Fix datatype conversion errors found by splint. Fix Binary input/value set. (#672)

This commit is contained in:
Steve Karg
2024-06-12 21:13:33 -05:00
committed by GitHub
parent aa9370004b
commit 12d55ab3cb
6 changed files with 382 additions and 196 deletions
+91 -57
View File
@@ -87,24 +87,39 @@ static lighting_output_write_present_value_callback
/* These arrays are used by the ReadPropertyMultiple handler and
property-list property (as of protocol-revision 14) */
static const int Lighting_Output_Properties_Required[] = {
PROP_OBJECT_IDENTIFIER, PROP_OBJECT_NAME, PROP_OBJECT_TYPE,
PROP_PRESENT_VALUE, PROP_TRACKING_VALUE, PROP_LIGHTING_COMMAND,
PROP_IN_PROGRESS, PROP_STATUS_FLAGS, PROP_OUT_OF_SERVICE,
PROP_BLINK_WARN_ENABLE, PROP_EGRESS_TIME, PROP_EGRESS_ACTIVE,
PROP_DEFAULT_FADE_TIME, PROP_DEFAULT_RAMP_RATE, PROP_DEFAULT_STEP_INCREMENT,
PROP_PRIORITY_ARRAY, PROP_RELINQUISH_DEFAULT,
PROP_OBJECT_IDENTIFIER,
PROP_OBJECT_NAME,
PROP_OBJECT_TYPE,
PROP_PRESENT_VALUE,
PROP_TRACKING_VALUE,
PROP_LIGHTING_COMMAND,
PROP_IN_PROGRESS,
PROP_STATUS_FLAGS,
PROP_OUT_OF_SERVICE,
PROP_BLINK_WARN_ENABLE,
PROP_EGRESS_TIME,
PROP_EGRESS_ACTIVE,
PROP_DEFAULT_FADE_TIME,
PROP_DEFAULT_RAMP_RATE,
PROP_DEFAULT_STEP_INCREMENT,
PROP_PRIORITY_ARRAY,
PROP_RELINQUISH_DEFAULT,
PROP_LIGHTING_COMMAND_DEFAULT_PRIORITY,
#if (BACNET_PROTOCOL_REVISION >= 17)
PROP_CURRENT_COMMAND_PRIORITY,
#endif
-1
};
static const int Lighting_Output_Properties_Optional[] = { PROP_DESCRIPTION,
static const int Lighting_Output_Properties_Optional[] = {
PROP_DESCRIPTION,
PROP_TRANSITION,
#if (BACNET_PROTOCOL_REVISION >= 24)
PROP_COLOR_OVERRIDE, PROP_COLOR_REFERENCE, PROP_OVERRIDE_COLOR_REFERENCE,
PROP_COLOR_OVERRIDE,
PROP_COLOR_REFERENCE,
PROP_OVERRIDE_COLOR_REFERENCE,
#endif
-1 };
-1
};
static const int Lighting_Output_Properties_Proprietary[] = { -1 };
@@ -229,8 +244,8 @@ float Lighting_Output_Present_Value(uint32_t object_instance)
* 0 to N for individual array members
* @return the priority-array active status for the specific priority
*/
static bool Priority_Array_Active(
struct object_data *pObject, BACNET_ARRAY_INDEX priority)
static bool
Priority_Array_Active(struct object_data *pObject, BACNET_ARRAY_INDEX priority)
{
bool active = false;
@@ -275,8 +290,8 @@ static float Priority_Array_Next_Value(
* 0 to N for individual array members
* @return The priority-array value for the specific priority
*/
static float Priority_Array_Value(
struct object_data *pObject, BACNET_ARRAY_INDEX priority)
static float
Priority_Array_Value(struct object_data *pObject, BACNET_ARRAY_INDEX priority)
{
float real_value = 0.0;
@@ -352,8 +367,8 @@ static unsigned Present_Value_Priority(struct object_data *pObject)
*
* @return true if values are within range and present-value is set.
*/
static bool Present_Value_Relinquish(
struct object_data *pObject, unsigned priority)
static bool
Present_Value_Relinquish(struct object_data *pObject, unsigned priority)
{
bool status = false;
@@ -378,8 +393,8 @@ static bool Present_Value_Relinquish(
*
* @return true if values are within range and present-value is set.
*/
static bool Present_Value_Set(
struct object_data *pObject, float value, unsigned priority)
static bool
Present_Value_Set(struct object_data *pObject, float value, unsigned priority)
{
bool status = false;
@@ -455,7 +470,8 @@ bool Lighting_Output_Present_Value_Set(
*
* @return true if values are within range and present-value is set.
*/
static bool Lighting_Output_Present_Value_Write(uint32_t object_instance,
static bool Lighting_Output_Present_Value_Write(
uint32_t object_instance,
float value,
uint8_t priority,
BACNET_ERROR_CLASS *error_class,
@@ -503,7 +519,8 @@ static bool Lighting_Output_Present_Value_Write(uint32_t object_instance,
(Priority_Array_Active(pObject, priority - 1)) &&
(isgreater(
Priority_Array_Value(pObject, priority - 1), 0.0)) &&
(isgreater(Priority_Array_Next_Value(pObject, priority - 1),
(isgreater(
Priority_Array_Next_Value(pObject, priority - 1),
0.0))) {
/* The blink-warn notification shall not occur,
and the value at the specified priority shall be
@@ -531,7 +548,8 @@ static bool Lighting_Output_Present_Value_Write(uint32_t object_instance,
(Priority_Array_Active(pObject, priority - 1)) &&
(isgreater(
Priority_Array_Value(pObject, priority - 1), 0.0)) &&
(isgreater(Priority_Array_Next_Value(pObject, priority - 1),
(isgreater(
Priority_Array_Next_Value(pObject, priority - 1),
0.0))) {
/* The blink-warn notification shall not occur and
the value 0.0% written at the specified
@@ -547,8 +565,8 @@ static bool Lighting_Output_Present_Value_Write(uint32_t object_instance,
Present_Value_Set(pObject, 0.0, priority);
}
status = true;
} else if (isgreaterequal(value, 0.0) &&
islessequal(value, 100.0)) {
} else if (
isgreaterequal(value, 0.0) && islessequal(value, 100.0)) {
Present_Value_Set(pObject, value, priority);
current_priority = Present_Value_Priority(pObject);
if (priority <= current_priority) {
@@ -559,7 +577,8 @@ static bool Lighting_Output_Present_Value_Write(uint32_t object_instance,
pObject->Default_Fade_Time;
pObject->Lighting_Command.operation =
BACNET_LIGHTS_FADE_TO;
} else if (pObject->Transition ==
} else if (
pObject->Transition ==
BACNET_LIGHTING_TRANSITION_RAMP) {
pObject->Lighting_Command.ramp_rate =
pObject->Default_Ramp_Rate;
@@ -650,18 +669,19 @@ static bool Lighting_Output_Present_Value_Relinquish_Write(
if (old_priority != new_priority) {
if (new_priority > BACNET_MAX_PRIORITY) {
/* BACNET_LIGHTS_WARN_RELINQUISH? */
value = Lighting_Output_Relinquish_Default(object_instance);
value = (float)Lighting_Output_Relinquish_Default(
object_instance);
} else {
value =
Lighting_Output_Present_Value_Priority(object_instance);
value = (float)Lighting_Output_Present_Value_Priority(
object_instance);
}
/* we have priority - configure the Lighting Command */
if (pObject->Transition == BACNET_LIGHTING_TRANSITION_FADE) {
pObject->Lighting_Command.fade_time =
pObject->Default_Fade_Time;
pObject->Lighting_Command.operation = BACNET_LIGHTS_FADE_TO;
} else if (pObject->Transition ==
BACNET_LIGHTING_TRANSITION_RAMP) {
} else if (
pObject->Transition == BACNET_LIGHTING_TRANSITION_RAMP) {
pObject->Lighting_Command.ramp_rate =
pObject->Default_Ramp_Rate;
pObject->Lighting_Command.operation = BACNET_LIGHTS_RAMP_TO;
@@ -707,7 +727,8 @@ bool Lighting_Output_Object_Name(
status =
characterstring_init_ansi(object_name, pObject->Object_Name);
} else {
snprintf(name_text, sizeof(name_text), "LIGHTING-OUTPUT-%u",
snprintf(
name_text, sizeof(name_text), "LIGHTING-OUTPUT-%u",
object_instance);
status = characterstring_init_ansi(object_name, name_text);
}
@@ -837,8 +858,8 @@ bool Lighting_Output_Lighting_Command(
*
* @return the in-progress value of this object instance.
*/
BACNET_LIGHTING_IN_PROGRESS Lighting_Output_In_Progress(
uint32_t object_instance)
BACNET_LIGHTING_IN_PROGRESS
Lighting_Output_In_Progress(uint32_t object_instance)
{
BACNET_LIGHTING_IN_PROGRESS value = BACNET_LIGHTING_IDLE;
struct object_data *pObject;
@@ -1085,7 +1106,8 @@ bool Lighting_Output_Default_Fade_Time_Set(
*
* @return true if values are within range and present-value is set.
*/
static bool Lighting_Output_Default_Fade_Time_Write(uint32_t object_instance,
static bool Lighting_Output_Default_Fade_Time_Write(
uint32_t object_instance,
uint32_t value,
uint8_t priority,
BACNET_ERROR_CLASS *error_class,
@@ -1163,15 +1185,16 @@ bool Lighting_Output_Default_Ramp_Rate_Set(
* Handle a WriteProperty to a specific property.
*
* @param object_instance - object-instance number of the object
* @param value - property value to be written
* @param percent_per_second - property value to be written
* @param priority - priority-array index value 1..16
* @param error_class - the BACnet error class
* @param error_code - BACnet Error code
*
* @return true if values are within range and present-value is set.
*/
static bool Lighting_Output_Default_Ramp_Rate_Write(uint32_t object_instance,
float value,
static bool Lighting_Output_Default_Ramp_Rate_Write(
uint32_t object_instance,
float percent_per_second,
uint8_t priority,
BACNET_ERROR_CLASS *error_class,
BACNET_ERROR_CODE *error_code)
@@ -1182,8 +1205,8 @@ static bool Lighting_Output_Default_Ramp_Rate_Write(uint32_t object_instance,
pObject = Keylist_Data(Object_List, object_instance);
if (pObject) {
(void)priority;
if ((value >= 0.1) && (value <= 100.0)) {
pObject->Default_Fade_Time = value;
if ((percent_per_second >= 0.1) && (percent_per_second <= 100.0)) {
pObject->Default_Ramp_Rate = percent_per_second;
status = true;
} else {
*error_class = ERROR_CLASS_PROPERTY;
@@ -1470,7 +1493,8 @@ bool Lighting_Output_Transition_Set(
*
* @return true if values are within range and present-value is set.
*/
static bool Lighting_Output_Transition_Write(uint32_t object_instance,
static bool Lighting_Output_Transition_Write(
uint32_t object_instance,
uint32_t value,
uint8_t priority,
BACNET_ERROR_CLASS *error_class,
@@ -1773,9 +1797,10 @@ int Lighting_Output_Read_Property(BACNET_READ_PROPERTY_DATA *rpdata)
apdu, Lighting_Output_Transition(rpdata->object_instance));
break;
case PROP_PRIORITY_ARRAY:
apdu_len = bacnet_array_encode(rpdata->object_instance,
rpdata->array_index, Lighting_Output_Priority_Array_Encode,
BACNET_MAX_PRIORITY, apdu, apdu_size);
apdu_len = bacnet_array_encode(
rpdata->object_instance, rpdata->array_index,
Lighting_Output_Priority_Array_Encode, BACNET_MAX_PRIORITY,
apdu, apdu_size);
if (apdu_len == BACNET_STATUS_ABORT) {
rpdata->error_code =
ERROR_CODE_ABORT_SEGMENTATION_NOT_SUPPORTED;
@@ -1806,7 +1831,8 @@ int Lighting_Output_Read_Property(BACNET_READ_PROPERTY_DATA *rpdata)
#endif
#if (BACNET_PROTOCOL_REVISION >= 24)
case PROP_COLOR_OVERRIDE:
apdu_len = encode_application_boolean(&apdu[0],
apdu_len = encode_application_boolean(
&apdu[0],
Lighting_Output_Color_Override(rpdata->object_instance));
break;
case PROP_COLOR_REFERENCE:
@@ -1823,7 +1849,8 @@ int Lighting_Output_Read_Property(BACNET_READ_PROPERTY_DATA *rpdata)
break;
#endif
case PROP_DESCRIPTION:
characterstring_init_ansi(&char_string,
characterstring_init_ansi(
&char_string,
Lighting_Output_Description(rpdata->object_instance));
apdu_len =
encode_application_character_string(&apdu[0], &char_string);
@@ -1950,10 +1977,10 @@ bool Lighting_Output_Write_Property(BACNET_WRITE_PROPERTY_DATA *wp_data)
status = write_property_type_valid(
wp_data, &value, BACNET_APPLICATION_TAG_ENUMERATED);
if (status) {
status =
Lighting_Output_Transition_Write(wp_data->object_instance,
value.type.Enumerated, wp_data->priority,
&wp_data->error_class, &wp_data->error_code);
status = Lighting_Output_Transition_Write(
wp_data->object_instance, value.type.Enumerated,
wp_data->priority, &wp_data->error_class,
&wp_data->error_code);
}
break;
case PROP_OBJECT_IDENTIFIER:
@@ -1997,11 +2024,12 @@ bool Lighting_Output_Write_Property(BACNET_WRITE_PROPERTY_DATA *wp_data)
* @param milliseconds - number of milliseconds elapsed since previously
* called. Works best when called about every 10 milliseconds.
*/
static void Lighting_Output_Fade_Handler(
uint32_t object_instance, uint16_t milliseconds)
static void
Lighting_Output_Fade_Handler(uint32_t object_instance, uint16_t milliseconds)
{
struct object_data *pObject;
float old_value;
float x1, x2, x3, y1, y3;
pObject = Keylist_Data(Object_List, object_instance);
if (!pObject) {
@@ -2015,7 +2043,8 @@ static void Lighting_Output_Fade_Handler(
pObject->Lighting_Command.operation = BACNET_LIGHTS_STOP;
pObject->Lighting_Command.fade_time = 0;
} else {
if (!islessgreater(pObject->Tracking_Value,
if (!islessgreater(
pObject->Tracking_Value,
pObject->Lighting_Command.target_level)) {
/* stop fading */
pObject->Tracking_Value = pObject->Lighting_Command.target_level;
@@ -2024,9 +2053,12 @@ static void Lighting_Output_Fade_Handler(
pObject->Lighting_Command.fade_time = 0;
} else {
/* fading */
pObject->Tracking_Value = linear_interpolate(0, milliseconds,
pObject->Lighting_Command.fade_time, old_value,
pObject->Lighting_Command.target_level);
x1 = 0.0f;
x2 = (float)milliseconds;
x3 = (float)pObject->Lighting_Command.fade_time;
y1 = old_value;
y3 = pObject->Lighting_Command.target_level;
pObject->Tracking_Value = linear_interpolate(x1, x2, x3, y1, y3);
pObject->Lighting_Command.fade_time -= milliseconds;
pObject->In_Progress = BACNET_LIGHTING_FADE_ACTIVE;
}
@@ -2052,8 +2084,8 @@ static void Lighting_Output_Fade_Handler(
* @param object_instance - object-instance number of the object
* @param milliseconds - number of milliseconds elapsed
*/
static void Lighting_Output_Ramp_Handler(
uint32_t object_instance, uint16_t milliseconds)
static void
Lighting_Output_Ramp_Handler(uint32_t object_instance, uint16_t milliseconds)
{
float old_value, target_value, min_value, max_value, step_value, steps;
struct object_data *pObject;
@@ -2077,9 +2109,11 @@ static void Lighting_Output_Ramp_Handler(
if (milliseconds <= 1000) {
/* percent per second */
steps = linear_interpolate(
0, milliseconds, 1000, 0, pObject->Lighting_Command.ramp_rate);
0.0f, (float)milliseconds, 1000.0f, 0.0f,
pObject->Lighting_Command.ramp_rate);
} else {
steps = (milliseconds * pObject->Lighting_Command.ramp_rate) / 1000;
steps = ((float)milliseconds * pObject->Lighting_Command.ramp_rate) /
1000.0f;
}
if (!islessgreater(pObject->Tracking_Value, target_value)) {
/* stop ramping */