Added object-name c-string getter function to basic objects so they can be referenced to free if dynamically created. (#754)
* Added basic object-name get for ASCII names to enable free if they were dynamically created. Added unit testing to validate the basic object ASCII object-name API. * Removed static scope on character array used for name since the array gets copied into characterstring array and static is not needed.
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@@ -38,6 +38,8 @@ static void testLightingOutput(void)
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bool status = false;
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unsigned index;
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uint16_t milliseconds = 10;
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const char *test_name = NULL;
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char *sample_name = "sample";
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Lighting_Output_Init();
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Lighting_Output_Create(instance);
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@@ -131,6 +133,15 @@ static void testLightingOutput(void)
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zassert_false(status, NULL);
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/* check the dimming/ramping/stepping engine*/
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Lighting_Output_Timer(instance, milliseconds);
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/* test the ASCII name get/set */
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status = Lighting_Output_Name_Set(instance, sample_name);
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zassert_true(status, NULL);
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test_name = Lighting_Output_Name_ASCII(instance);
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zassert_equal(test_name, sample_name, NULL);
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status = Lighting_Output_Name_Set(instance, NULL);
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zassert_true(status, NULL);
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test_name = Lighting_Output_Name_ASCII(instance);
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zassert_equal(test_name, NULL, NULL);
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/* check the delete function */
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status = Lighting_Output_Delete(instance);
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zassert_true(status, NULL);
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