Fixed implicit conversion from float to double in lighting output and color.

This commit is contained in:
Steve Karg
2024-08-06 17:22:27 -05:00
parent 19f276b7f2
commit 350bbe3331
5 changed files with 50 additions and 37 deletions
+20 -16
View File
@@ -1384,7 +1384,8 @@ bool Lighting_Output_Default_Ramp_Rate_Set(
pObject = Keylist_Data(Object_List, object_instance);
if (pObject) {
if ((percent_per_second >= 0.1) && (percent_per_second <= 100.0)) {
if (isgreaterequal(percent_per_second, 0.1f) &&
islessequal(percent_per_second, 100.0f)) {
pObject->Default_Ramp_Rate = percent_per_second;
status = true;
}
@@ -1417,7 +1418,8 @@ static bool Lighting_Output_Default_Ramp_Rate_Write(
pObject = Keylist_Data(Object_List, object_instance);
if (pObject) {
(void)priority;
if ((percent_per_second >= 0.1) && (percent_per_second <= 100.0)) {
if (isgreaterequal(percent_per_second, 0.1f) &&
islessequal(percent_per_second, 100.0f)) {
pObject->Default_Ramp_Rate = percent_per_second;
status = true;
} else {
@@ -1470,7 +1472,8 @@ bool Lighting_Output_Default_Step_Increment_Set(
pObject = Keylist_Data(Object_List, object_instance);
if (pObject) {
if ((step_increment >= 0.1) && (step_increment <= 100.0)) {
if (isgreaterequal(step_increment, 0.1f) &&
islessequal(step_increment, 100.0f)) {
pObject->Default_Step_Increment = step_increment;
status = true;
}
@@ -1503,7 +1506,8 @@ static bool Lighting_Output_Default_Step_Increment_Write(
pObject = Keylist_Data(Object_List, object_instance);
if (pObject) {
(void)priority;
if ((value >= 0.1) && (value <= 100.0)) {
if (isgreaterequal(value, 0.1f) &&
islessequal(value, 100.0f)) {
pObject->Default_Step_Increment = value;
status = true;
} else {
@@ -2515,7 +2519,7 @@ static void Lighting_Output_Step_Off_Handler(uint32_t object_instance)
if (isgreaterequal(target_value, step_value)) {
target_value -= step_value;
} else {
target_value = 0;
target_value = 0.0f;
}
/* clamp target within max */
if (isgreater(target_value, max_value)) {
@@ -2523,7 +2527,7 @@ static void Lighting_Output_Step_Off_Handler(uint32_t object_instance)
}
/* jump target to OFF if below min */
if (isless(target_value, min_value)) {
target_value = 0.0;
target_value = 0.0f;
}
pObject->Present_Value = target_value;
pObject->Tracking_Value = target_value;
@@ -2623,9 +2627,9 @@ uint32_t Lighting_Output_Create(uint32_t object_instance)
}
pObject->Object_Name = NULL;
pObject->Description = NULL;
pObject->Present_Value = 0.0;
pObject->Tracking_Value = 0.0;
pObject->Physical_Value = 0.0;
pObject->Present_Value = 0.0f;
pObject->Tracking_Value = 0.0f;
pObject->Physical_Value = 0.0f;
pObject->Lighting_Command.operation = BACNET_LIGHTS_NONE;
pObject->Lighting_Command.use_target_level = false;
pObject->Lighting_Command.use_ramp_rate = false;
@@ -2639,18 +2643,18 @@ uint32_t Lighting_Output_Create(uint32_t object_instance)
pObject->Egress_Time = 0;
pObject->Default_Fade_Time = 100;
pObject->Default_Ramp_Rate = 100.0;
pObject->Default_Step_Increment = 1.0;
pObject->Default_Step_Increment = 1.0f;
pObject->Transition = BACNET_LIGHTING_TRANSITION_FADE;
pObject->Feedback_Value = 0.0;
for (p = 0; p < BACNET_MAX_PRIORITY; p++) {
pObject->Priority_Array[p] = 0.0;
pObject->Priority_Array[p] = 0.0f;
BIT_CLEAR(pObject->Priority_Active_Bits, p);
}
pObject->Relinquish_Default = 0.0;
pObject->Power = 0.0;
pObject->Instantaneous_Power = 0.0;
pObject->Min_Actual_Value = 0.0;
pObject->Max_Actual_Value = 100.0;
pObject->Relinquish_Default = 0.0f;
pObject->Power = 0.0f;
pObject->Instantaneous_Power = 0.0f;
pObject->Min_Actual_Value = 0.0f;
pObject->Max_Actual_Value = 100.0f;
pObject->Lighting_Command_Default_Priority = 16;
pObject->Color_Override = false;
pObject->Color_Reference.type = OBJECT_COLOR;