE. */
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pObject->Lighting_Command.operation = BACNET_LIGHTS_WARN_RELINQUISH;
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} else {
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Present_Value_Relinquish(pObject, priority);
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}
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}
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/**
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* @brief Set the lighting command if the priority is active
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* @param object [in] BACnet object instance
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* @param priority [in] BACnet priority array value 1..16
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* @param value [in] BACnet lighting value
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* @param fade_time [in] BACnet lighting fade time
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*/
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static void
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Lighting_Command_Fade_To(struct object_data *pObject,
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unsigned priority, float value, uint32_t fade_time)
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{
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unsigned current_priority;
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if (!pObject) {
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return;
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}
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Present_Value_Set(pObject, value, priority);
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current_priority = Present_Value_Priority(pObject);
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if (priority <= current_priority) {
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/* we have priority - configure the Lighting Command */
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pObject->Lighting_Command.fade_time = fade_time;
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pObject->Lighting_Command.operation = BACNET_LIGHTS_FADE_TO;
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pObject->Lighting_Command.target_level = value;
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}
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}
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/**
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* @brief Set the lighting command if the priority is active
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* @param object [in] BACnet object instance
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* @param priority [in] BACnet priority array value 1..16
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* @param value [in] BACnet lighting value
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* @param ramp_rate [in] BACnet lighting ramp rate
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*/
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static void
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Lighting_Command_Ramp_To(struct object_data *pObject,
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unsigned priority, float value, float ramp_rate)
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{
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unsigned current_priority;
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if (!pObject) {
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return;
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}
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Present_Value_Set(pObject, value, priority);
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current_priority = Present_Value_Priority(pObject);
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if (priority <= current_priority) {
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/* we have priority - configure the Lighting Command */
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pObject->Lighting_Command.ramp_rate = ramp_rate;
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pObject->Lighting_Command.operation = BACNET_LIGHTS_RAMP_TO;
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pObject->Lighting_Command.target_level = value;
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}
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}
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/**
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* @brief Set the lighting command if the priority is active
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* @param object [in] BACnet object instance
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* @param priority [in] BACnet priority array value 1..16
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* @param operation [in] BACnet lighting operation
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* @param step_increment [in] BACnet lighting step increment value
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*/
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static void Lighting_Command_Step(
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struct object_data *pObject,
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unsigned priority,
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BACNET_LIGHTING_OPERATION operation,
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float step_increment)
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{
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unsigned current_priority;
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if (!pObject) {
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return;
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}
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current_priority = Present_Value_Priority(pObject);
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if (priority <= current_priority) {
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/* we have priority - configure the Lighting Command */
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pObject->Lighting_Command.operation = operation;
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pObject->Lighting_Command.fade_time = 0;
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pObject->Lighting_Command.ramp_rate = 0.0f;
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pObject->Lighting_Command.step_increment = step_increment;
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}
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}
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/**
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* For a given object instance-number, writes the present-value
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*
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@@ -475,73 +643,17 @@ static bool Lighting_Output_Present_Value_Write(
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if (!islessgreater(value, -1.0)) {
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/* Provides the same functionality as the
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WARN lighting command. */
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current_priority = Present_Value_Priority(pObject);
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if ((priority <= current_priority) &&
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(Priority_Array_Active(pObject, priority - 1)) &&
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(isgreater(
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Priority_Array_Value(pObject, priority - 1), 0.0))) {
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/* The blink-warn notification shall not occur
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if any of the following conditions occur:
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(a) The specified priority is not the highest
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active priority, or
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(b) The value at the specified priority is 0.0%, or
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(c) Blink_Warn_Enable is FALSE. */
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pObject->Lighting_Command.operation = BACNET_LIGHTS_WARN;
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}
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Lighting_Command_Warn(pObject, priority);
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status = true;
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} else if (!islessgreater(value, -2.0)) {
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/* Provides the same functionality as the
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WARN_RELINQUISH lighting command. */
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current_priority = Present_Value_Priority(pObject);
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if ((priority <= current_priority) &&
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(Priority_Array_Active(pObject, priority - 1)) &&
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(isgreater(
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Priority_Array_Value(pObject, priority - 1), 0.0)) &&
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(isgreater(
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Priority_Array_Next_Value(pObject, priority - 1),
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0.0))) {
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/* The blink-warn notification shall not occur,
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and the value at the specified priority shall be
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relinquished immediately if any of the following
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conditions occur:
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(a) The specified priority is not the highest
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active priority, or
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(b) The value at the specified priority
|
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is 0.0% or NULL, or
|
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(c) The value of the next highest non-NULL
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priority, including Relinquish_Default,
|
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is greater than 0.0%, or
|
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(d) Blink_Warn_Enable is FALSE. */
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pObject->Lighting_Command.operation =
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BACNET_LIGHTS_WARN_RELINQUISH;
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} else {
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Present_Value_Relinquish(pObject, priority);
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}
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Lighting_Command_Warn_Relinquish(pObject, priority);
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status = true;
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} else if (!islessgreater(value, -3.0)) {
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/* Provides the same functionality as the
|
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WARN_OFF lighting command. */
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current_priority = Present_Value_Priority(pObject);
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if ((priority <= current_priority) &&
|
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(Priority_Array_Active(pObject, priority - 1)) &&
|
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(isgreater(
|
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Priority_Array_Value(pObject, priority - 1), 0.0)) &&
|
||||
(isgreater(
|
||||
Priority_Array_Next_Value(pObject, priority - 1),
|
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0.0))) {
|
||||
/* The blink-warn notification shall not occur and
|
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the value 0.0% written at the specified
|
||||
priority immediately if any of the following
|
||||
conditions occur:
|
||||
(a) The specified priority is not the highest
|
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active priority, or
|
||||
(b) The Present_Value is 0.0%, or
|
||||
(c) Blink_Warn_Enable is FALSE. */
|
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pObject->Lighting_Command.operation =
|
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BACNET_LIGHTS_WARN_OFF;
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} else {
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Present_Value_Set(pObject, 0.0, priority);
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}
|
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Lighting_Command_Warn_Off(pObject, priority);
|
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status = true;
|
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} else if (
|
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isgreaterequal(value, 0.0) && islessequal(value, 100.0)) {
|
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@@ -799,9 +911,131 @@ bool Lighting_Output_Lighting_Command_Set(
|
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|
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pObject = Keylist_Data(Object_List, object_instance);
|
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if (pObject) {
|
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/* FIXME: check lighting command member values */
|
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status = lighting_command_copy(&pObject->Lighting_Command, value);
|
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/* FIXME: set all the other values, and get the light levels moving */
|
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}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Set the lighting command if the priority is active
|
||||
* @param object [in] BACnet object instance
|
||||
* @param priority [in] BACnet priority array value 1..16
|
||||
*/
|
||||
static void
|
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Lighting_Command_Stop(struct object_data *pObject, unsigned priority)
|
||||
{
|
||||
unsigned current_priority;
|
||||
|
||||
if (!pObject) {
|
||||
return;
|
||||
}
|
||||
current_priority = Present_Value_Priority(pObject);
|
||||
if (priority <= current_priority) {
|
||||
/* we have priority - configure the Lighting Command */
|
||||
pObject->Lighting_Command.operation = BACNET_LIGHTS_STOP;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* For a given object instance-number, writes the present-value
|
||||
*
|
||||
* @param object_instance - object-instance number of the object
|
||||
* @param value - property value to write
|
||||
* @param priority - priority-array index value 1..16
|
||||
* @param error_class - the BACnet error class
|
||||
* @param error_code - BACnet Error code
|
||||
*
|
||||
* @return true if values are within range and present-value is set.
|
||||
*/
|
||||
static bool Lighting_Output_Lighting_Command_Write(
|
||||
uint32_t object_instance,
|
||||
BACNET_LIGHTING_COMMAND *value,
|
||||
uint8_t priority,
|
||||
BACNET_ERROR_CLASS *error_class,
|
||||
BACNET_ERROR_CODE *error_code)
|
||||
{
|
||||
bool status = false;
|
||||
struct object_data *pObject;
|
||||
|
||||
if (!value) {
|
||||
*error_class = ERROR_CLASS_PROPERTY;
|
||||
*error_code = ERROR_CODE_VALUE_OUT_OF_RANGE;
|
||||
return status;
|
||||
}
|
||||
if (priority == 6) {
|
||||
/* Command priority 6 is reserved for use by Minimum On/Off
|
||||
algorithm and may not be used for other purposes in any
|
||||
object. */
|
||||
*error_class = ERROR_CLASS_PROPERTY;
|
||||
*error_code = ERROR_CODE_WRITE_ACCESS_DENIED;
|
||||
return status;
|
||||
}
|
||||
if ((priority < BACNET_MIN_PRIORITY) ||
|
||||
(priority > BACNET_MAX_PRIORITY)) {
|
||||
*error_class = ERROR_CLASS_PROPERTY;
|
||||
*error_code = ERROR_CODE_VALUE_OUT_OF_RANGE;
|
||||
return status;
|
||||
}
|
||||
if (value->operation >= MAX_BACNET_LIGHTING_OPERATION) {
|
||||
*error_class = ERROR_CLASS_PROPERTY;
|
||||
*error_code = ERROR_CODE_VALUE_OUT_OF_RANGE;
|
||||
return status;
|
||||
}
|
||||
pObject = Keylist_Data(Object_List, object_instance);
|
||||
if (pObject) {
|
||||
switch (value->operation) {
|
||||
case BACNET_LIGHTS_NONE:
|
||||
status = true;
|
||||
break;
|
||||
case BACNET_LIGHTS_FADE_TO:
|
||||
Lighting_Command_Fade_To(pObject, priority,
|
||||
value->target_level, value->fade_time);
|
||||
status = true;
|
||||
break;
|
||||
case BACNET_LIGHTS_RAMP_TO:
|
||||
Lighting_Command_Ramp_To(pObject, priority,
|
||||
value->target_level, value->ramp_rate);
|
||||
status = true;
|
||||
break;
|
||||
case BACNET_LIGHTS_STEP_UP:
|
||||
case BACNET_LIGHTS_STEP_DOWN:
|
||||
case BACNET_LIGHTS_STEP_ON:
|
||||
case BACNET_LIGHTS_STEP_OFF:
|
||||
Lighting_Command_Step(pObject,priority,
|
||||
value->operation,value->step_increment);
|
||||
status = true;
|
||||
break;
|
||||
case BACNET_LIGHTS_WARN:
|
||||
/* Provides the same functionality as the
|
||||
WARN lighting command. */
|
||||
Lighting_Command_Warn(pObject, priority);
|
||||
status = true;
|
||||
break;
|
||||
case BACNET_LIGHTS_WARN_OFF:
|
||||
/* Provides the same functionality as the
|
||||
WARN_OFF lighting command. */
|
||||
Lighting_Command_Warn_Off(pObject, priority);
|
||||
status = true;
|
||||
break;
|
||||
case BACNET_LIGHTS_WARN_RELINQUISH:
|
||||
/* Provides the same functionality as the
|
||||
WARN_RELINQUISH lighting command. */
|
||||
Lighting_Command_Warn_Relinquish(pObject, priority);
|
||||
status = true;
|
||||
break;
|
||||
case BACNET_LIGHTS_STOP:
|
||||
Lighting_Command_Stop(pObject, priority);
|
||||
status = true;
|
||||
break;
|
||||
default:
|
||||
*error_class = ERROR_CLASS_PROPERTY;
|
||||
*error_code = ERROR_CODE_VALUE_OUT_OF_RANGE;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
*error_class = ERROR_CLASS_OBJECT;
|
||||
*error_code = ERROR_CODE_UNKNOWN_OBJECT;
|
||||
}
|
||||
|
||||
return status;
|
||||
@@ -1866,9 +2100,11 @@ bool Lighting_Output_Write_Property(BACNET_WRITE_PROPERTY_DATA *wp_data)
|
||||
BACNET_APPLICATION_DATA_VALUE value;
|
||||
|
||||
/* decode the some of the request */
|
||||
len = bacapp_decode_application_data(
|
||||
wp_data->application_data, wp_data->application_data_len, &value);
|
||||
/* FIXME: len < application_data_len: more data? */
|
||||
len = bacapp_decode_known_property(
|
||||
wp_data->application_data, wp_data->application_data_len, &value,
|
||||
wp_data->object_type, wp_data->object_property);
|
||||
/* note: len < application_data_len means there is more data,
|
||||
such as an array or list */
|
||||
if (len < 0) {
|
||||
/* error while decoding - a value larger than we can handle */
|
||||
wp_data->error_class = ERROR_CLASS_PROPERTY;
|
||||
@@ -1905,8 +2141,10 @@ bool Lighting_Output_Write_Property(BACNET_WRITE_PROPERTY_DATA *wp_data)
|
||||
status = write_property_type_valid(
|
||||
wp_data, &value, BACNET_APPLICATION_TAG_LIGHTING_COMMAND);
|
||||
if (status) {
|
||||
status = Lighting_Output_Lighting_Command_Set(
|
||||
wp_data->object_instance, &value.type.Lighting_Command);
|
||||
status = Lighting_Output_Lighting_Command_Write(
|
||||
wp_data->object_instance, &value.type.Lighting_Command,
|
||||
wp_data->priority,
|
||||
&wp_data->error_class, &wp_data->error_code);
|
||||
if (!status) {
|
||||
wp_data->error_class = ERROR_CLASS_PROPERTY;
|
||||
wp_data->error_code = ERROR_CODE_VALUE_OUT_OF_RANGE;
|
||||
@@ -1997,8 +2235,7 @@ bool Lighting_Output_Write_Property(BACNET_WRITE_PROPERTY_DATA *wp_data)
|
||||
/**
|
||||
* Handles the timing for a single Lighting Output object Fade
|
||||
*
|
||||
* @param pLight - Lighting Output object
|
||||
* @param pCommand - BACNET_LIGHTING_COMMAND of the Lighting Output object
|
||||
* @param object_instance - Lighting Output object
|
||||
* @param milliseconds - number of milliseconds elapsed since previously
|
||||
* called. Works best when called about every 10 milliseconds.
|
||||
*/
|
||||
|
||||
Reference in New Issue
Block a user